Skábma™ - Snowfall news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak27
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score81% positive
- Total reviews226
- Release dateApr 22, 2022
- DeveloperRed Stage Entertainment
- PublisherPID Games, Sunsoft, Dear Villagers
Genres: Action, Adventure, Indie
Company pages: Developer: Red Stage EntertainmentPublisher: PID Games, Sunsoft, Dear Villagers
Skábma™ - Snowfall Steam news
Skábma™ - Snowfall news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Notes for 1.1.111 - 7 October 2025
Patch Notes for 1.1.111 2025-10-07 Overview This hotfix addresses a recently reported Unity security vulnerability, with a few additional stability improvements thrown in. Fixes: Fix for Unity security issue CVE-2025-59489 Fix issue where characters could be incorrectly positioned or teleported Fix for potential issues with unloading certain characters or systems that track sound
- Patch Notes for 1.1.110 - 31 October 2023
Patch Notes for 1.1.110 2023-10-31 Overview This release adds a couple of new optimizations to existing visuals, mostly reducing GPU load. Some less severe issues were found and fixes as well. Changes: Optimize Smoke Pillar VFX Optimize foliage rendering and culling distance Fixes: Fix issues with blurry cameras and camera blends in some cinematics Fix some UI not getting hidden during Photopause Fix name in credits Fix edge case during a late game encounter where saving the game can cause a soft lock
- Skabma-bop-ba-dop-bop: Groove to the Rhythms of Sámi Spirit Drum - 9 August 2023
Skábma™ - Snowfall is ready to enchant players on PlayStation 4, PlayStation 5, Xbox Series, Xbox One, and Nintendo Switch™ platforms. Commemorating the International Day of the World's Indigenous Peoples on 9th August 2023, PID Games and Red Stage Entertainment are elated to introduce a revolutionary narrative escapade that seamlessly weaves together immersive gameplay and the intricate tapestry of Sámi culture. Jump into the shoes of Áilu, a brave young Sámi herder, and dive into a world where old stories and magical secrets come together. With a strange disease affecting the land, Áilu's mission to save his home uncovers the hidden power of the Noaidi Drum and Familiar Spirits, echoing the ancient knowledge of Sámi healers. Created with real respect for tradition and told in the special Northern Sámi language, "Skábma - Snowfall" invites you to solve puzzles, explore beautiful landsc…
- Patch Notes for 1.1.109 - 3 May 2023
Patch Notes for 1.1.109 2023-05-03 Overview Quality of Life improvements and bug fixes. New: Show Shield input prompt when Aurora is about to hit Changes: SpiritIcon overlay displays Skills instead of Attunement icons if holding both drumming buttons because this is the intended "traversal mode" to avoid accidentally attuning Fixes: Actor Conversation states did not always load correctly when loading savefiles Respawning to Checkpoint did not always restore full health ChapterSelection widgets could be reclicked after starting to load, causing another load pop up to be shown Tracking visited locations didn't work when Gameplay UI = Off. ChapterSelection could show wrong information in a specific situation Chapter Selection Chapter 10 sometimes showed "task failed" notification in an unintended way. Chapter selection could show wrong chapter in the confirmation prompt Wandering Spirits w…
- Patch Notes for 1.1.108 - 1 May 2023
Patch Notes for 1.1.108 2023-05-01 Overview Many quality of life improvements! It is well worth checking out the new features section, especially if you like to hunt achievements or want to know how complete your playthrough was. Some visual improvements in the form of far less visual pop-in due to model changes at varying distances. New: Chapter Selection added! When the game is completed once, the title screen will include a new menu that enables players to load different points in the game. Improved Achievement hunting! Collectibles, viewed Cinematics, visited Yoik Spots and Locations and read Dialogue are saved globally. Players can use the Chapter Selection to return to specific points in the game to get what they missed "Collectibles available" and “Dialogue read” are listed for chapters in Chapter Selection Pause Menu now shows how many collectibles are available in the current l…
- Patch Notes for 1.1.103 - 18 April 2023
2023-04-18 Overview This patch we've focused on the feedback about movement and character control; bugfixes, improvements and new UI feedback to clarify movement. New: UI Feedback for Skills and Attunement Áilu's talking animation now uses FootIK Separate volume setting for auto drumming Animation optimizations for AI Actors Changes: When you do not have the drum, both ability UI and also health UI are hidden Make TargetingHighlightVFX transition speed to be faster Make task failed notification longer Chain attuning is faster Modify environment and lighting in Chapter 4 and Chapter 5 Great Caves area Set Bleeder knockback collider smaller Hide pointless warnings about unsaved progress in game completion menu where you no longer need to save Some movement abilities are now replenished when entering an Air Vortex Slow down Great Caves wind pulse rate to make the area a little easier to tr…
- Patch Notes for 1.1.100 - 6 April 2023
Overview Quality of life improvements, optimization and bug fixing. New: New VFX that visualizes what object Áilu is currently targeting. Drumming toggle setting => Choose whether drumming works by holding down the drum button, or whether it’s toggled on/off with the button. Changed: Language and audio changes in settings menu are now immediate Excluded some conversations from the Gossip & Drama achievement requirements Adjusted sensitivity and acceleration settings Fixes: Hide inner compass icons when Pause Menu is open Landing animation no longer prevents Dashing Enforce Dash working in some specific edge cases Fix issue where opening the game sets all settings to defaults Fix issue with specific case where player can’t jump while targeting Allow walking and drumming at the same time when Grounded Optimizations: Fix unnecessary hitch during first conversation by preparing a global tex…
- Patch Notes for 1.1.99c - 24 March 2023
2023-03-24 Overview Bugfixes, including a fix for systems on Turkish locales not seeing the character "i" in texts. New: Add SFX when unlocking a new Achievement Fixes: Fix character "i" not displaying correctly on systems using Turkish locale Fix potential issues if "Return to Title" was selected while a Quick-Time-Event was playing Fix potential issue in Save system Fix Sun Flares straying away from where intended
- Patch Notes for 1.1.98 - 26 January 2023
2023-01-26 Overview Text updates and fixes to various issues encountered by some players. New: Added Vulkan as fallback API This is added as an experimental feature and is intended to only be used in the event that a player has issues with running DirectX 11. You can try this by right clicking the game in your library and choosing properties, under general tab add -force-vulkan in the launch options field. Known Issues: Running in windowed mode may cause performance issues. Changes: Add Northern Sámi localization for tutorial texts Add Ellen Oddveig Hætta to credits (Sámi localization) Fixes: Fix lens flare effect not aligning with the Sun Fix text issues: typos, alignment in select languages, some texts being presented in English even when another language is selected and Chinese language missing a set of characters Fix issues with a character’s physics based skirt getting stuck Attemp…
- HotFix Patch Notes for 1.1.94 - 5 January 2023
Overview Hotfix for possible softlock issue in Chapter 7 Fixes: Fixed possible softlock issue in Chapter 7 where environmental hazards could get reactivated after loading a save game prior to moving to a new area.
- New and improved Skábma 1.1! - 14 December 2022
In the last couple of weeks, we have been able to enhance the Skábma experience even more! As many of you already know: we game devs are often perfectionists and might find things to improve in our games. When we get a chance to improve things, we absolutely, no questions asked, do it (until someone says stop and pulls the plug, money runs out or we ourselves are happy with it). We are now the latter: very proud and happy. So what have we done? Firstly: players who played Skábma when it was launched might find this game quite different - in a good way. We have added content, made navigation easier, fixed bugs that we missed the first time around, improved the visuals, the gameplay and performance… Oh my! So many things that I might even recommend playing the game again! Secondly, to the new players: you have a true gem in your hands (in my VERY unbiased opinion), a labor of love and let…
- Patch Notes for 1.1.93 - 14 December 2022
Patch Notes for 1.1.93 2022-12-14 Overview Hotfix right after 1.1.92 to correct a single gameplay issue. Fixes: Fix small targeting issue with a Bleeder in Bear Claw Mountain. Fix small animation glitch when petting reindeer.
- Patch Notes for 1.1.92 - 14 December 2022
Patch Notes for 1.1.92 2022-12-13 Overview Multiple small fixes and quality of life improvements based on player feedback. Improved lighting, effects and guidance system! New: Add Inner Compass (waypoint) system for better guidance. Add Tutorials menu. Add animation to Loading texts. Add information about CPU and GPU costs to Graphics Settings. Add interaction and looping idle sounds for certain new character. Add missing Logos to Credits. Add more platforms and bleeders to a late game area. Add multiple names in Credits. Add new Statistics in the Results screen at the end of the game. Add new Tutorials and Tips. Add new Visual Effects for select caves, angering a certain character and for drumming at one of the Sieidis. Add new texts and UI visuals to the start and end of the game. Add page count to collectibles. Add setting for visibility and size of Subtitles. Add setting to disable…
- Hotfix Patch notes for 1.0.74 - 16 September 2022
Overview Hotfix for rare scene load / save game issue. Fixes: Fixed rare issue with autosave being created between a cutscene that ends in a level change resulting in a stuck save that cannot be loaded.
- Patch Notes for 1.0.73b - 13 September 2022
Overview Minor hotfixes to previous overhaul of Spirit Worlds Fixes: Fixed spirit worlds' task trigger locations. Weakened Bassi location's air vortexes so you cannot skip a segment.
- Spirit World Rework and quality of life improvements - 24 August 2022
New: Added more bleeders and path guides towards the end of the game Added more landmarks at Forest Added more puzzles Game will now pause when controller is disconnected Game will now pause when Steam Overlay is opened Changes: Major spirit world changes and improvements Changed Save&Load menu button colors from red to yellow In-game credit improvements Minor UI changes Cutscene polish Changed horse sieidi inner color from red to purple Tar Pit village assets repositioned Moved some checkpoints in Mountain and Tar Pit Repositioned main path vfx so that they will stop in front of Sarvvis Sieidi Move one TarBlob in Ground Zero and one in Bárbmu Fixes: Fix Askovis being invisible in a cutscene Remove duplicate examinable in Chapter 5 Lake Fix Áilu’s cloth and look at IK problems in cutscenes Multiple fixes to Forest area, such as floating trees, collider positions, examinable position, co…
- Patch Notes for 1.0.71b - 29 June 2022
Overview Minor improvements and some graphics optimizations Changes: Graphics buffer improvements Cutscene polish: Focused cameras better in BassiReveal & EveryoneIsSick Fixes: Fix graphics issues that could result in black pixels invading the players screen unless they could escape them or had to restart the game. Changed CutsceneConfigAsset for RiebanTheFox
- Hotfix 1.0.70b - 27 June 2022
Overview A bunch of bugfixes and guidance improvements. Changes: Cutscene polish: Focused cameras better in TheFallPart1, MeetingTheMentor, DamselInDistress and SuspiciousLookingStone Fixes: Hotfix WindPulseAttack effect visuals not always showing properly making a boss battle much harder than intended Fix PathGuideVFX effect flickering with some graphics settings Disable SidePathGuideVFX after a treasure chest has been found Added MainPathGuides for final end game area Fixed some of the poles in Lake to improve camera behavior
- UX and Navigation Improvements - 24 June 2022
Patch Notes for 1.0.69 2022-06-24 Overview New feature developed for Skábma - Snowfall based on player feedback a navigational aid system that can be seen in many places by drumming, also included are a boatload of other UX improvements and bugfixes. We wish you all a fantastic MidSummer Solstice! New: New PathGuide mechanic that guides the player towards major points of interest with a visual effect that is revealed by drumming along main paths and near more common points of interest. Improvement to Save Game menu in the form of confirmation dialog on save. Changes: Improve Save/Load Menu UX Sort savefiles by timestamp in both save/load menus Visual Redesign of WindPulse effects Decrease reindeer pet sound volume Change vocalizations Áilu makes for some Chapter 1 examine objects Fixes: Fix: confirmation prompts in Save/Load allowing click-through and some hotkeys Make cloth sounds quie…
- Future of Play Direct - 11 June 2022
Skábma-Snowfall participated in the Future of Play Direct from the Summer Game Fest! We were happy to showcase a brand new gameplay trailer for Skábma-Snowfall, check it out down below if you missed it! Skábma-Snowfall is available to purchase on : https://store.steampowered.com/app/1665280/Skabma__Snowfall/
Patch notes and updates
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