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Nuclear Blaze

Nuclear Blaze Steam news

Deepnight Games | Oct 18, 2021 | game

Released

2players observed · 6 October 2026 - 11:53:41 UTC

ActionAdventureIndieSteam Store

  • Latest observed players2 · 6 October 2026 - 11:53:41 UTC
  • SteamPulse tracked peak64
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

Nuclear Blaze news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 6 October 2026 - 11:53:41 UTC
  • SteamPulse tracked peak64
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews901
  • Release dateOct 18, 2021
  • DeveloperDeepnight Games
  • PublisherDeepnight Games

Genres: Action, Adventure, Indie

Company pages: Developer: Deepnight GamesPublisher: Deepnight Games

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Nuclear Blaze Steam news

Nuclear Blaze news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Worldwide price adjustment - 24 March 2023

    Last year, Valve updated its regional pricing recommendations and conversion rates, which basically define per-country game pricing, based on a given USD original price tag. Nuclear Blaze will align on this new policy on March 28th. What this means exactly: The game price will slightly increase in most countries (of approximately one US dollar equivalent in your local currency). I will not be allowed to run any discount during the month following the change. I sincerely hope that you will understand the change 🙇‍♂️ Learn more about the regional pricing change by reading the official Valve announcement. What's next? On a more positive note, Nuclear Blaze is coming to consoles on April 28th! This will include physical versions with super cool goodies, thanks to the amazing folks at Red Art Games. I'm now also working on a very exciting project code-named Tenjutsu that could be described…

  • Quick Friday patch and Linux news - 18 March 2022

    Changes This small update includes the following changes, based on your feedback: You can now customize your GamePad buttons from the Controls menu, like it's 2022. Please note that Gamepad button customization is only possible with an actual controller plugged in. Otherwise, you'll only see Keyboard controls there. Default gamepad controls were slightly changed: LB/RB are now used for Water Down/Up respectively, and RT is now an alias for the X button (ie. spray water) Fixed possible "soft-locks" in some levels (ie. being stuck in a death loop™ or in some weird spot) Various level design and balancing fixes Minor bug fixes Linux, when? I have made good progress on the dedicated Linux build, which was tested successfully on : Ubuntu (18.x, 19.x and 20.x) Manjaro 21.x I hope to have it publicly available by next week. If you want to participate and test it on your own machine, please vis…

  • Hold My Beer: Major content update 1.5 is out! - 16 March 2022

    A free content update? But why? As a way to say thank you to the gaming community for its amazing support, here is a free major content update! I listened to all your feedback, and built this update with you in mind. Alert level increased! "Hold My Beer" is a complete rework of the whole campaign to extend the playable content. It's much more than just some "Hard difficulty mode". All levels were updated with new areas to explore! But be careful, as new threats will also get in your way: automated turrets, nasty acid pools... A world of mystery The Hold My Beer update adds tons of new secrets and hidden Easter eggs everywhere! Pay attention to details, check every walls and look for cats or other weird things. By the way, I implemented a new Level Selection screen to make your cats hunt a little bit easier ;) And for the most adventurous explorers out there, 2 new secret endings are to…

  • It's this time of the year! - 30 November 2021

    Steam awards are a great opportunity to help little indie titles shine: you can support us by nominating your favorite game in a category! With its unique gameplay mechanics, Nuclear Blaze tries to offer something different: a firefighting oriented gameplay mixed with exploration, puzzles & secrets :) I really hope you enjoyed it so far. And to say thank you to the community and its amazing support, the "Hold My Beer" free DLC will be released within the next few weeks, to double the game content and offer a full re-exploration of the world!

  • Hold My Beer! - 24 November 2021

    Soundtrack The original soundtrack of Nuclear Blaze is now available on Steam! It has drums, electric guitar, epic moments, chiptune bleeps & bloops and I really love it. (I mean, you should totally buy it). Also, note that ALL revenues related to the game soundtrack will go straight to the musician, Pentadrangle. So it's also a great time to support a very talented artist 💜 https://store.steampowered.com/app/1791780/Nuclear_Blaze_Soundtrack/ "Hold my beer" update coming soon This major (and free!) update will see the addition of the Hold My Beer mode. You unlock it by beating the game once and it will change pretty much everything. Hold My Beer isn't just some "game is harder" mode: it unlocks tons of new areas in all existing level, completely changing your strategical approach, taking advantage of new mechanics and even revealing crazy secrets. Some of these secrets might be related…

  • Update 1.0.3 - 22 October 2021

    Added a new "Fire warning" option (enabled by default) which... well, warns you when you step in fire, or when the ground starts burning under your feet. This can be disabled in Accessibility settings. Updated various sounds Added a new sound for falling wrecks Slightly slower fire propagation in default setting Fixed Vehicle Bay checkpoints: you now restart with an Armor if you die in this level. Fixed a small control issue where "climbing ladders" was confused with "aiming up". Watering should now have priority over climbing to avoid some annoying deaths. Fixed player flickering when holding a Valve while trying to walk away from it. At the same time. Really? Why would someone do that in the first place? Fixed Valves and Panels usage sounds that sometimes didn't play properly. Fixed player weird 180-reverse-kick animation when moving away from a door you kicked open Reduced game size…

  • 1.0.2 - 20 October 2021

    Thank you everyone for all the important feedback :) Fixed an achievement related crash ("Entrance" exception at the beginning of the game). Added 2 secret cats. Somewhere. In the early game. Oh wait, did I say that? Added a few extra checkpoints. Reworked Laboratory level difficulty. Added game version number to title screen (bottom left corner). Visually separated Keyboard controls for "Unlocked upgrades" (eg. Aim UP, Aim Down & Dodge) to a separate section to avoid confusion. Added some 4K resolutions to the Screen Resolution menu. Added a water refill on the first fire truck after landing. Reduced Wasps hit box. Minor level design fixes. Various minor fixes.

  • 1.0.1 - 18 October 2021

    Fixed an incorrect version message on the title screen Fixed menu opening twice when opening Steam Overlay

Patch notes and updates

S.noRelease datePatch nameGID number
118 March 2022Quick Friday patch and Linux news4259848535831369378
222 October 2021Update 1.0.34103335143108637250
320 October 20211.0.24103335143101888212
418 October 20211.0.14698935641769970187

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