- Patch Notes - Feb 10 2025 - 10 February 2025
This patch is for the Windows and Linux versions only. Bugfixes Fixed a bug that could cause bookmarks to vanish after saving, quitting, and reloading. Fixed a bug that could cause the player to exit the puzzle during a replay. Fixed a bug where (Island VII) a cloud shooting a pile of beans sitting on an EKC and giving an EKC recipe caused all other magic to not work on the same turn.
- Patch Notes - Oct 4 2024 - 4 October 2024
This patch is for the Windows and Linux versions only. Puzzles "thin line of slime" - removed an unintended solution. "little bean in a big pond" - removed an unintended solution. "unusual retrieval" - removed a superfluous yellow bean. "short fuse" - removed a useless recipe. renamed the second puzzle called "playground" to "kuroyama's playground". Bugfixes Fixed a longstanding bug where undoing after making a bookmark, and then saving and reloading, could load the player into the wrong state. Fixed a crash that could occur when undoing after a vine standing on an EKC ate a bean. Fixed a crash that could occur when attempting to save long puzzle replays. Erasing a quest now actually erases the data in the save file. The game no longer remains desaturated when warping out of a puzzle while dead. Cloud monsters no longer shoot the player through forcefields if the player attempts to walk…
- Patch Notes -- Dec 26 - 26 December 2022
Bugfixes Converted all sound effects to a standard format to hopefully reduce instances of "buzzing". Puzzles "a thin line of slime": Fixed an unintended solution, and hopefully constrained the puzzle a tiny bit.
- Hotfix -- Dec 24 - 25 December 2022
This patch hotfixes a sound bug introduced on Windows in the most recent patch.
- Patch Notes -- Dec 22 - 22 December 2022
Gameplay (Island IV) Fixed an edge-case where vines could sometimes grab "through" another vineable object (most easily spotted in interactions with rollers during their initial lunge) Bugfixes Linux: Fixed an issue where text display was sometimes garbled. Linux: Removed some ambient sound effects to try to alleviate an issue with sound, which could cause a weird buzzing noise in many places. Windows: fixed an issue where the save directory sometimes wasn't parsed correctly when the username had Unicode characters. (Island VI) Fixed an animation issue with iceblocks that got destroyed the turn they were created. Fixed a visual issue with the bookmark fade. (Island IX) Recipe tiles no longer flash a roller image at the start of a custom puzzle. Puzzles "from below": Fixed an unintended solution. "thunderous guardian": Removed an extraneous switch (that was under a wall) "the land withou…
- Patch Notes - May 11 - 11 May 2022
Gameplay In custom puzzles: Bookmarks are now saved when you leave the puzzle (Note: the current state is NOT saved, unlike the main quest, so make a bookmark if you want to save your progress). Saved bookmarks are deleted upon completion of the puzzle. Replays can now be watched step-by-step by pressing F8 while showing the replay. (Any move key advances the replay; undo should go backwards, though this may have bugs.) Press F8 again to exit step-by-step mode. Bugfixes (Island 5) A bean held by a frozen, submerged bucket now is properly destroyed along with the bucket when its tile explodes. Shoves should no longer be propagated through held objects. Fixed a game crash that occurred when quickwarping into an island while also teleporting into it. Puzzles "pincer pond": Difficulty lowered to 3. "the land without yellow": Revamped to try to push the intended solution. This probably makes…
- Hotfix - 27 April 2022
Fixed a silly unintended solution the last patch introduced to "from below". Oops!
- Patch Notes -- Apr 25 - 25 April 2022
Gameplay (Island 7) An uncolored EKC with a vine on top of it now properly grabs the first bean that vine drags in. Bugfixes Fixed some bugs that occurred after re-entering a completed puzzle and hitting undo. Fixed the grid display in two of the unused tilesets (accessible through the editor). Puzzles "from below": Revised to both prevent an unintended solution and make the intended solution a bit clearer. "little bean in a big pond": Fixed an unintended solution. "forgotten switch": Fixed an unintended solution. (May have also clarified the puzzle a bit.) "disappearing act": Fixed an unintended solution. "reaching for it": Fixed an unintended solution. "storm brewing": Fixed an unintended solution.
- Patch Notes -- Apr 7 - 8 April 2022
Fixed a bug where the player could be softlocked out of endgame content in certain circumstances.
- Patch Notes -- Apr 4 - 5 April 2022
Editor Added an option to update a specific workshop submission (by providing the workshop ID). The editor now saves the last input author name as a global default. Bugfixes Pressure switches that are being held down on the first turn of a custom puzzle now properly glow.
- Hotfix - 31 March 2022
Fixed a bug where puzzle workshop IDs weren't saving properly, causing custom puzzle progress to not be tracked for workshop puzzles that weren't updating, and making it sometimes impossible to update a workshop entry from the original puzzle file.
- Small bugfix (Linux version) - 31 March 2022
This fixes a small bug involving the language selection screen that was introduced in the update that went live earlier today. (This patch affects the Linux version the game; Mac and Windows were updated earlier.)
- Steam Workshop Update! - 30 March 2022
Steam Workshop comes to Bean and Nothingness! Here's a full changelist: Custom Puzzles, Editor, and Steam Workshop Custom puzzles can be uploaded to, and downloaded from, the Steam Workshop. Anytime you solve a puzzle while testing it inside the editor, your solution is saved as the "dev solution" for the puzzle. Puzzles must have a dev solution attached to be uploaded to the Steam Workshop. The editor now highlights conflicts in red -- these are objects that cannot occupy the same tile, or objects placed outside of the puzzle. The game will refuse to play puzzles with conflicts (though you can save and load them through the editor). The game now tracks whether you've solved a custom puzzle (and saves a replay of your solution). A green checkmark will appear next to solved puzzles in the custom levels screen. You can now place iceblocks in the editor. (Iceblocks placed over water will a…
- Linux version update (March 22) - 22 March 2022
Gameplay (Island IV) Bugfix: The player now dies when being dragged by a vine through a tile directly next to a roller. (Island IX) Made the bunny stationary once it reaches its spot inside a puzzle, while you are solving the puzzle, to try to make it less distracting. Bugfixes Fixed a crash on loading that would occur if you quit the game after doing 10k or so moves inside a puzzle Made the back button (B by default) go back on the control-setting menu. Polished some object selection code in the editor when beans and another object were on the same tile. Puzzles "short fuse": Fixed an unintended solution. (This update brings the Linux version up to date with the Windows and Mac versions, which were updated yesterday.)
- Patch Notes -- Mar 21 - 22 March 2022
Gameplay (Island IV) Bugfix: The player now dies when being dragged by a vine through a tile directly next to a roller. (Island IX) Made the bunny stationary once it reaches its spot inside a puzzle, while you are solving the puzzle, to try to make it less distracting. Bugfixes Fixed a crash on loading that would occur if you quit the game after doing 10k or so moves inside a puzzle Made the back button (B by default) go back on the control-setting menu. Polished some object selection code in the editor when beans and another object were on the same tile. Puzzles "short fuse": Fixed an unintended solution. (As of this posting, this patch is live on Windows and MacOS.)
- Tile-based puzzler Bean and Nothingness looks sweet, now has a Linux version too - 14 March 2022
Bean and Nothingness is one we missed from February that added a Linux version and it appears like it might be a great pick if you love tile-based puzzlers. Read the full article here: https://www.gamingonlinux.com/2022/03/tile-based-puzzler-bean-and-nothingness-looks-sweet-now-has-a-linux-version-too
- Hotfix - 6 March 2022
Fixed a crash introduced by the "Unicode support" update that occurred when trying to change resolution settings. (This fix is for the Linux build; it was fixed for Windows and MacOS earlier today.)
- Hotfix - 5 March 2022
Fixed a crash introduced by the "Unicode support" update that occurred when trying to change resolution settings. (This is fixed on the Windows and MacOS builds; it will be fixed on the Linux build later today.)
- Unicode support - 5 March 2022
This patch just adds Unicode support for the game's text file (necessary for adding text in languages containing non-ascii characters).
- Hotfix -- Mar 3 - 4 March 2022
This patch is just an attempt to hotfix an issue that can potentially arise with saves, if the game is unable to write to its default save folder.