- 1.01 - Bug fixes - 21 May 2024
- Fixed Master sound slider not working as intended. - Fixed soundtrack not playing after round reset. - Fixed XP being incorrectly reported on clients in multiplayer mode. - Fixed multiplayer Team deathmatch and Team king of the hill modes not restarting the round after completion.
- 1.00 - 20 May 2024
- Added Team King of the Hill and Team Elimination to multiplayer modes. - FFA renamed to Elimination. - Added Team Elimination and Team Deathmatch to singleplayer modes against bots. - Ported slime town map to multiplayer modes. - Ported grasslands, highland havoc, desert dispute and twilight tussle to single player modes against bots. - Added cosmetic attachments to bots. - Fixed some random ui bugs
- 60% SALE! - 5 March 2024
60% off until March 12th! Batter your buddies online https://discord.gg/6vcRDyfVzr
- 0.99 - 18 January 2024
Minor update - raised arms when holding underslung weapons like the minigun and autocannon. This helps stop your bullets from hitting the ground in front of you, when shooting someone who is on a slightly lower elevation.
- 0.978 - Small bug fix - 10 December 2023
Small update - Fixed bug with incorrect weapons being shown on kill feed in some cases - Fixed bug with not awarding kill credit if you punched or melee`d someone into the water
- Devlog #9 - Player Hosted Sessions are here! - 26 November 2023
Over the last month I’ve been listening to the players and one thing that was brought up was if they can host their own servers. I originally wanted to just have dedicated servers run by me, but the reality is that I can’t host servers all over the world. Well, I can. But it would break my bank account. So, with that I decided to go ahead and add the functionality for players host their own sessions. This means you can make a game and you`ll be the host, and your friends can connect directly to your game. This is great for regions where I don’t have dedicated servers active. The servers you can host aren’t dedicated servers, though. So, if the host closes the game or leaves, the session is destroyed, and all players are sent back to the main menu. Maybe in the future I’ll release the dedicated server tools as well. This took me a long time to get working. Testing locally for me is very…
- 50% SALE! + New Music Tracks! - 30 October 2023
Brand new music tracks have been added to the game, as well as remastered versions of original tracks. The entire album will be available here on steam later this week in all its uncompressed glory! Also work is progressing on adding taunts and a HUGE new team-based game mode...More info coming soon... For the time being, enjoy a 50% discount, and join the discord and join the growing community! https://discord.gg/6vcRDyfVzr
- 0.973 - New music tracks - 30 October 2023
- Added several new music tracks. - Fixed a bug when XP wasnt being updated on the server correctly.
- 0.972 - 19 October 2023
- Added leaderboard For total EXP gained. This includes EXP gained in both multiplayer and singleplayer games. - Added more bean customization options. You can now change the colors of the straps, pockets and belt buckle. Show off your bean in the discord or on twitter! - Added cloud saves for player stats. This can be turned off manually in the steam settings for the game if you wish. - Adjusted shotgun damage and spread. - Increased strength of explosive knockback effect. - Fixed various small bugs
- Leaderboards are here! - 5 October 2023
Hello and welcome to devlog 8. This time i`m going to talk about the new leaderboards and what`s coming next. Leaderboards are here! This was something I always wanted to add to the game. I never included it into the roadmap though because I wasn’t sure of its priority compared to the other features in the pipeline. Over the last month, I realised that its important to have some form of social leaderboards. This`ll get players online a bit more, and hopefully competing against each other for the top spots! Right now, there are 2 leaderboards. Total kills, and weekly top kills. Total kills will be a persistent statistic, showing the top 10 players ranked by multiplayer kills. Weekly kills is more like a tournament, that shows the current weeks top 10 players by kills. This will reset every 7 days, and the winner will be announced over on discord and twitter! Eventually, I want to add rea…
- 0.97 - Leaderboards - 3 October 2023
- Added leaderboards. For now, weekly and all time leaderboards are based on multiplayer kills. More to be Added soon (Most XP, Most round wins, etc) - The weekly leaderboards will reset each week and The top players will be announced on twitter and discord. - Minor fixes to The desert map.
- 70% Sale! Celebrating 1 month since launch - 18 September 2023
Bot Battle Mode is here! Thank you to everyone who has played the game so far. The feedback I`ve received is great and people seem to enjoy the game, and that`s the most important thing for me. Combat Beans has been live for a month now, and since release I`ve been working through the roadmap as well as taking on board feedback from the community. So to celebrate here`s a 70% sale until Sep 26th. One of the most common requests was to include a game mode against bots, so that people can jump on and play properly even when nobody is online. Originally, I never planned to add bots (or any major single player mode) to the game, but soon after launch I realised that there are a few hours each day where nobody is online. In those cases, it`s unfair for people who bought the game being unable to experience the game properly. So, I decided to add bots to the game, as well as a new game mode. Y…
- minor bug fixes update - 18 September 2023
small patch that fixes some sounds being played at the wrong volume.
- 0.965 - New single player map - 13 September 2023
- Added a new single player map in the bot battle mode, Slime town. - Increased the max number of bots in a round to 12. - Improved the AI of the bots. Still working to reduce their overall derpy-ness in some rare cases. Next update I`ll add the ability for them to use the electro-bat weapon. - Small QoL changes to UI across some game modes.
- Bug fixes - 8 September 2023
- Just a few bug fixes for the previous update. hopefully i dont brick everything :) - Added a potential workaround for bot battle mode not showing correct XP on the end round screen - Added a fix for the highland havoc map intro not playing properly for all players in the round
- 0.963 - Bots and other changes - 7 September 2023
• Added offline battle mode against bots. This was a community requested feature. Battle up to 11 bots in the Highland havoc map and first to reach the kill limit wins. • Select total bots, score limit, weapon mode and bot difficulty. • More maps and game modes coming soon. • Bot ai is a wip, and currently they cant properly use dedicated melee weapons, so the electro-bat is disabled for them now (but the player can still use them). Multiplayer • Added player joined to server notification. • Added potential fix for dying players being able to interact with their own drops during death. • Added post round notifcation showing which player won the round (if any) and why the round ended in a draw (such as round timer expired). • Added a potential fix for rare case when spawning into a FFA round you would have the spectate HUD enabled, even though you were alive. • Removed the spectate playe…
- 0.962 - various bug fixes and updates - 16 August 2023
- Added a potential fix to a bug where the last remaining living player in a free for all round wasn’t being awarded a win if the other players disconnected from the server. - Added weapon respawning in king of the hill – there is a net loss of weapons over the course of the round because players die in the ocean. Weapons will periodically be airdropped into the map. - Fixed a rare bug where you would end up spectating the ground if there was nobody else to spectate. - Fixed a bug where you wouldn`t spectate the next player, if the player you`re spectating disconnected. - Slightly buffed the minigun rate of fire and accuracy Remember this friday at 9pm central time, everyone is getting on for a big ol` bean bust up. Jump into the discord and take part!
- Potential fix for FFA servers - 16 August 2023
This is a small potential fix for the recent issues with FFA servers.
- 0.961 - Post launch bug fixes and key remapping - 12 August 2023
A few bugs were identified since launch so here`s a patch that should help fix some of them. Also as requested, key remapping has been added. It`s accessible from the options > gameplay menu. - Added potential fix for disembodied player cameras when spawning into some maps. - Added potential fix for duplicate character actors rarely spawning with the first player entering a map. - Added potential fix for customize screen not displaying correct EXP / Level after a round - Added key remapping
- Combat Beans is LIVE! - 9 August 2023
Combat Beans early access is LIVE! Welcome to the early access of my first game, Combat Beans! In this build you`ll be able to play online in 12 player servers in Free for all and King of the hill game modes. There are currently 4 multiplayer maps in the map rotation, and there are 3 rounds of gameplay in each map before it switches. More game modes like team death match are on the way, so stay tuned to the announcements. You earn EXP in game by obliterating your enemies (or friends?), winning rounds, and capturing the zone in king of the hill. When you level up, you`ll unlock new helmet and dog tag attachments for your bean that you can proudly show off. I`ll add new cosmetic unlocks as often as I can. In addition, you`re able to freely customize the colors of your bean to your liking, so go wild and show off your style. I also added a single player mode, the time trial challenges. Eac…