My Master's A Moron news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak8
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score82% positive
- Total reviews28
- Release dateJun 2, 2022
- DeveloperPotion Junkies
- PublisherPotion Junkies
Genres: Action, Indie, RPG, Strategy
Company pages: Developer: Potion JunkiesPublisher: Potion Junkies
My Master's A Moron Steam news
My Master's A Moron news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch #2 - 8 June 2022
Hey guys, After getting some more feedback from players, we've decided to make the following changes: We've eased up the difficulty scaling slightly in the dungeon (2nd area), and moderately in the catacombs (3rd area). While it was still very playable, we felt that the average clear time was leaning a bit higher than we'd prefer. Your starting gold retention is now 50% instead of 40%. We wanted to make the beginning of the game feel a bit more substantial. This is adjusted in current saves as well, not just new ones. When running into multiple objects you can interact with, it wasn't clear that you could switch between them. Now you'll see a small message in the top right to remind you that Tab or Ctrl can cycle through the usable objects. There is now a LOCK above the items and crystals (if you have them unlocked). Locking these will make picking up crystals/items give mana or energy…
- Patch #1 - 4 June 2022
Hi guys! Based on feedback we wanted to improve some areas of the game as well as implement some additional features. PATCH #1 -New: There is now an armor stats window. If you have Armor unlocked, you will now see a bag in the middle left side of the screen, hovering over it will add up all your current armor to give you a quick reference of how much you have. We thought this would be fun to compare through runs. -Spamming an enemy on certain hrz monitors or higher fps was resulting in phasing through the enemy. We believe we've fixed most instances of this occurring, but will continue to look into it if needed. -Fixed 2560x1440 resolution issue with the landing page. -You can now see your damage number in the middle of the mana and energy bars. -Clarified your dodging vs enemy dodging. It now says "You dodged!" in light blue. Enemies remain the gray saying 'dodged!' -Control & Tab both…
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
