SPSTEAMPULSELIVE ANALYTICS
Geometry Arena 2

Geometry Arena 2 Steam metadata

011 Games | Jan 16, 2026 | game

Released

4players observed · 23 September 2026 - 13:40:32 UTC

ActionCasualIndieSteam Store

  • Latest observed players4 · 23 September 2026 - 13:40:32 UTC
  • SteamPulse tracked peak260
  • Units sold (VGI)13,560
  • Revenue (VGI)$55,892
  • Review score89% positive

Geometry Arena 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players4 · 23 September 2026 - 13:40:32 UTC
  • SteamPulse tracked peak260
  • Units sold (VGI)13,560
  • Revenue (VGI)$55,892
  • Review score89% positive
  • Total reviews449
  • Release dateJan 16, 2026
  • Developer011 Games
  • Publisher011 Games

Genres: Action, Casual, Indie

Company pages: Developer: 011 GamesPublisher: 011 Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Geometry Arena 2 Steam metadata

Geometry Arena 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1667700/metadata
Steam Storehttps://store.steampowered.com/app/1667700/
Steam Communityhttps://steamcommunity.com/app/1667700
PCGamingWiki search
IGDB searchSearch IGDB for Geometry Arena 2

Reviews, pricing, and metadata

Review summary

Very Positive

89% positive, 400 positive, 49 negative

Price and discount

$4.01 (33% off from $5.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Color Alternatives, Custom Volume Controls

Achievements

139

Platform releases
  • Steam 15 July 2023

Latest Steam announcements

  • v1.1.0 Major Update - Pet Expansion & QoL Improvements - 22 April 2026

    Overview The focus of this update is on the new pet and general skills, which will bring new variations to most builds in the game. Additionally, this update introduces many minor changes to make the gaming experience more comfortable. Update Notes Fixes Fixed an issue where empty pet equip or fusion slots would light up after enabling the filter in some cases. Fixed an issue where the Swordmaster's Sword might lose damage when Attack Speed is high or the player teleports. Optimization Improved the performance of all damage events. Continued to improve the new performance optimization mechanism introduced in v1.0.2: it no longer triggers only when the frame rate is extremely low, but increases the trigger probability as the frame rate drops, ensuring smoother frame rate transitions. Gameplay Doubled the cost and effect of the talent Pet Drop Rate. Defender's Barrier base orbiting angula…

  • v1.0.4a Fix - 29 January 2026

    Fixed 2 issues appearing after today's v1.0.4 update: Fixed an issue where an afterimage would appear in the top-right corner of the arena after activating a power-up. Fixed an issue where the Supply Depot would become invalid after activating a power-up on it. (If Steam does not prompt for an update, restart Steam or verify the integrity of game files to update manually.)

  • v1.0.4 Update - Ultra Performance Optimization - 29 January 2026

    Intro A new round of performance optimization with significant results. Due to the significant changes, there may be some oversights. If you encounter any suspected bugs, please report them to me. Update Notes Bullet Optimization Benefiting from long-term experience patching up the project's performance, found a new optimization approach. Completely rewrote the underlying bullet collision logic: Abandoned the Unity engine's traditional collider detection, using a new detection method instead. This will significantly reduce the performance cost of bullets, improving late-game performance issues at the source. Additionally, changed collision detection frequency from fixed physics frames (0.02s) to synchronize with render frames. Therefore, at high frame rates, bullet collision precision will significantly improve, ensuring bullets never again pass through targets or fail to register hits.…

  • v1.0.3 Update - Performance Optimization - 27 January 2026

    Intro Since version 1.0, the increase in player power has brought higher performance pressure to the late game, especially with the Destroyer Reflex build. I have been paying close attention to related performance issues and will continue to release new performance optimization solutions. After this update, lag issues in the late game should be significantly improved. Update Notes Overview In the last version, a performance optimization mechanism was updated: When the number of projectiles on screen reaches a certain amount, newly generated projectiles of all types will be merged. However, its effectiveness was limited. The optimization was unstable, and it affected visual performance and game feel even when the game was not lagging. Therefore, in this update, it has been reworked into a series of new optimization mechanisms. This aims to significantly reduce performance costs in the la…

  • v1.0.2 Update - Pet Filters & Performance Optimization - 25 January 2026

    Update Notes Added Pet Filters in the Pet interface: After enabling filters, all pets in the inventory and shop matching the filter will be highlighted. Added Matching and Non-matching batch selection options in the Recycle Pets interface. Changed the gamepad hotkey for rerolling the Pet Shop to X to avoid conflict with the filter button. Performance Optimization: Now, when the number of projectiles on screen reaches a certain amount, newly generated projectiles of all types will be merged. Fixed an issue where multiple overlapping sound effects would trigger when returning to the previous menu. Community Your suggestions and feedback are quite valuable to me. Please feel free to share them via Steam or Discord. I'd love to hear from you! Geometry Arena 2 Discord

  • v1.0.1 Update - Pet Shop Super Reroll - 21 January 2026

    Update Notes Fixed an issue where the achievement Ultimate Fusion triggered abnormally. Fixed an issue with the Revolver's rapid fire condition check in certain situations. Adjusted the Energy threshold for the Revolver's auto-attack from 90% to 60%. Set a maximum force limit of 450 for the upgrade Wild Shot. The D-pad no longer moves the character to avoid conflicts with Multi-level controls, and can now be used for skill hotkey settings in certain situations. Removed the random pet option in the Pet Shop and converted it into a standard pet item slot like other items. Added a new option Super Reroll to the Pet Shop: If enabled, rerolls in the Pet Shop become Super Rerolls. Each Super Reroll costs 10 Stars (or 10 Free Rerolls). Pets with high Attributes are more likely to appear. Redesigned the style and layout of the Pet Shop interface. Significantly reduced the average price of items…

  • v1.0.0b Fix - 16 January 2026

    Fixed the issue where the Leaderboard filter interface was not working properly. (If Steam does not prompt for an update, restart Steam or verify the integrity of game files to update manually.)

  • v1.0.0a Fix - 16 January 2026

    Fixed an issue where completing Multi-level at a high difficulty would overwrite the Multi-level records of lower difficulties, causing them to decrease. (If Steam does not prompt for an update, restart Steam or verify the integrity of game files to update manually.)

  • Geometry Arena 2 Official Launch - 16 January 2026

    Foreword Hello everyone! I am 011 Games, the developer of Geometry Arena 2. Today, Geometry Arena 2 has been updated to v1.0.0, exiting Early Access and officially launching. Thanks to everyone's support and feedback, I have addressed many issues from the early versions, expanded the game's content and gameplay, and gained a lot of valuable experience. Thank you for being part of this journey! In the future, I might write a dev log to share my thoughts and experiences from the past two years. But for now, let's focus on this Official Launch! Detailed Update Notes The v1.0.0 update includes over 100 changes. If you are interested in the full details, please check the corresponding announcement: https://store.steampowered.com/news/app/1667700/view/178588309658797401 Early Access Recap From the initial Early Access version to the current 1.0.0 Full Release, the game has undergone the follo…

  • v1.0.0 Full Release - Mastery & Module Rework - 16 January 2026

    Intro Geometry Arena 2 is now updated to v1.0.0! Today, the game will leave Early Access and enter Full Release. Update Notes Overview Completely reworked the Mastery Level and Module systems. Redesigned most Modules and significantly expanded the total number of Modules. Massive UI and interaction optimizations. Mastery Level Rework Reworked the acquisition of Mastery XP. It is no longer related to score gain. Now, destroying a Minion grants 1 Mastery XP, destroying a Boss grants 100 Mastery XP, and completing a battle grants 300 Mastery XP. Redesigned the XP curve required for each Mastery Level. Raised the maximum Mastery Level from 10 to 20. Due to the rework of the XP curve and acquisition method, Mastery XP progress in previous saves will be reset to 0, but achieved Mastery Levels will be retained. Now, the requirement to unlock weapons or bodies is the sum of Mastery Levels of al…

  • [Beta Branch] v1.0.0t5 Update - 15 January 2026

    Update Notes Now, upon unlocking new Weapons, Bodies, Modules, Challenges, or Initial Upgrades, a "New" tag will appear on the corresponding icons, similar to the new pet notification. Fixed an issue where unlock notifications for Weapons and Bodies might be missing on the Game Over screen. Lowered the Combat Level required to unlock certain Challenges. Added 22 achievements (icons will be added later). How To Get Beta Branch 1. Right-click on Geometry Arena 2 in your Steam library. 2. Click on "Properties". 3. Click on "Betas" tab. 4. Select "beta" from the drop-down box in the top right。 5. UPDATE AND PLAY! Notice Please be aware that the beta branch may contain potential bugs, which could even result in save file corruption. Ensure you regularly back up your saves. Here is the path of save file: %UserProfile%\\AppData\\LocalLow\\011 Games\\Geometry Arena 2 If you encounter any bugs,…

  • [Beta Branch] v1.0.0t4 Update - 14 January 2026

    Update Notes Discovered an issue existing since v0.8.0: In some cases, navigating to icons in the first or last row of a scrolling list would cause the list to twitch and fail to navigate. This issue is now fixed, and scrolling list navigation should now function correctly in all situations. Adjusted layout parameters for Tooltips to prevent their width from exceeding screen bounds in certain cases. Now, when hovering over Weapon/Body Selection, Module Selection, Mastery Area, Talent entries, or Stats entries, the corresponding Tooltip will appear outside the list to avoid blocking other icons or important information. Further increased the font size of some text. Added a Credits interface to the Main Menu. Experience requirements after Mastery Level 10 no longer increase drastically, but maintain the same growth rate as before Level 10. (In short, the total experience required to go fr…

  • [Beta Branch] v1.0.0t3 Update - 11 January 2026

    Update Log Discovered an issue existing since v0.7.4: When completing battles quickly under status, Geo Assistant's "Auto Adjust Multi-level" function would still attempt to increase Multi-level, causing the entire automation process to get stuck. This issue is now fixed. Discovered an issue existing since v0.7.4a: When Body Size exceeds 1, the actual damage area of the Sword would be smaller than its visual area (the larger the size, the smaller the actual area). This issue is now fixed, and the Sword will have the correct damage hitbox in all situations. Fixed an issue where bullets could fly through walls in rare cases. Fixed an issue where the character could get stuck inside walls in extreme cases. Added setting option Play Audio in Background, enabled by default. Adjusted the layout of sub-interfaces in the pause menu due to the addition of a new setting option line. Expanded the…

  • [Beta Branch] v1.0.0t2 Update - 10 January 2026

    Update Log Fixed an issue where damage numbers displayed abnormally when damage was too high. Discovered an issue existing since v0.7.0: Loading presets could cause the effects of multiple "Extra Difficulty" options to stack, resulting in massive game parameter numbers. This issue is now fixed. Discovered an issue existing since v0.7.4: Geo Assistant's "Auto Adjust Multi-level" feature would fail when the battle lasted too long. This issue is now fixed, and Geo Assistant will lower Multi-level correctly. Discovered an issue existing since v0.8.0: Hovering the cursor over underlined rich text in the upgrade interface triggered no response. This issue is now fixed, and the tooltip will pop up correctly to display the corresponding information. Improved the details interface of the Leaderboard: Now displays Module selection information for Weapon and Body (only valid for new data after thi…

  • [Beta Branch] v1.0.0t1 Update - 8 January 2026

    Update Log Overview Completely reworked the Mastery Level and Module systems. Redesigned most Modules and significantly expanded the total number of Modules. Mastery Level Rework Reworked the acquisition of Mastery XP. It is no longer related to score gain. Now, destroying a Minion grants 1 Mastery XP, destroying a Boss grants 100 Mastery XP, and completing a battle grants 300 Mastery XP. Redesigned the XP curve required for each Mastery Level. Raised the maximum Mastery Level from 10 to 20. Leveling up after level 10 requires significantly more XP. Due to the rework of the XP curve and acquisition method, Mastery XP progress in previous saves will be reset to 0, but achieved Mastery Levels will be retained. Now, the requirement to unlock weapons or bodies is the sum of Mastery Levels of all weapons and bodies, instead of separate sums for weapons or bodies. Also redesigned the Mastery…

  • v0.8.1 Update - Performance Optimization & Interaction Fix - 3 January 2026

    Update Log Fixed an interaction issue from v0.8.0 where inputting text in interfaces such as Initial Upgrades and Loadout Saving would accidentally trigger UI navigation. Now, WSAD navigation is automatically disabled during text input. Optimized the performance of all objects when their size changes. Optimized the performance of power-up spawning. Optimized the performance of Blast wave generation and collision calculations. Optimized the performance of all enemy-related collisions. Optimized the performance of Mine destruction. Upcoming Development Plan Version 1.0 is currently under design and development. Initial testing will begin soon. Community Your suggestions and feedback are quite valuable to me. Please feel free to share them via Steam or Discord. I'd love to hear from you! Geometry Arena 2 Discord

  • v0.8.0 Major Update - Controller & Resolution Support - 30 December 2025

    Overview Geometry Arena 2 now supports controllers (including all UI and combat actions) and non-16:9 resolutions. Therefore, it now also runs properly on Steam Deck. (Please switch the controller layout to Standard Gamepad when playing on Steam Deck.) As this is my first time implementing controller and resolution support, it involved significant changes to the underlying code, and I lack sufficient testing devices. Therefore, it is difficult to guarantee that this adaptation is 100% perfect (issues may arise on certain devices or in specific language environments). If you encounter any suspected bugs, please report them to me! (By the way, implementing controller support took a lot of effort to learn Unity's New Input System and refactor the game's input framework. If any fellow developers are planning to make a game with Unity and intend to support controllers in the future, I highly…

  • v0.7.4a Fix - 28 October 2025

    Fixed an issue introduced in v0.7.4: the Swordmaster's rotating swords were incorrectly treated as the player's collider, causing enemies to collide with the player from a distance.

  • v0.7.4 Update - Smarter Geo Assistant & Physics Optimizations - 26 October 2025

    Overview The Geo Assistant just got smarter! Added new features that not only enhance the AFK farming experience but also provide assistance during active gameplay. Additionally, the game previously had a serious performance issue – in late-game high-level runs, the game would sometimes freeze for a second or two. After research, I discovered this was an issue caused by the Unity physics engine – when large objects (such as Bosses, artificial walls, arena walls, or the player character) extensively overlap with other objects due to teleportation, knockback, or artificial wall rotation, the physics calculation load for a single frame increases exponentially, leading to sudden freezes. Therefore, this version introduces targeted adjustments and optimizations, including a rewrite of the combat physics framework. Update Log Improved setting option Auto Select Upgrade: Upgrades that meet pre…

  • v0.7.3 Update - The Not-So-Smart Geo Assistant - 8 October 2025

    Update Log Added a series of assistance features named Geo Assistant. It can automatically attack, upgrade, go next level, and restart a run. However, it is not smart enough to use skills automatically, but you can enable certain modules to achieve a similar effect. You can prepare a dedicated build for it, watch it fight, and earn scores and pets. Adjusted the size and layout parameters for elements in the settings UI, and added a new column for Geo Assistant. New setting option Auto Go Battle: Automatically start the next level after a new run begins, or after each upgrade selection is complete. New setting option Auto Restart Run: Automatically restart a new run after a run ends. New setting option Auto Select Upgrade: Automatically select an upgrade upon entering the upgrade screen, prioritizing the upgrade type you have the most of. Excluding Endless, Special, Stats, and Construct…

Patch notes and updates

S.noRelease datePatch nameGID number
129 January 2026v1.0.4a Fix1823191198602615
216 January 2026v1.0.0b Fix1821922921816874
316 January 2026v1.0.0a Fix1821922921815918
428 October 2025v0.7.4a Fix1814309641606256
53 July 2024v0.4.3a Urgent Small Update5842939267330651830
61 August 2023v0.3.0a Fix5124584686264475906

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1667700
Live current players4
SteamPulse tracked peak260
Live count (today's peak floor)4
Price$4.01 (33% off from $5.99)
Free to playNo
Discount33%
Original price USD$5.99
Current price USD$4.01
Release dateJan 16, 2026
Developer011 Games
Publisher011 Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent89%
Positive reviews400
Negative reviews49
Total reviews449
Steam recommendations381
Achievements139
Average playtime forever1,409 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1667700/

Short description

Geometry Arena 2 distills RPG depth and Roguelite elements into a unique loop of [ Meta-Progression + Endless Challenges ]. Mix and match Weapons, Bodies, Modules, and Pets to craft your game-breaking builds! Minimalist lines, vibrant colors!

About this game

A Note from the Developer Hello everyone! Geometry Arena 2 is the second game in my indie dev journey. Built upon the foundation of its predecessor, this sequel aims to make up for past imperfections and deliver a fully evolved experience. As a solo developer with limited resources, I may not be able to create a flawless game, but I will do my absolute best to grow alongside my players. Feel free to leave suggestions in the Steam Community or Reviews, or contact me directly via Steam Chat or Discord! I read every review, stay transparent, and answer every question. (Please find community links on the right sidebar.) About the Game Geometry Arena 2 distills RPG depth and Roguelite elements into a loop of Meta-Progression & Endless Challenges . Mix and match Weapons, Bodies, Modules, and Pets to craft your game-breaking builds! Features Meta-Progression: A Progression system balancing Fun and Power Free Combination: 10+ Weapons & Bodies and 90+ Modules Random Pets: Powerful and reliable partners in various shapes Custom Difficulty: Customize 20+ Challenges Endless Challenges: Evolve with 200+ Upgrades Deep Gameplay: Hardcore RPG stats system Intense Combat: Smash the surging enemy waves into fragments! Smart Assistant: Geo Assistant, free your hands! Minimalist lines, vibrant colors! Variety, Freedom, and Infinity are the core pillars of the Geometry Arena series. A quick stress-relief run, or a deep dive for dozens of hours—welcome to Geometry Arena 2.

Supported languages

English, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
78Adjustable Difficulty
75Keyboard Only Option
74Playable without Timed Input
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.01
  • Highest observed: $4.01

Geometry Arena 2's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.01, the highest is $4.01, and the first visible tracked price is $4.01. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -33%
  • Latest sale window: Sep 23, 2026 to Sep 23, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -33%, with a lowest recorded final price of $4.01 during rows named Steam sale. The latest recorded window starts Sep 23, 2026 and ends Sep 23, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.01, from Sep 23, 2026 through Sep 23, 2026. The latest run records $4.01 for 1 day of uninterrupted daily tracking with a listed discount from $5.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.01
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Geometry Arena 2 at $4.01 in USD, with a listed base price of $5.99 and a -33% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.01$5.9933%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.01.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.01$4.01No change33% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.01.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.01$5.9933% (Steam sale)Steam Store - Steam sale

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Diablo® IV29,24823 September 2026 - 10:18:01 UTC64,51869,242Blizzard Entertainment, Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
The Sims™ 417,55823 September 2026 - 11:41:31 UTC96,185193,399Maxis
Factorio15,34323 September 2026 - 13:53:39 UTC118,166233,918Wube Software LTD.
Garry's Mod13,73123 September 2026 - 10:27:15 UTC73,7501,258,308Facepunch Studios
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn11,80123 September 2026 - 09:11:11 UTC21,01828,570Lavaflame2
Unturned11,44523 September 2026 - 10:04:41 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,2711,008,495Wallpaper Engine Team
Rust85,62523 September 2026 - 13:48:13 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Palworld63,42523 September 2026 - 13:10:47 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid45,99823 September 2026 - 13:31:05 UTC122,811467,999The Indie Stone
Don't Starve Together39,77523 September 2026 - 13:44:46 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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