- Update to 1.0.6. - 18 December 2025
Updated engine to patch security vulnerability. Updated the demo package to give a better user experience when experiencing the different game modes.
- Update to 1.0.5 - 24 June 2025
General Fixes - Engine upgrade to latest version resulted in numerous background fixes. - Fixed issue where crates would sometimes retain references to water puddles even after being moved away from the puddle. - Fixed a bug where death interface could be active but invisible, locking the game from interaction. - Fixed a bug where over-healing was being counted in future health calculations, resulting in extra unintended healing in some cases. - Fixed issue where changing the cursor style from the options while in game would not persist. - Fixed issue where objects could become permanently stuck to tractor-beams by teleporting them in the right way. - Improved interactions between multiple entities and small colliders. Chapter 1 - Fixed issue where tutorial was not being properly triggered the first time ELON is damaged. Chapter 2 - Papers in the conference room now have more varied ins…
- We Have Liftoff! - 23 December 2024
Thanks to everyone who has played in the month or so since launch! We've been very pleased to finally be able to present the whole game, and we hope you've enjoyed it. If you haven't had a chance to play yet, then calmly explain to your family that you cannot attend Christmas dinner because you have more important business maybe now is a good chance with holiday time off! Now that the initial flurry of bugs and feedback have been addressed (mostly, with the exception of a few improvements we'd like to make in the future), we will be taking several weeks off to recharge. Starting in February, we'll be working on ideas for more content and potentially a new game mode. We'll start some discussions in Discord to get everyone's thoughts as well. In the meantime, if you have any suggestions, we'll still be reading so please drop 'em in Discord. I hope everyone has a great end to 2024, and a h…
- Update to 1.0.4 - 13 November 2024
General Fixes - Fixed issue where dialog skips would sometimes not end properly. - Cleaned up some objects with broken references. - Updated some missing credits. - Arcade game music should no longer play on top of game music. Chapter 2 - Added dialog skip to factory entrance.
- Update to 1.0.3 - 5 November 2024
General Fixes - Fixed issue where game would fail to fade in properly under certain conditions. Chapter 7 - Adjusted many colliders to reduce unexpected behavior. - Fixed a case where skip dialog was locking up the game.
- Update to 1.0.2 - 4 November 2024
General Fixes - Retractable floor holes are now more precise with their activations, fixing an issue where they could appear closed but be open. - Water coolers are no longer shown as being flammable. - Fixed issue where >5 hearts could display in non-casual modes. - Lightning animations on out of control Roambas now play smoothly. Chapter 2 - Lobby clipboard is now inspectable. - Robit has been stripped of ability to walk through couches. Chapter 7 - Fixed missing music in some places - Fixed mars bars which were impossible to collect.
- Update to 1.0.1 - 4 November 2024
General Fixes - Fixed an issue where some lines of dialog would not process properly and break game flow. - Fixed an issue where skipping dialog could process music triggers out of order. Chapter 5 - Adjusted a laser gate which was rendering incorrectly. Chapter 6 - Fixed an issue where hints were not spawning correctly. Chapter 7 - Corrected some places where characters could get permanently stuck.
- Update to 1.0.0 (Release) - 4 November 2024
Updated for Release! General Fixes - Added new music for the research facility. - Updated art for character workstations. - Save file sync now respects users' cloud sync settings.
- Release on November 4th! - 4 November 2024
After years of development, the complete 1.0 game is now released! Whether you're a story-focused player, or whether you are hungry for some serious puzzle challenges, we're really excited for you to enjoy what we've been cooking up. If you're looking for hints, discussion, or to give us some hatemail about that one puzzle feedback for us, pop into the Crossed Wires discord! https://discord.gg/KPqqJBYf Thanks to everyone who has supported and tested Crossed Wires!
- Update to 0.9.23 - 31 October 2024
General Fixes - Fear particles have been toned down to reduce clutter. - Removed several places where dialog was being cleared unnecessarily. - Adjusted configurations to ensure skipped dialog will be logged properly. - Improved robustness of save/load/sync and added visible warning when there are issues. - Camera should now behave more predictably when loading a checkpoint.
- Update to 0.9.22 - 28 October 2024
General Fixes - Tractor beam button art updated to more clearly indication the direction of operation. - Remaining dialog voice lines added. - Gilbert AI updates. Chapter 6: - Added sprinkler to allow resetting boomba puzzle.
- Update to 0.9.21 - 24 October 2024
General Fixes - Fixed issue where taking damage could result in save data not being saved properly.
- Update to 0.9.20 - 23 October 2024
General Fixes - Achievement tuning. - Options menu rearranged to be a little more sensible. - Icon modernized. Levels 6, 7, and 8 - Several configuration settings fixed to allow the level to complete properly. - Conveyor belts made less annoying.
- Update to 0.9.19. - 8 October 2024
Update to 0.9.19. General Fixes - Fixed issue where dialog skips could be incorrectly triggered. - The timer no longer runs during some cutscene sections. - Adjusted WASD mode physics to prevent issue where characters could get stuck. - Steam cloud sync now has more detailed error responses. Level 7 - Fixed issue where an unwinnable condition could be easily created by placing a power supply adjacent to, but not touching a power pad. Update to 0.9.18 General Fixes - Reworked main logo. - Normal speed dialog reworked. Voice lines should now much more closely follow the displayed dialog. - Numerous sound effects added to widgets throughout the game. - Steam cloud sync reworked with manual control to ensure better stability. Chapter 5 - Transition to second level reworked to simplify the logic and remove bugs. Chapter 9 - Art and dialog fleshed out. Update to 0.9.17. General Fixes - Added…
- Watch Teedyan stream ELON! (restream) - 24 June 2024
Teedyan streams regularly on twitch with a focus on retro and indie games. On Youtube, he mainly does videos about video game music. ELON is an upcoming puzzle adventure game where you play as a disembodied intelligence working to protect the Electronic Learning and Optimization Network as he navigates the world.
- Watch Teedyan stream ELON! (restream) - 18 June 2024
Teedyan streams regularly on twitch with a focus on retro and indie games. On Youtube, he mainly does videos about video game music. ELON is an upcoming puzzle adventure game where you play as a disembodied intelligence working to protect the Electronic Learning and Optimization Network as he navigates the world.
- Watch Homewrecker stream ELON! - 15 June 2024
Homewrecker streams regularly on twitch. Check him out here. ELON is an upcoming puzzle adventure game where you play as a disembodied intelligence working to protect the Electronic Learning and Optimization Network as he navigates the world.
- Check Out Our Panel @ Momocon 2024! - 11 June 2024
We've all been disappointed by video games getting delayed, but why has it become so common? Hear insights from developers who have been delayed more times than they can count before releasing a full-length game, and what can be done to mitigate delays in your own creative projects. Thanks to everyone who could make it out to our panel at Momocon 2024! And thank you to Altered Confusion for covering it!
- Watch Teedyan stream ELON! - 10 June 2024
Teedyan streams regularly on twitch with a focus on retro and indie games. On Youtube, he mainly does videos about video game music. ELON is an upcoming puzzle adventure game where you play as a disembodied intelligence working to protect the Electronic Learning and Optimization Network as he navigates the world.
- Update to 0.9.15. - 9 June 2024
General Fixes - Fixed issue where driving tutorial levels would not display help dialogs when requested. - Fixed issue where clicking on a cloud device while another cloud device was open would clear both of them instead of switching to the new device. Chapter 1 - Fixed issue with rendering order of the flamethrower. - Fixed issue where flamethrower placement could be interrupted, making it impossible to continue. - Fixed issue where roamba could be started at an inopportune time, resulting in unintended unavoidable damage.