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Paladin's Oath

Paladin's Oath Steam news

Fire Biscuit Games | Mar 2, 2022 | game

Released

2players observed · 25 September 2026 - 02:00:59 UTC

RPGStrategySteam Store

  • Latest observed players2 · 25 September 2026 - 02:00:59 UTC
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

Paladin's Oath news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 25 September 2026 - 02:00:59 UTC
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews133
  • Release dateMar 2, 2022
  • DeveloperFire Biscuit Games
  • PublisherFire Biscuit Games

Genres: RPG, Strategy

Company pages: Developer: Fire Biscuit GamesPublisher: Fire Biscuit Games

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Paladin's Oath Steam news

Paladin's Oath news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 4-year anniversary permanent price drop - 13 February 2026

    To celebrate the 4 years anniversary of this game I have dropped the price of the game permanently and significantly. There might not be further discounts for a long while after that.If you are in Asia, happy Lunar New Year!

  • Christmas Sales + New Scenario Extensions & Game Modes - 22 December 2025

    2 small christmas gifts from me and another announcement:Major Christmas DiscountA major discount to introduce new players to the game and increase the community of players Enjoy a first ever 75% off for the duration of Steam Winter Fest. This doesn't happen often so use this opportunity to try the game :) Please tell your friends! Mighty Dungeons (my older game) also gets a 75% off, so if you haven't picked it up now is the time.New Game ModesIn case you didn't know Paladin's Oath supports modding. There is a web-based mod editor to create new game content, and you can also write LUA scripts to create new scenarios and game modes. I have created 5 new game mods to increase the level of challenge or change the way you play:Pied Piper: You collect rats (Squealer follower) when you end your turn in Forest and Swamps, but they leave you if you ever end with wounds in hand.Familiar: the fir…

  • [Patch v1.9.1] Fixes and QOL to Accessibility Console - 1 January 2025

    Here are some fixes and quality of life improvements as per the feedback from the community: Fixed callout 'Loading Cancelled' on saves file loading. The 'mute' command toggles music on and off without messing with the music volume. Added command 'u' for repeating player and game updates. Added command 'glossary' to access the list of game terms and vocabulary. Added command 'codex' to access the list of cards, followers and blessings. Added command 'guide' for a list of in-game guides (how to use various console modes and high level game tips). Fixed card 'Prowess' and other effect spawners not working with the console. Fixed Benedictions requiring mana selection not working with the console. Exiting tutorial now asks for confirmation. Thanks to the folks at AudioGames.net for playtesting the accessibility console and providing a lot of feedback. Updated the Demo version with the same…

  • [v1.9.0] Accessibility Console - 17 December 2024

    Accessibility Console This took me almost a year of weekends/evenings to build: I have implemented a new way to interact with the game via console commands. Pressing 'F2' anywhere in the game will open up a console. This will allow interacting with the whole game entirely via keyboard commands and text to speech. This mode will allow blind and visually impaired players to play the game. Even with the console open, it is still possible to interact with the game via mouse and other user interface elements if needed. New Ability to auto-pay using wounds Added hotkey "Alpha7" for market special location cards Modding Now supporting language mods - as long as the default game fonts can load the special characters.

  • Editor Tool to create content - 28 November 2024

    As part of improving modding support for the game, I finally had the time to create a web-based tool to allow people to create content for Paladin's Oath. Previously you had to fiddle with text files and create proper folder structure, etc. You can now instead visit the Paladin's Oath Editor webpage to download sample content and create your own content directly from the editor; then head to the game to publish your mod onto Steam via the Workshop and share with the rest of the community! I hope you can get the creative juices flowing! As usual ping me on Discord or Steam/Steam Community if you have questions or issues with the game or editor. And don't forget to check out the wiki for a detailed guide on how mods work with the game. The source code for the editor is publicly accessible too if you want to go the extra miles and make changes there (or just learn how it works). Supports:…

  • Patch 1.8.13 - Power Word and other card fixes - 15 May 2024

    Various small fixes Commit exploration state when battle starts (would sometimes cause inconsistencies issues when restarting turn) Simplify powerword activation Fixed terrain passability override from Ethereal Form, Cloud Walking and Summon Mount Fixed missing portal in Rise of the Ancient Fixed various typos

  • Mini Patch 1.8.12 - 18 September 2023

    Fixed PowerWord basic action: should account for discard wound for +1 MOV/ATK/BLK/LEAD

  • [1.8.11] Cards patches +card activation fixes - 15 September 2023

    Card Power Word adv action should allow for N card discards (incl 1 wound) Card Goodberry should only refresh Level 1-3 followers Card Life Transference should only refresh level 1-3 followers Card Sacred Scrolls should only refresh level 1-3 followers Fixed card activation with optional effects not working when auto-activate option is on

  • Patch 1.8.10 - 19 June 2023

    Holy shield should also give Chaos resistance Agamoto mod should not give scimitars for rebellion oath (duplicate from starting boon) Reworked rampaging selection window to prevent confusion Fixed double creation of player starting boons (ex: Agamoto) Minor cards text update

  • [Patch 1.8.9] Fixed ability to target single enemy attacks for some entities - 12 June 2023

    Corruptor (follower) attack-3 reduction should apply to a single attack Tormenting Thoughts (blessing) and Acrobatics (Adv Action Card) attack reduction should apply to a single attack Fixed window for effects targeting for multi-attacks enemies Exploration: reputation list should be reversed (highest rep on top) Minor tweaks to Zaurahel hints flavor text

  • Patch 1.8.8 - Scrolling Sensitivity - 3 June 2023

    - Settings: Ability to change Map Zoom sensitivity - Settings: Ability to change UI Menu scroll sensitivity - Exploration: remember last map zoom

  • [Patch] v1.8.7 Fixed round bonuses not always applied - 4 April 2023

    Fixed: Round bonuses were not applied consistently after restarting the game or after reloading a checkpoint.

  • Patch v1.8.6 - vSync Graphic Option - 11 March 2023

    Added support for vSync in the graphic options.

  • Patch 1.8.5 - Fixed Red & Green Citadel effects - 9 March 2023

    The Red and Green citadel attack modifier effect of adding Savage/Poison to physical attacks was removing all the other attack modifiers. This is now fixed where Savage/Poison is added to the existing list of modifiers instead.

  • Patch v1.8.4 - Improved Compatibility with Multiplayer mod [win/linux] - 4 March 2023

    Disable campfire actions and show message when not active player's turn

  • [Patch] v.1.8.3 - 2 February 2023

    Fixed Crusade Player Boons incompatibility with Paladin's Oath Multiplayer mod All rampaging enemies should give reputation reward when defeated Fixed dummy timer not throwing benediction when the option is not selected More stable linux version

  • Patch 1.8.2 - Minor fixes and improvements - 5 November 2022

    Minor Fixes and Improvements More descriptive text in the Market when Gold followers are introduced Indicate which Benediction is activated immediately Show Player Stats (XP, Level, Reputation) on Pause Screen Turn Restart counter should increment each time a turn is restarted (even on same turn)

  • Patch 1.8.1 - Mod developer panel should not show up for modded scenarios - 24 October 2022

    Patch for v1.8.0. The Mod developer panel was showing up when loading modded scenarios from Steam. It should only show up when loading mods from the local mods folder.

  • [v1.8] Support for Custom Scenarios + new Scenario 'Hostages' - 23 October 2022

    New Scenario "Hostages" Liberate the Bazaar that has been taken hostage. You can download the new scenario from within the game Mods options. Quality of Life Improvements (HUD) Show Num Wounds and Handsize in KO status panel (Market) Show refresh conditions in each market panel (Settings) Auto-download subscribed mods from Steam on game start (Settings) Default "Keep old saves" to true (Home) Load previously completed saves faster Fixes (Crusade) Main menu button not working when reloading completed saves (Exploration) Conqueror shield not displaying the right player Modding Enable creating custom Scenarios (via mods) - check the guides and wiki for details. Fixed errors displayed when uploading mods Mod dev panel also shows for scenarios (allowing script reload)

  • [v1.7.0] Enabled Scripted Scenario Extension Mods - 1 October 2022

    Quality of life Improvements Added search field to the Codex Show how many wounds in Hand & Discard pile when throwing wounds at the Source Settings Option to disable confirmation for minor actions/cancellations/deactivations Settings Option to auto-heal player after generating healing effects Fixes Paralyzing attacks not always discarding cards in Battle Fixed Bestiary tooltip sticking onto the map screen when codex dismissed Fixed Hotkeys vs Input fields Modding Ability to create and load Scenario Extensions LUA scripts Ability to select scenario extensions mods in Crusade Creation flow Ability to see loaded scenario extensions mods in the Pause Screen Show Mod Developer panel at Campfire and Exploration Documented full Scripted API in the Wiki Enabled mods to access and save state in the save file Created 3 sample scenario extension mods: Bleeding Heart, Shadow of Death and Consecrat…

Patch notes and updates

S.noRelease datePatch nameGID number
11 January 2025[Patch v1.9.1] Fixes and QOL to Accessibility Console1786573931033893
215 May 2024Patch 1.8.13 - Power Word and other card fixes5747233970416356668
318 September 2023Mini Patch 1.8.125480373588795662780
415 September 2023[1.8.11] Cards patches +card activation fixes5480373588785775448
519 June 2023Patch 1.8.105896948309852744308
612 June 2023[Patch 1.8.9] Fixed ability to target single enemy attacks for some entities5129083846352963077
73 June 2023Patch 1.8.8 - Scrolling Sensitivity5151601211231809164
84 April 2023[Patch] v1.8.7 Fixed round bonuses not always applied6839319551999593979
911 March 2023Patch v1.8.6 - vSync Graphic Option5070528810297899546
109 March 2023Patch 1.8.5 - Fixed Red & Green Citadel effects5070528810291833990
114 March 2023Patch v1.8.4 - Improved Compatibility with Multiplayer mod [win/linux]5070528176567921018
122 February 2023[Patch] v.1.8.35035622743879959808
135 November 2022Patch 1.8.2 - Minor fixes and improvements4732747437207718609
1424 October 2022Patch 1.8.1 - Mod developer panel should not show up for modded scenarios4714731755425872180
1525 June 2022[v1.5.1] Challenging Additional Rampaging Enemies4474904295735817504
1612 June 2022[v1.5.0] Added Score computation per Scenario4480532686357816855
1728 May 2022[v1.4.4] Dummy Benediction options + minor fixes4437747060832272146
1822 May 2022[Patch] v1.4.3 Better Tutorial + Minor fixes4292505348834651878
1910 April 2022[v1.4.2] Patch enabling Full Screen Windowed mode4353300134236187609
209 April 2022[v1.4.1] Benediction activation reminder4353300134230921049

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