SOKOBOT news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews50
- Release dateMar 4, 2022
- DeveloperAlexander Taylor
- PublisherAlexander Taylor
Genres: Indie, Simulation, Strategy
Company pages: Developer: Alexander TaylorPublisher: Alexander Taylor
SOKOBOT Steam news
SOKOBOT news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Small Update: Victory Leaderboards - 3 June 2022
Popped in some requested changes: On the victory screen, leaderboards and histograms are now visible. Fixed a bug where histograms sometimes highlighted bars for unfinished levels. Leaderboard changes are a bit fiddly! It seems fine with my testing, but let me know if there are any problems.
- The Jelly Update! - 3 April 2022
This update adds 15 new levels and a new area. This area is focused on a new mechanic where Jelly can be used to stick blocks together! The Jelly Update is accessible from the starting area providing you have cleared two EX levels already. Personally, I'm quite happy with how this area has turned out and think these are some of the best levels in the campaign! In addition to the new area there are some minor changes this update: Area 00 Layout. The starting area has been rearranged a tiny bit. Finishing 0-3 now unlocks 0-4 and 1-0 for more agency on level selection a bit earlier. Leaderboards. Top and Tenth percentile have been renamed to Top 1% and Top 10%. Histograms. An arrow now appears under the player score to help with visibility. Playback Speed. Solution playback can be sped up to x25. And the Error and Local Awake VFX play at regular speed even if the solution is sped up. Scutt…
- Upcoming Update Preview - 28 March 2022
Just some news on the next update. This will consist of 15 levels exploring new mechanics about connecting blocks, and the first is the new jelly cube! Entering the expansion content will be done from the first area. But it does require two EX levels cleared as it is on the harder side of things. Oh, and if you're wondering, mechanically these SOKOBOTS are the same! They just have a different look in the new content, so it feels more… expansiony. All going well this should drop in early April!
- Small Update: Rotation Feedback - 16 March 2022
Just a quick quality of life update: SOKOBOTS will play a little bit of the rotate animation when failing to rotate a shape. Adjusing music volume forces the music to play. Default master volume on a new profile is 75%
- End of Week One! - 12 March 2022
Hello! Wow, SOKOBOT has been out for a week already. The launch wasn’t completely smooth due some little hiccups, like it disappearing from Steam for a bit, but watching people play the game has made it all worth it. I love seeing your solutions, whether they be well oiled machines or held together with tape, and I would encourage you to post them in the community hub as screenshots and "artwork"! Further Updates On Thursday I posted a stealth update that increases the amount of save slots as that was a common request. As far as expanding the game further, I am set up to add extra areas and levels, but I would only want to do so with something to say. I want to avoid just repeating the same ideas for the sake of having more content. This probably means introducing new mechanics and/or bigger levels so please look forward to that! Workshop Some people have asked about Steam Workshop supp…
- QoL Update - 25 February 2022
First of all, love it or hate it - thank you to everyone who has played the demo in the Next Fest so far! I have introduced a few quality-of-life changes based on suggestions and watching your videos. Bots can be rotated while dragging Bots can be rotated using Q and E Save files can be duplicated and deleted It seems Elden Ring is not being kind to Steams servers right now, but it should propagate through soon! And if you have been enjoying the game, please don't be shy about sharing your solution gifs!
- Upcoming Demo - 12 January 2022
Hello everyone. I believe I have done everything now except press the big release button so, provided nothing catastrophic happens, the game should be having its demo release on February 9th! This is a little ahead of the Steam Next Fest which runs February 21st through 28th. Which I’m entering, to be completely honest, to get a few more eyeballs on the game. After Next Fest I could technically take the demo down, but I do not have any plans to do so. I think the game is quite niche and it is important people can try it out first. So no need to rush, it will always be there. The demo itself is a cut down version of the first area (of three) with one of the harder levels from that block kept in. Any progress made in the demo should be pulled over to the main game on release via the cloud, including your actual solutions, although leaderboards are separate because that’s just how Steam Le…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 March 2022 | Small Update: Rotation Feedback | 4259848535825322681 |
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