- LUCID Gameplay Trailer | Movement, Combat & Exploration - 1 June 2026
LUCID is a fast-paced action Metroidvania where movement and combat are deeply connected. Strike enemies, chain abilities together, and stay airborne as long as your skill allows.This gameplay breakdown showcases the core gameplay loop, including movement, combat, exploration, Crystal Arts, Talismans, and the systems that make LUCID unique.
- đź’ LUCID's Next Fest Demo Is Available! - 23 February 2026
💠The LUCID Steam Next Fest Demo Is Live NowThis expanded demo features up to three hours of content and introduces a host of enhancements that further position LUCID as one of 2026’s most exciting platformers.A World Shattered, A Promise UnbrokenBound by a solemn vow, protagonist Oenn is a young Sentinel who journeys through a world fractured by catastrophe. As you explore the crystalpunk landscapes of Aedyn, you’ll absorb powerful abilities that enhance movement, deepen combat, and unlock new paths across interconnected biomes.Inspired by the golden age of 2D sidescrollers, LUCID blends nostalgic design with modern mechanics to deliver fast, expressive gameplay wrapped in an emotional narrative. What Awaits in the DemoIn this updated demo, players will explore multiple handcrafted biomes, each filled with unique enemies, traversal challenges, secrets, and boss encounters. Mastering C…
- WAIT!... Has LUCID been a MEGA-troidvania this WHOLE TIME!? - 13 January 2026
I've been affectionately calling LUCID a "Celestoidvania", due to the aerial mobility and striking gems to refresh your jump resources... BUT more and more players are saying LUCID feels more like a Megaman Zero Metroidvania!What do you think??(I know these names can be dumb... but dumb can be fun :) )
- LUCID is Awarded Trollymog's 2025 GHOSTIE for BEST DEMO! 🌸 - 3 January 2026
LUCID was awarded this years GHOSTIE for BEST DEMO!Thanks so so much Trollymog‬ for this lovely honor 🙏🌸🥰Friends, I HIGHLY recommend checking out a Moggy Stream. Her vibes are only matched by her kindness.
- LUCID will be featured in the Winter OTK Games Expo! - 19 November 2025
LUCID Friends, I'm excited to announce that LUCID will be taking part in the upcoming OTK Games Expo! A nifty new trailer will be shown in all its pixel-y goodness. I hope to see you all there, be sure to say "HI!" in the Stream Comments :D OTK Games Expo will be on November 22nd at 12PM PT (3PM ET, 8PM GMT) and you can watch it live on the OTK Twitch channel HERE Or the OTK YouTube channel HERE !
- PatonRED calls LUCID a "Hidden Gem" and discovers David Wise - 5 November 2025
David Wise is making music for LUCID and @PatonRED just called it a “Hidden Gem.” This soundtrack is gonna go CRAZY. Do you agree??
- LUCID Demo : 1.0.4 Patch - 7 October 2025
LUCID DEMO - 1.0.4 ALTERATIONS + POLISH Circuit Text is more clear explaining that Grace Completion is optionalAir Slashing Red Crystal Walls creates unique SFX that indicates you are not Slash Combo-ingExtended floor near Bombabite Laser puzzle to ensure laser is less likely to hit playerPulses that cause Guard Break create unique SFXPolished environment TilesAdded Second moving Lantern after Temple Power returnsAdded additional environmental shards to help lead playersAdded Running Koda NPC to 1st Temple Circuit - Gives tip about mobility optionsIf player completes Circuit in time, the final Door emits confetti particles to indicate successShield Cinders shields can now be destroyed by environmental explosionsLowered audio level of Circuit Music track BUGS Geyser camera errorFixed missing Door Pad point of interest particlesVipers Boss fight Health Bar was misrepresenting proper remai…
- 🌸LUCID "SPEEDRUN" CONTEST🌸 - 1 October 2025
🌸LUCID SPEEDRUN CONTEST🌸ALL Entries will be IMMORTALIZED with their Name and Time placed in Game!TO ENTER:1. Record or Stream your best run, tag me!2. Runs must have an on-screen timer livesplit.orgNo cheats, mods, or external tools.3. SHARE your run on Social Media use the hashtag #LUCID_SpeedRun
- LUCID Demo : 1.0.2 Patch - 26 September 2025
ADJUSTMENTSMap Outlines now Scale and have anti aliasing for easier reading on small screensAltar Menus now "Grey Out" sections not pertaining to current Menu SelectedController Mapping Remembers settingsVolume Remembers settingsWhen "Full Screen" clicking outside of window does not minimize gameRed Crystal Walls (the ones that need to be Slash Combo'd to break) now make a distinct SFX if struck by an Air Slash - to help alert the player they are indeed not combo-ing the wall, not doing damagePulses that increase an Enemies Guard Break Meter now make a distinct SFX Lower amount of Guard Break OreChungus needs to enter Guard Break StateTwin Viper fight now has a Health BarAdjusted some enemy Health amountsNew Altar of Attunement placed near 2nd circuitAdditional NPC Sign to remind the players they need to SaveShortened / Cleaned up / Made more clear - NPC DialoguesLowered Permanent Altar…
- LUCID Demo : 1.0.1 Patch - 23 September 2025
THANK YOU ALL SO MUCH I'm so grateful to everyone for playing the LUCID Demo. I cant believe how well the reception has been.I have recently pushed a NEW PATCH that addresses the following:- Totem Heads : larger Hit Box / No longer have timer that turns them off- BOSS - Sentinel Bludgeon : lower health / lowered amount of pulses needed to Guard Break / Sentries in fight have lower hp- speed up text reveal speed- Reduced "Got Item" sequences by 1 second- Lanterns that need to be touched after Touching a Crystal Basin : increase visibility / no longer have timer to turn Off- Temple Circuit 1 - adjusted design difficulty (more save landings)- Some more shards in overworld to help navigate player- Increased Pause Menu Highlight Outline Selection visibility BUGS- Fixed rare instance when moving between rooms player would appear out of level bounds- Fixed certain objects not respawning- Fixed…
- đź’Ž LUCID Demo Available Now - A Crystalpunk Celestoidvania Begins - 18 September 2025
🌸 Demo Available Now!Today, as part of the Six One Indie Showcase, Apogee Entertainment and solo-dev Eric Manahan of The Matte Black Studio launched the first public demo for LUCID, a crystalpunk action-platformer that blends smooth traversal, rich storytelling, and handcrafted pixel art into a Metroidvania built for both flowstate junkies and curious newcomers. 💎 What is LUCID?LUCID is a 2D action-platformer RPG where movement matters. Inspired by games like Hollow Knight, Celeste, and Super Metroid, it offers a low barrier to entry with a sky-high skill ceiling. From acrobatic platforming to layered boss fights, players can take their time or rush headfirst into the challenge. In the demo, you’ll journey through up to three hours of content across vibrant biomes... Petrified Forest, Sentinel Temple, and a teaser of Welltown. Each filled with unique enemies and secrets. With 18+ enem…
- Backtracking and "Non-Critical Path" Secrets! - 8 January 2025
An example video detailing how LUCID handles Backtracking and "Non-Critical Path" Secrets! (Room still a W.I.P.) In LUCID there will be secrets to discover. Often hidden away from the critical path, behind more challenging, and optional platforming. Here you can see a more advanced course found later into the game. Not only will these challenges reward you with a rare material or upgrade, but will more often than not, reveal a new shortcut. Making for a much better backtracking experience.
- New LUCID GAMEPLAY - 18 December 2024
Really happy to share some more progress my friends. I hope you are excited to play LUCID, I'm giving it everything I got. I'd love to hear from you, what are you most excited to do in LUCID? Explore the world? Solve puzzles? Meet new friends? Aerial acrobatic combat? Boss fights? E V E R Y T H I N G !??
- In LUCID, to Solve Some Puzzles You'll Need Certain Talismans - 1 December 2024
I always love figuring out what puzzles needed what Masks to solve them. So I thought why not use the same idea but with the Talismans you can equip in LUCID!
- LUCID's First Boss Fight Progress - ORRO : Brethren of Ash Captain - 13 October 2024
LUCID's First Boss Fight Progress - ORRO : Brethren of Ash Captain Though Orro is capable of rendering Flame Aura in unique and powerful fashions his brute strength is just as formidable and reliable. Add LUCID to your Steam Wishlist to learn more of this hot headed foe and his life long vendetta against your father, Hol.
- LUCID KICKSTARTER DEMO - 05.17.24 - 13 May 2024
My Friends! I am so excited to announce that the LUCID Kickstarter Build will be coming to eligible backers THIS FRIDAY! 05.17.24 Prepare to dash and slash your way through Sentinel Training and overcome what challenges may be lurking within the Petrified Forest! I know you can do it :) For any and all that may suffer from the fear of missing out (I know I sure do) you can still become a BACKER via this PAYPAL LINK ! Simply pledge the Elder Sentinel Tier amount or higher, and you shall gain access to the exclusive Kickstarter Build. If you plan on streaming your LUCID gameplay and want to help support the game, please reach out to me and let me know! [email protected] I can provide you with some Chat Bot Commands and LUCID Discord Emojis :D A lot of love and care has gone into making this demo, I truly hope you enjoy it. Thank you all! - Eric
- Mega Man and Doom collide in slick new indie platformer - 9 April 2024
I played 40 games during my time at PAX East and GDC, and none of them were even close to rivaling Lucid . I walked into my demo feeling haggard and road-weary; late nights and over a week on the road working videogame conventions is fun, but it also takes a toll - and this was my last demo of the trip. But speaking with Eric Manahan, the founder of Matte Black Studio and solo developer behind Lucid, was restorative. His excitement to show off his first game was infectious, and Lucid easily lived up to the high expectations he set for me. Read the rest of the story...
- LUCID - Hands On Impressions - 14 October 2023
An amazing video why you should BACK and be HYPED for LUCID!!! ONLY 3 DAYS LEFT for the KICKSTARTER CAMPAIGN www.lucidkickstarter.com Head over and get your Kickstarter Exclusive Rewards before its too late!
- SECOND STRETCH GOAL... COMPLETE! - 8 October 2023
Sentinels! We DID IT! 200% FUNDED. Another Stretch Goal Completed :) LUCID will now have even more DAVID WISE MUSIC.. How wild is that?? Now.. onto the next Stretch Goal, which is… BOSS RUSH MODE! A brand new way to test your might and challenge your friends with the fastest time. I’m really excited to bring you more LUCID content, and as we enter the last 10 days of the Campaign, it’s more important than ever to get the word out and recruit new Sentinels! Let’s get to 75, then onto the Colosseum at 100! Have a great rest of your weekend, Sentinels! Eric
- LUCID Has Reached Its FIRST STRETCH GOAL! 150% FUNDED! - 28 September 2023
True Sentinels! We did it! 150%!! And with that, we unlock: THE SENTINEL TRIALS! I can’t wait for all of you to tackle some of the most challenging platforming I can conjure, and LUCID has officially become better because of your support! Thank you all so much! NOW! Onto the next Stretch Goal which is: 3 more tracks by the legendary DAVID WISE! www.lucidkickstarter.com I can’t wait for the chance to work with the composer behind some of my favorites, and with your support I’ll be able to add even more of his music to the soundtrack! Only 15,000 to go, Sentinels! Spread the NEWS and share this journey with all your Friends. Let’s get to 60! Thank you once again for your pledges, your enthusiasm, and your kind words! P.S. Don’t forget to join me this Friday at 7PM EST on Twitch as I play Celeste, one of the inspirations for LUCID! You can find the channel here: https://www.twitch.tv/thema…