SPSTEAMPULSELIVE ANALYTICS
Infinite Stars - The Visual Novel

Infinite Stars - The Visual Novel Steam metadata

Wraiith303 | Sep 29, 2022 | game

Released

1players observed · 22 September 2026 - 06:32:46 UTC

AdventureCasualIndieRPGFree To PlaySteam Store

  • Latest observed players1 · 22 September 2026 - 06:32:46 UTC
  • SteamPulse tracked peak28
  • Units sold (VGI)2,880
  • Revenue (VGI)No data available
  • Review score89% positive

Infinite Stars - The Visual Novel metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 22 September 2026 - 06:32:46 UTC
  • SteamPulse tracked peak28
  • Units sold (VGI)2,880
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews95
  • Release dateSep 29, 2022
  • DeveloperWraiith303
  • PublisherIF THEN ELSE Interactive Fiction

Genres: Adventure, Casual, Indie, RPG, Free To Play

Company pages: Developer: Wraiith303Publisher: IF THEN ELSE Interactive Fiction

Top Steam chartsTop 100 gamesGame directorySteam Store page

Infinite Stars - The Visual Novel Steam metadata

Infinite Stars - The Visual Novel metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1716360/metadata
Steam Storehttps://store.steampowered.com/app/1716360/
Steam Communityhttps://steamcommunity.com/app/1716360
PCGamingWiki search
IGDB searchSearch IGDB for Infinite Stars - The Visual Novel

Reviews, pricing, and metadata

Review summary

Very Positive

89% positive, 85 positive, 10 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Custom Volume Controls, Keyboard Only Option, Mouse Only Option, Narrated Game Menus, #category_playable_at_your_own_pace

Achievements

Not available

Platform releases
  • Steam 29 September 2022

Latest Steam announcements

  • Devlog 2026-07-31 - 31 July 2026

    ​Happy Friday!Again!It took some doing, but Veera's second intimate scene is in the Patreon version. It's a bit short, due to all the unique aspects (Male vs Female MC, dominant vs submissive choice, and then, regardless of your choice, a dominant vs submissive branch based on your established personality)It was meant to be released with the rest of the content we've been cooking up, but due to a sick toddler (again/still), we couldn't get all of it done in time, and I didn't want to disappoint anyone by delaying it.The good news is we'll have another release ready for next month. (Soairse's introduction and/or Khalil's booty call scene) I want to settle into this pattern of shorter, regular (monthly) scene(s) being added while we work on the next batch of story content.It's been a productive month, even if it doesn't feel like it! A short game release (YOU&!) and an Infinite Stars cont…

  • Devlog 2026-07-17 - 17 July 2026

    Happy Friday (Again!? Yes, again.)YOU&!'s launch has been so-so compared to our other releases, as expected given the heavy subject matter. Taking into account that we have close to zero visibility from the jam, it's doing alright for a game we aren't actively promoting. The rating is currently at 4.6/5 across several votes, which is a welcome validation.We'll continue adding the content that didn't make the submission deadline at a slower pace. Franco has finished up the beach background for the one missing scene, and I took the liberty of adding one of Lochem's sprites from a 'sexy calendar' series we were working on to give you all this lovely image. (We ended up not using the calendar art, as a lot of the final pinup art didn't quite resemble the appearance of the crew members. If you still want to see it, let me know in the comments, and if there is enough interest, we might releas…

  • Devlog 2026-06-26 - 26 June 2026

    Happy Friday, everyone!Personal life has been what it is.Had a bit of a 2:00 AM hospital scare earlier this week, (happens with elderly parents) which I feel I'm still recovering from sleep-wise, but otherwise we're all good. We're all healthy, tired and happy.On to Infinite Stars!We're still multitasking the yuri jam, but we are making progress!Tae has finished up the first three community-made characters, and they are gorgeous!All of the community-made characters feel inspired. Here are the first three that will be in the game files soon.These characters will be used to fill the visuals for any side characters we want to introduce in the story in the future. They'll also allow the community to create truly unique holomod stories without having the baggage of writing for an established character.The toxic yuri game jam is also in good shape.I expect to have the script wrapped up and fi…

  • Devlog 2026-06-19 - 19 June 2026

    Happy Friday!These weeks keep flying by faster and faster, it seems.Little one is doing fine, and my leave from work is wrapping up. It's a busy weekend again, though, as we have an upcoming Lego event that we've been prepping for. I'll upload some photos on Discord if time allows.Infinite Stars has also been busy.Tae had a snafu with a broken work laptop, which has been resolved, and she is back on track with the batch of community characters!The new infrastructure mentioned last week has been working really well!We have 3 scenes that are progressing much faster thanks to this. (A new intimate scene for Veera, one for Khalil, and the Matthias scene!) No promises, but if we can push one or two of them out before the end of the month, we'll do so!We also have a new intern writer on the team (thanks to all of you who showed an interest), and a new composer.Oh, and we have a new post up on…

  • Devlog 2026-05-08 - 12 June 2026

    Happy Friday!Life goes on, and we have now managed to keep a helpless new human potato alive for just over 3 weeks. The little potato mostly sleeps, cries, poops, sleeps, and cries. They sometimes do all of them at once. The older potato loves the little potato very much, and it's endearing to see her faff over her potato sibling.The Toxic Yuri jam is on track and doing well. I have high hopes for this one.I also spent the week on boring infrastructure tasks for Infinite Stars. We've made some changes to how our data is stored, managed, and accessed. It's much more secure now, and we have significantly reduced our risk of losing any work. It sounds silly and trivial, but as the project has grown over the years, there have been many touchpoints from many different contributors, some minor, some major. We've always been diligent about file ownership (those of you in IT might know the pain…

  • Devlog 2026-05-29 - 29 May 2026

    Happy Friday!It's been a few weeks since I've posted a devlog.Most of you know why, but for those who don't, my newborn baby has arrived and is keeping us busy.

  • Devlog 2026-05-08 - 8 May 2026

    Happy Friday!It's another cold one in the Southern Hemisphere today, but our local temperatures should increase over the next few days to a more comfortable cold, rather than the current icy cold. My shrimp tanks (and my electricity bill) will be glad.Just a heads up: I have one, maybe two more weekly devlogs before the newest addition to our family is born. I think I've blocked out most of the trauma from the first one (Trauma being sleepless nights and all that jazz), and there is a good chance that I'll be MIA for a bit. I'll continue working on Infinite Stars, though, as I do find it genuinely enjoyable.Talking of Infinite Stars, we're getting close to wrapping up and starting on coding the monstrous new scene for Matthias. Personally, I'm aiming to have it be released before the end of this month. (And I would have gotten away with it, too, if it weren't for the meddling kids!) I t…

  • Devlog 2026-04-24 - 24 April 2026

    ​Happy Friday! It's a cold one today.But it's also a good one, because...It's release day! ::whoop whoop::The new public build is live on itchio and Steam, and patrons can find the PC|MAC|LINUX version here, and ANDROID over here!The release almost didn't happen today. Our Patreon page was briefly suspended for a few (12ish?) hours yesterday. Just a small snafu on Patreon's side, which has now been resolved. (Shout-out to Sjal from Patreon's Trust and Safety team! They were quick to sort out the issue, without having to engage in a back-and-forth delay! ::virtual hug::)But now that the release is back on track, I want to introduce you to a game that recently came across my radar when several Infinite Stars fans recommended it in their collections next to Infinite Stars: Killer Trait by Pri Karin. (No Steam release yet) The premise of Killer Trait is quite fun! You play as a cop who team…

  • Devlog 2026-04-17 - 17 April 2026

    Happy Friday, everyone.I got my new headset for streaming yesterday (you should now be able to hear my crystal clear whispering in your ear. Not creepy at all, right!?), but I also seem to have caught some kind of flu bug, so I haven't been able to stream since yesterday. Oh, yeah, we've been streaming our work most evenings in the Discord server. Should have led with that, I guess. Blame it on flu-brain.Infinite Stars development has been coming along steady at a steady pace. Stoffies reworked the very first BG he did for us, and it is now in the game (We're on track for another monthly(ish) release for next week (maybe the week after?)Here's what I'm talking about. Look at that before and after!We'll continue working on some of the older backgrounds to bring them in line with the higher quality ones.I feel like I've burnt out a bit on the marketing side. Which isn't bad, since it will…

  • Devlog 2026-03-27 - 27 March 2026

    Happy Friday! Strap in, this is going to be a big one!I’m doing well, my family is well, (They had some flu earlier this week, but that’s over!) Dobby is doing well (He’s currently sitting behind my back with his head on my shoulder as he always does.)Now that that’s out of the way, Infinite Stars!

  • Devlog 2026-03-21 (Mods? Mods!) - 21 March 2026

    Happy Fri-erm-satur-day!

  • Devlog 2026-02-27 (BIG Content Release on the horizon) - 27 February 2026

    Happy last February Friday!I hope you’re having a good one, but if you’re not, I’m about to make your day a tiny bit better.The new content for Infinite Stars is available for Patrons! You’re now able to continue hunting for the Semashar with 117 new choices across 39K words of story.We’ve got intrigue.We’ve got horror and suspense.Angst. So much angst.We’ve got tender LI scenes.We’ve got some suggestive talk.There’s humour and sorrow.You’ll see techy HUD Maps.There are more Cephilusk Twins with a dash of body horror.For the first time ever, we’ve got \ and \. (You’ll know what this is when you see it.)There are several new hat-tip easter eggs to other influential science-fiction stories that inspired us.We’ve even got a mini puzzle.We’ve tried a ton of new things this time around, and while I was nervous at first, the Beta tester feedback has been overwhelmingly positive. (While we’re…

  • Devlog 2025-11-14 - 14 November 2025

    Happy Friday!Production has been ramping up nicely, and I feel like I'm settling back into my old productive routine! If all goes well, we might have the new playable intrigue scene ready by next week this time. If we miss that date, it will definitely be ready before the end of the month.You might have seen the lore post on \,* which leads us to you and your crew travelling the galaxy. (It's not the smoothest transition, but I've been writing for hours, so work with me.) The first gate that you'll be able to travel to on the current galaxy map will lead to Sol, where it all started. It's also a place that I've been world-building for several years, so I'm quite excited to share all of that with you. (To manage expectations, this is still a while off, and your Mah'Abeu will have to resolve the current crisis first. (Or maybe not? Maybe we'll allow your Mah'Abeu to turn tail and run home…

  • Devlog 2025-10-31 - 31 October 2025

    Happy Friday!We're now solidly in the first stretch of the 'end of the year rush' with most of my business meetings asking me 'So what are your plans for next year?' and some of the stores around here have already started putting their Christmas decorations up for sale.We also had our annual Brickfair last weekend, the largest Lego expo in South Africa and probably Africa as a whole. (I'll post some pictures on the devlife channel in Discord of my favourite builds!)We've started prepping for rAge, the South African gaming expo, in early December. ICON was a great safe practice run to see what works and what doesn't, so we're excited to put out theories to the test. (As a side note, we've also reached out to ComicCon in the US for next year. It's a long shot, but maybe I'll get to meet some more of you! I would love for it to work out!)Enough about the boring stuff, and over to why you a…

  • Devlog 2025-08-15 (This one has a special invite!) - 15 August 2025

    Happy Friday!Crazy hectic week, work-related, with sooo many missed deadlines, but you can only do what you can do in a week.I still managed to sneak away to write here and there. I mentioned last time that we are starting to implement these self-contained story arcs, and have come to the realisation that we'll need more random crew members to tell these stories.We're going to be opening up their designs to you, the community. You'll be designing the character briefs, their looks, body types, mannerisms, outfits, all of it. We are looking at starting with 10 new crew members. The intent isn't for these characters to become LI's, but if it were to happen in a natural way, we wouldn't rule it out.So, with that out of the way, if this sounds like fun, fill in this little request, and we'll include you! This invite is open to all fans of Infinite Stars, regardless of your Patron status.We'v…

  • Devlog 2025-03-21 (Episode 4 - Part 2 is out NOW!) - 21 March 2025

    Happy Friday, everyone! It's a great one because today is launch day! We've been working very hard on this one, and we're sorry it took a bit longer than usual. But I'm happy to say we're in good shape for the next upcoming release. Some highlights that you can look forward to in the newly released content (minor spoilers ahead): If you and Matthias have been making eyes at each other, you can share a very tight, uncomfortable ride in a small elevator. You won't be able to help but 'accidentally' rub up against Matthias and fluster him. If you want to get a little closer to the enigmatic and usually inappropriate Andreas, you can do so while on a chaotic shopping spree for some exotic substances. If you just want to spend some slice-of-life time with Veera and Khalil, you can meet some new friends and pay homage to some loved ones. (You are loved and missed, and now you are forever immo…

  • Devlog 2025-03-14 - 14 March 2025

    Happy Friday, everyone! Just a super important reminder: if you signed up for the Beta Testing, you still have until Sunday to give us feedback. Please don't forget to do so! We look at each and every response, and we try to implement your feedback as much as possible! With the Beta Testing deadline being this Sunday, it means (touching wood, unless something goes terribly wrong) that our public build will launch next Friday, in time for everyone to enjoy the new content over the weekend! In addition to the new story content, we'll also have another launch cross-promotion, bringing a few more MC portraits into the game! Those of you who have played the Beta will already see the improvements in the screenshot below. We've also already started implementing some of the Beta Feedback received by those few early birds. (Thanks for that!) Lots to do still, so I'll leave you with well wishes!…

  • Devlog 2025-03-08 (BETA TEST IS OUT!) - 7 March 2025

    Happy Friday!! This devlog was a bit delayed because we REALLY wanted it to coincide with the beta tester invites going out. If you signed up to be a beta tester, you should have an email invite (check your spam folder?) waiting for you in your inbox! That means a public release is just around the corner! We can't wait for you to play the new content. There are quite a few new features and story branches waiting for you! AND a lot of new faces! We teased the outfit selector a few weeks back, and while it won't be included in this build due to some UI snags, it will be added shortly! I do have a favour to ask. Infinite Stars is currently part of the Visual Novel Festival on Steam, and we need a bit of extra visibility. If you enjoyed Infinite Stars, would you kindly consider leaving us a positive review on Steam? As always, thank you for all your love, encouragement and support! We could…

  • Devlog 2025-02-21 - 28 February 2025

    Happy Devlog Friday to all of you! My day job continues to be a job during the day, but despite that, we've been chipping away at Infinite Stars. I started coding the completed scenes this week, and Crowbie and Ur-Majesty have been invaluable in getting the last few scenes done. (We had a 'writing party' earlier this week; it was more of an excuse to reconnect with everyone on the team, but we did get a bit of writing done!) If you didn't check last week's devlog, you should do so. We've got some cool outfit stuff planned. We also have Andrea's pinup, sfw and nsfw available for Patrons this month, and Lahkhadia's pinup will be dropping early next week. We're planning on doing a new Lochem and a new Veera pinup next, so stay tuned. Some of you received a priority and private invite to beta test the new content soon. These invites have gone out to everyone who gave great beta testing feed…

  • Devlog 2025-02-21 - 21 February 2025

    Another Friday! That means I'm typing up another devlog for all of you. Let me start by saying I realise the current development cycle has been excruciatingly long. I feel it in my bones, and I'm sure you also feel it. Regardless, I want to thank everyone for their patience, understanding and continued support while we wrap up the next release. We're gearing up to start coding some of the finished scenes, and we've been experimenting with some new features, like the ability to change how the crew members appear on your screen. I will leave this little prototype here that should be included in the March release. Anyway, I'm diving back into work! Have a pleasant weekend, be safe and be kind to others and yourself!

Patch notes and updates

S.noRelease datePatch nameGID number
131 July 2026Devlog 2026-07-311839676055888367
217 July 2026Devlog 2026-07-171838407329258760
326 June 2026Devlog 2026-06-261836506165553807
419 June 2026Devlog 2026-06-191835871199306816
512 June 2026Devlog 2026-05-081835236783564316
629 May 2026Devlog 2026-05-291833968530890409
78 May 2026Devlog 2026-05-081832065502814602
824 April 2026Devlog 2026-04-241830797770235860
917 April 2026Devlog 2026-04-171830163047259601
1021 March 2026Devlog 2026-03-21 (Mods? Mods!)1827626365759973
1127 February 2026Devlog 2026-02-27 (BIG Content Release on the horizon)1825727806710802
1214 November 2025Devlog 2025-11-141816307528946622
1331 October 2025Devlog 2025-10-311815034432902262
1414 March 2025Devlog 2025-03-141794102528102027
157 March 2025Devlog 2025-03-08 (BETA TEST IS OUT!)1793384379418642
1628 February 2025Devlog 2025-02-211792751526031448
1721 February 2025Devlog 2025-02-211792116353221556
1818 November 2024Devlog 2024-11-181783238125335210
1913 September 2024Devlog 2024-09-136250522009516151091
207 June 2024Devlog 2024-06-075746109972551852714

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1716360
Live current players1
SteamPulse tracked peak28
Live count (today's peak floor)1
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateSep 29, 2022
DeveloperWraiith303
PublisherIF THEN ELSE Interactive Fiction
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent89%
Positive reviews85
Negative reviews10
Total reviews95
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1716360/

Short description

Infinite Stars is a visual novel filled with romance, mystery & roleplaying elements where you choose how the adventure unfolds. Establish your character & personality through the hundreds of choices presented in this interactive fiction inspired by stories like Dune, The Expanse & Mass Effect.

About this game

Humanity finally made it to the stars, only to realise we were late to the party. Memories of the Discovery War still linger. Now, under a fragile interstellar peace, Humanity sits at the table of the Concordat, surrounded by allies who may not have our best interests at heart. But we're not as weak as we seem. Thanks to the secret Mah'Abeu project, we have you. Infinite Stars is a massive, choice-driven sci-fi romance visual novel inspired by the scale and worldbuilding of Dune, the character-driven heart of Mass Effect, and the grounded scifi and political tension of The Expanse. Infinite Stars is an evolving sci-fi interactive novel, told from two perspectives. In the first, you step into the souls of the crew of the UIC Tabitha, a long-range cruiser operating in the outer sectors of space. Guided by your choices, these women and men are navigating political intrigue, personal loss, alien agendas, and each other. Their stories are messy, funny, heartbreaking, and undeniably human. In the second, you are a Mah'Abeu. A figure of power and mystery whose true nature is slowly revealed across episodes. Who are you, really? That depends entirely on the choices you make. Together, these two threads weave a story that asks a deceptively simple question: what does it actually mean to be human? Infinite Stars features a diverse cast, and each character feels and acts like the protagonist of their own story. Lebeny: The optimistic botanist finding beauty in loss. Raymond: The stoic Captain with a fatherly heart. Khalil: The unit of a security officer with a troubled past. Matthias: The shy engineer genius looking for a place to belong. Mayvheen: The younger sister yearning to step out of the shadow. Veera: The ex-Assault Marine with wounds that run deep. Kiaria: The brilliant, icy doctor coping with betrayal. Lochem: The noble Commander wrestling with questions. And many more, waiting to be befriended, romanced, challenged, or kept at a careful professional distance. It's your call, Mah'Abeu. You shape your Mah'Abeu from the ground up. Who are you? Confident and flirtatious, optimistic about the universe? Diplomatic, measured, someone who always tell…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
68Custom Volume Controls
75Keyboard Only Option
76Mouse Only Option
71Narrated Game Menus
80#category_playable_at_your_own_pace
74Playable without Timed Input
81#category_playable_without_vision
79Save Anytime
69Stereo Sound
77Touch Only Option
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Sexo Explícito Linguagem imprópria Medo
steam germanyBANNEDSexuelle Inhalte Derbe Sprache Ängstigende Inhalte
igrsBANNEDPenampilan Tokoh Horor Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Infinite Stars - The Visual Novel's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Infinite Stars - The Visual Novel's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Infinite Stars - The Visual Novel at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2634,02622 September 2026 - 09:55:04 UTC1,818,368
2Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
3Once Human15,24422 September 2026 - 07:06:46 UTC231,343
4Conqueror's Blade1,55422 September 2026 - 09:10:46 UTC18,921
5Dota 2495,05822 September 2026 - 09:52:35 UTC1,291,328
6月圆之夜 (Night of Full Moon)25122 September 2026 - 06:07:53 UTC1,501
7古魂121 September 2026 - 23:00:59 UTC60
8Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,271
9英魂之刃11422 September 2026 - 08:15:07 UTC406

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS304,46922 September 2026 - 09:55:35 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Grand Theft Auto V Enhanced34,61522 September 2026 - 06:26:52 UTC161,805217,159Rockstar North
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Grand Theft Auto V Legacy27,52322 September 2026 - 06:26:54 UTC360,7612,058,145Rockstar North

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Diablo® IV26,19522 September 2026 - 06:26:53 UTC64,51869,242Blizzard Entertainment, Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
The Sims™ 415,06322 September 2026 - 09:34:08 UTC96,185193,399Maxis
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
Garry's Mod13,28622 September 2026 - 04:06:01 UTC73,7501,258,308Facepunch Studios
How to Fish12,66922 September 2026 - 01:18:19 UTC373,97110,040Dazed Games
IdleOn12,05322 September 2026 - 09:15:02 UTC21,01828,570Lavaflame2
Unturned11,73022 September 2026 - 07:17:15 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,20422 September 2026 - 09:44:27 UTC122,811467,999The Indie Stone
Terraria24,49922 September 2026 - 09:28:55 UTC486,9181,521,492Re-Logic

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Warframe36,70622 September 2026 - 06:26:53 UTC181,509676,031Digital Extremes
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,57222 September 2026 - 06:26:55 UTC247,628672,146OVERKILL - a Starbreeze Studio.
Project Zomboid30,20422 September 2026 - 09:44:27 UTC122,811467,999The Indie Stone
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2634,02622 September 2026 - 09:55:04 UTC1,818,3689,826,471Valve
Dota 2495,05822 September 2026 - 09:55:34 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS304,46922 September 2026 - 09:55:35 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Team Fortress 255,51622 September 2026 - 07:34:29 UTC253,2251,230,475Valve
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
War Thunder39,64722 September 2026 - 09:27:42 UTC125,317781,076Gaijin Entertainment
Overwatch®38,14922 September 2026 - 07:24:50 UTC164,636420,984Blizzard Entertainment, Inc.

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