Archquest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1664450
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperPseudodragon Studios
- PublisherPseudodragon Studios
- Parent gameNot available
Company pages: Developer: Pseudodragon StudiosPublisher: Pseudodragon Studios
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Archquest Steam news
Archquest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Devlog #3 - 21 December 2023
This is going to be an update on the development of Archquest- specifically an in-depth look at character creation. News of the game has been rather silent lately, but it is still under development. This is the character creation screen. Before, there was only your class to select, but now there is a more comprehensive system where you select your ancestry, heritage, background, class, and more. The system itself is standard for RPG computer games- There are menu items on the left which brings you to different sections of character creation. You can go back and forth as much as you want- it doesn't have to be in order. Ancestry For ancestries, Human, Elf, Dwarf, and Halfling have been implemented. Gnome, Leshy, and Goblin are not yet available, but maybe in the future. Leshy in particular would be interesting to have as a playable ancestry. If you're not familiar, a Leshy is a plant-lik…
- Development Log #2 - 16 August 2021
First off, thanks to those who have played and given feedback on the first demo released in June. Aside from a few bugs, the response has been mostly positive. In the few months since then, much has changed with Archquest. More clarity has been added to combat with the addition of square reach visualization and threatened square visualization. Threatened squares(shown in red) indicate if you would receive an Attack of Opportunity if you move within it. This might sound simple enough- just draw a square to everywhere a player can reach. But that means pathfinding to each square in a potential area, which turned out to be far too slow with the existing system when you have tens or hundreds of potential squares. So, to make this happen, the pathfinding and grid system was rewritten completely. The result is an optimized multithreaded system where we can find 100+ paths in a few millisecond…
- Alpha demo now available - 21 June 2021
Unfortunately, it was too late to submit a demo for the Steam Next Fest, but the good news is that the alpha demo for Archquest is done and now available. This demo features character creation, exploration of a two-level dungeon, and a turn-based tactical combat system. Get it now on itch.io and send your feedback on the community page.
- Development Log #1 - 13 June 2021
Let’s take some time to talk about the rules in Archquest– namely the PF2 RPG rules which Archquest is based on. You are probably already familiar with the OGL 3.5 SRD rules or PF1 rules. While PF1 was an incremental update to 3.5 that fixed some perceived problems of that ruleset, PF2 goes much further to distinguish itself from its predecessors. Here are some of the most important changes from the perspective of a video game- Action Economy– Instead of having move actions, attack actions, full-round actions, and other manners of actions, Archquest has a simple and easy system where you get three actions to do with you’d like with. Moving is an action, and attacking is an action. Some actions use more than one action, while most spells take two actions. Some spells allow you to spend a variable amount of actions of the spell, with greater effects the more points you put into it. Some s…
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