SPSTEAMPULSELIVE ANALYTICS
Ratten Reich

Ratten Reich Steam metadata

METALLADLERSTUDIO | Jul 15, 2025 | game

Released

0players observed · 22 September 2026 - 05:21:00 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak191
  • Units sold (VGI)15,826
  • Revenue (VGI)$211,000
  • Review score43% positive

Ratten Reich metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak191
  • Units sold (VGI)15,826
  • Revenue (VGI)$211,000
  • Review score43% positive
  • Total reviews667
  • Release dateJul 15, 2025
  • DeveloperMETALLADLERSTUDIO
  • PublisherMETALLADLERSTUDIO

Genres: Indie, Strategy

Company pages: Developer: METALLADLERSTUDIOPublisher: METALLADLERSTUDIO

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ratten Reich Steam metadata

Ratten Reich metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1717250/metadata
Steam Storehttps://store.steampowered.com/app/1717250/
Steam Communityhttps://steamcommunity.com/app/1717250
PCGamingWiki search
IGDB searchSearch IGDB for Ratten Reich

Reviews, pricing, and metadata

Review summary

Mixed

43% positive, 288 positive, 379 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

16

Platform releases
  • Steam 9 August 2024

Latest Steam announcements

  • Technical* full release - 15 July 2025

    Dear friends,After many years of development, today we are officially moving our game out of Early Access and into full release.This decision wasn’t made lightly. As a small, first-time team, we’ve spent years building this project with everything we had - through passion, long nights, setbacks, and breakthroughs. During Early Access, we worked tirelessly to improve the game, respond to feedback, and grow alongside our community.But as newcomers to the world of game development, we also made mistakes. Many lessons had to be learned the hard way, and we’ve grown a lot from that experience. Despite our efforts, the reality is that we can no longer continue development at the same pace. Releasing the game now is a necessary step - one that gives us a more stable foundation to build from and the chance to move forward more sustainably.This is not the end of development. In fact, we hope tha…

  • Future update - 27 February 2025

    Future update New Features: New Skirmish map - Defense New artillery weapon unit Bug Fixes: Update AI units vision sense reaction Game crashes on minimap refresh event Game crashes on AI vehicle vision sense update event Units friendly fire after grenade explosion NavModifiers check-up Units don't react on enemies after sprint movement Units don't react on behind enemies while in cover Minor: Skirmish rebalanced Camera height increased Engineer unit has more landmines Skirmish dialogues In-game UI elements made more readable

  • First skirmish mode map - 20 January 2025

    New Features: First skirmish mode map Bug Fixes: Spontaneous freeze of game Uncontrollable units X-Ray effect DPI scaling issue Minor: Removed countdown timer in campaign missions Removed war points indicator in campaign missions Camera speed tweaks Refactoring: UI widgets mouse handling In the coming weeks, we will add another defense mode and a new map, and will also soon share a roadmap for the future. We will soon add Super large-caliber guns and many small things.

  • First skirmish mode map - 20 January 2025

    New Features: First skirmish mode map Bug Fixes: Spontaneous freeze of game Uncontrollable units X-Ray effect DPI scaling issue Minor: Removed countdown timer in campaign missions Removed war points indicator in campaign missions Camera speed tweaks Refactoring: UI widgets mouse handling

  • Ability to purchase stationary guns on a captured base buildings - 10 December 2024

    Refactoring: Removed stationary guns damage receiving Removed mortar second operator Bug Fixes: Medic heal spot and engineer landmine place abilities buttons don't response in some cases Units rotation doesn't correspond to move direction after sprint Unexpected units teleporting after several SHIFT-selection usages Units selection doesn't work after several SHIFT-selection usages New Features: Ability to purchase stationary guns on a captured base buildings Now, on some maps, when capturing points, you can build machine guns, mortars and other weapons. This mechanic is intended primarily for the future mode - skirmish, which will be integrated into the game next month.

  • Ability to purchase stationary guns on a captured base buildings - 10 December 2024

    Refactoring: Removed stationary guns damage receiving Removed mortar second operator Bug Fixes: Medic heal spot and engineer landmine place abilities buttons don't response in some cases Units rotation doesn't correspond to move direction after sprint Unexpected units teleporting after several SHIFT-selection usages Units selection doesn't work after several SHIFT-selection usages New Features: Ability to purchase stationary guns on a captured base buildings

  • Engineer class unit and landmines - 12 November 2024

    Friends, we want to tell you about a new update cycle. Every month, we make a major update, by our standards. By January, we want to implement one of the Skirmish modes - the defense line. For this, we have developed a roadmap. It consists of 4 points: 1) The veterancy system, we have already implemented it and built it into the game last month. It will allow your units to become stronger in battle, which will help you in the Skirmish mode. 2) Today, we added Sappers and the ability to mine and defuse mines in the game. Now it is not very useful, however, in the defense mode and in future missions - it will be an important strategic tool. 3) Next month, we plan to give you the ability to fortify captured points, place guns and small fortifications on them, so that you can defend your game points. 4) In January, we plan to introduce Skirmish – Frontline mode. This is a mode in which you…

  • Regular Update 2 - 12 November 2024

    Refactoring: - Runtime stability New Features: -Ability to place and remove landmines with a new Engineer class unit -Units moves to the target location of their order before activation (engineer landmine abilities and medic healing spot ability) Bug Fixes: -Ability tooltip text sometimes doesn't fit into ability tooltip widget Minor: -Own/enemy landmines highlight

  • Updates and plans - rank system - 7 October 2024

    Dear friends, I would like to share updates and plans with you. What have we already added to the game Improved task indicator: now it "sticks" to the edge of the screen and points towards the target. Added indicators for the "grenade throw" and "healing point" abilities. If the target point is outside the screen, the indicator will also "stick" to the edge of the screen. Fixed all hitboxes for cursor interactions: no more pixel-hunting to select cover, weapons, or enemies. Improved HUD interaction: mouse clicks no longer pass through the minimap and unit cards. Enhanced unit movement system: units now maintain formation and avoid getting stuck on level objects. Improved cover system: all selected units will now move towards cover, even if there is no room for them. Added a rank system for units: units gain combat experience and become more effective in battle. Added animated event indi…

  • Regular Update 1 - 7 October 2024

    Improved task indicator: now it "sticks" to the edge of the screen and points towards the target. Added indicators for the "grenade throw" and "healing point" abilities. If the target point is outside the screen, the indicator will also "stick" to the edge of the screen. Fixed all hitboxes for cursor interactions: no more pixel-hunting to select cover, weapons, or enemies. Improved HUD interaction: mouse clicks no longer pass through the minimap and unit cards. Enhanced unit movement system: units now maintain formation and avoid getting stuck on level objects. Improved cover system: all selected units will now move towards cover, even if there is no room for them. Added a rank system for units: units gain combat experience and become more effective in battle. Added animated event indication on the minimap. Fixed several bugs and optimized game performance.

  • Month 1 Patch - plans - 28 August 2024

    Dear Friends, we want to share with you the plans of our work for the first month after the release. Tasks for Month 1 Patch (fixes and improvements) Backlog Enemy Ai improvements UI improvements Level Game Context Refactoring Save system development InProgress Unit Movement Improvements Steam achievements with progress Done - It will be added soon Minor bug fixes Out of screen task marker added Out of screen ability marker added (grenades, heal spot) Units & interactables hitbox for mouse clicks improvements Dear friends! We examined the feedback from all possible resources and adjusted the development plan to suit the feedback of our audience. Now we will try to fix critical errors with the movement of units and improve the system of formations and shelters, and then we will move on to adding a skirmish mode. We took reviews and feedback from reviews on Steam, Discord, personal messag…

  • Fixes and Improvements - 13 August 2024

    Fixes and Improvements: Fixed several critical bugs that cause the game to crash Fixed the achievement for completing the training level Fixed a healing point collision that could move vehicles Fixed several mistakes in the English localization Navmesh fixed on all game maps so that units do not get stuck in objects Optimized game textures so that the game takes up less disk space Fixed problem with resetting language settings in the game Fixed a few minor bugs

  • Gratitude to the players - 13 August 2024

    Dear friends, a few days have passed since the launch of the game in early access. We would like to express our deep gratitude to all those who bought our game and supported us. We sincerely apologize to the players who did not like the game. As we promised, we will work hard to improve the quality of the game. In the first month, we plan to fix most of the errors and bugs that you were able to find in these few days. After that, we plan to start the path to the implementation of the “Skirmish” mode and make additional changes to the factions so that they acquire greater uniqueness. The trust and hopes for future projects that you have shown us are invaluable. We are grateful for your support and sincere feedback. We hope that we can live up to the expectations of those who supported us. Screenshots by player: KenKen For the Rats Empire! https://store.steampowered.com/app/1717250/Ratten…

  • Ratten Reich Launches into Early Access TODAY - 9 August 2024

    Hello everyone, We’re excited to announce that we have just released our game into early access, and it is now available for everyone to enjoy. This momentous occasion is huge for us as we’re finally seeing our dream come to fruition, and we can’t thank you all enough for your continuous support. This is our debut project, and we hope you will enjoy it as much as we have enjoyed working on it. We’re committed to addressing any potential issues that may arise, due to the game’s early access launch, and we are dedicated to continued improvements as per our roadmap and your feedback. We’re planning to release monthly updates, so please stay tuned for that. You can join our discord here: https://discord.gg/rattenreich As a gift to you, we are also providing our comic to all early access players. It will be included in the game. If you are enjoying our game, please leave us a review! This wi…

  • Early access release date - 8 August 2024

    Hello everyone, As we approach our early access release date, we're excited to announce that Ratten Reich will be available for everyone to enjoy this Friday, the 9th. We wanted to take a moment to connect with you and help set some expectations. First and foremost, we want to thank all of you for your incredible support and motivation throughout this journey. Ratten Reich is our debut project, and while we've learned a lot and faced challenges along the way, we never gave up. We've worked tirelessly to bring the game to you on time. Our team is small—just a few passionate individuals who left our previous jobs to pursue this dream. We are dedicated to creating great RTS games that provide memorable experiences for our fans. It's important to note that this is an early access release. The game may lack some features and may have bugs or issues. However, we are committed to addressing an…

  • Roadmap and big updates - 24 May 2024

    Hey friends! As the game's Early Access launch approaches, we're delighted to unveil the Ratten Reich roadmap, packed with fantastic features and plans. Come chat and discuss what you're excited for and stay tuned for more updates! And for those of you who've been part of our closed testing, we're rolling out another build to polish up any remaining details. Now it's worth talking about our in-game updates. New Features: Hotkeys for unit and ability management Added session statistics for players Tracers added to all bullets New voiceover added to the Archipelago map Started development on the "Desert Storm" map Rally Point: You can now place a rally point near a captured base where new hired fighters will gather. Patrolling: Enemy units now patrol the territory. Scripted Combat Vehicles: Vehicles that move along a predetermined route. Unit Markers Added: For better readability on the g…

  • We would like to tell you a little about our labor exploits. - 12 April 2024

    Dear friends We would like to tell you a little about our labor exploits. New Features: Grenade indication with a faint glow Path rendering for player units Map for the new mission: Trenches Swamp AI reaction to grenade threats Multiple targets markers Mission logic on the Trenches Swamp map Areas of continuous artillery bombardment Fixes and Improvements: Logic for displaying icons for buffs and debuffs Mission completion screen for both victory and defeat scenarios We will also try to make a clear emphasis on the atmosphere, for a stronger immersion of the player, we will saturate the map with atmospheric phenomena, corpses of soldiers and wrecked cars. Thank you for supporting us and following the development!

  • Hi everyone, we want to share some new updates and fixes to our project. - 22 March 2024

    Hi everyone, we want to share some new updates and fixes to our project. A few innovations and many small and large fixes New Features New Map: Level 0 - Training Level Training Level Events Logic Added new music for the Asian company Added ERS faction as player-controlled units Added RD faction as units under enemy AI control Added an amphibious APC wheeled combat vehicle as a unit under enemy AI control Updated the design of unit cards in the game UI Added X-RAY effect for cases when units are blocked by obstacles A unit can now only be in one fixed squad, not several at once Added additional animated low health indication for player units Added destination point markers when commanding units to move The formation system has been completely redesigned Added burst firing for automatic rifle guns The mortar now fires three consecutive shots instead of one Rotate units formation via hold…

  • Requesting your valuable assistance in testing our game. - 8 February 2024

    Hello, friends! We want to extend our invitation to the community, requesting your valuable assistance in testing our game. We will be providing weekly builds for you to test, and we warmly welcome feedback from all players. If you're interested in participating, we have created a form to gather your information, and from there, we will select a few of you for our testing phase. Your involvement will be instrumental in shaping the future of our game, and we greatly appreciate your support! If you're interested, kindly fill out the form below, and a member of our team will reach out to you. If you have any inquiries, don't hesitate to message me. https://docs.google.com/forms/d/1Ofed2IRJ0DFT1t8WNWwH3N9ioEMIcRbaJEd38yqPA4I/edit?ts=65c3eb43

  • Dear Comrades, - 6 February 2024

    Dear Comrades, We've closely monitored the feedback from our Ratten Reich demo during the Steam Festival, and it's clear the experience fell short of expectations. Frankly, we pushed this demo out in haste to meet the festival deadline, relying on internal QA assessments that indicated stability on our systems. However, your feedback has been a crucial wake-up call. Acknowledging this, we've made the difficult decision to withdraw the demo from the festival. We extend our deepest apologies for any frustration this has caused. It's disheartening for us to see our community not enjoying the game as intended. This project is our debut, fueled by immense passion, and we're committed to getting it right. We're inviting you to join our Discord community to actively participate in shaping the game into something we'll all treasure. Plans are in place to conduct more closed tests, and we aim to…

Patch notes and updates

S.noRelease datePatch nameGID number
110 December 2024Ability to purchase stationary guns on a captured base buildings1785321795769436
213 August 2024Fixes and Improvements5963414363409271020

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1717250
Live current players0
SteamPulse tracked peak191
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateJul 15, 2025
DeveloperMETALLADLERSTUDIO
PublisherMETALLADLERSTUDIO
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent43%
Positive reviews288
Negative reviews379
Total reviews667
Steam recommendations616
Achievements16
Average playtime forever123 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1717250/

Short description

Ratten Reich is an RTS focusing on realistic combat in a unique, steampunk/dieselpunk world ripped apart by an ongoing war between rats, mice, cockroaches, and lizards.

About this game

Join Our Discord Server About the Game About This Game In a fictional world torn apart by constant warfare, societies of rats, mice, cockroaches, and lizards relentlessly pursue the interests of their nations. As these ambitions clash, one battlefield sees the end of all hope for peace. Advances in steam and diesel engines have given birth to merciless weapons of destruction, plunging the world into an era of unprecedented technological brutality. Theaters of War This war spans three distinct continents, each offering unique and challenging combat environments, but among them all are charred corpses, bomb craters, and the scars of incessant fighting. The Central Continent boasts swampy terrain and trench-ridden ground, making troop movement difficult and creating tactical challenges. The Eastern Continent is fortified with military bases, creating serious obstacles to any assault. The desert continent is famous for its sandstorms and dunes, which obscure visibility and complicate combat. Most buildings are destructible, allowing for a variety of tactical approaches when assaulting enemy positions and forcing players to strategically think through cover options. Each faction boasts an exclusive infantry arsenal, interesting models, and elaborate designs. You will be able to play missions for the famous RR (rats), FMR (mice), ERS (lizards), and RD (monitor lizards). Unit cards contain important information, allowing you to accurately and effectively control them on the battlefield. The game has elements of dismemberment and blood. The game is in early access and will be improved until it becomes something that can be remembered for a long time. We ask you to take a look at our Roadmap and not to overestimate the expectations of our small indie game. We hope that together with you and your help, we can make a great game! Units Ratten Reich is a small RTS with interesting combat, in a unique steampunk/dieselpunk world, torn apart by an ongoing war between anthropomorphic rats, mice, cockroaches and lizards. In addition to the game, also comes a comic book on the Ratten Reich universe. The comic book is located in the folder with the game (Extra content folder).

Supported languages

English * , French, German, Spanish - Spain, Traditional Chinese, Russian, Japanese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Extrema Temas sensíveis Linguagem imprópria
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Ratten Reich's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ratten Reich's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ratten Reich at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2479,92322 September 2026 - 07:13:35 UTC1,818,368
2Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
3Once Human15,24422 September 2026 - 07:06:46 UTC231,343
4Human Fall Flat1,09622 September 2026 - 03:39:41 UTC127,516
5Battle Teams 28422 September 2026 - 01:46:14 UTC7,966
6Wallpaper Engine62,59622 September 2026 - 06:26:52 UTC150,271
7Gems of War - Puzzle RPG63422 September 2026 - 01:32:17 UTC2,965
8月圆之夜 (Night of Full Moon)25122 September 2026 - 06:07:53 UTC1,501
9下一站江湖Ⅱ9522 September 2026 - 01:22:30 UTC4,637

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine62,59622 September 2026 - 06:26:52 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Rust45,73922 September 2026 - 06:26:52 UTC259,6461,359,516Facepunch Studios
Palworld43,73922 September 2026 - 06:26:53 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Terraria22,14122 September 2026 - 06:26:54 UTC486,9181,521,492Re-Logic

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2401,46022 September 2026 - 07:13:35 UTC1,291,3282,758,031Valve
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Don't Starve Together20,69822 September 2026 - 07:14:47 UTC122,662531,182Klei Entertainment
Arena Breakout: Infinite19,23222 September 2026 - 02:40:05 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Black Desert17,60522 September 2026 - 07:07:19 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.