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CHR$(143)

CHR$(143) Steam news

Nicolas Jean | Aug 4, 2021 | game

Released

0players observed · 23 September 2026 - 23:46:48 UTC

IndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

CHR$(143) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews79
  • Release dateAug 4, 2021
  • DeveloperNicolas Jean
  • PublisherNicolas Jean

Genres: Indie, Simulation

Company pages: Developer: Nicolas JeanPublisher: Nicolas Jean

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CHR$(143) Steam news

CHR$(143) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Smoother learning curve: access the heart of CHR$(143)! - 25 August 2024

    Historical difficulty of CHR$(143) no longer stands in the way of a deeper discovery of the game Opt for the easier difficulty level, with a smoother learning curve, and go further in the game! Version 1.30 is designed to make the game more accessible with 2 major additions: the player can opt anytime for the easier difficulty level (currently available for most of the first 22 levels, as well as for a few more advanced ones...) graphic explanations are available in some briefings in order to explain complex mechanisms in greater details Whether you're an old owner or a newcomer, access the full richness of the CHR$(143) universe!

  • CHR$(143) version 1.28: new and improved building strategies! - 5 April 2024

    Version 1.28 has been released :-) This version introduces a fun new feature (which has been much requested...) Four new building strategies have been introduced. These are explained at the end of level 11, but if you have solved it already and don't want to solve it again, here are a few hints: the 2 historical strategies ("upward" and "downward") are now completed by "leftward" and "rightward": nothing revolutionary, the agent builds in an imposed direction (and digs in the opposite direction beforehand): simple and stupid, but very predictable... the 5th strategy is "bestward": the agent chooses the best of the first 4 strategies according to what there is to build (which is often sufficient and relatively predictable) the 6th and last strategy is "smartward": this is by far the most advanced one, but it is much less predictable (even if perfectly deterministic) and, let's be humble,…

  • New Workshop Level "Shmup!" - 23 October 2023

    This is an original workshop level with a very simple goal: program your CPU to hit as many targets as possible... Easy? Yes, but they move... and fast... Will your program be faster than the targets?

  • CHR$(143) players leaderboard! - 31 August 2023

    Because all players who surpass level 22 deserve to be honored worldwide, they now appear in a Steam leaderboard that assign them an overall score according to the highest level they have solved, the number of levels they have solved, and the sum of their best time in each level... NB: As this leaderboard has been introduced in v1.27.12, former veterans must launch at least one level to be included...

  • Update notes for 1.27.10 - 4 August 2023

    fixed a critical bug (game not working for Windows users with non-ASCII usernames...) additional polishing in the first levels to avoid scaring off new players: information on the use of CTRL + to immediately restart a level addition of a system for resetting the end of level 5 in the event of an error (without having to start all over again).

  • New Workshop Level "Water, water" - 20 May 2023

    This is an original workshop level with a very simple goal: You have an infinite source of water and you need to pour as much as possible into the big pipe in one minute! That's all... Design the device of your choice, whether it is automatic or manual, whether it uses CPUs or not... and maximize that amount. By checking the worldwide statistics sharing in the setup, you can compare your result with other players... Can you dump more than 1000m3? What is the maximum possible? Who will be the World Champion? Don't be shy, have a try ;^)

  • Update notes for 1.27.05: New Workshop Levels Leaderboard! - 19 May 2023

    I have added a point system to the workshop levels management ;^) Players earn points when: playing a workshop level, solving a level, finding a better solution... So now show us what you can do: Subscribe to workshop levels, collect points and conquer the leaderboard! This function is dedicated to CirPoka (aka TheDyingCat), who is currently at work and doing great things...

  • New Workshop Level "Automatic Raindrops" - 5 May 2023

    This is a workshop level for programmers (solving level 51 is therefore a recommended prerequisite...) Take your revenge on the painful level 31 and leave the work to the CPU! This new workshop level uses the score management feature from version 1.27. Once you have solved the level, you can try to optimize your code to get the shortest functional listing. Compare your design with other players, compete for the first place in the world!

  • Version 1.27: Korean, polishing, and ranking for user levels! - 29 April 2023

    Version 1.27(.03) introduces various developments, the most notable of which are: Korean language support (thanks to the recent evolution of DeepL...) level polishing, again and again, integrating various feedbacks and notably the latest known twitch stream (level 4 is less and less nightmarish btw!) some bug fixes (one of which paralyzed the agent while trying to move a too heavy load...) and, last but not least, an experimental global workshop-levels-statistics management feature: optimize your design and win the first place! (requires checking the "statistics sharing" option in the setup menu) I'd like to take this opportunity to thank all the CHR$(143) players, all over the world, with a special mention to those who share their experience on the Discord or, even better, through reviews... (and sometimes both, for the most exceptional among them ;^) Greetings to all!

  • Updates notes for 1.26.28: Chinese translations improved! - 26 February 2023

    Since the machine translation into Chinese was not very good, UnluckyNinja has re-translated large parts of the original texts into simplified Chinese! Many thanks to this generous contributor for this great work: it should make the game more accessible to native Chinese readers...

  • New Workshop Level "Extreme Refinement" - 27 January 2023

    I am happy to share the latest production of my troubled mind ;^) This is a Workshop level for very good players (>L51 or ideally L61) that should appeal to those who want to put their high level skills to good use. The solution is complex but if you succeed, you will have built a very nice factory, among the most sophisticated in the game... This level is dedicated to NeverOddOrEven, who strongly inspired it!

  • New Workshop Level "Christmas Puzzle 3" - 1 January 2023

    Santa is a bit late, he couldn't solve his CHR$(143) level... Let's build a sophisticated automatic system to sort presents by quantity! A new-and-rather-difficult workshop level: * Christmas Puzzle 3 * A Christmas nightmare! A Zachlike delight!!

  • End of the year version: various small improvements... - 26 December 2022

    I would like to take this moment to warmly thank all the players who give me feedback or publish videos of their games. Thanks to them, CHR$(143) is improving little by little. Among other things, version 1.26.26 slightly simplifies the diabolical level 18... and fixes a small bug in the terrifying level 71! (even if... that was a bug that could sometimes allow to win more easily!!) Additional detail: the agent will now refuse to automatically build an item that would lead to locking yourself without oxygen ;^) And to send a very humble message of better mutual understanding between peoples, three new languages are supported: Polish, Turkish and Ukrainian... All the best to you all.

  • Halloween Version: Amaze your friends! Record your feats! - 30 October 2022

    Version 1.26.25 now allows you to record game footage as animated GIFs... WOW! https://media.giphy.com/media/15GOfdr1hUSsM5aEOG/giphy.gif Based on a suggestion from Shifty, backed by ishanpm and Gawain ;^) NB. this feature requires the separate installation of the free open source software FFmpeg; all necessary instructions are provided in the settings menu.

  • Update notes for 1.26.24 - 10 September 2022

    Fixed a regression bug when using keypad emulation... (messed up with the new keyboard configuration function!) Added a warning in the introduction to explain that the game does not fill 100% of the screen due to its "pixel perfect" nature... (comment from evilmaster)

  • Update notes for 1.26.23 - 4 September 2022

    GUI: key bindings are now configurable! (after solving level 3 ; experimental feature) Levels: added ANOTHER (FLASHING) visual hint in level 4 ;^) Bug fixes: fixed a bug which prevented water from flowing in very particular configurations (hot/cold mixtures in a narrow L-shaped pipe...)

  • Update notes for 1.26.22 - 31 July 2022

    GUI: - the key now displays all links (for more understandable screenshots) Levels: - added a visual hint in level 4 (I am repentant of having been so cruel for so long...) - fixed a tiny mistake in level 71 Bug fixes: - fixed a bug that caused a delay when teleporting to a long distance in a very large level

  • Update notes for 1.26.20 - 5 June 2022

    Watching きしみ仙 play has led me to slightly improve a few levels... Great player, congrats and thank you again!

  • Update notes for 1.26.19 - 30 April 2022

    In addition to some improvements resulting from player feedback (including in level 71...), this version introduces some new internal mechanisms to counter the demonic tricks invented by @AlcHolic42k to get an undue victory in some Workshop levels! (though @AlcHolic42k deserves all my admiration for this amazing ability to find the weak points of the levels)

  • New Workshop Level "eroC pmuD" - 22 April 2022

    Was "Core Dump" too simple for you? Try pmuD eroC! A new workshop level strictly based on the use of elementary logic gates, with a goal that is easy to explain... Demonstrate your skills as a logic circuit designer!

Patch notes and updates

S.noRelease datePatch nameGID number
131 August 2023CHR$(143) players leaderboard!5141476355658741281
24 August 2023Update notes for 1.27.105124585319852267758
319 May 2023Update notes for 1.27.05: New Workshop Levels Leaderboard!5140340943309427388
429 April 2023Version 1.27: Korean, polishing, and ranking for user levels!5133583642658902207
526 February 2023Updates notes for 1.26.28: Chinese translations improved!5059268543367467526
626 December 2022End of the year version: various small improvements...5000716037456793207
730 October 2022Halloween Version: Amaze your friends! Record your feats!4706851091183507837
810 September 2022Update notes for 1.26.244606641560256072267
94 September 2022Update notes for 1.26.234621277624701204556
1031 July 2022Update notes for 1.26.224587497456692026001
115 June 2022Update notes for 1.26.204469272893503556506
1230 April 2022Update notes for 1.26.194348798430281618924
1321 April 2022Update Notes for 1.26.184348797798076006088
1416 April 2022Update notes for 1.26.165493837466486889656
1513 April 2022Update notes for 1.26.154353300763400860711
1622 March 2022Update notes for 1.26.124259848535846815414
1712 March 2022Update notes for 1.26.115631194088566048962
1827 February 2022(Tiny) update notes for 1.26.094246335832519815245
1922 January 2022Update Notes for 1.25.234237325463678414509
2010 December 2021v1.25.18 : new 2160 x 1350 graphics mode!4224936849655520965

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