GridlessDB news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score68% positive
- Total reviews22
- Release dateAug 24, 2021
- Developerradmatt
- Publisherradmatt
Genres: RPG, Design & Illustration, Utilities, Game Development
Company pages: Developer: radmattPublisher: radmatt
GridlessDB Steam news
GridlessDB news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 1.37 - 22 January 2022
In this update: Fixed a crash when exporting to Godot in certain situations. Added support for more languages (no more missing characters). Fixed a bug where the inputs would push the right panel outside the view. Improved the look of the font. The update is live now, so go check it out!
- Update 1.36 - improvements and fixes - 4 November 2021
In this update: Improved image preview: You can now resize images vertically and horizontally. Changed the appearance of the input to improve user experience. Fixed Godot resources export: Nested resources now work properly after opening in Godot. Changed startup behaviour: Might fix a bug some users experience at startup. Fixed category selection in references: Fixed an issue where sometimes you couldn't select the right category in a Reference property. Older projects will not be affected. If you're working with a project created before this update and experience this issue, you might want to open it, then press: Other > Fix / Reset references. Export only new resources: Available when exporting directly to game engines. When checked, the previously exported files will not be overwritten. Improved color input appearance: The color selection popup will stay inside the app's window. Imp…
- Update 1.35 - Export directly to Godot, Unity + improvements & fixes - 1 October 2021
Direct export to Godot You can now export all your data to Godot Engine's Resource files (.tres), which can be easily edited and used directly in the engine's inspector. The files are categorized in folders which helps with organizing your project. The feature supports all major property types including references to other resources. You can preview the files before exporting them in the export window. Direct export to Unity (improved) You can also export data to Unity's Scriptable Objects. This feature has been improved since the last update and now it is possible to have cross-database references. Editing custom properties You can now fully edit previously created custom properties, including removing, renaming, and adding new properties. Export all databases You can now export all databases at once. Select the file format, the target folder and press export all. Other changes: new, m…
- Update 1.32 - Fixes and improvements - 1 September 2021
A new update is out now! Version 1.32 brings crash fixes and important improvements. Changes: Fixed crashes on Linux / MacOS when dealing with files or file selection window Improved usability of File Selection Window Added an error message when trying to save to a folder without permissions Fixed a bug where you could add properties to a Separator (In version 1.31) Fixed a visual bug where properties would overlay each other Want to ask a question? Found a bug? Want to request a feature? Create a post in the community!
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