Final Profit: A Shop RPG news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 14:51:58 UTC
- SteamPulse tracked peak191
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews634
- Release dateMar 6, 2023
- DeveloperBrent Arnold
- PublisherBrent Arnold
Genres: Casual, Indie, RPG, Simulation
Company pages: Developer: Brent ArnoldPublisher: Brent Arnold
Final Profit: A Shop RPG Steam news
Final Profit: A Shop RPG news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Announcing the Profit Bundle - 25 June 2026
Announcing the Profit Bundle!🛒Discounty and Final Profit are teaming up!Explore the depths of capitalism in this pair of cozy simulator indie gems!Available right now!
- Announcing spinoff game, Oil Town - 19 May 2025
Ahoy! Announcing a new game in the Final Profit world, called Oil Town. The Steam page is live so scoop it into your wishlist! And please watch the trailer! I put so much work into it, and I'm really proud of the new music. You may recognise the name from the later acts in Final Profit, the story in Oil Town is going to be rich in tasty lore and relevance for the overall plot going forward. The gameplay is significantly different, but it can still be considered a number-go-up type of game. And we'll be seeing many familiar faces. I intend to release it in Early Access at some point, I would rather do this sooner than later but there are -business- considerations to... consider. It's generally recommended for a developer to wait until you have a sufficient pile of wishlists before making a game available, else it won't make it onto Steam's New and Trending at launch, and that is such a c…
- Two Year Anniversary - State of the Game - 7 March 2025
Wow! Two years is a long time for an indie to keep up post launch support, especially when all the updates are free! Going in, I didn't know if it would be a viable development method, but thanks to all the continued support from the community I'm still hanging in there. Please keep recommending the game to people! It's keeping the lights on and the updates coming! Contents - Year in Review - Roadmap - Art Corner - Thanks Year in Review First up, some stats. This year the game has seen almost double last years sales, and a steady increase of new wishlists. Steam key activations look a bit weird in both years, with last year including keys from taking part in the Yogscast Jingle Jam, and this year including those from the recent Fanatical bundle (details below). Not listed above are 300 additional downloads through Itch, from taking part in the Queer Games Bundle which was a delight. Thi…
- Nominate Final Profit for the Labor of Love Award? - 27 November 2024
Most opportunities for games to be seen are launch dependent, which makes it tough to get noticed when your model is to keep releasing free content updates. The Labor of Love award is one of the few exceptions. It would be awesome to see the love I continue to pour into Final Profit be recognised, so please nominate it!
- Final Profit 1.2.3 Update Available now! - 2 October 2024
Ahoy! And welcome to 1.2.3! This is a very different update, adding an entire separate roguelike game mode, accessible through new options when selecting New Game at the title screen. This is an alternate scenario to the main game, Final Profit is now effectively two games in one! Before we get into it, some general news. Over to you Brent. Thanks Brent, first up, Final Profit is now in IGN's funky new games thingo, users can rate games there so it would be awesome if some of you head over and lavish some praise! Maybe we can drum up enough attention to get a reputable review so I can finally get the wiki page approved! -gasps audaciously- Please and thank you. Final Profit is also involved in a few events at the moment! Such as the Melbourne Queer Games Festival (be aware, there are some NSFW games in there). It's also featured again in MIGW which has been wonderful in previous years s…
- Dedicated Final Profit demo page now live! - 26 July 2024
Steam has made it so that demos can have their own dedicated page that can receive reviews! If you've played and loved the demo it would be a great help if you left some kind words! The Final Profit demo is always available! I feel that provides the best service to the players. https://store.steampowered.com/app/1958030/Final_Profit_A_Shop_RPG_Demo/
- Final Profit is joining PixElated Fest on July 29th! - 22 July 2024
It's the perfect time to check out a bunch of cool pixel art games and demos! I'm excited to announce that Final Profit is part PixElated Festival's Official Selection! Wow! The festival begins next week on July 29th and there's plenty of good stuff, including ✨ discounts ✨ live streams ✨ art contest ✨ demos✨ developer chats ✨ and (probably) more! Check out the official line-up and get more information about the event here: http://pixelatedfest.com/
- Final Profit 1.2.2 Update Available now! - 13 July 2024
Ahoy! And welcome to 1.2.2! Like always, there's more here than I originally intended. There's some big new things. Also, while working on the update the community discovered an interesting exploit that let them clip through certain events, allowing for a lot of sequence breaking. I've added a bunch of easter eggs for some of the interactions they found while doing so, and some fixes to prevent soft locks to open up speedrunning potential. On to the features! Introducing the Coin Laundry! A new section of The Capital has opened up, revealing a Coin Laundry where you can compress your Economic Incentive Tokens into a series of compact tiers! With the help of Elora, track down who you need to repair each machine and unlock a new tier of compression. Tied into the new story revolving around the shady organisation known as The Under, trade your compressed tokens for a bunch of new stuff! Or…
- Final Profit joins the first ever IGF Celebration Days on Steam! - 11 July 2024
Ahoy! It's time to celebrate together with all the IGF winners and finalists! Final Profit was nominated for Excellence in Design and is 40% off for the duration of the festival! Drop on by the sale page and check out some guaranteed bangers! https://store.steampowered.com/sale/igf_celebrationdays
- Developer AMA on r/JRPG - 10 May 2024
Ahoy! I'm doing an AMA on the r/JRPG subreddit right now! If you have any questions about Final Profit come stop by. https://www.reddit.com/r/JRPG/comments/1cortsc/im_brent_arnold_developer_of_shop_rpg_final/
- LuddoNarraCon: Featured Game, Developer Streams Final Profit - 9 May 2024
Ahoy! LudoNarraCon has begun and the game is on sale! Also I've put up a new gameplay stream showing off some of the basics as well as some of the new things in the 1.2 update!
- Final Profit - Official Selection for LudoNarraCon - 25 April 2024
Announcing that Final Profit is part of the Official Selection for LuddoNarraCon 2024! The full line-up of games & speakers can be found at https://www.ludonarracon.com/ The festival will run from May 9th to 13th, see you there!
- Final Profit 1.2.1 Update Available now! - 21 April 2024
Ahoy! And welcome to 1.2.1! Okay, I know I said I was gonna focus on 1.3 next but getting distracted with fun new stuff is part of the deal as far as I'm concerned (don't worry, 1.3 is still very much underway). Introducing Enterpriston shop staff! This has been requested a lot. There are 3 new shop workers available with this patch, 1 can be active at a time and they can be hired and fired at will once unlocked. Each has their own progression system and they all scale differently and have different strengths for you to discover. They earn XP by watching you sell products, and then will sell their own products while you are out of the store (as long as you've stored money for their salary). The speed, amount, and type of products depends on a variety of factors such as their level, your automation pillar speeds, and product tiers. The amount of XP needed to max each one out is quite hig…
- Final Profit 1.2 Update Available now! - 20 March 2024
Ahoy! And welcome to 1.2! This update has been in the works for about four months, it took me longer to put together than previous updates because this one has SO much in it. I'm going to keep some of the changes secret which is a terrible marketing move because there's some really cool stuff included that I'm proud of and want to show off! But I think it will provide the best experience for players if there are some surprises, so please make up for my foolishness by convincing others to check out the game! The most obvious feature is the visual overhaul adding lighting to the game. This is what took the bulk of my time as I went through and manually painted the light values onto each map, as well as adding light sources to existing events and adding new light props to be used as diegetic light sources. For those who prefer the original look there is an option to toggle lighting on or o…
- 1 Year Anniversary! - 6 March 2024
Ahoy! Wow! A whole year since launch! Let's talk about it. To date Final Profit has sold 3,691 units on Steam, plus in the Yogscast Jingle Jam around 46,000 units were given away as part of the charity bundle. With 197 Steam reviews from people who bought the game, and a further 65 from those who received copies either through my efforts to promote the game or through the charity bundle. Though still not a single metacritic or opencritic qualifying review which is a bit annoying but what can you do? That RPG Maker stigma is strong yo'. These aren't bad numbers for the first release of a solo indie dev, the game has recently been dipping its toes into the top 3% of daily Steam sales. Though that gap in the top echelons is significant. Awareness continues to grow, and I know the game can keep doing better because it's darn good! Growth has been almost entirely through word of mouth, so th…
- Final Profit is an IGF 2024 Finalist! - 11 January 2024
Omg. I mean ahoy! Final Profit is a finalist in the Independent Games Festival this year for Excellence in Design! It also has received an Honourable Mention for the Seumas McNally Grand Prize! The full list of finalists can be found here: https://igf.com/finalists-and-winners Thank you all for playing the game and spreading the word! There's been growing momentum recently starting with an influx of players from participating in the Jingle Jam collection, followed by a bump from the Winter Sale, then a fan's review on Reddit that blew up, currently doing very well in Steam's Capitalism and Economy Fest, and now this recognition through IGF! The vast majority of this momentum has been due to word of mouth, I am so grateful to the fans for being such great advocates! Work on the next update continues. The scope has grown significantly so the number is being bumped up from 1.01.04 to 1.02.…
- Update: Crit Rework - 30 November 2023
Ahoy! Welcome to 1.01.03. A smaller patch this time mostly focusing on quality of life features and balancing. The major change is the Crit Rework which will make crit builds feel more valuable and satisfying in the lategame when you can pursue higher stat values. It's worth noting that the change will only be felt once you have enough crit to start getting reliable crit chains. Changes: Updated Patron name list with new Patrons. Added a Mrs. Five heckle line. Finnjamin will now turn towards you once when entering his room (for people who thought he was a beanbag). Added a recurring prompt to go to the power plant for the first time. Very slight change to wording when you meet Pixa. Stock relevant buildings now require access to the appropriate stock to purchase. 'Any new business?' text option on clerks is now coloured when it appears. Uncollected vending profits are now displayed when…
- Nominate Final Profit for the Steam Awards (please) - 21 November 2023
Ahoy! Steam Award nominations are up! This is a player driven event so if you've enjoyed Final Profit now is your chance to send it some love and help spread the word! Let's coordinate our efforts! I think Most Innovative Gameplay is the best fit so that's what we're going for! Thanks for all the support!
- Update: Challenge Modes - 21 October 2023
Ahoy! Welcome to 1.01.02. The major new feature this patch is Challenge Modes! These are flexible and unusual modifiers that you can apply to new saves. There are currently 4 options available and they can be mixed and matched to customise a playthrough's challenge. There are also new achievements tied to completing a run with each challenge active and 2 new early-endings that become available through one of them. Here's a devlog where I talk about the new challenge modes and some other things in the patch. Full patch notes as well as a hotfix roundup below. And a big thank you to new and existing Patrons! The support is greatly appreciated. Changes: Added Challenge Modes. Added an easter egg interaction in the Auction House. Moved the Total Relic Eye stat to the Other Stats page from the Faeona Stats page. Added individual stat trackers for Relic Eye in each major area's stat page. (th…
- Update: New Talent System - 27 September 2023
Ahoy! Welcome to 1.01.01. This patch is almost exclusively focused on the new talent system to improve Goalie Goals in the late game and add a degree of control and customisability to how you use them. Here's a devlog where I talk about the new system and my design intentions. Also included is a list of hotfix changes that were already live but not in the last patch notes. Notably, text boxes with face sprites now display the characters name. And a big thank you to the new patrons! Every new bit of support helps me feel more secure in continuing this work. Changes: Adjusted layout of ledger windows. Lowered title BGM volume by 5%. Updated Biz' mana charged sprite. Added new map. Updated Patron list. Changed the wording on some Goalie Goal rewards. Made the explanation of some Goalie Goal rewards more clear. Added Goalie Talent system. Added the Gem of Displaced Restoration. Goalie now a…
Patch notes and updates
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