SPSTEAMPULSELIVE ANALYTICS
There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns!

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! overview

Cannibal Interactive | Jul 14, 2021 | game

Released

0players observed · 13 September 2026 - 08:24:40 UTC

IndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$120
  • Review score100% positive

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! dated player observations, monthly player trends, reviews, and game metadata are tracked on SteamPulse.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)60
  • Revenue (VGI)$120
  • Review score100% positive
  • Total reviews2
  • Release dateJul 14, 2021
  • DeveloperCannibal Interactive
  • PublisherCannibal Interactive

Genres: Indie, RPG, Strategy

Company pages: Developer: Cannibal InteractivePublisher: Cannibal Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Game overview

Overview

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! comes from Cannibal Interactive and is published by Cannibal Interactive. It arrived on Steam on Jul 14, 2021, and it sits naturally among Single-player and Family Sharing. SteamPulse tracks it across Windows and Steam so readers get a quick useful snapshot, not just a wall of numbers.

Players and reviews

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns!'s latest SteamPulse observation recorded 0 players at 13 September 2026 - 08:24:40 UTC, with a tracked peak near 1. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 100% positive across 2 reviews.

Language and system requirements

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! is available in 1 languages including:

English

3 regional rating boards including dejus, steam germany, and igrs

PlatformTypeOSProcessorMemoryGraphicsStorage
WindowsMinimumNot listedIntel Core2 Duo or better4 GB RAMOpenGL 4.1 capable GPU300 MB available space

Sales, recommendations, and streams

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! has sold up to 60 units and has recommendation data pending. The estimated VGI revenue is $120. On Twitch, 0 streamers are live with around 0 total watchers.

Detailed game overview

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! overview details

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! combines live player counts with reviews, pricing, platform support, Store metadata, dated player history, media, recent news, and related games.

Steam Store description

In 'There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns!', preparation and using the whole party to its greatest potential is paramount. Equipping everyone and setting their resource generation mode is important. The enemy will always act in the same order and target the same characters in its action cycle (unless it hits a certain Hp threshold or some other condition is met). There are no variable amounts of damage, hit rates, critical chance, or whatever. If you do the same thing, you will get the exact same result. However, while the enemy's actions are predictable and certain, there is only so much time you have to beat them. If they complete 99 actions, they will wipe the entire party. Beat them with turns to spare, and you can go to shops and spend this excess Time on new equipment, or on skills for characters. You can also replay battles to try and cut your turn count further. While this appears to be an RPG, it's closer to a numbers puzzle. Try again and again, and do your best! Party members can be switched through an individual character's Switch command, or by hitting Esc and switching out any party member with the Formation command. This uses an ATB system where 5 party members are active at once, but you have 99 total characters available. Many have passive skills and passive aura skills so try to keep track! Features: Nearly 100 characters to use! Many different elemental types, such as Piercing, Social, and Occupational damage! Many status effects, DoTs, auras, and passive effects to keep track of! Plenty of skill variety, as well as…

SteamPulse editorial summary

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! is listed as a game with $3.99. It supports Windows, belongs to Single-player and Family Sharing, and is associated with Indie, RPG, and Strategy. SteamPulse's latest observation records 0 players at 13 September 2026 - 08:24:40 UTC, a tracked peak of 1, and 100% positive reviews.

Overview facts

FieldValue
GameThere May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns!
Steam App ID1675410
Typegame
Release dateJul 14, 2021
DeveloperCannibal Interactive
PublisherCannibal Interactive
Price$3.99
PlatformsWindows
GenresIndie, RPG, Strategy
CategoriesSingle-player, Family Sharing
Supported languagesEnglish
WebsiteNot available

Player and review overview

MetricValue
Latest observed players0 · 13 September 2026 - 08:24:40 UTC
SteamPulse tracked peak1
Positive reviews2
Negative reviews0
Total reviews2
Positive percent100%
Review type2 user reviews
RecommendationsNot available
Average playtime243 minutes

SteamPulse record freshness

FieldValue
Steam release dateJul 14, 2021
Official Steam feed update (UTC)17 July 2021 - 05:00:57 UTC
SteamPulse last record update (UTC)13 September 2026 - 08:24:40 UTC
Live player count updated (UTC)13 September 2026 - 08:24:40 UTC
Store metadata updated (UTC)13 September 2026 - 08:24:40 UTC

Support and legal notes

FieldValue
Support email[email protected]
Support URLNot available
Legal noticeNot available

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1675410
Steam Storehttps://store.steampowered.com/app/1675410/
Steam Communityhttps://steamcommunity.com/app/1675410
PCGamingWiki search
IGDB searchSearch IGDB for There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns!

Game FAQ

Real questions answered from SteamPulse data, including live players, monthly momentum, review sentiment, regional audience signals, Twitch activity, and current Steam pricing.

What is the latest observed Steam activity for There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns!?

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns!'s latest SteamPulse observation records 0 players at 13 September 2026 - 08:24:40 UTC, with a tracked peak of 1 concurrent players in the available SteamPulse record. SteamPulse also records about 4 hours of average lifetime playtime.

Is There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! growing or declining recently?

September 2026 is still in progress. The month-to-date average is 0 players; the highest observed daily value is 0 players. Available values are provisional and will continue changing until the UTC month closes. The completed comparison month is August 2026.

What country-level audience data is available for There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns!?

In the observed sample of public reviewer profiles with a visible country, the leading shares are United States (100%). The separate directional player-region model assigns its leading shares to United States (58.6%), China (7.9%), Russia (3.7%). The directional follower-region model assigns its leading shares to United States (70.5%), China (6.4%), Russia (2.8%). The directional wishlist-region model assigns its leading shares to United States (50.1%), China (9.6%), Russia (4.5%). Only the reviewer view is based on observed public profile countries; the other percentages are modeled relative weights, not verified account locations or country-level user counts.

What does the Steam review footprint look like for There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns!?

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! currently sits at 100% positive across 2 Steam reviews tracked by SteamPulse, including 2 positive reviews and 0 negative reviews. Steam labels the current review summary as 2 user reviews.

How much follower and Twitch attention does There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! have?

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! currently has about 35 tracked Steam followers as of 7 January 2026 - 00:00:00 UTC. On Twitch, SteamPulse is matching roughly 0 live viewers across 0 active streams for the game's category.

What is the current Steam price for There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns!?

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! is currently listed at $3.99 on Steam. SteamPulse uses the current store snapshot and historical price records to show whether the page is at full price or in a discounted window.

Reviews, pricing, and metadata

Review summary

2 user reviews

100% positive, 2 positive, 0 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 14 July 2021

DLC and packages

There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns!Buy There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! #595665$3.99

System requirements

Minimum requirements

Minimum: OS *: Windows 7/8/10 Processor: Intel Core2 Duo or better Memory: 4 GB RAM Graphics: OpenGL 4.1 capable GPU DirectX: Version 9.0 Storage: 300 MB available space Additional Notes: Game Resolution is 1280x720 (16:9)

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.