SYDE Rugby League Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
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- Release dateJul 30, 2021
- DeveloperTeam Freebee Games
- PublisherTeam Freebee Games
Genres: Simulation, Sports
Company pages: Developer: Team Freebee GamesPublisher: Team Freebee Games
SYDE Rugby League Simulator Steam news
SYDE Rugby League Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.3.0.0 - 22 June 2025
1.3.0.0 is out! That's right this game isn't abandonware somehow. Whilst this update really mostly brings fixes to simulations, there a couple of new settings available that i figured i would announce. For starters Simulation Odds are now editable in game. Well a bunch of them are at least. Im gonna admit that the titles for the odds might not be in the best descriptive language, but play around with them and see what best fits your sim. Whilst we're at it, Representive rounds generation have been fixed, and we can now also set a minimum for how many rep teams will be generated at least (from 2-6). Last but not least, in the simulation settings page we can set the speed for simulating single games, and the length of each half. Future updates will probably see some more options arise on this page. 1.3.0.0 23/06/2025- Field goals for away teams fix- FPS optimization- World cup generation…
- 1.2.0.0 - 15 November 2023
I kinda forgot everything that's in here, but 1.2.0.0 is released basically just some small changes like - stats can be edited in player view - 2 point field goals possible at last 5 mins of game sin very specific scenarios - half time field goals - tries can be held up without video ref and probably other stuff enjoy
- 1.1.70 - 27 February 2023
Happy start of season, im releasing a couple updates i've had brewing for a while in celebration ### 1.1.7.0 28/02/2023 - Tabs inside single matchup infos - Field View inside single simulations - Fixed issue with intercept tries messing up the team who scored it ### 1.1.6.2 14/04/2022 - some more Player hidden stats - "Innovations", halfbacks can now have special plays added on to their plays such as chip and chases (more in progress) - code refactors no one cares about ### 1.1.6.1 31/03/2022 - Single Match Simulations Export ### 1.1.6.0 31/03/2022 - Player match up view in single simulations ### 1.1.5.0 30/03/2022 - Player ages & retirement - Other Refactors ### 1.1.4.3 23/03/2022 - Adjusted Round In Double Elim Finals - More Code Refactor ### 1.1.4.2 22/03/2022 - Time refactor (not always set time after conversions) - Small changes code wise that otherwise have no effect potentially #…
- 1.1.4.0 - 19 March 2022
### 1.1.4.0 18/03/2022 - Simulation Speed Fix With Saving - Summaries now show the team during plays - Simulation Options Start (can now pause and resume live simulations) - Colour Change For Teams/Players - Try Bets Fix (away team was showing home team players)
- 1.1.3.0 Build - 16 March 2022
I built this a while ago and haven't released cos was planning to release it all as 1.2, but got no idea when i got time for that so here we are ### 1.1.3.0 01/01/2022 - Can change logos and jersey types in in depth view by clicking on them ### 1.1.2.0 21/09/2021 - Bet Odds In Match View - Ladder Has Swap View Function Now (View Ties, Points For & Against) - Fixed Bug where ties where not getting added to away team (points were still being added however) - Players Can Now Offload ### 1.1.1.0 19/09/2021 - More Summaries Added - Summaries Can Now Be Filtered In The Settings
- 1.1.0.1 - 19 September 2021
### 1.1.0.1 19/09/2021 - Invalid Team Data will show an error message when trying to create the season/view team in depth instead of crashing
- 1.1.0.0 Update - 15 September 2021
It's been a bit since an update has been posted, but I'm glad to finally post that the 1.1.0.0 update is out! I'm going to be using this space to highlight some of the cool new features in this update. Individual Game Simulation NOTE: To access this in season mode, click on the score of the game in the round view World Cup Tournaments Line Up Rotations In Coaching Mode NOTE: As team size has been increased to 20, you will need to format your team data else you will run the risk of the game crashing Name Changing There have also been some tweaks to the core simulation as well which hopefully should make a good impact to who's in the forwards and who's in the backline for the outcome of the game Btw, here's a link to the season viewer from the last announcement -Callum
- 1.1.0.0 - 15 September 2021
### 1.1.0.0 15/09/2021 - 1.1.0.0 Release! - Fixed News Stories In World Cup - Added Current Time Into Game Viewer ### 1.0.7.0 03/09/2021 - Weather In The Matchup View - Settings No Longer Override ### 1.0.6.0 03/09/2021 - Exhibition Games Can Now Be Simulated ### 1.0.5.0 02/09/2021 - Player & Team Names Can Now Be Edited in the in-depth view ### 1.0.4.0 01/09/2021 - Fixed Ladder Bug - Individual Game Simulation Now Shows The Simulation Occuring In Real Time (With Slight Delay Added To Simulation) - Settings Changed To Checkboxes ### 1.0.3.0 08/08/2021 - Individual Games Can Now Be Simulated ### 1.0.2.0 02/08/2021 - Extended Team List To 20 Players, However Game's Still Use 17 - - This Means Each Season Has 48 More Players, Which Can Be Traded To Other Teams - - Ratings Are Based On Top 17 - Coaches Can Rotate These Players In & Out Of The Starting Line-Up - Rep Rounds Have Featured Game…
- Upcoming Release & Season Exporting - 29 July 2021
As release is coming up very soon, I figured this is a good time to do a quick community post. The first thing i would like to highlight is an improvement to season exporting. Season Exporting By using the launch option --JsonExporting, all exported seasons will save as a Json file inside the game's directory, which will contain the majority of information in a season, including game, ladder and leaderboard data. This is currently not in a fully finished state, as I plan to include more game data inside the json file (including stuff like error stats and more), however I feel that's it good to mention now in case someone wants to make a cool season viewer using this data (Like the one above, but like, much better) 1.0.0.0 Generation Calculations Without middle names, there are a possibility of 194,481 different player names that can be generated Including middle names, there are 5,639,9…
- SRL Simulator Release and Roadmap! - 1 July 2021
Hey Everyone, friendly SRL developer here. Now that the store page has been live for a couple of hours, I just wanted to share some plans for release and afterwards. https://i.imgur.com/sqoXGqa.jpg 1.0.0.0 1.0.0.0 is currently scheduled to be released on the 31st July, however this is not a confirmed date and is subject to change. The features of the first release include everything that makes this game what it is, or simply put, the first release is a finished product. By the way, did you know that the game and it's framework are all open-source? So if you don't want to wait for the steam release or you want to make modifications (or if you like pain, you can always try making a game from scratch in the framework), then you can just click the image below and you'll be sent to the github repo! https://i.imgur.com/eLXzUiF.png 1.1.0.0 Future features have already been planned for this gam…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 November 2023 | 1.2.0.0 | 5322753221336664371 |
| 2 | 27 February 2023 | 1.1.70 | 5059268543372896609 |
| 3 | 19 March 2022 | 1.1.4.0 | 4259848535832882371 |
| 4 | 16 March 2022 | 1.1.3.0 Build | 4259848535823776203 |
| 5 | 19 September 2021 | 1.1.0.1 | 5418383147745085971 |
| 6 | 15 September 2021 | 1.1.0.0 | 3936698772939248475 |
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