- Hotfix 1.27.b - Crash fix! - 31 December 2023
The bug that caused the crash of some games (~10% of games) was finally found and fixed! and HAPPY NEW YEAR! :)
- Hotfix 1.27.a - 28 December 2023
Fixing option saving issue & Hail of Blades upgrade.
- PATCH NOTES 1.27: ABILITY REVOLUTION - 10 November 2023
Big Break = Big Patch! Today, I will bring you lots of changes to the game. There are some quality of life improvements as well as a new approach to Stamina and Focus resources! I wanted to make clashes more intensive, so you can cast Abilities nearly twice as often! Though resource gain is slower, so you’ll need to rest a bit before the next Battle. Furthermore Client got a big update, now is more resistant to Antivirus blocking and has quicker loading times by 80%! It means much less waiting for matches. Next patch will also take some time to arrive but I’m going to make a lot of big changes as well :) NEW Content: Removed Triple Strike Ability - ps. We are going to bring back the mechanic with a new Weapon Set in future ;) Added 9 new Abilities - for each Weapon + one Extra Rebalance All Ability System: - Base Stats: 100 Stamina -> 200 Stamina; 12 Focus -> 8 Focus. - All Ability Cool…
- PATCH NOTES 1.26: ELEMENTAL BALANCE - 16 August 2023
PATCH NOTES 1.26 Hey! Some more changes in a short time :) In this patch, we are focusing on balancing the element Cards. We think that Fire was a little overturned compared to other Cards, that’s why we adjusted it, but we also gave some interesting changes to the Fire Ring - Shall the Power of Circles be great again! Card Changes: Sand (1): - decreased timer bonus per point: 20% -> 15%. Ability Changes: Fireball: - decreased damage: 12 -> 10. - decreased Cooldown: 5 s -> 4.5 s. Fire Ring: - decreased initial damage: 12 -> 8. - change Level 3 upgrade from: “Ring shrinks” to “Initial Hit repels inwards”. - increased Cooldown: 10 s -> 11s. Fire Born: - decreased initial damage: 10 -> 6. Advancing Dune(1): - decreased Itchy Sand timer debuff: 1.5 s -> 1.25 s. Hero Changes: Malten: - update character Leveling tree and Altar to fit the Ability changes. Changes & Bug Fixes: Bots - improved t…
- PATCH NOTES 1.25: CRITICAL UPGRADE - 14 August 2023
Hello! Long time no updates, but we are still working to make BE better :) Today, we bring Chest Boost, some bug fixes and a totally New Card with a well-known mechanic: CRITS! NEW Content: (NEW) Card - Master - Apostle can easily find an opponent's weak points and exploit them to inflict more damage. Changes & Bug Fixes: Chests - each Chest gives additional Currency ( from 250 up to 2500 Orders, depending on the chest type). It is a +50% Boost! Bots - improved decision making and fix bug with strange Sudden Death reactions. ps. We are working on a big update with the Relics (in-game item system), which should be ready for Season 2! Stay tuned.
- PATCH NOTES 1.24: SMART BOTS - 26 May 2023
NEW Content: Order System - you can command your allies in Bishop Ranked! Card Changes: Champion (3) (3): decreased bonus damage: 25% -> 20%. NEW Champion (7): - NEW: Every 3rd Melee or Range Free Hit deals additional +10% Enemy Max Health damage. - OLD: 175% of Bonus Melee/Range Damage is added respectively to Free Range/Melee Hits as additional damage. Mage (4): - decreased damage reduction: 20% -> 15% Dwarf: - increased movement speed debuff : -10% -> -12% - increased jump debuff: -7% -> -10% Changes & Bug Fixes: Straw Fervor - changed to give bonus always, when 4 seconds out of combat. Spider - increased timer 10 -> 12 seconds. Draft picker - fixed issues with picking, banning and showing descriptions. Zombies - can’t heal in base. Fix bots’ target fixations - they can now choose targets better. Add more bot types and behaviors.
- PATCH NOTES 1.23: THE NEW ORDER - 16 May 2023
NEW Content: (NEW) Community-made Hero: Viltis, the Last Hope appears to reconcile the role of support and assassin with masterful accuracy. The designer of Vilitis is one of our players Morgan, who was first to acquire 10 Prestiges in Rankeds! Congratulations!!! We’ve asked him for a character who he'd like to see among other Heroes and his answer was Viltis. (NEW) Card - Mageseeker - Apostle is very efficient in fighting Mages and Witches. (CHANGE) Damage Calculation System - Damage Multiplicator counts additively instead of multiplicatively. Example - before: +25% and +50% = +87,5%. - now: +25% and +50% = +75%. Apostle Changes: Khar, Zealak Card Changes: Dualist: - decreased Free Attack Cooldown: -35% -> -20%. Lethal Kunai: - decreased Free Throw Cooldown: -35% -> -20%. Keeper (3) - The skill for 3 points could increase any Augment forever if properly used. We changed that, so it wil…
- HOTFIX 1.22a - 2 May 2023
We’ve already found some things to fix quickly :) NEW Content: Heroes in Rankeds - we want to help players, who’d like to use Heroes, so we boost them a little in Rankeds. Playing the Apostle (not Bishop) in Ranked match gives the player half of the Enemy boost Power Level. Card Changes: Shaman: - decreased base damage: 15% -> 10%. Ability Changes: Fire Ring - The Ring dealt too much total damage compared to other AOE Abilities, we tuned it down, so it is still scary to cross the fire, but not so scary to stay in it longer.: - decreased damage per second: 12 -> 4. Changes & Bug Fixes: Fixed Ranks description. Fixed multiplied Skin in the Shop. Fixed some card descriptions.
- PATCH NOTES 1.22 - THE MOVING SANDS - 29 April 2023
Hello folks! Today we are delivering the second part of the Season 1! You can find new Heroes, Cards and Abilities and bring them in totally new combinations to the battlefield. Furthemore, we are increasing maximum Prestige Level for the Veterans in Ranking Mode - imagine those 90-Point Bishop Powerhouses incoming :) NEW Content: NEW Element: Sand - wield the power of the Sands to control your opponents' firepower and expand your own limits! Hero: Sand Avatar, new Element brings new Avatar! Grasp the sand in your hand and press it straight at your opponent! Hero: Ice Avatar, It's never too late for a missing avatar. Ice is powerful and should have a direct representation on the battlefield. Season 1 - part 2 Reward Ladder - 30 Levels with many rewards including new Avatar Heroes and rare Skins Season 1 - part 2 Battle Pass - increase efficiency of the Reward Ladder with extra Rewards l…
- HOTFIX 1.21a - 8 April 2023
We fixed some mechanics and add few balance adjustments. Card Changes: Flinger: - fix the bug with wrong melee missiles damage calculation, when close to the target. Ability Changes: Ground Rubble: - decreased Damage Reduction: 70% -> 60% - decreased Root Time: 1.5 -> 1.25 second. Seismic Golem: fix the bug with too many ground explosions in dash + golem combo. Changes & Bug Fixes: increased the range for max damage for shooters: 203 -> 290. Fixed issue with auto reset of Free Throw Cooldown, while using other hand for melee or ability. Test Fighter can not be started if the player is in party (to prevent double game launching).
- PATCH NOTES 1.21: NEW GROUNDS - 2 April 2023
This is the last Patch before Season 1 Part 2 starts. We are adding many improvements for new Players and support Character Creation features. We’ve also added some changes to all Shooters to better fulfill their role of Range damage dealers. NEW Content: Better Start - overall redesigned starting steps to help new Players meet the core gameplay earlier. I.e. New players will receive access to creating Apostles from level 3 and they will receive 4 Apostles to play with instead 1 (any Player who already passed level 3 will receive up to 4 Apostles after leveling up). Customization Unleashed - All players receive 8 Character Full Body Sets and 5 extra Weapons for Free (you can use it for any Apostles without any limitation). Color your Dream - All players receive Full Color Palette to paint their Creations freely. Build what you want - Unlocked access to most Cards & Abilities from level…
- HOTFIX 1.20a - 21 March 2023
HOTFIX 1.20a The Giga-Chad Patch was too powerful and we needed to adjust some things asap :) Card Changes: Focus - After all Mages changes and Ability Cost changes that Card needs a little Adjustments. : (passive) Focus decreased: 2.5 -> 1.5 (1/5) Focus decreased: 0.5 -> 0.3 (3) Focus decreased: 5->3, Duration increased: 2 -> 3 (7) changed to: “If both Abilities are off Cooldown, Apostle regenerates 6% of missing Stamina per second.” Wizard (4): fixed to work properly Caster (5): increased cooldown: 2 -> 3 Ability Changes: Fireball: maximum range set to: 735 Cooldown increased: 4.5 -> 5. Stamina cost increased: 30 -> 35. Fire Ring: revert damage change back to: 12 + 12 per second. Changes & Bug Fixes: Altar - Focus decreased: 2->1.2. Level Up - Focus decreased: 2->1.5. Fixed - Death Herald showing on many targets. AI - improve dodging algorithms.
- PATCH NOTES 1.20: Giga-Chad Patch - 20 March 2023
This week we are adding a lot of reworks as well as balancing and performance changes. We’d like to make the game as friendly to the players as we can. Next patch will bring many changes to the Character Creation System to unleash the potential of players' imagination and throw off the shackles of mundane currency. Coming back to this patch, we want to introduce a New Competitive World Order! Keep reading to learn more. NEW Content: Ranked Unleashed - Rankeds are now available anytime, they are not bounded by Happy Hours anymore! Ranked - Bring Your Best - You can bring up to 4 Bishops to you ranked team, though they can’t be too similar to each other. Restrictions: max 1 same Ability and max 3 same Cards, compared to any other Apostle in the Band. Melee Weapons are bigger by 15%. Many players complained that they would like to play Melee Fighters, but they have problems with hitting wi…
- HOTFIX 1.19a - 15 March 2023
Hello We've noticed that there was an issue with raising flags. The stuff is already fixed :) We've added some small improvements to AI in Rankeds as well.
- PATCH NOTES 1.19: NEW STARTERS - 10 March 2023
Hey! We've started a series of improvements to players' first launch experience. The first improvement is a much better Starting Mission! The next on the scope will be Fighter Creator with much more possibilities right at the beginning. Stay tuned! NEW Content: Starting Tutorial - new Characters, new Enemies. Overall better start for new Players! Card Changes: Air: max pressure damage reduced: 8 -> 6. max pressure capacity reduced: 20 -> 15. pressure cumulation speed reduced by 20%. Air (7): Movement Speed per missing Point increased: 2% -> 2.5% Defender (5): Cooldown increased: 1 second -> 1.5 seconds. Cooldown reduction buffed: 0.5 second -> 1 second. Champion (7): Additional damage increased 25% -> 35%. Bruiser (7): Damage Reduction penetration reduced: 100% -> 75% Marksman (7): Damage Reduction penetration reduced: 100% -> 60% Ability Changes: Death Wind - We noticed that the last h…
- PATCH NOTES 1.18: Minor Adjustments - 23 February 2023
This week we have some minor changes for you. Next week we are planning to add some big changes for players that just started the game! Ability Changes: Fire Ring: The Ring was stronger than intended, so we make the adjustments ;) Damage per Second reduced: 20 -> 12. Changes & Bug Fixes: Bishop mode - AI is more balanced right now. Paint cost decreased: 210 Orders -> 95 Orders; 55 Rubies -> 25 Rubies. Added more treasures to the Cosmetic Chest to fit the new Paint cost. Story Character builds can not be copied.
- PATCH NOTES 1.17: LIFE CYCLE - 16 February 2023
Hey, We've got massive adjustments update today. Overall we are changing Fire and Healing a lot. Fire doesn't reduce Healing anymore (only Regeneration) what makes it more oriented to counter beefy tanks and bruisers. Cause of Fire changes, we needed to tune down Healing a little, but it is much harder to counter now. What is more we extend Season 1 - part 1 for a month (it ends March 22th) to let new players get all their rewards. NEW Content: Ranking System Adjustments for various Ranking Players - we’ve added bonus Ranking Points for players, who win against stronger enemies above their Ranking. Nevertheless, if a higher ranking player is playing with a lower ranking player and loses the game, the higher ranking player will lose more Ranking Points. Card Changes: Death: Death Touch - killing threshold changed from 10 + 2/point -> 7.5 + 1.5/point. Death(5): Healing reduced 40 -> 30. F…
- HOTFIX 1.16.a - 11 February 2023
Hello, we answer to reported issues after the last patch. Have fun, keep warm :) Card Fixes: Fix description of Knight (5). Fix Incarnation (1) to properly extends Clone life timers. Fix Witch curse to apply Witch (7) on last hit as well. Bug Fixes: Fix queue warning about the wrong band, when it wasn’t really wrong. Fix starting custom match bug. Fix Blue Flag placing on Sky Castle map. Fix Known name in Story mode.
- PATCH NOTES 1.16: POTATO - 10 February 2023
NEW Content: Hero: Red Element, not so beloved brother of Death Phantom has awakened! Red is a strong bruiser, who serves his own justice with his own fists. What is more, he wields 3 versatile elemental powers, so he is very likely to join many team compositions! Weekly Promotion: Get Hero for FREE on Official Discord. Increasing AI recognition system - AI will now behave better in team-oriented situations. Ability Changes: Rock Growth (Potato) REWORK - The ability was very limited in use, and too strong in very specific builds. We are trying a new approach to give more space in coming up with new builds. - Rock explodes after 2 seconds (instead of 12). - Rock can be activated with stepping on it after 0.8 second instead of 1 second. - Root time decreased from 1 second to 0.8 second. - New Leveling options for the Ability. Changes & Bug Fixes: Fixed bug which caused AI to go panic mode…
- Hotfix 1.15.a - 4 February 2023
Hello, We have a quick and important fixes for you: Fix bug, which made default warbands unavailable for some time. Fix small bugs to the rankings display.