- After Autum-Sale update - 23 October 2025
Hello there!thank you so much for your continuing feedback, this means a lot!In the last update we made the statement that this game would not be actively developed further.Well, turns out - you gave us feedback, and we still enjoy fiddleing around! So, a quick update from our side:IMPROVEMENTSDebug mode - no more! (sorry)We have added a couple new structures to our dungeon mode, go and find the new rooms!COMBATAdded a new boss in dungeon modesIn the far lands of Loldania by the sea, new hardcore bosses have been added! They are packed with legendary loot, but are you strong enough to defeat them? Thanks for your support, keep it coming! Cheers TideOver Studios
- Autumn Sale, Feature Recap & Development Update - 29 September 2025
Hey SourceWorlds community! 💛As autumn approaches, we want to take a moment to thank you all, share a quick recap of what SourceWorlds has to offer, and give you an honest update on the game’s future. 🍁 Autumn Sale – 80% OFF!Starting on the 29th September, SourceWorlds will be 80% off during the Steam Autumn Sale! That means anyone who’s been following, wishlisting, or just discovering the game can grab it for under 1€! 🎯 Why the discount? We want to make the game accessible to as many players as possible — especially now, as we shift our focus toward new projects. ⚔️ Quick Feature Recap – What’s Inside SourceWorlds?Whether you’re a long-time player or new to the world, here’s a quick look at what you can expect:🌀 Story Mode Explore three bizarre worlds, complete quests, meet strange NPCs, and uncover the mystery behind the Architect.🎲 Dungeon Mode Dive into procedurally generated…
- Patch 2.0 - tis the season - 18 December 2024
PATCH V2.0 - LIST OF CHANGES It's SourceWorldin' time! Because of high demand are are back with Update 2.0! 😄 IMPROVEMENTS SourceWorlds got updated to the latest Unreal Engine. Check out the SourceWorlds once again and grind yourself some level 5 legendarys! Complete Rework in UE5! Enjoy a better framerate and and a new look of the game! Combat Systems and Items have been technologically enhanced. New Weapon types and Items incoming! Our beloved Snugglefeast in Loldania got an upgrade! Visit the bigger zoo, quests and the new merchants for crazy deals and rare items! Giacomo, the diamond trader on the players hub, has reduced prices! Get your permanet mount now, happy 2 year anniversary bois and gurls! Added new items and weapons (Over 150 different weapons and items)! (Please do not forget that the monsters in our secret dungeons have a higher chance to drop high level and legendary w…
- Patch 1.6 - the beginning - 6 January 2024
PATCH V1.6 - LIST OF CHANGES Hello there! We hope you enjoyed the Winter Sale and had some great days! With our first patch this year we want to incorporate some adjustments based on player feedback. IMPROVEMENTS adjusted the starting experience, you will now start right away on SnuggleBeards Islands and begin hunting these cyber-raccoons! Added new side quests OTHERS some bugfixes! Cheers TideOver Studios
- Patch 1.5 - the feast - 20 November 2023
PATCH V1.5 - LIST OF CHANGES Hello there! As time flys and the year end is coming closer, we want to dedicate this patch to our very own end-of-year "Snuggle Feast" IMPROVEMENTS Snuggle Feast To pay homage to Captain Snugglebeard, there is now a year-round Snugglefest in Loldania. At the start, the festival will be decorated for Christmas, but with each update the festival will be expanded and adapted. There will be apple fishing, a golden Snugglebeard, lots of stores with special offers and if the dragon dwarf isn't careful, you might be able to sneak a ride with the dragon! Improved starting experience on Turtle Island with a brand new Quest! Also, we added new Islands on Snugglebeard Islands OTHERS obligatory bugfixes! :-) Cheers TideOver Studios
- Patch 1.4 - savegames n stuff - 29 June 2023
PATCH V1.4 - LIST OF CHANGES Thank you all for your valued Feedback! Today we adress one of the most asked things, amongst minor other changes. IMPROVEMENTS Implemented a save-system for quests! It is now save to do a small break while you are questing within a map and continue another day. If you feel like it, you can reset your quest progress within the hub. Improved starting experience and added more questmarkers LOCALIZATIONS Added several new languages. As we are not natives and do not have budget (yet!) for a translation agency, these are mostly machine generated. Any strange words are of course intended! We hope you can enjoy the game a bit more in your native language :-) French Italian Spanish Portugese Chinese OTHERS obligatory minor bugfixes Keep the feedback coming! Cheers TideOver Studios
- Patch 1.3 - 14 May 2023
Been a while, but we've been busy: IMPROVEMENTS new players now have a starting equip directly in the inventory Snugglebeards islands: adjusted NPCs on some islands added a couple of new islands to explore Pepper Park: enemys have more HP now - probably still not enough for your skill-level? Let us know! the secret area in PepperPark is open now! Can you find it?! (more to come) some bugfixes for spawning cars and collision more details in many places STABILITY AND PERFORMANCE we improved the performance for the Snugglebeards islands, should really help those fps to get up high ANIMATIONS changed some weaponattacks to give you more mobility thanks for your continued support!
- Patch 1.2 - 18 March 2023
We are back with a minor update: IMPROVEMENTS Dungeon islands: Many more islands and a lot more to discover! MISCELLANEOUS Fixed a bug where the second map/rune wouldn't unlock. No worries, no need to fight Snugglebeard again if you have already defeated him once! Thanks for your support, keep it coming! Cheers TideOver Studios
- Patch 1.1 - 13 March 2023
Thank you all for your continued feedback! We told you we’d listen and this patch is addressing some of your direct feedback. IMPROVEMENTS in order to not accidentally push you, Rolf will spawn with a bit of a distance towards you (however he’s a tad sad now) the teleporter in first room is active from the beginning now, you don’t have to wait for the dialogue chain in order to continue made some adjustments to some islands within the PvE dungeons (more loot!) MISCELLANEOUS Fixed a bug where SteamVR would open while starting the game Fixed a bug where rebinding keys was not possible Keep the feedback coming! Cheers TideOver Studios
- Patch 1.0 - full release - 10 March 2023
PATCH V1.0 - LIST OF CHANGES This is it. We are extremely proud to announce update 1.0! A lot of polishing has been made, more fun content was added and questlines have been refurbished. ADDITIONAL CONTENT Item Shops! New Shops have been opened throughout the SourceWorlds! You can now spend your hard-earned gold to buy weapons and items you desperately tried to find. Also the crystals found from dungeon bosses can now be exchanged for some high quality items. Now you only need to find the mysterious traveling merchant Giacomo. He seems to be the only guy to hold value for the crystals. Added new dungeon Power Ups! AutoHeal: Add some nice passive healing, which increases your health by 2HP/second each level Greedy: With each level of this Power Up, you receive 20% more money and crystals Defy Death: You will only take damage of a maximum of 50% of your max health. No more insta-deaths! (…
- SourceWorlds will release on 10th March 2023! - 8 February 2023
We are very proud to announce that SourceWorlds will leave early access and be fully Released on: 10th March 2023. With the full release we introduce item shops, new islands and dungeon rooms for the roguelike mode, and much more. Stack your gold and crystals now! Thank you all so much for your continuing support over the last year. It helped us bring SourceWorlds to a level which wouldn't have been possible without you. As announced, by leaving Early Access we increase the pricing for SourceWorlds. If you want to share the game with your friends, now is the chance! Lastly, even after releasing the game of course it will still receive updates. We are watching you very closely and continue to work on bugs, features, worlds and anything else we and you feel like. Cheers and Thank you all! TideOver Studios
- Patch 0.6.2 EA - the dungeons - 26 January 2023
Hello again, we continue to provide small patches until we are ready for our next big patch and leave EA! ADDITIONAL CONTENT Added some new items and weapons. Try to find them! New Steam-achivements are now unlockable! How far can you get in the dungeons? added new Islands and Rooms to explore in the dungeons STABILITY AND PERFORMANCE Improved performance on procedural dungeons a bit
- Patch 0.6.1 EA - the dungeons - 9 January 2023
Today we have a small patch for the dungeons: STABILITY AND PERFORMANCE Fixed an issue, which could have led to severe framerate drops on the foompa islands
- Patch 0.6.0 EA - the dungeons - 6 January 2023
PATCH V0.6.0 - LIST OF CHANGES Well, that patch took a bit longer... So we always had one vision of SourceWorlds: Ever changing paradigms, shifting worlds, changing challenges, dwelling at the limit. Nothing stays the same, but everything is eternal. With this patch we finally introduce to you - procedurally generated dungeons! ADDITIONAL CONTENT Procedural dungeons! The new system of PVE centric dungeons will give you the possibility to use your weapons in a never ending dungeon system. Here you can earn new items, test you skills and explore more content. For the start we will have two dungeons available: The lingering caves of the lava dwarfes This dungeon is a more linear dungeon where you have to fight your way towards the endboss The vast outskirts of the Foompa Loompa Islands These islands are non linear. You can explore these many islands or just go straight ahead to the islands…
- Patch 0.5.5 EA - 31 July 2022
PATCH V0.5.5 - LIST OF CHANGES Today there is a small intermediate patch. We fix some bugs, adjust some minor inconsistencies and improve the gameplay a bit. This patch also technically paves the way for our next feature: procedurally generated dungeons, which grant you an increasing difficulty and better loot. Better be ready for it! IMPROVEMENTS Intro experience was adapted. After the Lobby Players will now start on the island hub, where they can decide whether they want a quick action of pvp or follow the storyline. For next patch a third gamemode will also be available. Stay tuned. The golems on turtle islands are extinquished forever. Thank you for your service. But wait, are these cyber-raccoons from the future…?! BALANCE CHANGES SnuggleBeard will now properly defend himself and put on a decent fight Some weapons have their damage a bi adjusted UI Dialogues out of reach of any pla…
- PATCH 0.5.0 EA - player versus player - 12 May 2022
PATCH V0.5.0 — LIST OF CHANGES We get it. Your comments have reached us. The fight against NPCs is great, collecting items is fun. But at the end of the day, of course you just want to turn your swords against your best friends. We present: PVP! ADDITIONAL CONTENT PVP Mode! You can enable general PVP within the lobby settings now. With this, you can harm your buddies while roaming through the SourceWorlds PVP Arena! Striking your buddies during normal questing won’t cut it? Head off to two new PVP Arena maps. You can compete in a ‘safe’ environment. Try item combo’s, weapons and usables without the fear of loosing them permanently. After all, what happens in the arena, stays in the arena. After an player met his last demise, he can still nag other players as ghost In the arena there are some NPC enemies. They are not that relevant to your awesome PVP adventures, yet they can provide you…
- PATCH 0.4.0 EA - feather and sword - 17 March 2022
PATCH V0.4.0 — LIST OF CHANGES With this update we provide you some more convenience for your multiplayer sessions. Dialogues won’t get in your way during mid-combat, and items bring even more joy! Beware - you might need to reallocate items in your slots, due to a small migration issue. Also one foreshadowing: At the end of the patch notes you can find our current roadmap for the next features. We are very grateful and hope for your active feedback! Next update will contain the glorious PVP Mode!!! ADDITIONAL CONTENT New items! Give your enemies a slight ‘touch’ to evaporate them from the SourceWorlds with the Touch of Death. If your comrades have biten the dust, you can now revive them on the spot with the new Angelic Intervention. Enemies are far away, you don’t want to walk over there? Worry not, pull them towards you with the new Hook! Added new Islands in Snugglebeard UI Reworked…
- PATCH 0.3.0 EA - Brainfall - 15 February 2022
PATCH V0.3.0 — LIST OF CHANGES Thank you for staying with us. This update is a response of some of your feedback. Most prominently we have added some ambient sounds and did various balance adaptions. Also the update contains our first localization. More to come! ADDITIONAL CONTENT New weapons and items have been put in the world! Go pay the mexicans a visit! UI Added german localization BALANCE CHANGES Reduced cooldown of Source Helmet to 10 seconds Adjusted various weapon damage GAMEPLAY Improved Questflow within Snugglebeard and Loldania. Scavenger Hunt should now be easier. Additionally World Markers will appear after a while. More item versatility within Snugglebeards Islands, giving you a smoother starting experience. Go explore the Islands!! GRAPHICS, AUDIO, ANIMATION Added more ambient sound within the levels! Relax on the beach to seagulls and waves, listen the townfolk chatter…
- PATCH 0.2.2 - 28 January 2022
Hello everyone, today we have a quick lunar new year patch! Fixed some soundissues and damageeffects for some weapons Fixed a bug regarding endingevent in SnuggleBeard Islands Small cutter had some issues on connected clients Adjusted some itemdrops Removed reason for performance issue in Loldania castle we are still continuing listening to your feedback, so please keep it up! Thanks!
- Steam Lunar Sale & Speedrun Event - 27 January 2022
Hey everyone! We are part of this year's '2022 Lunar New Year' Sale where the game is discounted by 50%. https://store.steampowered.com/app/1712690/SourceWorlds/ Due the 'Lunar New Year' we thought about a fun small community competition: The fastest three speed runners will receive their own isle and NPC . Ingame and forever in the holy seas of Snugglebeard! These are the rules set for the competition: Deadline: 28.02.2022 23:59 CET Record the run and have a timer on display Start the run with no items The run starts after the intro video Time stops when the Architect is defeated Send us your link to the video: [email protected] Or use DMs on any plattform or any other form to contact us. Go fast or go home!