- Gambit Loop is out today - 10 September 2026
My new game, Gambit Loop, is out on Steam today, with 15% off for the first two weeks.It's an auto-battler roguelike: you write your hero's logic as a list of IF/THEN rules, send it up a 100-floor tower, and when it dies the game tells you which rule got it killed.There's a free demo if you want to try before buying.https://store.steampowered.com/app/4531320/Thank you for the support, it truly means a lot.
- It's time! - 17 February 2026
It’s time.After my previous games, I’m excited to finally announce my new project:Brick by Brick launches this Friday, February 20.It’s a roguelike twist on the classic brick-breaker formula, built around: • 66+ artifacts • Crazy synergy builds • Fast, addictive runs • A full 20-level campaignIf you enjoyed my previous games, I think you’ll love this one.Wishlist it, follow it, and get ready for launch on Friday.Thank you for the support, it truly means a lot.
- My Life as an Alchemist now out on Steam! - 31 July 2024
The new adventures of Buddy Ducomte are now out in "My Life as an Alchemist"! ːsteamhappyː A new genre of survivor-like where there is no enemy, and you collect ingredients to craft potions and improve yourself in many ways! If you enjoyed Vampire Survivors or Brotato, this might be the game that makes it fresh again! https://store.steampowered.com/app/2839500/My_Life_As_An_Alchemist/
- New game release - MatchR! - 19 May 2023
Hi everyone, After a lot of work I am delighted to announce that my new game "MatchR: Now Hiring" is out ːsteammockingː It is a Match-3 RPG Roguelite with the same humor as "My life as an archeologist", a metaprogression system based on sticker collection and an artefact system ːsteamhappyː I hope you will check it out if you liked my style in "My life as an archeologist", see ya ːsteamhappyː https://store.steampowered.com/app/2016280/
- Patch 1.1.3 - 22 January 2022
Bug fixes: You could under certain conditions come back to life with negative HPs, this has been fixed, The "Wheel of Fortune" tarot card/"Original jack-in-a-box artefact" still found new ways to be annoying and generated NaN items against the last boss, this has been fixed, The "Reroll" button did not work when you chose the "Justice" tarot card, this has been fixed, You could sometimes see a legendary item spawning at the very beginning of your run, but not see it in your inventory, this has been fixed, The checkmark indicating wether or not a monster has been researched in the bottom right of the screen could still be seen on the credits screen, this has been fixed, Two music could begin at the same time if you chose "The Fool" tarot card to go back two levels right before a boss, this has been fixed, Sometimes the hotkey buttons to open/close menus would not work, this has tentative…
- Hotfix 1.1.2.1 - 20 January 2022
The "Click summoner" achievement still refused to activate, it is now, I hope, fixed. ːsteamthumbsupː
- Patch 1.1.2 - 20 January 2022
Ok so I way miscalculated the achievement about created autoclicks in a run, it has been reduced from "Generate 300,000 autoclicks in a run" to "Generate 50,000 autoclicks in a run", it was not supposed to be this hard! ːsteamfacepalmː Also added an option to turn off the animated background of the desert and the underwater stages, as it made some people nauseous, hope it helps! As usual, if you have started a run in a previous patch, turn "BG animation" off before in the main menu before continuing your run, as the option won't appear there yet. ːsteamthumbsupː
- Hotfix 1.1.1 - 19 January 2022
Forgot to add a save after registering artefacts, this has been fixed and artefacts should register correctly now ːsteamhappyː
- Patch 1.1.0 - 19 January 2022
Achievements have arrived to “My life as an archeologist”! Of the 22 achievements, some will not unlock automatically when you start a new run, because their stats were not monitored before or because they have to be done in a single run. An artefact screen is in the work to let you see which artefact you already have collected and which you haven’t to help you track the progress of the “Renowned archeologist” achievement. Until then, you can now see on the artefact choice screen after every boss a checkmark on every artefact you already have equipped at one time or another (beginning from this patch). Hope you will enjoy them and that they will bring you new goals to strive for in the game! Also added a text stating that you just have to click anywhere to skip the fusion animation, so sorry for anyone who did not realize and had to wait! Also and finally some bug fixes: The number of s…
- Patch 1.0.9 - 17 January 2022
"Original jack-in-a-box" kept generating "NaN rank" items when facing a mimic, this has been fixed, The "hanged woman" tarot cards sometimes kept the money after the boss or could give more money than intended, almost sure all of this has been fixed, Added different type of coins (Bronze = 1 coin, Silver = 10 coins, Gold = 100 coins) which should help reduce the strain of catching them all! The monster research card giving XP for each coin and the artefact giving energy for each coin now give more depending on the value of coin, Added roman numeral above each piece of equipment indicating their rank, you should now be able to tell at a glance which equipment is superior. Thanks again for your patience and suggestions, especially "onlyspekkio" who helped a lot! ːsteamhappyː Plus the Steam overlay is now functional, so I can start working on achievements ːsteamthumbsupː
- Patch 1.0.8 - 16 January 2022
Some people apparently had lag spikes when receiving new loot or leveling up, hopefully it should be better now, The fairy from the "Bottled fairy" artefact made a lot of noise when healing, it should be reduced.
- Patch 1.0.7 - 16 January 2022
When loading a game under dertain conditions the custom cursor was invisible, this should be fixed, The last research card still wasn't counted in the final tally, you should normally now be able to see "71/71 research cards" in your Defeat/Victory screen, It was possible to equip/unequip an equipment with a "+ X to all attributes" stat to keep getting attributes, this has been fixed, The skill tree assets and effects have been reworked so that they should take a lot less resources to display, fingers crossed ːsteamthumbsupː Thanks everyone for being so patient ːsteamhappyː
- Patch 1.0.6 - 15 January 2022
The bot from the "Build-a-Bot 2000" artefact rudely continued attacking bosses while they spoke, this has been fixed. The Skill menu code has been freshened up, it should hopefully be a little less laggy, and with a bit of luck nothing has been broken along the way ːsteamthumbsupː F12 does not open the dev tools anymore! Still struggling to make the Steam overlay work but it will come.
- Patch 1.0.5 - 13 January 2022
Bug fix: On the defeat screen the number of card collected did not take into account the boss cards correctly, it should work now. Accessibility: Custom cursor option added, replace your cursor with a big hand, helping you to not lose it! (If you had a run already started in 1.0.4 you have to chose this setting in the main menu before continuing the run, as the option won't appear in-game before your next run)
- Quick fix - 12 January 2022
Reversed a changed that blocked some keys, it also induced stutters and freezes.
- Patch 1.0.4 - 12 January 2022
Small patch. "The hanged woman" tarot card that takes all your money and gives it back doubled after the next boss: Gave it back doubled every boss, instead of just the next one, Did not give back any gold after the last boss. These problems have both been patched.
- Patch 1.0.3 - 12 January 2022
Fixed a typo on the Wisp Research card, Fixed a bug which would sometimes cause "Legendary" equipments to be registered as "Epic" when created by "The Wheel of fortune" tarot card or the "Original Jack-in-a-box" artefact, Deactivated the F5, F11 and F12 keys which had diverse unintended effects on the game, First attempts at reducing the intense demand on the CPU/GPU when the "Skills" menu is open. Once again, thanks to everyone who let me know about these bugs/typos ːsteamhappyː
- Hotfix 1.0.2 - 11 January 2022
Quick bug fix again : Green choker artefact: Description read "Active items have a 50% reduced cooldown and energy cost, but you have a permanent 50% efficiency penalty." even though it did not impact energy cost. Description has been updated accordingly. Item comparison: While holding Alt to compare one equipment with another, the arrows indicating if the item was better or worse sometimes indicated a different answer depending on holding Alt or not. This has been fixed. Thanks again everyone for letting me know when you encounter an issue!
- Hotfix 1.0.1 - 11 January 2022
Quick fix that should correct the "NaN" or blank bug on certain equipments generated by the "Wheel of Fortune" tarot card or the "Original Jack-In-a-box" artefact.