- Yucatán DLC (including whitewater) for Kayak VR is available now! - 24 June 2025
We’re back with a new environment! This time we’ve taken inspiration from Yucatán in Mexico so you’ll get to kayak through mysterious caves and lush cenotes guided by your head-mounted flashlight. Paddle beneath stalactites illuminated by glowworms, make your way through collapsing tunnels in an abandoned mine and navigate our wildest whitewater as the current starts picking up.Although this originally started as a smaller scale DLC we couldn’t help ourselves and it turned into another massive undertaking. Yucatán is unique to explore in multiplayer, seeing your buddy’s flashlight illuminate the way feels really special. It also features some of the most difficult races so if you enjoy racing this should provide a challenge. We hope you enjoy this new experience that feels different from the previous environments you’ve explored in Kayak VR. And in a bit of additional news, we’re releas…
- v2.2.2: Prepare for upcoming DLC and minor bugs - 27 May 2025
We just released a new patch for the game! This one mostly addresses some issues introduced by our multiplayer patch. Users who were missing the beach ball as well as those who were missing the ability to turn off the camera moving with the kayak can finally rejoice! We’ve also improved the smoothed turning of the camera with the kayak option, so maybe give that a try if you have a tendency to get motion sickness. This patch also prepares us for the upcoming DLC environment so stay tuned as it's right around the corner :) Kayak VR: Mirage Fixed broken tutorials Fixed turning off rotate camera with kayak setting in accessibility Improved the smooth turning of camera with kayak Fixed race HUDs occasionally not appearing Fixed sting ray and manta ray behavior Fixed overly bright birds in Costa Rica at night Fixed whale not having proper animations Fixed crab behavior Fixed dog not properly…
- v2.2.1: Minor bugs - 18 September 2024
Fix exposure offset bug in multiplayer Fix haptics bug
- Realtime multiplayer for Kayak VR: Mirage is now live! - 17 September 2024
Development on it started over a year ago and as it turns out, making a VR game with a character, holding a paddle, in a kayak, all physics based, work in multiplayer is no joke. However we think it's completely worth it as we've had a blast during our testing and can’t wait to hear what you think! We’re still collecting feedback on the mode so the #multiplayer channel on our Discord (https://kayakvr.com/discord) is at your disposal to share your thoughts and moments in multiplayer!
- v2.0.3: Minor bugs - 2 July 2024
Kayak VR: Mirage Fixed friends not showing up on leaderboards properly Fixed text-encoding of game, vehicle and location parameters of telemetry output Soča Valley Fix eagle sounds playing too often and too loud
- Soča Valley DLC (including whitewater) for Kayak VR is available now! - 26 June 2024
We’re thrilled to share our fifth location: the Soča Valley in Slovenia! We’ve listened to your feedback and included whitewater rapids which are a blast to navigate through. And for the folks who come to the game to relax, there’s plenty of tranquil exploring to do as this is our largest and most graphically impressive environment to date. Making the game work with this new whitewater system was no small feat but we’d love to hear what you think (kayakvr.com/discord) and if you’d like to see it incorporated into future environments. We’ve also added upper-body IK to the game so no more floating paddles! 🎉I’d encourage you to check it out in race mode as the ghosts now all include characters too. It really enhances the immersion and after having it in the game it’s hard to imagine it wasn’t always there. This feature might also provide a clue as to what else we’re working on… 👀 Beside…
- v2.0.2: Multiplayer announcement, soca valley hotfixes, telemetry support - 21 June 2024
It’s been about a week since we launched our first DLC: Soča Valley. Overall it seems like people are enjoying the rapids and a new huge environment! Special shoutout to all of you who’ve shared your feedback on Discord, Steam etc. However we have some things to improve on, mainly our communication with y’all. Hopefully you’ll consider this post a solid step in improving that. For anyone who just wants to read the patch notes, you can find them at the bottom. First off, we wanted to surprise and excite you with the Soča Valley announcement but in the future we’ll make sure to better communicate what to expect leading up to the announcement (type of content, pricing, release date). We’ve also alluded to this in the past but in order to be more transparent we’d like to announce that we’re working on multiplayer and have been for a while! This was our most requested feature and also the mo…
- Our free Christmas make-over of Kings Canyon is back and available now! - 27 November 2023
It’s nearly Christmas time again and our holiday themed make-over of Kings Canyon is back! Whether this is your first time getting to play it, or if it's familiar to you, we hope you enjoy :) It wouldn’t be right to post this without addressing the elephant in the room: where are the new features/content? If you want some insight into what’s been happening behind the scenes, here’s a little breakdown of our experience post-launch. As serene and chill as the game itself is, the development of any game is really stressful, and ours was no exception. Getting Kayak VR to the finish line - first in July last year, and then again in February with the launch of the PSVR2 - was really magic and rewarding, but it also took its toll on the three of us. As much as we wanted to keep firing through at the same speed we had been, we are at the core still very mortal. We’ve gotten things mostly back o…
- v1.3: Controller-free tour mode, better stick mode tracking and exposure slider - 22 February 2023
Kayak VR: Mirage is now live on PS VR2! It’s a great version of the game with features exclusive to the PSVR2 such as specially designed haptics and foveated rendering. While working on the PSVR2 version we made plenty of tweaks to the game over time that will also benefit PC players. https://kayakvr.com/images/gifs/tour_mode.gif Here’s a list of tweaks we made along the way: - A brand new controller-free tour mode where the kayak moves for you. - Improved stick mode tracking, especially for inside-out tracking headsets like the Quest - Added the option to start at the beach or the jungle when playing in Costa Rica - Added an exposure slider for night time variants that allow you to set the exposure to your liking, this can be found in general settings - We’ve made the decision to remove simulation mode for now. We noticed very few users were using it and with an eye on the future it’s…
- A little Christmas gift from us at Kayak VR! 🎄✨ - 22 December 2022
We’ve always been suckers for Christmas themed content in games so we wanted to give our Australia environment a Christmas make-over. Players who were a part of our beta a year ago might remember this but we hope this is a fun surprise for all new Kayak VR: Mirage players. This special version will only be playable until January 6th so make sure to check it out before then and unlock a Santa Hat in our Sea Miles shop. We’re also hosting a Christmas tournament this year! If you fancy yourself a Max Verstappen on the water make sure to participate by putting down a solid leaderboard time on the Downstream track in the Christmas weather condition (deadline is January 6th @ 12PM GMT). The top 3 spots take home $100, $50 and $20 in Steam Gift cards respectively so you can put that money towards other dope games. And finally, we’re also taking part in the Steam Winter Sale so if you’ve been h…
- Nominate Kayak VR: Mirage for VR Game of the Year! - 23 November 2022
If you enjoyed the game it would be amazing if you’d consider voting for us in the VR Game of the Year category! We’re up against some big boys but everyone loves a good underdog story, right? If it helps motivate you to vote at all, we’re preparing a Christmas gift! King’s Canyon will receive a make-over and get the complete Christmas treatment, with none other than Santa himself racing you. Stay tuned for this later on in the year.
- v1.1.1: 8k textures in King’s Canyon and a crash reporter - 28 September 2022
It’s been a while since our last update but we are most certainly not dead! Although, admittedly after our first patch to stabilize the game we’ve taken a little time to breathe. We have a small update this time, mostly focused on future proofing the game a bit more on our back-end. We’re also working on a version of the game for VR arcades with some cool features, hopefully you’ll see the game in local VR arcades sometime next month. More exciting updates are a little further out but on the horizon! - We updated some textures in King’s Canyon from 4k to 8k. If your texture settings are set to cinematic you should see a nice little boost in sharpness. - You can now use the shop anywhere, no more going to the pool just to check out your new kayak skin. - A crash reporter has been added to the game so it’s possible to send us logs of the crash with the press of a button. We’re pretty cont…
- v1.1: Dreaming of a full water polo mode and a lot of quality of life fixes - 4 August 2022
We've just made our first significant update, and although it's mostly a laundry list of small tweaks and bugfixes we wanted to put something fun in there too. That's why we added this inflatable goal that you can unlock. Once we add real-time multiplayer we'll definitely revisit this and flesh it out a bit more but for now you can practice your shots in the pool ;) https://kayakvr.com/images/gifs/goal.gif Here's the full changelog of the patch for those interested, it addresses some common feedback like an improved tutorial, increased sharpness, improved bird speed / behavior: Added an inflatable goal to the Sea Miles shop Added a lesson that explains how to turn the kayak by leaning to the left or right Added a lesson that explains how to make sharp turns when the kayak has speed by holding the paddle in the water Added a ghost kayak to the lessons that demonstrates the technique of t…
- v1.0.1: Professional translations for Chinese, Korean and Japanese - 18 July 2022
We just pushed our first very small patch which mainly fixes some mistakes in translation and some visuals in the Costa Rica level. Don't worry, we'll be tackling many more of the bugs and feedback we've gotten over the past few days in future updates! - Added professional translations for Chinese, Korean and Japanese, we expect these to be a lot better than our previous translations but if you see things you think are wrong please keep letting us know in the translations channel on Discord. - Fixed up some wonky translations in German, thank you to @thunfischbaum @ReadyPlayer0815 and @Tino for your help with the german translations. - Fixed up some minor visual mistakes in the Costa Rica level (this ballooned the filesize of the update a bit, sorry!) - There's now a way to select languages when starting up the game outside of Steam. Although we still recommend launching the game throug…