- Version 0.7.5 is now available! - 21 July 2023
Hello everyone! Version 0.7.5 is now available! What's new: 1) More light! The game now has a "More light" option that you can turn on/off in the main menu and during the game. Off: On: Off: On: Turn on more light or walk through as originally planned. 2) The inventory images on the second and third maps have been reworked. See you soon!
- Version 0.7 is available now! - 16 July 2023
Hello everyone! Version 0.7 is now available! What's new: A completely redesigned first map has been released. Experience the new emotions from the beginning of the story! The old version of the first map will remain available for selection. See you soon!
- Escape From Monster is out of early access - 12 July 2022
Hello, everyone! Glad to tell you that the game is out of early access! All the tasks I set were accomplished, such as: 1) The second map has been added. 2) The third map has been added. 3) The game menu has been redesigned. The interior of the first map has also been redesigned and many other minor improvements have been made. As I wrote before, all future updates depend only on community support for the game. Whether there will be enough support is up to you. I wish you a good time in the game!
- The third map is available! - 25 February 2022
Hello everyone! Version 0.5 is now available! What's new: 1) A third map has been added. Another challenge awaits you. 2) Small changes on the second map. - Some landmarks have been added to the mines. - Now you can hear the monster in the ruins, which previously did not make a sound. - Also, more light sources have been added to the jail. Now it's harder to get caught by the monster that wanders in there. 3) Bug fixes in the main menu. 4) Other fixes. Now I'll answer the question, "What's next?" I'll start getting the game ready for release from early access. All planned updates are done. As I wrote earlier, all future updates will only depend on the community's interest in the game. If the game is interesting, I will start working on a four-player mode. Also, I have some ideas for other game modes. If not, I'll start working on another project. Write your opinion about the update and…
- Version 0.3.5: Redesign of the interior of the first map - 12 December 2021
Hello everyone! This time I'm going to write a little. In this update, the interior of the first map has been redesigned. The number of shelves has been significantly reduced, and there are more unique rooms. And you can find out more details yourself, the update is already available! Write your opinion about the update in the comments. Now I will start working on the third map. Maybe in the near future there will be an update with fixes for menu bugs. See you soon!
- Version 0.3.1: redesign of the menu interface and bug fixes - 10 December 2021
Hello everyone! The new version 0.3.1 is out, which means that it's time to talk about what's new: 1) Let's start with the most noticeable thing: the look of the menu has been changed. 2) Corrected errors in the English translation. 3) When connecting to the master server, the connection is now checked: if you cannot connect, you will be notified. 4) Now, when you try to connect to a full room, you will get a message about it. There will be no endless loading. 5) Notification when an incorrect password is entered. The password entry panel can now be closed. 6) Fixed endless loading when you select a character that has already been selected in the room. 7) The bug where a player could raise his character when not playing alone has been fixed. 8) The name you entered in the game is now remembered. 9) Other bug fixes. I would also like to inform you that if you decide to kick a player from…
- The second map is available! - 21 November 2021
Hello everyone Version 0.3 is already available! About the innovations, this time, I will write a little, because I invite you to see everything for yourself. What's new: 1) The second map. Can you get out of the dark dungeons? Try your hand at a new challenge. https://youtu.be/jKGjE86Wnv0 2) Notes. After reading them, you can slightly open the veil of secrecy and shed light on what is happening. 3) Many other small innovations and fixes. Changed background music on the first map, the monster no longer pursues silently. Now I will tell you about the plans for the upcoming updates. I will work on errors in the menu, fix endless loading, set alerts if you failed to connect or create a room. Write in the comments your opinion about the new map and the update in general. Also, I will make a discount on the game. But after the discount is over, the price of the game will go up. See you soon!
- News about the second map and the upcoming update - 15 October 2021
Hello everyone! There was no news for a long time. Well, it's time to share them! Work on the second map has already begun, now I will answer a few questions about the upcoming update: 1) When will the update with the new map be released? If all goes according to plan, the update will be released in December. 2) Will work on the first map continue? Yes, some innovations will be added I also saw a question about the number of players in the discussions. Up to two players can play at the same time. The whole campaign was conceived precisely for this number of players. Perhaps I will make a new campaign for up to four players after the game leaves early access, everything will depend on the interest of the community. But it's too early to talk about it. I also want to thank everyone who supports the game, writes positive reviews, you help the game develop and move on. See you soon!
- Version 0.1.5. Task List - 27 August 2021
Hello everyone! Version 0.1.5 was released, but 0.1.4 was also released yesterday, for which there was no announcement, so let's talk about the innovations of both versions. What's new: Version 0.1.4: 1) The probability of objects falling through the floor has been reduced to a minimum. If this still happened to you, write to me about it. 2) The strange room now looks a little different. 3) As the objects became easier to see and an inscription appeared indicating which door the key is from, the balance shifted in favor of the player. So I increased the visibility range of the monster. Version 0.1.5: 1) The names of items have a background. Now you can easily see the inscription in any light. 2) A task list has been created that will show what needs to be done, as well as inform new players a little about the tasks assigned to them. 3) Some bugs have been fixed. That's all. Write in the…
- Update 0.1.3. Effect for textures and display of item names - 25 August 2021
Hello everyone! I present to you version 0.1.3, let's talk about the innovations. What's new: 1) The keys and hammer have received an effect for the textures, now it will be easier to see them. 2) Now, when you look at the active item, its name will be displayed on the screen. In the next updates, I will most likely change the font and make the background for the inscription so that it is visible in any light. 3) Some bugs have also been fixed. That's all, write your opinion about the update in the comments. And in the next version, I will try to significantly reduce the likelihood of objects falling through the floor. See you soon!
- Update 0.1.2. New parameter in settings, monster sounds, music in the menu - 23 August 2021
Hello everyone! Version 0.1.2 has been released and let's talk about the innovations. What's new: 1) A parameter has been added that is responsible for the smoothness of camera movement. It was initially non-configurable and the value was equal to five. Now you can customize it for yourself. 2) Now the monster makes sounds when patrolling, their volume depends on the distance at which it is located from you. This will help you navigate better and improve your gaming experience. 3) The sound of rain, in the main menu, is replaced by music. That's all, for today, write your opinion about the update in the comments. See you soon!
- Update 0.1.1. Game interface update - 22 August 2021
Hello everyone! The game has been updated to version 0.1.1. What's new: The interface has been changed, now it looks more friendly. All menus have been changed, below I will present examples of changes: 1) Main menu Before: After: 2) Players room Before: After: 3) In-game menu Before: After: You can see all the other changes yourself. Write your opinion in the comments. That's all. See you soon!
- Update from version 0.0.9 to 0.1.0, answers to questions and some information - 21 August 2021
I'm happy to announce that the game has been updated from version 0.0.9 to 0.1.0. What's new: 1) Added audio settings. 2) The description of the selected map (there is only one map at the moment) is now displayed in the players room, which will give a little information about what is happening. 3) In the office, there will now be no problem with opening the table shelf in the middle. 4) I added an inscription that it is not necessary to make a password for the room that you create (just in case) 5) And other small fixes. Now I will answer some questions that the players have or may have: 1) Does the game support Mac OS? No, the game does not currently support Mac OS and will most likely be supported then the game leaves Early Access. 2) When will the main menu change? The appearance of the main menu will be completely redesigned in the future, while I plan to do this after the release o…