- Updated instructions on July 15, 2022 - 15 July 2022
1. The UI has been updated. UI of main menu, in game, map, editor has been updated. The minimap will now rotate. Action links will now only display for one second when an action is performed. 2. When selecting a unit, click the icon to jump to the corresponding position of the map. 3. Fixed drone movement bug.
- Updated instructions on July 9, 2022 - 9 July 2022
1. All recaster effects have been updated.
- Updated instructions on July 8, 2022 - 8 July 2022
1. Judge guidance is now one-to-many, with multiple judges leading at the same time, dividing unfurled beasts and shrikes equally among them. 2. The air force now supports formation. The air force and the army moved independently.
- Updated instructions on 5 July 2022 - 5 July 2022
1. Updated new encounter mode! There are now four ways to win encounters. (1) Complete annihilation (2) Capture all population towers for a certain amount of time. (3) Capture a population tower and score more than a certain value. (4) Capture the human tower to gain points and the difference with the other side exceeds a certain value. (2 teams only) 2. Recaster explosion effects and debris have been updated. 3. Updated the federal Factory animation. 4. Modified AI build intervals for different map sizes. 5. Updated the unit logo icon.
- Updated instructions on 28 June 2022 - 28 June 2022
1. Updated campaign levels 1-6. 2. Added some triggers. 3. Slightly optimized frames.
- Updated instructions on June 16, 2022 - 16 June 2022
1. Updated the trigger system in the editor. Now you can make your own levels. 2. Updated the three levels tutorial. 3. Map of tutorial and other levels in the game root directory OtherMap folder, copy and paste into Map folder can be opened in the editor.
- Updated instructions on June 8, 2022 - 8 June 2022
1. Recaster camp has been updated. The model has been updated. All structures now need to be built near the forge or unfolded judge. Turbine removed. The forge now supplies heat evenly to all buildings that are not already overloaded. That is, the more forgings, the fewer buildings that are not overloaded, the faster the overload speed. 2. Fixed a bug in the recaster building animation. 3. Fixed pathfinding bug when moving to large buildings. 4. Updated the recaster'S AI. 5. Evil Beast now has a constant projectile trajectory.
- Updated instructions May 14, 2022 - 14 May 2022
1. Updated the first level of the campaign
- Updated instructions May 6, 2022 - 6 May 2022
1. Fixed the tutorial level camera zoom bug 2. Fog of War adds delay 3. Updated range display, now only one unit is selected and hovering units are displayed in range circle
- Updated instructions May 5, 2022 - 5 May 2022
1. Updated the building grid display, toggle in Settings - Video 2. Updated the unit remote logo with the fifth button toggle switch in the information panel 3. Changed player colors 4. Fixed a bug that changed map size formation spacing
- Updated instructions on April 28, 2022 - 28 April 2022
1. Updated the special effects of federal C and D electromagnetic attachments 2. Changed the surface material
- Updated instructions on March 28, 2022 - 28 March 2022
1. Added the first level of the tutorial level. 2. Modified the mechanism of dogfight.
- Updated instructions on March 26, 2022 - 26 March 2022
1. Dogfight mode has been added to combat mode on the Army panel 2. Aggressive mode in Engagement mode now determines whether to stop moving based on the minimum range 3. Increased the damage of electromagnetic damage weapons
- Updated instructions on March 17, 2022 - 17 March 2022
1. Updated special effects for Federal B-cannon, tracking missiles, and electromagnetic Gatling. 2. Optimized the sound system and added the main volume and UI volume Settings. 3. Increased the federal axis speed, increased the rate of fire of the electromagnetic Gatling and reduced the damage. 4. The tracking missile's turning speed, axis speed and trajectory speed are reduced, and the minimum Angle difference of tracking missile's attack is increased from 45 degrees to 90 degrees. 5. Changed the g-force of some weapons, increased the G-force of bomber bombs from 5 to 20.
- Updated instructions on March 15, 2022 - 15 March 2022
Updated the unit explosion effect of federation faction
- Updated instructions on March 8, 2022 - 8 March 2022
1. Added a new mode: Challenge mode Defeat as many waves of enemies as possible, gaining additional resources and upgrading existing units at the end of each wave. 2. Added a level system that increases damage by 10% per level, ball shield cap by 10%, and effective health by 10% (by increasing armor, effective health is "Health /(1- Damage reduction)")
- Updated instructions on February 22, 2022 - 22 February 2022
1. Updated the remaining federated materials 2. Slow down the game. Total unit movement speed reduced by approximately 30%, total weapon damage and spherical shield reduced by approximately 50%. Reduced recast's building and monster health, and increased the DPS of recast drones. 3. Cancellation of the projection of the loafer missile
- Updated instructions on February 20, 2022 - 20 February 2022
1. Updated all federated models (some materials are not finished yet) 2. Updated skybox 3. Fixed a bug where rector shapeshifted continuous attacks 4. Reworked the in-game UI, and added shortcut keys such as build 5. The Federation annex level has been removed and the prefab built directly 6. Federal modification prefabrication is reflected in the original accessories will be sold at half price 7. The manual was remade, and the preforms were set in the manual 8. Multiple units can now be built by pressing the Build button 9. Fixed a bug where the factory could not cancel the last building unit
- Updated instructions on January 24, 2022 - 24 January 2022
1. Updated game data, widening the gap between different level units. Advanced unit population damage has been increased. Federation shield cooldown has been increased. All units except drones now have death damage. 2. Health stripe width no longer changes with the camera. 3. Fixed a bug where recaster drones did not build forges. 4. The time when the deceleration effect faded from 100% to 0 was changed from fixed 20s to ABCD levels of 20s, 40s, 60s and 80s respectively. 5. Fixed the editor attachment deletion bug and optimized the locking effect of the editor attachment installation.
- Updated instructions on January 23, 2022 - 23 January 2022
1. Added a crush mechanism that deals damage to low-level enemy units. Damage is proportional to rank difference and speed change. 2. Colliding enemy units is different from friendly units, which have a similar effect of avoidance. 3. Increased the elevation damage bonus, with a maximum height difference of 20m and a linear change from 0.8 to 1.2. 4. Fixed a bug where the blood bar was displayed on the back of the camera 5. Added ambient shading effect and modified some materials.