SEDOMAIRI / せどまいり news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak19
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateAug 1, 2021
- DeveloperTenkaiGames
- PublisherTenkaiGames
Company pages: Developer: TenkaiGamesPublisher: TenkaiGames
SEDOMAIRI / せどまいり Steam news
SEDOMAIRI / せどまいり news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Security Vulnerability Mitigation in Unity (v1.3.4) - 5 October 2025
In response to the recently disclosed Unity security vulnerability, we have rebuilt our application using the patched version of Unity and released an updated build (v1.3.4).
- v1.3.1 - 20 August 2021
- Fixed a bug where the revived nail drawer could be opened from a distance. - Fixed a bug that sometimes caused enemies to not reset their animations when the player was revived.
- v1.3.0 - 19 August 2021
- Fix the text in the first room. - Fixed a bug in which going back to the title from a game and starting the game again would cause the CPU load to increase and the FPS to drop.
- v1.2.2 - 12 August 2021
- Added a "Sedozarashi" mode (no hiding points). - Added a setting to disable hiding points in custom mode. - Fixed an issue where the directional meter was not destroyed when 0 was set as the "Condition for the number of dolls captured (directional meter destroyed)" in Custom mode.
- v1.2.1 - 9 August 2021
- Addition of Tokonoma model (To adjust the number of hiding points, the areas where closets have been disabled will be replaced with Tokonoma.) - Minor revisions to texts in the starting room
- v1.2.0 - 7 August 2021
Up until the previous version, the difficulty level could vary greatly due to too many or too few hiding places in the closet. To solve this problem, the frequency of hiding places is now adjusted.
- v1.1.3 - 6 August 2021
Fixed a bug that caused the doll to be hidden under a drawer, making it impossible to pull it out. Considering the conditions, this should be infrequent, but I apologize if anyone had encountered it.
- v1.1.2 - 6 August 2021
1) The direction meter has been positioned as a tutorial. The directional meter implemented in v1.1.0 was introduced to make the rules of the game easier to understand for first-time players. However, this caused the game to become easier than the intended difficulty level, so in order to position the direction meter as a tutorial only, the direction meter was modified to be destroyed and unusable in the middle of the game. 2) Types of light bulb colors Changed the color type of the bulb from 2 to 3.
- v1.1.1 - 5 August 2021
Added the function of restarting from the starting room or TV in case of a fall through the floor.
- Update v1.1.0 - 4 August 2021
Fixed an issue where a rule was not being understood correctly by many players, making the difficulty seem unusually high. The rule is that if you point the antenna of the radio in the direction of the enemy, you can hear their voice and thus determine the direction of the enemy. Since this was not understood by many people, the difficulty level became higher than intended. To solve this problem, I added two needles to the radio. The left needle reacts to distance. This is the same as before. I made the right needle react when the radio antenna is pointed in the direction of the enemy. I think this makes the rules easier to understand visually. If you didn't know the rules as explained earlier, and the difficulty level was too high for you to complete the game, please try this version v1.1.0. ===== Also, the difficulty setting has been changed. - Added a beginner mode (can be completed…
- v1.0.12 - 3 August 2021
- Added earphone cable model to radio. (Implicit rule explanation) - Revised the text in the starting room to make the rules of the game easier to understand. - Fixed a bug that allowed players to get on top of objects like a well.
- v1.0.11 - 2 August 2021
Fixed an issue where the wide walls in some rooms had no hit detection.
- v1.0.10 - 2 August 2021
It was found that, depending on the random seed, the TV stand could prevent you from going through the door. This has been fixed by shrinking the door hit detection.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 October 2025 | Security Vulnerability Mitigation in Unity (v1.3.4) | 1811772772568460 |
| 2 | 20 August 2021 | v1.3.1 | 4022264629314033031 |
| 3 | 19 August 2021 | v1.3.0 | 4022264629310802091 |
| 4 | 12 August 2021 | v1.2.2 | 4516534149053787523 |
| 5 | 9 August 2021 | v1.2.1 | 4032396530953484073 |
| 6 | 7 August 2021 | v1.2.0 | 4032396530947479296 |
| 7 | 6 August 2021 | v1.1.3 | 4032396530943852158 |
| 8 | 6 August 2021 | v1.1.2 | 4032396530942924660 |
| 9 | 5 August 2021 | v1.1.1 | 4032396530940494410 |
| 10 | 4 August 2021 | Update v1.1.0 | 4032396459854166902 |
| 11 | 3 August 2021 | v1.0.12 | 4038025597328554255 |
| 12 | 2 August 2021 | v1.0.11 | 4038025597326434817 |
| 13 | 2 August 2021 | v1.0.10 | 4038025597325818300 |
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