SPSTEAMPULSELIVE ANALYTICS
Heartless & Dreadful : Return by 72 Hours

Heartless & Dreadful : Return by 72 Hours Steam metadata

Kirillian | Aug 20, 2023 | game

Released

1players observed · 23 September 2026 - 23:05:13 UTC

ActionAdventureIndieSteam Store

  • Latest observed players1 · 23 September 2026 - 23:05:13 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)1,920
  • Revenue (VGI)$9,757
  • Review scoreNot available

Heartless & Dreadful : Return by 72 Hours metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 23:05:13 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)1,920
  • Revenue (VGI)$9,757
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 20, 2023
  • DeveloperKirillian
  • PublisherKirillian

Genres: Action, Adventure, Indie

Company pages: Developer: KirillianPublisher: Kirillian

Top Steam chartsTop 100 gamesGame directorySteam Store page

Heartless & Dreadful : Return by 72 Hours Steam metadata

Heartless & Dreadful : Return by 72 Hours metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1701890/metadata
Steam Storehttps://store.steampowered.com/app/1701890/
Steam Communityhttps://steamcommunity.com/app/1701890
PCGamingWiki search
IGDB searchSearch IGDB for Heartless & Dreadful : Return by 72 Hours

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$6.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

48

Platform releases
  • Steam 20 August 2023

Latest Steam announcements

  • Patch v1.26.03 - 11 September 2026

    - Minor changes for Steam Deck compatibility. - You can now use the right stick as well as the left stick when using Character Switcher on the gamepad.

  • Patch v1.26.02 - 2 September 2026

    I'll be making actual suggestion-related changes a bit later.Right now I really want to get rid of that stupid possible freeze/crash issue and I think that should help a lot. Heavily reduced garbage collection on level load, which could possibly reduce/resolve the issue with loading some levels.This came at a cost of: Removing the world outline script. It never really worked properly in the main builds anyway, only in the editor. So... it shouldn't be very noticeable, in my opinion.My FSR implementation was so shit, it actually CAUSED performance issues when enabled. No more low quality FSR. Sorry folks. If you are a Deck user, you should be able to force to use it system wise if you still need it.Minor fix to pre-pooling of the visual effects.Stripped UI elements from the doppelganger prefab so it doesn't cause a major garbage collection spike on level start, when using Enerith via Div…

  • Minor collision fix for Mission 8. - 29 August 2026

    - Fixed an invisible wall leftover in Mission 8. Was actually going to push this one quietly but well, a fix is a fix. Let me know if anything's broken.

  • Re: Crashing/Freezing on level transition. - 29 August 2026

    Hello fellas.I've been informed that some PC configurations can crash or freeze while loading the reworked levels, it's a bit unusual to me as there hasn't been any significant changes to code for level related stuff, just level geometry and placement of triggers.Currently, I have no way to reproduce this issue. I've tested on two PC configurations without an issue.If someone here has a PC config that could reproduce this crash, let me know so I can get this fixed.Thanks, in the meantime I'll be digging into the game to find out what the hell could be possibly causing this problem. If I find something I'll let you all know.

  • Patch v1.26 (Main) - 24 August 2026

    Wow. (i've been recompiling these two days because of minor things i notice and then fix, help.)Been a while since I released something stable. Sorry about that. Life's been busy. That being said, this is likely it for a long while, I'm still keeping my eye on some things, but there's a lot of other things that require my attention, unfortunately. Both game making related, and not so game making related.Still, the next few updates will likely be focused on improving the steam deck compatibility, as I am going to resubmit the game to be checked, and if there's something real bad, they'll let me know.Don't worry, as I've said before, I am still 100% here for fixing any bugs that still pop up, so if there's anything that's screwed, lemme know. I still have a few things left in my mind, but... I might actually end up prototyping something else if I get the time to it.Still, I don't want to…

  • Patch v1.25.13.6b (Beta channel - last) - 16 August 2026

    this will probably be the last one.if there's anything broken let me know.i'll get to pushing out a proper update soon.Fixed some hints being incorrect now that they take the input from the current device, controller or keyboard.Updated some pictures in mission 4 to reflect the shortcut better.Updated some pictures in mission 9 to reflect the visual changes.Updated some pictures in mission 10 to reflect the visual changes.Updated some pictures in mission 11 to reflect the visual changes.Updated level previews in the main menu.Updated time score for mission 4.Updated time score for mission 5.Updated time score for mission 7.Updated time score for mission 8.Exploding enemies now also get colored bright red when they are about to explode, cause i was going to do that but forgot.Removed fixed camera angles from mission 5 rework.Intractable buttons now switch the color when interacted with t…

  • Patch v1.25.13.5b (Beta channel) - 10 August 2026

    ...Very close to finishing fixing the deck related issues, frens.Guess the reworked levels will release with improved gamepad support, eh?As per usual, to join the beta right click on the game, properties, and pick beta_unstable. Added a check to set the text to be bigger when launching the game for the first time on the steam deck Added the proper gamepad/spacebar icons for the loading screen that changes based on input type also. Adjusted the preview buttons in the tutorial. Checkpoint text is now bigger to be more noticable. Fixed minor loading screen issues on steam deck's aspect ratio Fixed weird legs when entering a teleporter. Fixed incorrect icons for quick switching of the tabs in the upgrades menu. Fixed incorrect scaling of the combat end effect on specific resolutions. (red screen overlay with character being visible) Fixed brain message name scaling. Apparently, I forgot th…

  • Patch v1.25.13.4b (Beta channel) - 2 August 2026

    Sorry folks, my job and my meds have been killing me hard lately. Lot's of... unexpected monetary things that needed my attention, as well.Like I've been barely existing. Got most of these things done on the weekend.Anyway, I'm looking into improving Steam Deck support from the feedback I've recieved from the Deck Verification stuff. Most of the changes below are meant to reflect that.This should also improve controller compatibility in general.Something something, to join to beta test it go to the game's properties settings and pick beta_unstable, keep in mind these changes are work in progress so joining that channel could lead to some bugs and stuff.Changelog below: A music track variation has been added to a certain mission. Added visual buttons of Attack/Shoot/Style Action/Lock on in the upgrades menu to make it easier to understand the movelist. (Still not as good as showing icons…

  • Patch v1.25.13.3b (Beta channel) - 19 July 2026

    Something something, to join to beta test it go to the game's properties settings and pick beta_unstable, ya know the drill.This beta update brings a rework of Mission 8, Mission 8 was, and still is very important. However, the traversal was rather confusing and not fun on the first play-through. Therefore, to fix its many issues it has been reworked. This beta update also brings a few other small things, which are listed below.Added a visual effect for collecting crystalized blood. I want to add it to the rest of the collectibles also.Can't get on rails in combat anymore to prevent some issues.Camera shake should no longer depend on the framerate. (Might be a bit too strong now. Let me know.)Minor CPU performance improvements in some areas.Fixed an issue where the weapon material switch (to highlight the attack) didn't work on a specific enemy.Fixed a small issue where some breakable o…

  • Patch v1.25.13.2b (Beta channel) - 6 July 2026

    I'm feeling like "Title Screen - Billiard 2008".As per usual, let me know if you have any feedback regarding the changes or if I broke something large by accident, ya can let me know by emailing me, posting a post on the forums, or joining the dead discord server.Something something, to join to beta test it go to the game's properties settings and pick beta_unstable.Added boost pad video tutorial in the game, when in tutorial, or first encountering the boost pads, you can now use a hint that explains how to use them. (These hint videos only appear when the game was not beaten, so you might not see them.)Added missing translation data for the old mission layouts in the extras menu.Adjusted enemy blob shadows so they don't clip through the ground/go invisible in some areas.Boost pad speed can now stack a bit.Boost pads now don't have weird collisions and better feel.Boost pads now show it…

  • Patch v1.25.13 (Beta channel) - 29 June 2026

    Welcome to another update that is big enough to require testing. As per usual, I'm happy to make the changes based on feedback, so let me know if something's broken or if there are any other changes you would like to see. I might not be the best at it, but I try, lol.Feel free to post the feedback on either Steam Forums, our very DEAD Discord, or send me an email at [email protected], whichever works for ya. (Just make sure to mention you are using the beta channel if you're on beta)This time its to reduce the more annoying/non fun parts of the Missions, and to shorten those that overstay their welcome.As a general reminder, to switch to the beta updates you gotta open the game's properties on Steam and change the channel to beta_unstable.Here's the changes for now: Shamir - Preservation is now included in the base kit. That means that him running outside of combat no longer us…

  • Patch v1.25.12 - 14 June 2026

    lemme know if anything's broken - Fixed an issue with Inverse Kinematics for the character's legs not being disabled when using a moving platform, causing the character's legs to look a bit weird. - Fixed Enertih's ct drain not working anymore. I guess when I was making changes to the way doppelganger was working I accidentally removed it. Oops. - Fixed a missing material in Mission 06.- Also fixed an issue where Huntress (CAG) could get flung off when using any of the moves on the rail.

  • Patch v1.25.11 - 13 June 2026

    me found the cause - Fixed an issue that prevented users from using the gamepad to get rid of the disclaimer on the first install on a new device. - Also fixed an issue that prevented gamepad from working in the main menu on the first install even after the player confirmed the agreement using mouse and keyboard or the touch screen (on the Steam Deck.) lemme know if anything else's broken

  • Patch v1.25.10 - 6 June 2026

    lemme know if anything's broken, i'll get to it, just need time because holy hell im busy - Fixed an issue where the gamepad couldn't switch the target again when character switcher was enabled. I changed the binding but I just forgot to remove the check for character switcher being turned on... whoops. - Fixed a few incorrect descriptions in Enerith's movelist. - Fixed an issue where Dominika would inherit objects of other characters when using Character Switcher. - Fixed an issue related to Dominika's kicks when not utilizing lock on. It was utilizing a gun timer created for other characters and was not supposed to be applied to her kicks. That being said, I also reduced the kick delay a bit so it feels nicer. I also had a report that gamepad controls don't seem to work on the steam deck anymore, if anyone else can check and test it, that would be greatly appreciated, as the only thin…

  • Patch v1.25.9 - 30 May 2026

    Yup, lemme know if anything's broken. - Stage timer now counts seconds more accurately. Meaning if you use turbo mode, the stage time will be correct instead of higher than expected. - Fixed an issue where one of the pages in the Upgrades menu didn't get disabled correctly, causing issues with gamepad navigation. It was picking buttons from the first page instead of the second one. That caused different previews and sometimes caused the player to buy different upgrades by accident when using the gamepad. - Fixed an out of range error when using Upgrades menu of Enerith. It didn't actually brick anything in the game, but I noticed and fixed it anyway. - Fixed an issue where gamepad's pointer/cursor had some issues in the training mode, it tried to control training settings even when other menus were enabled, now gamepad navigation in menus of the training mode works correctly.

  • Patch v1.25.8 - 25 May 2026

    Lemme know if anything's broken.Guard mode / Shield - CT drain on activation was removed, unless spammed. - Now the CT drain begins after holding the style action button for half a second. Basically, this allows you to use the shield for parrying more often, as it doesn't drain CT immidiately. To compensate for the adjustments, the usual drain after half a second is now faster, and the spammed drain is also higher. This applies to all characters that can use Guard mode or the Shield. - Minor improvements to slash effect duration. - Fixed an issue where Skip Intro and Skip Tram ride didn't work on new save files for new players. (Wow.) - Added a UI element to the tram ride to make it more obvious that you can speed up the ride by using Style Action. - Character Switcher - On the gamepad now only activates when not using the lock on button, this is to make sure that target switching and c…

  • Patch v1.25.7 - 18 May 2026

    Just minor changes, as per usual if something's broken just let me know I'll fix it. - Fixed Try Again text not being set in the correct position in the credits. - Fixed an issue where character switcher's gamepad ui would be visible in the workshop uploader. - Fixed an issue where Shamir used old shader in the credits scene, causing him to not recieve the scene's lighting. ...And I am also working on a new project. Although I don't have much to show just yet.

  • Patch v1.25.6 - 30 April 2026

    - Fixed charged shot related issues. My apolocheese. Let me know if anything else is broken.

  • Patch v1.25.5 - 13 April 2026

    - Fixed constant combat music in New World. - Fixed an exception error OnTriggerEnter for dialogue related triggers, if some other object or enemy enters it in the start of the Mission. Rare and stupid. - Fixed the new sky not reducing it's brightness when the night comes in the New World. - Removed a deprecated tip. - Improved Grindrail behavior, now they should accept the mounting direction properly. - Re-introduced gradual day unlocking in post-game, and converted it to utilize the normal save file for unlocking instead of playerprefs, so the progress can be saved in a save file. Not doing real-life days for this change cause some lads wanted to do it all in one day instead of throughout multiple. The last visited day will be used for the conversion to the save file, so if your last played day was 2, it'll save as 2 until you unlock the rest. Lemme know if anything's broken.

  • Patch v1.25.4 - 9 April 2026

    - Fixed one whole typo on the loading screen. - Fixed a few issues with the charged weapon sound and visual effects continuing to play constantly when they shouldn't under certain conditions. - Fixed an issue where button mashing state for mashing attacks... okay, one attack - wouldn't get reset right when dialogues started. - Fixed performance issues in Mission 12 on Linux related to a certain mirror's shader being messy on Vulkan. There's a small issue related to grindable rails right now, but it doesn't affect gameplay currently if you use them as expected, i.e get on and hold forward. I'll investigate that tho. Lemme know if anything's broken.

Patch notes and updates

S.noRelease datePatch nameGID number
111 September 2026Patch v1.26.031843481262693775
22 September 2026Patch v1.26.021842846814438947
329 August 2026Minor collision fix for Mission 8.1842212951305496
416 August 2026Patch v1.25.13.6b (Beta channel - last)1840944183784086
510 August 2026Patch v1.25.13.5b (Beta channel)1840310314351364
62 August 2026Patch v1.25.13.4b (Beta channel)1839676055892967
719 July 2026Patch v1.25.13.3b (Beta channel)1838407329263589
86 July 2026Patch v1.25.13.2b (Beta channel)1836506165574905
914 June 2026Patch v1.25.121835236783567595
1013 June 2026Patch v1.25.111835236783565882
116 June 2026Patch v1.25.101834602721193881
1230 May 2026Patch v1.25.91833968530893514
1325 May 2026Patch v1.25.81833334318577054
1418 May 2026Patch v1.25.71832700592797266
1530 April 2026Patch v1.25.61831432155566555
1613 April 2026Patch v1.25.51829528821316595
179 April 2026Patch v1.25.41829528821307066
183 April 2026Patch v1.25.31828894815560386
191 April 2026Patch v1.25.21828894815554549
2029 March 2026Patch v1.25.11828441623107848

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1701890
Live current players1
SteamPulse tracked peak3
Live count (today's peak floor)1
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateAug 20, 2023
DeveloperKirillian
PublisherKirillian
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements48
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1701890/

Short description

Heartless and Dreadful is a character action game, made mostly by one person. It features complex and satisfying combat and a short story campaign with multiple, brutal difficulty options, allowing for quite a bit of replayability. And additional unlockable side content.

About this game

In the world of darkness. There is an interesting being. A being who holds a tournament for the strong. They call him the Master of Darkness. Why does he hold a tournament? No one knows. Some say it enjoys the sight of young blood being spilled. Some say it is for other, unknown motives. The Master of Darkness knew that no one would just come forward and spill their blood for him for no reason... so he offered a reward. A wish. Anything the victorious team could wish for would be granted to each of its members. Shamir, one of the leading demon lords, and his small team, Dominika and Kair, are on a winning streak, getting closer and closer to their goal... Ever since they heard about the tournament, they've been working hard to get to the top. Everything was going well... Until a fateful moment... ----------------------------------------------------------------------------------------- Welcome to Heartless & Dreadful! Heartless & Dreadful is a character action game, mostly made by one person. It features complex combat systems, light platforming elements, a short story campaign with multiple brutal difficulty options that allow for quite a bit of replayability, and additional unlockable modes and content. * Play as an edgelord, just like in 2000s. - There are no good guys in this story. Just pure silly edge. After all, don't you just want to go crazy for once? * Classic character-action game shenanigans. - It’s fast, fluid, and flashy, just like in the classics. * A dark... but light-hearted world. - The world of this game is dark, but not depressing. It's full of light-hearted moments that doesn't take itself too seriously. * And at last... the difficulty. - Yes, this game is hard. But it’s also fair. Once you will learn the depths of it, you'll feel the thrill of the combat that will make you come back for more. ----------------------------------------------------------------------------------------- Estimated time to complete the entire story on the first playthrough is approximately 3-5 hours. What you see is what you get. -----------------------------------------------------------------------------------------

Supported languages

English * , Russian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
30Steam Workshop
23Steam Cloud
17Includes level editor
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema Linguagem imprópria Drogas ilícitas
steam germany16Drastische Gewalt Drogen Sexuelle Andeutungen
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penampilan Tokoh Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Heartless & Dreadful : Return by 72 Hours's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Heartless & Dreadful : Return by 72 Hours's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Heartless & Dreadful : Return by 72 Hours at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$6.99$6.99No discountSteam Store

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Warframe81,12523 September 2026 - 23:12:18 UTC181,509676,031Digital Extremes
Marvel Rivals73,76623 September 2026 - 23:16:05 UTC642,333409,518NetEase Games
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
Team Fortress 266,47623 September 2026 - 17:16:16 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
PUBG: BATTLEGROUNDS95,30223 September 2026 - 23:23:16 UTC3,236,0272,744,193PUBG Corporation
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
Delta Force54,12623 September 2026 - 17:32:23 UTC246,418192,933Team Jade
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Grand Theft Auto V Legacy35,98923 September 2026 - 21:56:30 UTC360,7612,058,145Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Rust69,33923 September 2026 - 21:17:38 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,24623 September 2026 - 17:00:19 UTC574,638199,438Mega Crit
Project Zomboid43,50223 September 2026 - 22:42:51 UTC122,811467,999The Indie Stone
Palworld43,30523 September 2026 - 21:40:24 UTC2,101,535451,088Pocketpair
Wallpaper Engine39,78123 September 2026 - 22:38:55 UTC150,2711,008,495Wallpaper Engine Team
Geometry Dash37,81523 September 2026 - 21:27:39 UTC108,707590,977RobTop Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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