- Patch 2025 - 14 April 2025
Hello there!Several things!First and foremost, thanks to everyone for the support and for sticking with us.The biggest patch for life so far is going to drop soon. We went the path less traveled with development, and it had its cons and pros. Now we feel like the game is where we wanted it to be, and we are ready to open the floodgates, welcome more people to the community, and have them join us in building an even bigger universe! We noticed people are struggling to run the game with Proton on Linux, so we made a native Linux version!Patch 2025The player character is now fully customizable.Added new content.Upgraded the engine.Added Linux support.Hindi translation.Reworked locomotion completely.Added colorblind chat setting (you can change the colors now).Added Steam Rich Presence. Improved chat interface.You can attach laser and light to your weapons now and toggle the attachment on/o…
- Patch 2023 - 1 December 2023
We're extremely excited to announce Patch 2023! The game's engine has been upgraded, unlocking a world of new possibilities and making development smoother. We are moving into the next generation and you can now play 3rd person view if you wish so. Every view mode has its pros and quirks. The game's content has grown significantly with the word count doubling. And many new features added. You'll now encounter a host of new NPCs with fresh dialogues, adding depth to the game world. Join the ranks of fearless invaders in the new "Invasion" mode. With a simple click in the main menu, you can infiltrate other players' games, assuming control of a Loif spider. Rack up kills to earn rewarding spoils, and if you find yourself outmatched, you can always return to the main menu for another attempt. It's a chance to battle for currency and supremacy. You can now collect wood, metal, and stone. Ut…
- Soundtrack for Ark of Loif! - 1 December 2023
Eighteen Drum & Bass songs from the walkman and the theme song are released as a standalone dlc!
- Let's swim up. - 26 November 2023
Sadly, we have lost one of our members in April. After a long sickness and many complications, when it looked like it's going to be alright. It was not. In a bad turn of events, the issues started when we first released and been hampering us. Although we stood fast and tried to help as much as we could, it was not enough. RIP. The quick patches and upgrades we have planed turned into a huge one over the year and while it was basically ready in march, we were unable to go forward with anything at the time. The delay may be for the better as we are now ready to deliver much more content all at once. We absorbed all the feedback from you guys and considered all of it, many ideas have been integrated. Many QOL improvements are coming along the new features. The game is much deeper on many fronts now, while being more accessible at the same time. A Wiki has been made and the main page will l…
- One more thing... - 18 October 2022
You can now mouse over your teammates in multiplayer to see their nick and rank. Your box will now follow you no matter if it sees you or not. Disabled the caps lock button while you have a vendor open. Changed the model of the stone tablet. Fixed friendly fire not working properly in multiplayer. Fixed eye adaptation issue in first person.
- Another round of small changes for Ark of Loif - 14 October 2022
Another round of small changes for Ark of Loif The way how you die is changed, now you lose only money. If you pick up your cross, you get some back. This way, new players should not struggle so much. You could go in your base and collect the items there, but this concept was too unusual for many players. It makes it a bit easier. The respawn buttons are also renamed now. We've seen some people getting stuck behind the train in the base (who knows why, there are stairs and also why do you like it there so much?) So we added a plank to walk on. Game on!
- Little rebalance - 13 October 2022
You get punished a little less now.
- Small Multiplayer fix - 13 October 2022
Fixed an error, in some cases the host crashed after travelling in multiplayer.
- The Parallel Worlds update is here! - 8 October 2022
Parallel worlds are here! Huge patch, long overdue! A lot of new content and mechanics. Added procedural generation of maps and dungeons. Added new class of items - gadgets, Added throwables, grenades. Added melee weapons (also energetic) and combos. The player can now dodge roll with double space bar. Weapons now overheat, when its reaching its limit the weapon rate of fire will fluctuate untill it finally blows up the firearm Weapons/Items have visible status and ammo in the inventory detail after using/equipping the item now. Players can have more of the same weapon type loaded at the same time now. Some items can be upgraded (or repaired)now with special tools. Added quick travel menu to control the portal. New possibilities to play the game, with currency collecting device in the base. New crafting options, more of the items are useful now. New unique weapons. New loot. New locatio…
- Why we have been silent? - 7 October 2022
Hello there! One of us has been going through disease, nearly fatal. The whole year has been a rollercoaster and we are lucky to be where we are. We have been inactive on the internet and social media during that time. We are sorry for the inactivity but we are back! And how better to start than with the release of something big! We are going to release something special, and something long due. Working on this patch has been extremely hard due to the circumstances. The whole situation affected all of us, sticking to the timeline was impossible, but the time has finally come. Things are hopefully going to be changing for the better from now on. We are glad to be back.
- New Year Update - 31 December 2021
Happy New Year! You can now play from first person view! Press On numpad to change the view. Along with this new possibility, we bring you refined ballistics and new content, remastered audio effects and many improvements to coop as well as some fixes. Detailed list is below. FPS Mode Added! New Audio effects. Remixed audio. Reprogrammed loading in multiplayer games-loading is faster now and smoother. Weapons range and spread adjusted. Characters sprint faster now at full hp. Multiplayer games can be easily locked with password now. Default aiming cursor is crosshair now. Inventory closes after you run away from shop now. The game should start in native resolution on all computers now. Several QOL improvements to UI. And more to find out! Have fun!
- Mini updates are done! We are ready for the big patch. - 6 December 2021
https://i.ibb.co/kcCBHH9/update22.png We finished a series of small updates and fixes in preparation for the big Christmas patch which will bring overhauled and improved audio and some new content, along with completely new ways how to play! We are working over the clock to make it happen. Keep calm and play games!
- NaviComp / Balance improvements - 5 December 2021
https://i.ibb.co/kDwpDXs/navcompatch.png Damage rebalanced in the beginning as well as on lower ranks generally. It is easier to get going now. You can now get rid of quest items at the computer in the base, Be careful what you dump there. The computer in base can now also give you maps that you have already access to. (And more :)) Several small bugs squished ;) We have begun preparation for huge patch before Christmas. Have fun !
- Micro fix. - 24 November 2021
The rare visual glitch with the player character fixed. Added hit marker for spiders.
- Patch v22 is live! - 24 November 2021
Balance Damage to low level players is reduced. V1 Spiders texture has been changed to be more matte. Spiders can strafe now and their vision range is slightly reduced. Honor linked to cash has been removed. Other Several minor changes in UI. Coop is now Invite only. Have fun!
- Patch v21 - 12 September 2021
Several QOL fixes.
- Patch v20 - 11 September 2021
Minor fixes. Minor balance changes.