Sigma Impact news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak12
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score97% positive
- Total reviews100
- Release dateAug 11, 2021
- DeveloperJohn Bishop
- PublisherJohn Bishop
Company pages: Developer: John BishopPublisher: John Bishop
Sigma Impact Steam news
Sigma Impact news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Small Bugfix Patch - 25 December 2022
Fixed a problem that was causing a draw event error message for some players.
- Sigma Impact Update - 23 December 2022
It's out! There's still so much I want to add/tweak but the Winter sale is a good time to find a stopping place and put this thing out. Thanks again to everyone for playing this thing along with me, and especially to everyone on the Discord for the playtesting and bug reporting and suggestions and distracting me from work and support and just being good people to hang out and chat with. I'm still not very good at this whole development thing so the following list is based on my (poor) memory: Game Balance Everything from enemy spawn numbers and ai, a simplification of the player health system, new game+ scaling, weapon and perk adjustments... Everything from the ground up has been fine-tuned and adjusted over many, many play tests and iterations. I tried my best to make sure every player can find the right difficulty, from level 0 to ng50. I really feel that Sigma Impact offers an unmat…
- Autumn Sale - 33% Off! - 24 November 2022
Hey, I realized I forgot to sign up for the Autumn Sale on time. If you bought the game at full price, thank you!!! But to make it up, if you bought the game during the sale at full price let me know and I'll send you a key you can give to a friend. Thanks again! And please, go ahead and join the Beta version in Steam for the latest update. I've been working hard for the past ~14 months polishing and refining this thing, so that will definitely give you the best experience. I'm still working on a new trailer before I push the latest to the main branch. And join the Discord! https://discord.gg/JB96btVU
- Looking for testers for new update! Discord server back up! - 16 October 2022
Hi! Sorry for such a long wait, but the update I've been working on since release is finally ready to open up for public testing. You can find it in the Betas tab of the game properties in Steam. If you're interested, come by the Discord and hang out and leave some feedback! https://discord.gg/7mwvsSPqC4 This update is more of a refinement/re-balance of Sigma Impact rather than a big content update, more like a 1.0 release out of Early Access. I've polished the visuals, added to the music, tweaked all of the weapons and their specials, and added a few new ones. The mouse controls have been completely redone from the ground up. New Game+ has been re-balanced to be more fun, more forgiving. I've added a simple Daily Mode. It's been a little over a year since release, and I'm still so proud of what I've done with this thing. I don't have as much time to work on it (hence the size of this u…
- Sigma Impact Testing Branch Available - 30 October 2021
Just wanted to give a little update on my progress and announce that I've added a test branch if anyone would like to try the latest build. The only new things in the test branch are some big visual updates/optimizations, re-balance work on the jet hammer, and some bug fixes. I'd love to get some feedback on how the visual updates affect performance. I've heard some good things so far from the Discord. Development progress on the content update is still going slow but steady, I usually just have 1 or 2 days a week to really work on it so please have some patience with me. The new day job is still taking a lot of my energy. Anyways, thanks everyone for playing my game! I'm still kinda blown away by the feeling of being a developer and having other people play and enjoy something I've made.
- September 6th Small Update/Developer Plans - 6 September 2021
This small update has a couple new features/bug fixes which I'll list below but first I'd like to just say a couple things about my current work schedule and plans for the future of Sigma Impact. The past couple weeks since launch have been very hectic for me, bouncing around between 2 different jobs, being a single dad to a 6 year old, and trying to find time to get in some bug fixes. I'm starting a new full-time position tomorrow so I don't really know how long things will take to settle down so I can focus again on developing new content for my game. That said, I have plenty of ideas and suggestions from the community for things to add to a future content update, like new weapons, perks, enemies, types of level generation, variations for the boss, etc... If you have any ideas you'd like to share feel free to post on the forums or stop by our Discord (https://discord.gg/DPueTTwDG4) Th…
- Aug 17th Small Update - 18 August 2021
-Added toggle for dynamic camera (under game options) -Added score counter for arena -Added achievement for getting arena weapon -bugfix for helping crashing issue for some players -fixed "Bell Breaker" achievement to require a non-boss weapon
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 25 December 2022 | Small Bugfix Patch | 5000716037454242523 |
| 2 | 6 September 2021 | September 6th Small Update/Developer Plans | 4020014099104191554 |
| 3 | 18 August 2021 | Aug 17th Small Update | 4022264629306313268 |
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