- Update 48 - Bugfixes and balance changes - 21 May 2026
Changed the default UI scale on desktop (for new installs). It can be changed in settings. Fixed Darwin's Fox semi-triggering its ability after fainting with left-over jump attacks. Fixed Caladrius triggering on fainted friends. Fixed Silly Slime sometimes not working. Fixed several Silly pets affecting fainted friends. Fixed lucky cat activating twice in daily. Fixed toucan activating twice if jump attackers faint before attacking. Fixed animations blending together when hurt abilities were triggered. Fixed trumpet counter sometimes showing incorrect amount. Fixed pushes and Golden Retriever sometimes causing overlapping pets. Changed Ethiopian Wolf. - Stats: 3/2 > 3/1. Changed Araripe Manakin. - Stats: 3/2 > 3/3. - Old level 1 ability: Friend jumped or transformed: Gain +3 health until next turn. Works 2 times per turn. - Old level 2 ability: Friend jumped or transformed: Gain +6 heal…
- Daily Mode Released! - 8 April 2026
We're proud to finally release a new mode for you all - the Daily Mode!14 teams of pets have become dastardly baddies. Defeat them and steal their moustaches! All players go up against the same teams, and the teams change daily.We can't wait for you all to try it.
- Update v44 - Overhauled Arena Matchmaking - 19 December 2025
We've got another update out for you all. Major change this update to arena matchmaking! Changes: - Overhauled the difficulty system in arena. (See details below.) - Added mini-packs gifts. - Added another restriction to standard custom packs. (See details below.) - Added a separate leaderboard for 8-player versus lobbies. - Added a game introduction/tips for new players. - Changed all versus lobbies to make username, ELO and pack visible during the final countdown. - Changed so you can see what packs each player uses in versus after the game has started. - Changed weekly versus lobbies to have username and ELO visible again. - Changed several pools for abilities with the "useful" keyword. - Changed several ability card visuals. - Changed versus mini-leaderboard to show lives. - Fixed White Truffle not going away when triggered the in shop phase. - Fixed Cardinal copying ailments. - Fix…
- Update 43 - New minipack, and a physical card game!? - 15 October 2025
Major changes: - Added Mini-Pack #3. - Added wacky toys as a custom setting to private matches. - Changed Easy Mode to Chill mode. Instead of getting extra lives, you face weaker teams than normal. - Lots of balance changes as usual, check in game for more.We went through much testing and discussions for the balance changes and we will follow up on some loose ends soon. We are still VERY optimistic that the Puppy Pack players and non-Puppy Pack players can be united in glorious head-to-head versus harmony. Pack gifts AND bundle gifts has been added to the web shop. Gifts can now also be bought in bulk, so if you have upcoming birthday for your gaming quadruplets, then we would recommend that you buy them Overcooked to teach teamwork, but getting four SAP Pack Bundles isn't bad either. Check it out here: https://teamwoodgames.com/account/shop Don't forget that you can support your favour…
- Update 42 - Bug fixes and balance changes - 9 September 2025
Added functionality to censor usernames by right-clicking them. Changed Silly to not ignore perk constraints of abilities. Changed Sumatran Tiger splash damage to ignore fainted pets and empty spaces. Fixed "hide opponent usernames" not working in every screen. Fixed Giant Otter sometimes showing double debuffs when restarting replays. Fixed issues with jump attacks and before attack triggers not always obeying conditions, like Racket Tails. Fixed Fig on jump attackers nullifying the jump attack if the fig knocks out the target. Fixed Sneaky Egg removing others when activated by Tree Kangaroo. Fixed Aye-Aye buffing twice when activated by Tree Kangaroo. Fixed lone summoners with silly not summoning anything. Balance changes can be seen in game. Up next: Mini-Pack 3, versus wacky toys and more danger pack buffs, for more details, check our discord!
- Update 41 - Versus Seasons and Share Replays - 21 July 2025
New update is out! Pet and food changes can be found in game. In addition to that we have... Added seasons for versus. (See details below.) Added a way to share replays with friends. Changed Mana decay to happen slightly slower. Fixed fast forward speed getting reset in replays when abilities activated. Versus leaderboards will now reset at the start of every month. Players will reset to different values, depending on their final rank from the previous season. After a season, the top 3 ranked players will receive in-game wooden plaques with the season date on it. Plaques are cosmetic items that can be added to your team like hats, backgrounds, mascots etc. The remaining top 5% ranked players will also receive a small plaque. It can be equipped, but it won't be visible to opponents.
- Update v40 - Balance changes and bugfixes - 24 June 2025
We have a bunch of bugfixes and changes for you! For a full list of all changes including pet and food changes check in game. Bug fixes and general changes: Added UI scale settings. Changed Versus Rank to always be updated immediately upon completion. Changed battle speed with Fast Forward to be slighty slower. Changed Fast Forward Factor to a slider. Changed pets so they can max copy up to 5 abilities. Removed unplayed Versus queues. Fixed Vanilla Bean not scaling with Fox levels. Fixed Giant Tortoise's attack going above 50. Fixed Giant Pangasius causing different battle results in versus. Fixed jump attackers with several before attack triggers causing different battle results in versus. Fixed Seagull giving perks to jump attacking pets who faint. Fixed visual issues with jump attacks and effects that set stats. Fixed Bonobo being able to transform into itself. Fixed Marine Iguana no…
- The Danger Pack has been released! - 20 May 2025
A long time ago now, we had the idea for a pack that highlights and celebrates endangered animals. That pack - The Danger Pack - is now finally here! We spent a lot of time squeezing out new gameplay mechanics that don't stray too far from the old mechanics of the game. Lots of experiments, failures, retries, redoes. This pack has been a very long time in the making. The Danger pack is available now, we hope you'll like it!
- v38 release - Bugfixes & balance changes! - 4 February 2025
Small update with mostly bug fixes. A few balance changes were also made. Android and iOS will release once we know that everything is working as intended. Fixed Giant Isopod not working with zero trumpets. Fixed Ibex sometimes not working. Fixed Slime always making 2/2 baby slimes. Fixed Lynx using enemy levels. Fixed Leech turning temporary stats into permanent stats. Fixed Mana sometimes not being fully used. Fixed Akhlut not working with fainted pet behind. Fixed Markhor giving stats to maxed out pets. Fixed Real Velociraptor wasting triggers on fainted friends. Fixed inconsistent "Before Attack" trigger order for perks.
- v37 Update released! - 27 November 2024
A new update has landed! The big changes are: Rebalanced many pets. (Check in game for details) Added Mini Pack #2 which unlocks even more content for custom packs. Added label to players using wild custom packs in private matches. Added new life loss system to private versus matches. Added payment for IAP and subscriptions to the Itch version. Changed Mushroom and Pteranodon to remember remaining triggers. Changed versus timer to also appear in the final battle. Fixed Crumbled Paper not being random.
- v36 - New pets for custom packs! - 9 September 2024
- Added Standard and Wild formats for custom packs. - Added many new free pets and food to custom packs. - Added Mini Pack #1 which unlocks even more content for custom packs. - Changed custom packs and weeklies to have 3 food on tier 1. - Changed hard mode toys and you now choose from 3. - Changed level-ups that go from 1 directly to 3 will count as two level-ups. - Changed perks to also trigger "food eaten" abilities when gained. - Changed Versus leaderboard to show the top 25 players intead of 10.
- Update 35 - Unicorn balance - 25 July 2024
Greetings pet appreciators. A big balance patch has landed on top of the Unicorn Pack, hopefully bringing up to the power level of Turtle pack. In addition to that, there is also the following: - Added so you can right-click on pets while building custom packs to see related pets/food/perks. - Added "replay last battle" button to the game over menu. - Changed all types of perk damage and ability damage to be considered the same. - Changed Parrot + Abomination to be way less overpowered. - Changed the timings on some animations - Fixed several Velociraptors stealing strawberries not removing the strawberries from the pets stolen from. - Fixed several Siamese sometimes moving food into the wrong positions in the food shop. - Fixed Real Velociraptor replacing crisp. - Fixed visual errors with jumping pets - Fixed visual errors when several pets get summoned and moved at the same time - Fix…
- Update 34 - Star pack reworked - 28 May 2024
Here is a really big star shaped update coming at you! Star Pack has received a serious facelift, both aesthetically and mechanically. We hope you like the new more developed archetypes. But the train won't stop there. We have another surprise for you sometime next week and it is going to be a wacky one. - Reworked Star Pack. - Added option to gift packs to your friends. - Added rank decay so +1800 rank players loses 10/day after 7 inactive days. - Added ability to freeze shop items by right clicking. - Added timeout for players who leave or abandon aggressively in Versus. - Added custom rule for Versus games so players can see their next opponent. - Changed art of some pets and made slight adjustments to others. - Changed perks to use the same visual language as abilities. - Fixed Warf not completing all abilities if it faints during. - Fixed Basilisk not activating when fainted. - Fix…
- Update 0.33 - Unicorn bugfixes and balance changes - 19 February 2024
- Added option to set the size of the ability card. - Added pet sounds to that were missing one. - Changed a few Unicorn ability descriptions to be more clear. - Changed night-time ambience to fit each background more. - Changed shop items gained on end of turn to unfreeze on next turn. - Changed mana decay to round up. - Fixed Fly not summoning Zombie Fly after pilling a friend. - Fixed end of turn pets not triggering if they faint during. - Fixed crisp Porcupine dealing damage to itself. - Fixed Dazed preventing pet from dealing mana damage. - Fixed Evil Book always summmoning the Great One at level 1. - Fixed Questing Beast always summoning level 1 toys. - Fixed Old Mouse always summoning level 1 toys. - Fixed mana hound giving mana to enemy pets. - Fixed Unicorn wasting triggers on fainted friends. - Fixed Behemoth sometimes resetting attack and health to 50. - Fixed visual glitch w…
- Unicorn pack released! - 1 February 2024
Our fourth expansion has released! It is our absolute favorite so far and also the biggest, featuring 84 new mythological pets in addition to all those that can only be summmoned. It also introduces the new mana mechanic that is used to fuel certain pet abilities. Day/Night Backgrounds Every single dingle background now has a night-time variant. Days are on odd-numbered turns, and night is on even-numbered turns. You can also force constant day or night backgrounds in the settings menu. Balance update Pigs summoned by Wolf are always level 1. Super Auto Pets Plus subscribers can force the name auto-picker to be random. That's it. Enjoy the game!
- 0.31 - Pigeon update! - 28 December 2023
Got one final balance update before the release of the expansion pack! In addition to the balance changes, we also fixed the following bugs: Fixed SAP+ features sometimes not working. Fixed toy order bug in versus. To that one person who requested that we still write out all in the pet changes in pure text, here is your slightly late Christmas present: Added Pigeon. Tier: 1. Stats: 3/1. Level 1 Ability: Sell: Stock one free Bread Crumbs. Level 2 Ability: Sell: Stock two free Bread Crumbs. Level 3 Ability: Sell: Stock three free Bread Crumbs. Added to Turtle pack. Added Hare. Tier: 3. Stats: 3/4. Level 1 Ability: Before attack: Copy food perk from one random enemy. Works 1 time per battle. Level 2 Ability: Before attack: Copy food perk from one random enemy. Works 2 times per battle. Level 3 Ability: Before attack: Copy food perk from one random enemy. Works 3 times per battle. Added to…
- Update 0.30 - Durian! - 16 November 2023
We added a durian! Oh and some other stuff too. Full notes can be read here: https://teamwoodgames.com/game-news?id=59aebde6-3a9a-44ed-8703-5703c3e25d3f
- Update 0.29 - Mascots, Plus Subscription and more - 2 October 2023
- Added Plus Subscription. - Added mascots. - Added more detailed stats. - Added more hats. - Added visual versus timer to battle. - Changed the minimised VS overlay so it is easier to play with. - Changed rewards so you unlock as many as possible. - Changed 8-player real-time versus timer to 90 seconds. - Changed snack requirements from 2000 to 1000 up to the 100th item. - Changed random buffs so they always target non-maxed pets first. - Changed versus so players are more closely matched on ranks. - Fixed weekly and custom rank not visually changing. - Fixed versus games showing the Waiting label when game is done. - Fixed weekly countdown bug. - Fixed several spectator and replay bugs. - Fixed username focus when verifying email on phone. - Fixed custom pack randomizer to be truly random. - Fixed pack viewer abilities not showing during replays/spectator. Today we are releasing the n…
- Update 0.28 - Ranked, spectator, reworked UI! - 4 September 2023
- Added 1vs1 ranked versus. - Added spectator mode. - Added async versus matches. - Added hard mode and shop rewards options to private versus. - Changed replays to show the whole game. - Changed user interface design. - Changed custom pack search to include ability text. - Changed custom pack so drafts can be made from unowned pets and food. - Changed pet levels to grey out if the ability has zero triggers left. - Changed artwork for Pill and Canned Food. - Changed pets so they all move forward after start of battle abilities. - Fixed toys not always triggering first. - Fixed toys trigger order not being consistent on both sides of versus Matches. - Fixed pancakes sometimes triggering after pet Start of Battle abilities. - Fixed this and that and this and that and forgot to write it down. - Removed classic background and food art. Ranked versus mode is a new competitive sub-mode added…
- 0.27 Release - Puppy pack reworked! - 8 June 2023
- Reworked Puppy Pack, adding a ton of new pets. The original Puppy Pack had a few issues. It was light on player interactions, and mainly consisted of things that got stronger at the end of each turn. Cycling was the only defined archetype and the rest were less thought out. It shared pets with the Turtle pack, which makes it less interesting to buy and makes it harder to make balance changes. The solution here is to make some really drastic changes, both adding new content but also changing the old. The Puppy Pack tried to make food builds stronger by adding more pets of that type. Not only did food teams not need more power, but they also lack interactivity with the opponent. The cycle archetype has the same design weakness, so instead of leaning deeper into solitary play, the food archetype was replaced with a perk archetype that mainly gains power during battle. Scroll down to the…