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Fragile Existence

Fragile Existence Steam news

Fragile Continuum | 2026 | game

Coming Soon

GameSteam Store content

SimulationStrategy

  • Steam app typegame
  • Steam App ID1672320
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperFragile Continuum

Fragile Existence news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1672320
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperFragile Continuum
  • PublisherHooded Horse
  • Parent gameNot available

Genres: Simulation, Strategy

Company pages: Developer: Fragile ContinuumPublisher: Hooded Horse

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Fragile Existence Steam news

Fragile Existence news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Development update: What's been happening in 2025 - 20 November 2025

    Hey again-- Lee here, developer of FE. Another year has somehow come and gone again, and when I’ve gone back to evaluate the last 12 months of development it’s fairly clear that a). sometimes you just try things and they don’t stick or feel quite right, b). there’s always tinkering under the hood going on that never fails to sound a bit dull, and c). I’m still not really any better at predicting how long things take to put together.The 2025 RetrospectiveI know the year isn’t quite over yet, but it definitely feels like I spent most of this past year working on the UI in some form or another. Moreover, with most of the ‘in-universe’ mechanics already working these days, from planet generation, to pathfinding and combat and salvaging and all those good things-- I felt like it was time to really hone in on making the UI work the best it possibly could to support all the core mechanics. And…

  • Recent updates, new footage, and more! - 14 October 2024

    Hi :) Lee here (FE lead dev)-- I think we can all agree that posting here is somewhat over-due, and we've fallen into the all-too-common pattern (for better or worse) of posting small updates over on Discord whilst neglecting to mirror such things over here. I think this comes from such bite-size updates feeling too insignificant to warrant a mention on the store page itself, and us tending to direct elsewhere those interested in finding out more. It was suggested to me that it might make sense to try grouping some of these updates previously posted on the Discord into slightly more meatier posts here on Steam, so whilst this might seem a little out of context to get started with, I figure why not get things rolling :D Also, you can skip to the bottom if you prefer to just watch some new video footage. Points of interest beyond planets One of my more recent drives has been to include fo…

  • Hooded Horse Strategy Publisher Sale - 5 October 2023

    Hi everyone! Fragile Existence and other games published by Hooded Horse are all featured at the Hooded Horse Publisher Sale. Come check it out! Hooded Horse Strategy Publisher Sale

  • Tacticon 2023 - Development Update - 12 May 2023

    Hi, Fragile Existence developer Lee Harris here! To mark being part of the Steam Festival celebrating strategy games (go check it out afterwards!), we figured it might be nice to give a throwback to the days when I actually got around to making regular video development diaries-- with a special edition featuring yours truly narrating his way through a slice of gameplay, highlighting what we've been working on since we last checked in. The video is linked below, but I've attached an abridged text update below that covers the main developments too, so take your pick :) Volumetric effects & the Warp Sequence Straight off the bat, the revised main menu showcases the new system-wide lighting effects, which use the local star position to direct shafts of light around (space-based) objects in the foreground. It's a subtle touch, and not necessarily a very realistic one, but it's one of those a…

  • Fragile Existence - "The Struggle" trailer - 11 January 2023

    A new trailer for Fragile Existence is out now! Thanks to everyone who is following the game-- your support means a great deal to me! Please do share any thoughts or opinions about the game itself, either here on the Steam community forums; or on the Discord server at https://discord.gg/ZhyKev2R7X where I'll be happy to take some time out to chat =)

  • Streaming on store page - 25 August 2022

    Hi everyone! In conjunction with Gamescom and other upcoming events, we'll be rebroadcasting YouTuber coverage of Fragile Existence on the store page. If you'd like to chat with the developer and get more Fragile Existence news, come check out the Discord: https://discord.com/invite/ZhyKev2R7X https://store.steampowered.com/app/1672320

  • Fragile Existence at PAX East - 8 May 2022

    Fragile Existence was featured in Hooded Horse’s Publisher Showcase at PAX East. The publisher showcase revealed new content and announcements across Hooded Horse’s strategy games. Fragile Existence can be wishlisted here. https://store.steampowered.com/app/1672320/ The trailers for Fragile Existence and the other games featured in the showcase can be found at the Hooded Horse Publisher Page on Steam: https://store.steampowered.com/publisher/HoodedHorse

  • New trailer available & now published by Hooded Horse! - 4 March 2022

    The second trailer for Fragile Existence is finally out =) Alongside that, I'm happy to announce that we have partnered with Texas-based publisher Hooded Horse, who will be publishing Fragile Existence alongside other hotly-anticipated titles such as Terra Invicta, Falling Frontier & Alliance of the Sacred Suns (to name but a few).

  • Fragile Existence - Dev Log #18 - 6 October 2021

    Development diary #18 was uploaded recently, and yes, it's a pretty long one, sorry! The written update will be on IndieDB soon if you prefer some light reading. This episode mainly focuses on the terrain revamp, which turned the old flat planet surface into one with a real elevation profile, which in turn meant re-working most of the systems that were quite happy with the planet being flat! There's also some early base, resource gathering and group management tools, as well as the per-unit inventory mechanics. And whilst I'm also working on the 'production' side of the ground base economy, I'm finally also starting to take a look at combat (yay!). Thanks for stopping by =)

  • Fragile Existence - eXplorminate Podcast - 22 September 2021

    I recently had the opportunity to sit down with the fine gentlemen over at eXplorminate for a chat that spanned the background, history and development of Fragile Existence thus far, as well as answering questions about specific concepts and ideas that were either already working or planned to be included as the project moves forward. It was a delight to be able to discuss the game with like-minded strategy enthusiasts, and I'd like to encourage you to give the podcast a listen, and to hit up the eXplorminate crew if this kind of content takes your fancy. If you have any further questions, we'd be happy to hear them on the official Steam forums, or over on our official Discord server. Listen here: Anchor.fm Podcast interview with eXplorminate And here's a little sneak peak of the new terrain engine currently being tested out by a lonely Spider Tank. Planets will soon feature fully sculp…

  • Homeworld and Battlestar Galactica collide in new space RTS game Fragile Existence - 25 August 2021

    I'm not going to lie, I'm very down with this new wave of indie space strategy games . First it was Falling Frontier and Terra Invicta , then Stellar Warfare - a neat space RTS passion project - released last month, and now we have a new game to look forward to called Fragile Existence. As the player, you're put in charge of a fleet of ships that have fled from the destruction of Earth and its crumbling domain, in a Battlestar Galactica-style scenario that sees you running from a powerful unknown enemy. Along the way, you must explore forgotten sectors for valuable resources, deal with the internal politics and management of your fleet, and find the exit so that you can flee when the Enemy(™) eventually catches up to you. Fragile Existence is a RTS game with both space-based fleet combat, and a planet-based layer that's reminiscent of Planetary Annihilation. You can seamlessly transitio…

  • Fragile Existence - Reveal Trailer - 25 August 2021

    We are happy to share the first trailer for the upcoming space sci-fi RTS/4X! FE has been in development for 15 months now, and this is where we're at...

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