- THE KLETKA MOD KIT IS ON THE WAY - 12 June 2026
Hello, friends! It’s been a while since you've heard any news from us, but for good reason. We’re currently hard at work on a major overhaul of the game and preparing a huge new feature — the KLETKA Mod Kit. Alongside a set of user-friendly modding tools (requiring only basic knowledge of UE5), all players will gain access to new integrated mod browsers for Steam Workshop and mod.io. The latter will also make it possible to use mods in cross-platform play.We hope to finish this challenging task as soon as possible and share it with you!
- UPDATE 1.1.4 - 28 May 2026
Hello, friends!In this update, we made a major leap to the next engine version. In addition, we fixed several old bugs and added new floors. We hope you enjoy it!Thank you!HighlightsThe game has been upgraded to a new engine version: Unreal Engine 5.7. Some Workshop mods may not work for now. We are working on a new modding system, which we plan to present to players and modders in the near future.Updated the Epic Online Services SDK.Added a new anomalous floor: Lenin. What will he tell you?..Added a new anomalous floor: Parable.Added a new anomalous floor: Red Square.Added a new floor to the Prison biome: Canteen.Added the ability to drop a stack of items without using the inventory. Just hold Shift and press RMB while holding the item in the active slot.Added a fading effect to hanging cables when the camera gets close to them.Added ping display for clients in the Tab menu.FixesFixed…
- UPDATE 1.1.3 - 22 May 2026
Hello, friends!We are gradually restructuring the project, cleaning up outdated files, and putting things in order as part of the step-by-step preparation for the new modding system. We’ll do our best to show it to you in all its glory in the upcoming updates! In addition, we are fixing accumulated bugs and making the game more convenient and enjoyable.Thank you!HighlightsAdded a new anomalous floor: Tiny Room.Added a new anomalous floor: Texturebound.Added a statue of Witch, created by player onyxhound, to the anomalous floor Homage.Added the Crashes section to the Support Journal, where we described crash-related situations and potential solutions.The chance of loot dropping is now much higher when opening crates with a lockpick.Work has begun on the new modding system. After local testing, we will provide all modders with convenient tools for uploading modifications. Later on, we wil…
- UPDATE 1.1.2 - 15 May 2026
Friends, hello!It’s been a while since the last update, so we’re making up for it! In this patch, we’ve prepared a couple of new additions, the main one being an improved Journal menu and a new dedicated section: the Support Journal. There, you’ll find solutions to all connection issues we’re currently aware of, a FAQ, and other answers to questions you may have. We’ve also included fixes for bugs you reported to us over the past two weeks.Thank you!Main ChangesAdded the ability to delete items from your Steam Inventory through the Wardrobe context menu.Added the Support Journal menu. You can now use it to send a bug report and find solutions to common issues without leaving the game. We’ll keep updating the in-game FAQ as new questions come in from players.FixesFixed floor collision in the Research Facility biome, which made it difficult to butcher enemy corpses.Fixed collision on seve…
- UPDATE 1.1.1 - 30 April 2026
Hello, friends!Thank you so much for the warm reception of recent update! As always, a few bugs slipped through, but thankfully, not too many this time. We’re fixing them and adding one new feature: weapon unloading!MainAdded the ability to remove ammo, including Scrap-based ammo, from certain weapons via the inventory context menu.Slightly optimized the game’s loading speed.FixesSlightly reduced the spawn chance of turrets.Slightly increased the spawn chance of inventory-expanding bags.Adjusted the completion requirements for certain quests.Fixed an issue that prevented ammo from being dropped from the inventory.Slightly reduced the fuel consumption of portal generators.Fixed the reload for the Junkhurler.
- SINGULARITY UPDATE 1.1.0 - 29 April 2026
You really thought the Gigastructure was nothing more than an endless slab of flesh and concrete? Come on—this place used to attract real minds. Or at least it did… a few decades back. Now? Well, you’ve seen what it’s like. Times change.Back then, the best and brightest took over the oldest, most important sector of the Gigastructure—the Korolev Research Facility—and built a lab on its bones to study the Samosbor. But people like us were never big on restraint or playing it safe. Curiosity always won. It always does.So yeah, the Facility’s fate was pretty much sealed from the start.Now it’s your turn. Step inside what’s left of this abandoned research facility.MAINAdded a new Tier 3 biome: Research Facility.Added an anomalous floor: Facade.Added an anomalous floor: Malkovich.Added an anomalous floor: Akira.Added a new enemy: Bombardiro.Added a new enemy: Sizzler.Added a new enemy: Atten…
- 1.1.0 BETA TEST - 13 April 2026
Ladies and gentlemen, we are launching the beta testing of our new major update and invite you to take part!Learn more about how to join: https://docs.google.com/document/d/1PVWFopT3s1SZuE5MGrZ3mb5ai1xUse_rcDMuWTJ-NhQ/edit?usp=sharing
- KLETKA OST IS OUT ON PLATFORMS - 4 April 2026
KLETKA OST is officially out on all platforms! 3 Albums. 135 Tracks. We’re incredibly proud of our musicians and all the work that went into bringing this soundtrack to life. Links:https://band.link/kletka_ost_1 https://band.link/kletka_ost_2 https://band.link/kletka_ost_3
- UPDATE 1.0.15 - 27 March 2026
Friends, good afternoon!We continue fixing pressing issues. At the same time, we are finalizing a new biome, which will soon be released to the beta branch!Thank you!FixesFixed enemy navigation in the Meat Mines biome. Previously, creatures would stop at room junctions.Fixed companions getting stuck inside the Kletka.Fixed duplicate vehicle UI appearing upon death while inside a vehicle.Increased FOV when entering a vehicle.Fixed an issue where perks, inventory, and other parameters were incorrectly saved after a new player joined the session.Fixed the display of available session slots in the EOS subsystem.Cover art by ChopChek
- UPDATE 1.0.14 + 1.0 STATISTICS - 19 March 2026
Hello, everyone!In this update, we’ve fixed several bugs, updated the game’s soundtrack by adding some tracks from cassette tapes, and updated the EOS SDK.Thank you!GeneralUpdated EOS SDK.Friends Only mode is now enabled by default in session creation settings.Updated the game’s soundtrack. Added several original tracks from the in-game radio:FixesIncreased the maximum brightness setting limit.Fixed a procedural generation issue on Pool floors.Fixed a procedural generation issue in the Greenhouse Unit.Fixed text chat autofocus.Adjusted the Chainbearer’s hook collision. It should no longer pass through walls.Fixed a lingering screen aberration effect on clients after taking explosive damage.Fixed polyp animations during Samosbor in the Fleshmine.Fixed microphone volume display in settings.Fixed an issue where disarming a trip mine did not drop the mine.Fixed inability to create a LAN ses…
- UPDATE 1.0.13 - 15 March 2026
Hello, friends!We continue to gradually fix bugs while also preparing new content. In three weeks we plan to open beta testing for the next major update. Stay tuned!Thank you!FixesSlightly increased the average brightness of the game.Fixed replication of boss battle music on clients.Fixed an issue where the difficulty level could not be changed when creating a session in certain scenarios.Fixed a bug with quickly picking up multiple items.Increased fog distance for the Mist floor curse.Reduced fire extinguisher consumption.Slightly increased the amount of loot on floors with the Inferno curse.Reduced the overall amount of fire on floors with the Inferno curse.Fixed an issue where enemies could not enter the Prison biome chief room.Fixed an issue where players could not connect to a new host session after the room was recreated.Fixed a black screen bug when reaching zero health.Cover art…
- UPDATE 1.0.12 - 11 March 2026
Hello, friends!This is one of the last hotfixes we are releasing before the upcoming major update. We’ll do our best to finish it as soon as possible. In the near future we will also update the console versions and announce the release date for Nintendo Switch.Thank you!New FeaturesEmote icons have been replaced. Thanks to Zakhar McP1xel for the great work!The maximum health a player character can set for themselves is now capped at 5000. A bug in save files with maximum health below 200000 has also been fixed, where the current health would decrease with each game restart.FixesOptimized the impact of lighting on transparent materials.Fixed Wayseer Eye functionality on clients.Fixed the ability to change the game mode via save file load.Fixed the inability to sprint on gamepads on the client side.Fixed the lingering screen aberration effect caused by electric damage.Fixed the ability to…
- UPDATE 1.0.11 - 6 March 2026
Hello, friends!We continue fixing and improving various aspects of the game. We have also updated the OST with all tracks from the game (including some you haven’t heard yet). At the same time, we are working on a new major update and will try to share our progress with you over the coming weeks.Thank you!GeneralMaxwell Floor Cat now plays “o i i a” when taking damage.The game soundtrack has been updated: FixesFixed incorrect procedural floor generation.Added client-side prediction for the selected quickbar slot. Switching between slots is now instant with no visual delay.Improved interaction with small physics objects for both host and clients.The large version of the Kletka now spawns whenever two or more players are present in the lobby in any mode.Fixed saving of items lying on the floor inside the large Kletka.Fixed replication of corpse positions on clients.Fixed a lingering crouc…
- UPDATE 1.0.10 - 3 March 2026
Hey, friends!This time we took a much deeper dive into crash issues on low-end PC configurations, and significantly optimized network load. We’ve also added a couple of nice new features.Thank you!New FeaturesAdded a Photosensitivity Mode setting that reduces post-processing intensity and many other effects that may potentially cause dizziness.Added 4K resolution support in fullscreen mode.LAN play is not supported through Steam or EOS OSS. To play over a local network, you must launch the application directly from the folder (not through the Steam client) and connect two devices via cable or through Radmin / Hamachi, etc. We have added notification banners about this in the session creation menu. We will try to implement workarounds to support LAN in all scenarios in the future, but for now this is not technically possible.Updated translations for several languages.FixesFixed several c…
- UPDATE 1.0.9 - 1 March 2026
Hey, friends!Today we dedicated the entire day to fixing network issues and crashes. We hope the game now feels much more stable and comfortable to play.Thank you!Fixed a rare client connection error when restarting a session.Fixed an issue where clients were unable to pick up items dropped by another player.Fixed an issue preventing equipped enemies from attacking the player.Fixed equipment state synchronization between host and clients.Fixed a rendering crash on DirectX 11 for Intel integrated graphics cards.Fixed a crash caused by saving player statistics.Fixed replication of destroyed walls on clients.Fixed a bug where the Explosive Crawler would sometimes fail to detonate if the player was standing too close.Increased the spawn rate of repair kits and improved their effectiveness.Cover art by ᴍᴇᴛᴏxʏ-ɴ
- UPDATE 1.0.8 - 1 March 2026
Hey, friends!In this update, we fixed several crashes and bugs, made minor balance adjustments, and updated some core systems such as the Journal. In the upcoming updates, we plan to resolve all remaining issues related to voice chat and switching the active online subsystem.Thank you!New FeaturesObelisks are now highlighted by the Kletka's scanner as well.FixesFixed a crash that occurred when firing the Kalak and the Boltspitter.Fixed an issue allowing players to connect to private sessions via the “Quick Play” feature.Fixed an issue where not all available microphones were detected for voice chat.Fixed a bug where information about the Toothsucker was not added to the Journal after picking up the roly-poly doll.Fixed a bug where information about Postsamosbor was not added to the Journal after activating this curse following a Samosbor event.Fixed fog dissipation mechanics on the “Mis…
- UPDATE 1.0.7 - 28 February 2026
Hello, friends!This update took a bit longer than the previous ones. We’ve implemented a new statistics system that allows you to track numerical accolades during a session. A little later, we plan to turn this system into something even more interesting! We’ve also fixed several crashes and resolved replication issues.Thank you!New FeaturesA “Statistics” button has been added to each player’s context menu. You can now review some of your teammates’ accolades (and your own, of course). We plan to expand this system in future updates.Metal doors (lockers, safe cases) now shatter into pieces if opened by dealing damage.Updated translations for several languages.FixesFixed several crashes related to weapon breakage and enemy destruction.Fixed an issue where hogweed spores failed to spawn.Increased ranged weapon damage against the boss Spudling.Fixed incorrect wall texture rendering on proc…
- UPDATE 1.0.6 - 25 February 2026
Friends, hello!In this update, we’ve improved session filtering and configuration. You can now create private sessions for friends only! As per tradition, we’re also rolling out a bunch of important fixes.Thank you!New FeaturesAdded a “Friends Only” option to the session creation settings. The “Session Name” option has been moved to the “Advanced” section.Added a second voice chat type — EOS — which will be used for cross-platform sessions on consoles and PC. The legacy voice chat type remains enabled by default. However, you can already switch this in the session creation menu.Added the ability to disable connection error notifications via the Settings menu.FixesFixed a bug causing super-fast attacks after entering a minecart.Fixed a bug that prevented the Chernobog Monument from replacing an existing sentence with a new one.The Explosive Crawler can once again detonate from a thrown i…
- NETWORK OPTIMIZATION FIX 1.0.5 - 24 February 2026
Friends, hello!In this update, we focused on the networking code. The game now runs smoother on the client side, and the server will no longer be overloaded with excessive packets that previously affected overall stability. This patch also includes several gameplay fixes: a resolved crash and minor balance adjustments.Thank you!NetworkUpdated the EOS SDK version.Significantly optimized network load.Fixed an issue where the wrong Steam profile could be displayed in the friends list or party member list.Fixed a crash when the Kalak and Boltspitter broke.Fixed a bug where clients couldn’t hear the host in voice chat on certain floors.Fixed door replication on clients. If a door is open on the server, it is now correctly open on clients.Physics objects no longer launch the character with extreme force when stepped on.Fixed incorrect display of Clunker upgrade level on clients.Fixed an issue…
- MINOR BALANCE PATCH 1.0.4 - 22 February 2026
Friends, hello!We’ve been closely reading your feedback and we see the frustration around the revival system feeling unfair and tedious. We want to smooth things out a bit by adjusting the current resurrection rules.In the future, we’re planning a full overhaul of the system — from introducing an automatic revival timer to completely reworking (or even replacing) the ghost mechanic. If you have ideas, drop them in the comments under this post. We’re always happy to hear your thoughts.Thank you!Removed the dynamic revival price increase based on the number of players present in a session. The base revival cost is now 6 bottles (on Normal difficulty).Added dynamic price reductions based on the number of dead players. In a 3-player session with 2 dead players, the first prisoner's revival will cost ⅓ of the base price, and the second one will cost ½.Slightly increased the spawn chance of t…