Angel Wings: Endless Night news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak12
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score85% positive
- Total reviews65
- Release dateNov 6, 2024
- DeveloperRumR Design
- PublisherRumR Design
Genres: Adventure, Casual, Indie, Free To Play
Company pages: Developer: RumR DesignPublisher: RumR Design
Angel Wings: Endless Night Steam news
Angel Wings: Endless Night news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New skip mode + Bugfixes - 13 November 2024
Hi all, We've changed the way skip mode works and added an option to select how it behaves. Previously it skipped everything until the next story choice, but now it will also stop when you encounter a scene you haven't seen yet. If you preferred the old skip mode you can select the old behaviour in the options menu. The list of visited scenes will be coutned only from this update forward, so the new mode will stop on scenes you visited prior to this update. In addition, we fixed the following smaller bugs: - Captions being stuck on screen - Discord integration rarely crashing the game - Certain screen effects now fade in instead of suddenly appearing - Updated options descriptions Thank you all for your continued support!
- "I'm Not Okay" Achievement Adjustment - 9 November 2024
Hi all, We've just pushed an update that tracks the bad ends for the "I'm Not Okay" achievement (out of 12 possible). This should provide more clarity around the requirements for the achievement. For those who have achieved multiple bad ends already, your progress will be updated upon the next bad end you encounter. For those who have unlocked the "Famous Last Words" achievement, you may need to replay this section to unlock the final achievement. In addition, we have pushed a fix for those who were experiencing slow gameplay with the "Instant" text speed option. Thank you all for your continued support!
- Clock sound + stuck choices fix - 7 November 2024
We've released another small update that fixes the following issues: - The clock winding sound would sometimes play after the puzzle is over - Choices would sometimes get stuck on screen
- VA + Clock Fix - 7 November 2024
We've released a small update that fixes the following issues: - Selecting "None" as your voice would result in the game freezing after the intro - The clock puzzle would not submit after pressing space, because it was bound to the wrong key
- Angel Wings: Endless Night is Available Now! - 7 November 2024
Angel Wings: Endless Night is finally available for download! The Endless Night https://store.steampowered.com/app/1714360/Angel_Wings_Endless_Night/ A dark thriller with both comedic and spine-chilling moments, Angel Wings: Endless Night is a love letter to classic survival horror games, brought to life in visual novel form. As a spin-off sequel to Angel Wings, Endless Night finds you trapped in a haunted mansion with no means of escape. Using your wits and the help of your unlikely companion, will you find a way to end this eternal darkness? Supporter Pack Want more Endless Night? Curious about our development? Do you simply want some horrifying art to look at every day? The Endless Night Supporter Pack includes an artbook PDF with over 90 pages of content, including full-page displays of the art of Endless Night, as well as interesting tidbits about the characters, lore, and design p…
- Angel Wings: Endless Night - Developer Update III: Tech and Engine (August 2023) - 31 August 2023
Hi everyone, We're back again with some insight into the development process of Endless Night, written by our fabulous developer virusek20. This time we will focus on the more technical aspects of development, talk about what's changed since the last game, and what to expect this time around. We switched to Unity Angel Wings used a mostly custom engine built on SFML (Simple and Fast Multimedia Library). This worked well enough for our purposes, but for Endless Night we needed something that was quicker to develop with. With Unity we can skip writing our own rendering code, input handling and other aspects that would just eat up time that could be better spent on other things. We had some alternative options like Godot but as we were the most familiar with Unity we decided to stick with the safer option. This way we can support things like controllers or dynamically scaling UI without an…
- Angel Wings: Endless Night - Developer Update II: Art and Concepts (June 2023) - 13 June 2023
Hi all, We're back again with some insight into the development process of Endless Night. Today's topic is "Art and Concepts" - in essence, we'll dive into what makes Endless Night so unique and different from the original Angel Wings, and we will also explore the never-ending question... (say it with me now) "Why is this taking so long?" Dreaming Up a Nightmare Endless Night takes inspiration from all of the horror classics - the Resident Evils, Silent Hills, and Fatal Frames of the world were all major influences on the concepts and development of our brand-new foray into the genre. While Endless Night doesn't seek to capture the heart-pounding frenzy of fighting off hordes of monsters (we are still a visual novel, after all), something that caught our attention in the best of these games was, above all, the atmosphere. Cold, Eerie, yet Familiar The above words are aspects that stuck…
- Angel Wings: Endless Night - Developer Update I (May 2023) - 9 May 2023
Hi all, Many have been asking about the status of Endless Night as we gear up for release - while we wish we had better news to share, there's a lot to look forward to. First and foremost, it pains us to announce that we will be delaying the release of Endless Night to summer of this year. Our team of two is still chugging along, but we have to admit it's been a tough task so far. We are currently in the beta testing phase, and as of this writing the game is completely playable from start to finish. That said, we won't be satisfied until we're able to release the best product we're capable of. Now for the good news: As a result of this delay, we'll be resuming the Developer Updates that we shared in preparation for the release of the original Angel Wings. Our team will be providing regular, hopefully bi-weekly updates as we continue to hammer out the final pieces of the Endless Night pu…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 November 2024 | New skip mode + Bugfixes | 1783238125188436 |
| 2 | 9 November 2024 | "I'm Not Okay" Achievement Adjustment | 6148070194801647547 |
| 3 | 7 November 2024 | Clock sound + stuck choices fix | 6148070194801597552 |
| 4 | 7 November 2024 | VA + Clock Fix | 6148070194801581288 |
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