- Torins Towers v1.2.1 - 12 July 2023
Torins Towers v1.2.1 - Fixed Hero spawn effects - Fallback and restore for level loading - Added login animation and connection error screen - Multiplayer tested again and improved Ladderboards - Hint Text in Farmers Plants shows now the correct text - Unlock new Heroes and Races are available after finishing a Scenario - Blinking stars are back on the Worldmap - Better notifications - Fixed texture resolution on tablets
- Update 1.2.1 - 6 July 2023
Torins Towers v1.2.1 - Fixed Hero spawn effects - Multiplayer tested again and improved Ladderboards - Hint Text in Farmers Plants shows now the correct text - Unlock new Heroes and Races are available after finishing a Scenario - Blinking stars are back on the Worldmap - Better notifications - Fixed the resolution on tablets - Fixed terrain shader effects on iOS
- Bug Fixes Version 1.2.1 - 4 July 2023
- Fixed Hero spawn effects - Hint Text in Farmers Plants shows now the correct text - Unlock new Heroes and Races are available after finishing a Scenario
- Major update v1.2.0 with much improved tutorial - 28 June 2023
Improved Tutorial Better controls Micromanagement focus to make controlling your units much more fun New target effects New cursors Faster download and smaller app size Progression Quests in addition to Daily Quests and Story Missions New battlepass is now available and ready We worked a lot on tuning the gameplay experience based on your feedback.
- Aurora Arrived - 17 March 2023
Aurora Arrived: The bus is finally here and Aurora is ready for the battle! She got into position in the Iceland end boss level "Ice Hell" She can use her spiritual energy to form ice. With her strong ice attacks, she will freeze your army and deal tons of damage! You better bring a coat, it gets icy. Level Changes: Moved starting towers in "Picnic Paradise" more to the middle Added paths to "Dangerous Creature" Moved the enemy building more to the north in "Ice Hell" Bug Fixes: Fixed a bug where cannons sometimes would shot your own units when the circle is under your control Fixed a bug in the first tutorial where the the red circle fwasttack move were not under the unit Fixed a bug where you could hear meteors even when they fog of warden in the fogofwar Fixed a bug where the path would still be blocked after destroying the pipes in "Dust Dead" Fixed a bug where the mana regeneration…
- Bug fixes - 9 March 2023
Improvements: Yetis now throw snowballs Improved the faction trigger effect Replaced the old description for items in the Shop with the same popup window as profile window Level Changes: The spawn of the Tombs got adjusted Added a neutral tower to the level "Melting Glaciers" Changed the team of the shooting towers in "Interruption" Bug Fixes: Fixed a bug where attacking tombs as orks would cause a crash Fixed a bug in the shop where the description to unlock the hero were not showing correctly Fixed the hint text in level with the tomb mechanic Fixed a bug where you could not enter the level "Oasis" Fixed wrong minimap settings on some levels of lavaland and iceland Fixed a bug with the mechanic in "Hot Springs" and "Oasis", causing a crash Fixed a bug where the stats would not completely show after a multiplayer match Fixed a bug where unit kills and deaths were not counted correctly…
- TowersRTS New Worlds - 3 March 2023
Hello everyone, it has been a long time since our last Patch, but this has a special reason. We present you with the most significant content update since the release of TowersRTS. We hope you like all the new content! New Scenarios: Besides Grassland we added 3 more Scenarios: Lavaland, Iceland, and Badlands. Just like Grassland, you will discover many new levels with new mechanics and new looks to experience! After finishing a scenario, you will unlock the faction and the hero you played against in the scenario. Factions: It's kinda boring that humans are only fighting other humans ... so we added Factions! The enemies on the grassland scenario now turned into orcs! Besides visual differences, they also have a small passive effect. Humans have a chance to dodge an attack and orcs have a chance to deal with a critical strike. In the other scenarios, you will encounter new factions like…
- Nominate TowersRTS for Labor of Love in the Steam Awards - 23 November 2022
We have been working on Towers for 2 years. Towers were released 8 months ago. We update Towers with new content every month. We will continue to do so! Look forward to the big TowersRTS New Worlds update that will bring the game to 100+ levels with 36+ different level mechanics, 2 new races, and more multiplayer and co-op maps. We have put all our love and passion into this project, so we think the Labor of Love Award would suit us. A Steam Award would make us very happy and show that passion and believing in your dreams pays off. Thank you! TowersRTS Team(Sandra, Andy, Niklas)
- Hotfix - 14 November 2022
Balancing: Balanced "Deep Forest", "Bridges" and "Build The Bridge" on hard Bug Fixes: Fixed a bug where you could not attack select enemies around bridges Level previews of coop maps are now set correctly Coop gamemode now has the correct ending screen Coop level timer is working again Fixed portal swirl effect Fixed potion effects on hero
- Minimap and unit improvements - 11 November 2022
New Minimap: We added a new feature in the gameplay, the minimap! It shows a very simplified view of the map, all units and buildings. The color of the icons will be the color of their team. When you select your units, their color turns to green. You also see your camera position. With a pressed click on the minimap, you drag the camera around the map! Level Changes: New multiplayer map "Picnic Paradise" Gameplay Improvements: When you have multiple forges build, the other forges will block unit upgrades, that are already running on another forge Improved Unit Behaviour: Melee units can now easier run past ranged fighter (won't get blocked) Units have a higher defense range. Now they reacted earlier when enemies are approaching them Now archers can't easily attack someone without them reacting to them Units now attack a single point of interest and after that they return to their group…
- October patch with halloween event - 25 October 2022
Halloween Event: As mentioned before we are hosting a one week halloween event. It comes with 4 event maps and a bunch of event quests. The progress will only be count on event maps! With completing quests you get some loot and additionally event currency. This currency can be used in the event shop to buy Skins, gems and potions. So play every difficulty of each map to find all hidden pumpkins and finish all quests! We hope you enjoy it and happy halloween! Coop Gamemode: We implemented a new multiplayer game mode: Coop In coop, you don't fight against each other, but you play WITH your friend to beat the AI You can play it by using invite friends feature (to play with your friends) or use the new matchmaking queue for coop New Profile Window: We improved the profile window where you can not only equip your consumables, but now .. everything! Hero stats now show the calculation. You ca…
- Halloween event 2022 (25.10 - 08.11) - 20 October 2022
Hello everyone, we are happy to announce our first official event! Halloween is around the corner and everyone gets into a festival mood. The environment is scary with many spiderwebs and new mechanics. Your units decorated all buildings, but soon they realized, they are not alone. At a party, they got into a scary encounter, but the enemy .. is different. You can collect pumpkins on the levels to finish some of the 20 event quests. Each quest will give you a special currency that you can spend on the cosmetic event shop.
- Hotfix new players - 2 September 2022
Hey everyone, we got a note that there was a bug for new players making them unable to play the game. We fixed this issue and new players should be able to play the game again! If someone still has a problem, please let us know
- UI improvements and bug fixes - 1 September 2022
Level Changes: Removed a neutral building next to the enemy in "Shooting Cliff", which resultet into a harder match as it should be Added Forge to the radial menu in the hero tutorial Gameplay Improvements: You can now adjust the volume of voice sounds. There is a extra slider in the settings menu Each element in the radial menu of buildings now have a tooltip. These important informations show what this element do and how they improve Hero tutorial now explains the hero's spells better Torin's knockback spell (Q) deals 10 more damage Increased Defense Potion's buff from 20 to 40 Overlay Improvements: The side elements of production buildings now show the correct Icon of the version Pause menu now has the current active quest listed. Now you can see ingame which quests you have active Templar back in the tutorial text Worldmap: Reduced star amount needed to go to the next islands, It's…
- New Hero, content update and bug fixes - 24 August 2022
Hello everyone, it's been a while since our last Update and we are happy to finally bring all these changes to you. Besides many new features like the new hero Ion and daily quests, there are also many bug fixes, visuals improvements and better performance! Sadly we had to reset the user progress due to the patch. As compensation every user gets 150 gems after the first login till the next week. We hope you all like this Update, enjoy! New Hero The last mission of grassland is now playable in this version! When you finished this mission, you can play a new hero: Ion! Ion has mastered the magic around lightning. With his strong ranged attacks, no enemy is save from him! Daily Quests We added daily quests to the game. You get up to 5 quests every day to finish and get rewards. When you finish enough quests in the week, you can open a activity Chest and get additional rewards. The daily qu…
- Improved player controls and new Achievements - 22 April 2022
New Features/Changes: New Player Controls: Before: Single right click actions were move, attack move (click near enemies) or focus a unit attack (click single unit) Now: Single right click actions are move, attack move (click near/in enemies) or attacking the trunk. Double click for focus a unit attack Improved AI behaviour and movement Improved attacking trunks: Units now attack multiple points of a trunk Improved the settings menu Improved hero tutorial Improved performance in the Worldmap Added Achievement "Lightning Conductor", win "PathOfElectricity" on hard without losing a unit to the lightning Added Achievement "Plant Lover", win "GloomyHarvest" on hard without losing a unit to a plant Added Achievement "Craftsman", upgrade 100 times a building Added Achievement "Construction Worker", upgrade 200 times a building Added Achievement "Architect", upgrade 400 times a building Balanc…
- Hot Fixes - 23 March 2022
Fixed small issue with the new multiplayer map "Total Chaos" where the round was finished right at the start The sound of lightning now won't stop when you run out of range Changed interaction with Sphere Domes. The Sphere now has to be down for units to enter it
- New Gameplay Mechanics - 22 March 2022
What's new(Highlights): Two new gameplay mechanics! Thunderstorm and Sphere Dome Thunderstorm is a dangerous area to be around where you can get hit by a lightning strike. Are you up for the challenge? Play it in "PathOfElectricity" and "Mountains" Sphere Dome is a protecting Sphere around Buildings. To deactivate, you have to find it's platform and stand on it with a unit. When the building gets captured, the dome disappears. Play it in "Interruption" and "SphereFear" New multiplayer map: "Total Chaos" New achievement: "don't get burned" - win wildfire in hard without losing a unit to the fire Archers now attack random enemies in their attack range, this results into a more fluid combat you can now reset your hero stats You now get a error message when its not possible to connect to the server and save/load your progress Balancing: The AI in "Flowerland" now won't upgrade their buildin…
- New balancing, hero skill system and bug fixes - 12 March 2022
New features: Library: Holds Information about all Units and Buildings. You can open it in your profile window or at the end of the last tutorial level. Hero skill system: With each level you gain a skill point. In your profile window you can increase the stats of your hero. Achievements: Updated icon for 'A new hero rises' Added 4 multiplayer Achievements Usability: Added 3 new buttons for easier selection of unit types Added Shortcuts for type selection (1 -> all Soldiers, 2 -> all Archer, 3 -> all Knights, 4 -> Hero) Moved additional grouping from 1-5 to 5-9 You can now move the camera up and downwards with your arrow keys When you hover over your herobar, it gets transparent When your Resolution is low, the view gets adjusted Improvements: Improved AI behavior Added items to the victory rewards, adjusted the probability to get gold, gems and items Changed deep forest level to a seco…
- Talk & Play with the TowersRTS Devs - 9 March 2022
You have questions for the Devs? You wanna play against the Devs? Then join us on Discord, we can´t wait to meet you all. Also live on Twitch