SPSTEAMPULSELIVE ANALYTICS
Poppy Playtime

Poppy Playtime Steam metadata

Mob Entertainment | Oct 12, 2021 | game

Released

771players observed · 5 October 2026 - 20:13:25 UTC

ActionAdventureIndieHorrorFree to PlaySteam Store

  • Latest observed players771 · 5 October 2026 - 20:13:25 UTC
  • SteamPulse tracked peak19,083
  • Units sold (VGI)4,282,770
  • Revenue (VGI)$2,138,193
  • Review score88% positive

Poppy Playtime metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players771 · 5 October 2026 - 20:13:25 UTC
  • SteamPulse tracked peak19,083
  • Units sold (VGI)4,282,770
  • Revenue (VGI)$2,138,193
  • Review score88% positive
  • Total reviews141,603
  • Release dateOct 12, 2021
  • DeveloperMob Entertainment
  • PublisherMob Entertainment

Genres: Action, Adventure, Indie

Company pages: Developer: Mob EntertainmentPublisher: Mob Entertainment

Top Steam chartsTop 100 gamesGame directorySteam Store page

Poppy Playtime Steam metadata

Poppy Playtime metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1721470/metadata
Steam Storehttps://store.steampowered.com/app/1721470/
Steam Communityhttps://steamcommunity.com/app/1721470
PCGamingWiki search
IGDB searchSearch IGDB for Poppy Playtime

Reviews, pricing, and metadata

Review summary

Very Positive

88% positive, 124,557 positive, 17,046 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

100

Platform releases
  • Steam 12 October 2021
  • Xbox 12 July 2024
  • PlayStation 20 December 2023

Latest Steam announcements

  • Escape from Playtime Launches 10/21/2026, Open Beta Soon! - 20 September 2026

    We announced today at the PC Gaming Show Tokyo Direct that Escape From Playtime is launching on October 21, 2026 in Steam Early Access! In partnership with FirstLook.gg, we're holding an Open Beta of the game, starting Oct 1. Sign up to be considered for participation here: https://mob-playtesting.firstlook.gg/signup/playtester/eligibility

  • Escape From Playtime is Coming Soon! - 26 August 2026

    It's happening! Thanks to everyone who supported us during the reveal of Escape From Playtime. We're really excited to share more about our new multiplayer experience. You can sign up for future playtests and join our Discord by signing up for FirstLook here: https://huggywug.co/4qATHUsWishlist Escape From Playtime!

  • Poppy Playtime: Chapter 5 - Patch 5 (7/2/2026) - 2 July 2026

    Hey everyone! Thank you for the overwhelming reception to Poppy Playtime: Chapter 5 so far!! PATCH NOTES:GlobalPre-rendered Movie improved stabilityGeneral optimizations and performance stabilityImproved visuals on Low graphics settingsFixed an issue with missing highlight/SFX for some options while navigating the 'Pause Menu' using arrow keysFixed an issue with inventory main tab new item notifications are not workingTutorial Text ImprovementsFixed an issue with a softlock presenting an unloaded broken state can be triggered when the user interacts with the Main Menu options upon pressing ESC/Back while loading a levelHarvesting Processing Center 04Fixed an issue where 'The Player' gets stuck on the catwalk and starting a new game at 30 fpsFixed an issue where the camera is able to clip with a circuit box at the vent path at section 15Fixed an issue where the lower floors of the catwal…

  • Poppy Playtime: Chapter 5 - Patch 4 (2/27/2026) - 27 February 2026

    Hey everyone! We have a baby one for ya! PATCH NOTES:Fixed an issue where volume is at 10% by default Thanks!Mob Entertainment

  • Poppy Playtime: Chapter 5 - Patch 3 (2/26/2026) - 26 February 2026

    Hey everyone! Thank you for the overwhelming reception to Poppy Playtime: Chapter 5 so far!! We have received reports that some users are experiencing a crash on start up related to a known issue with Unreal Engine 5.6. PATCH NOTES:Rebuilt GUIDs across all levelsFixed a technical issue related to hand scannersFixed a gamewide lighting issueUpdated credits with additional contributors and correctionsFixed an issue with the option wheel being blank on initial interactionFixed an issue with Grabpack hands popping out of view at near max cable lengthAdded missing SFX and Menu highlights while navigating pause menu with arrow keysFixed an issue with inconsistencies when inserting VHS tapes into the VHS playerAdded missing localization subtitles to the Title and Chapter name screensFixed a global issue where the game could softlock after reaching an elevated number of save files stored on PCF…

  • Poppy Playtime: Chapter 5 - Patch 2 (2/20/2026) - 20 February 2026

    Hey everyone! Thank you for the overwhelming reception to Poppy Playtime: Chapter 5 so far!! We have received reports that some users are experiencing a crash on start up related to a known issue with Unreal Engine 5.6. PATCH NOTES:Removed left over text from developmentAdjusted volume for all character jumpscaresUpdated credits with additional contributors"Recycling & Reclamation" Level:Fixed an issue with asset level unloading before proper load sequence occursFixed an issue with light stations failing to change color upon being powered"Research & Development" Level:Fixed an issue with player movement after auto detaching from unloaded assets occurs with GrabPack handsFixed an issue where the Golden Chum Trophy was displaying the incorrect material on the base when viewed from the inventory menu."TESTING" Level:Updated in-game video formats for better performanceFixed Big Battery gett…

  • Poppy Playtime: Chapter 5 - Patch 1 (2/18/2026) - 18 February 2026

    Hey everyone! Thank you for the overwhelming reception to Poppy Playtime: Chapter 5 so far!! We have received reports that some users are experiencing a crash on start up related to a known issue with Unreal Engine 5.6.PATCH NOTES:Fixed rare crash on startup relating to specific driver versions and hardware configurations caused by clock calibrations in DirectX12.Thanks!Mob Entertainment

  • Poppy Playtime peaks at 52k players - 18 February 2026

    Poppy Playtime has peaked at 52,866 concurrent players on 18 February 2026 which is 4 years after release. View charts and more statistics on our website.

  • (Out Now!) Poppy Playtime: Chapter 5 - Broken Things - 18 February 2026

    Poppy Playtime: Chapter 5 is now available on Steam! You find yourself diving deeper into the wrongside of an abandoned toy factory: The Prototype’s domain. Solve daring puzzles, escape horrifying toy experiments, and unravel the dark truth about Playtime Co.'s dark past.

  • Poppy Playtime Update Rollback - 12 February 2026

    Hey everyone! We recently released a major update to our earlier Poppy Playtime chapters and we are aware that many of you experienced some serious problems after this update. While we're working hard to fix this as soon as we can, we don't know exactly when we'll be able to have those fixes in just yet.So, because we want to make sure that all of you will have the best possible experience that we can offer in chapters 1 through 4, we've decided to roll back the update we released to the previous version for the time being. This will address the issues many of you are experiencing with the latest patch. For those of you who have unlocked achievements after this update of chapters 1-4, have no fear, those achievements will still be on your account after the rollback. Then, once we've gotten this update into a place where we know it's going to deliver the experience we want our fans to ha…

  • Poppy Playtime: Chapter 4 - Patch 7 (Mar 13, 2025) - 14 March 2025

    Hey everyone! Thanks for all of your feedback around Chapter 4 and the recent patches on social, Steam, and Discord! We have another patch here for you today, focusing mostly on bug fixes and optimization. Fixed an issue with missing textures for the Gas Mask in inventory. Fixed an issue where you could accidently kill Simon Smoke by firing the blue hand at the plug receiver in Doctor's Domain. Fixed an issue where players were getting killed in the room above Simon Smoke in Doctor's Domain. Fixed issues with VHS audio being able to play over cutscenes audio. Fixed an issue where critters were knocking the player outside of the barricade during the critter attack sequence in the Prison Cell Blocks. Fixed an issue where Doey wouldn’t play audio during his jump scare. Adjusted lighting for areas in the game that were too dark. Optimization pass to improve overall game performance.

  • Poppy Playtime: Chapter 4 - Patch 6 (Mar 6, 2025) - 6 March 2025

    Hey everyone! Thanks for all of your continued feedback around Chapter 4 and the recent patches on social, Steam, and Discord! We have another patch here for you today, focusing mostly on bug fixes, visual glitches, and boss fight adjustments. PATCH NOTES: - Multiple levels split into smaller sub-levels to address overall game performance - Fixed several checkpoint issues - Addressed multiple collision issues where players could get stuck or moved out of bounds - Doey Boss Pit / Boss Fight: -- Fixed an issue where an invisible shield was preventing Doey's Dough Barrage attack from reaching the player -- Added additional effects to better highlight which of Doey's heads to target during the Tendril Grab attack -- Updated Doey's behavior when transitioning to ranged state with a canister lodged in his body -- Made Doey's burrow more obvious and showing its effect before he burrows out --…

  • Poppy Playtime: Chapter 4 - Patch 5 (Feb 14, 2025) - 14 February 2025

    Hey everyone! Thanks for all of your feedback around Chapter 4 and the recent patches on social, Steam, and Discord! We have another patch here for you today, focusing mostly on bug fixes, visual glitches, and boss fight adjustments. PATCH NOTES: - Added a pop-up notification letting players know that they need to update to DirectX12. - Fixed an issue where restarting a checkpoint caused the objective noise to stack and get louder. - Fixed an issue where reloading checkpoints interfered with the flashlight tutorial pop-up. - Moved safe volumes further into hiding spots during the Yarnaby Boss Fight. - Resolved a bug where a non moving Yarnaby would spawn if the player dies multiple times. - Fixed an issue where if a player was in a sidle spot and killed by Yarnaby the jumpscare would break. - Resolved an issue that was preventing saws from resetting if barely pulled in the Doey Boss Fig…

  • Poppy Playtime: Chapter 4 - Patch 4 (Feb 7, 2025) - 7 February 2025

    Hi Everyone! As always we appreciate your patience and feedback as the team continues to work on Chapter 4. This patch continues our tuning for the Doctor and addresses several issues with the Baba Chops encounter. Check out the patch notes for details: Patch Notes - Revised Doctor death sequence - Fixed a bug that allowed players to retrigger the last elevator in the Doctor's Domain - Improved readability elements to the Baba Chops encounter: -- Switched which wire on the initial power switch is on -- Replaced first battery receiver with a power box -- Move Power boxes from the walls to the respective cages they open -- Move keycard pick-up -- Add highlight element to keycard reader, battery receivers, and power switches - Made the LN2 canisters easier to trigger during the Doey Boss Fight - Several performance optimizations Thanks! Mob Entertainment

  • Poppy Playtime: Chapter 4 - Patch 3 (Feb 4, 2025) - 5 February 2025

    Hi everyone! As always, thanks for your patience and feedback as we continue to work on Chapter 4. This patch wraps up our work on the Yarnaby sequence, as well as shifting some focus onto the Doey and Doctor sequences. Check out the patch notes for details: Patch Notes - Yarnaby hiding spots should be significantly safer now. - Additional fixes for Yarnaby spawn camping. - Additional balance fixes for Yarnaby' sequence. - Fixed a bug where the bridge during the Yarnaby sequence would not always work. - Elevator after Doey transformation / chase should now be open. - Fixed an issue where Doctor minions were active after the Doctors' death. - Fixed TVs in Doctor's Intro and Doctor's hallway. - Fixed an issue where going into deep crouch or using slides would cause the camera to spin. - Fixed an issue where the rotate item functionality stopped working after player death. - Fixed an issue…

  • Poppy Playtime: Chapter 4 - Patch 2 (Feb 1, 2025) - 2 February 2025

    Hi everyone! New patch coming in hot today! Thanks for your patience and feedback on our first patch. We've done some additional adjustments to the Yarnaby boss fight, as well as fixed some various other bugs and crashes. Check out the patch notes for details: Patch Notes - Additional fixes to Yarnaby spawn camping. - Additional fixes to hiding spaces for the Yarnaby Boss Fight. More fixes to come in a following patch. - Additional balance changes to Yarnaby's difficulty. - Fixed a bug where the door to the Vital Center remained open, allowing players to backtrack and lose progress. - Fixed a crash with jumpscares. - Fixed a VRAM crash. - Fixed additional reflection issues. - Fixed issues with PLAs. - Additional UI improvements. There will be additional fixes coming early next week to the Yarnaby sequence, as well as fixes for the Doctor and the Doctor's minions. Thanks, Mob Entertainme…

  • Poppy Playtime: Chapter 4 - Patch 1 (1/31/2025) - 1 February 2025

    Hey everyone! First off, we're so excited about the reception Poppy Playtime: Chapter 4 has received so far. From the bottom of our hearts, thank you! Over the next few weeks, the development team will be working hard to squash bugs and implement QOL improvements. We heard you, so this initial patch is mostly focused around the Yarnaby sequence. PATCH NOTES: - Yarnaby now spawns correctly - Yarnaby should no longer spawn camp the player as badly. Additional fixes coming in next patch. - Yarnaby's cone of vision reduced. - Hiding spaces function better during the Yarnaby Boss fight. - Audio for objective tracker and tooltip should no longer take up multiple channels when restarting from checkpoints. - Tutorial tooltips now remain on screen longer. - Flashlight tooltip now displays correctly. - Fixed several lighting and reflection issues. - Other UI Improvements Thanks! Mob Entertainment

  • Poppy Playtime: Chapter 3 - Patch 4 (2/29/2024) - 29 February 2024

    Hi everyone! Here are the latest patch notes for Poppy Playtime: Chapter 3! Patch 4 - 2/29/2024 Major Gameplay Changes: Objective Tracker Added a new feature that will track objectives to help further guide the player Final Encounter Updated the text on the monitor Added Poppy voice lines during the tutorial Added a feature that allows players to skip dialogue or tutorial steps Controller Support Added a feature that allows players to change their UI in the settings menu under “Gamepad Layout” Minor Gameplay Changes: Updated the credits Added a visual indicator to show the flashlight breaks in the School Updated the sound effect when the flashlight breaks in the School Added sound effects for physics objects Refined the sound effect for the battery traveling through the pipe in the Intro Tunnels Updated the Final Encounter tutorial to be more intuitive Bugs Fixes: Fixed an issue that ca…

  • 42-Inch PJ Pugapillar Plush | PRE-ORDER NOW - 26 February 2024

    He's here and he's beeg! The 42-inch PJ Pugapillar Plush is available for pre-order now! https://huggywug.co/48M9oOl

  • Poppy Playtime: Chapter 3 - Patch 3 (2/20/2024) - 20 February 2024

    Hi, everyone! Here are the patch notes for patch 3! Patch 3 - 2/20/2024 Major Gameplay Changes: Level Selection Added a new feature that will allow players to replay levels once the player has completed the game Minor Gameplay Changes: Added a new feature that allows shaders to build during loading screens to enhance performance Added a wall in the Dome that was previously missing next to the poppy panel Added an Ollie call to help guide the player after plugging in the Counselor’s Office plug Adjusted the crouch height of the player Refined how the Smiling Critters return to their home after being shot with the Flare Hand Added lights to pull handles in the Final Encounter Changed both crouch and sprinting on controller to be a toggle after the left and right sticks are held for 0.2 seconds Updated the credits to fix some spelling mistakes Added on-screen subtitles while doing the tuto…

Patch notes and updates

S.noRelease datePatch nameGID number
12 July 2026Poppy Playtime: Chapter 5 - Patch 5 (7/2/2026)1836506165568471
227 February 2026Poppy Playtime: Chapter 5 - Patch 4 (2/27/2026)1825727806711725
326 February 2026Poppy Playtime: Chapter 5 - Patch 3 (2/26/2026)1825727806708908
420 February 2026Poppy Playtime: Chapter 5 - Patch 2 (2/20/2026)1825093633188782
518 February 2026Poppy Playtime: Chapter 5 - Patch 1 (2/18/2026)1825093633183472
612 February 2026Poppy Playtime Update Rollback1824459501605144
714 March 2025Poppy Playtime: Chapter 4 - Patch 7 (Mar 13, 2025)1794102528090416
86 March 2025Poppy Playtime: Chapter 4 - Patch 6 (Mar 6, 2025)1793384379387295
914 February 2025Poppy Playtime: Chapter 4 - Patch 5 (Feb 14, 2025)1791580426007200
107 February 2025Poppy Playtime: Chapter 4 - Patch 4 (Feb 7, 2025)1790848102658509
115 February 2025Poppy Playtime: Chapter 4 - Patch 3 (Feb 4, 2025)1790848102570681
122 February 2025Poppy Playtime: Chapter 4 - Patch 2 (Feb 1, 2025)1790214123167188
131 February 2025Poppy Playtime: Chapter 4 - Patch 1 (1/31/2025)1790214123132673
141 February 2024Small Patch Update Feb 01, 20245582843074941956469
1525 January 2024Launcher Update - Poppy Playtime5519792046248888248
1618 November 2021Intro Skip & Smaller Game!4227186657141468694
1715 October 2021CAPTIONS & PATCHES 10/154698935641760357411

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1721470
Live current players771
SteamPulse tracked peak19,083
Live count (today's peak floor)771
PriceFree to play
Free to playYes
Discount0%
Original price USD—
Current price USDFree
Release dateOct 12, 2021
DeveloperMob Entertainment
PublisherMob Entertainment
Owners estimatedNot available
SteamSpy owner estimate minimum5,000,000
SteamSpy owner estimate maximum10,000,000
Review typeVery Positive
Positive review percent88%
Positive reviews124,557
Negative reviews17,046
Total reviews141,603
Steam recommendations38,453
Achievements100
Average playtime forever3,389 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1721470/

Short description

You must stay alive in this horror/puzzle adventure. Try to survive the vengeful toys waiting for you in the abandoned toy factory. Use your GrabPack to hack electrical circuits or nab anything from afar. Explore the mysterious facility... and don't get caught.

About this game

Disclaimer: Purchase of this base game includes the first chapter. Further chapters are DLC. You must stay alive in this horror/puzzle adventure. Try to survive the vengeful toys waiting for you in the abandoned toy factory. Use your GrabPack to hack electrical circuits or nab anything from afar. Explore the mysterious facility... and don't get caught. Welcome to Playtime Co.! Playtime Co. was once the king of the toy manufacturing industry... until everybody inside of the factory one day disappeared into thin air. Now, years later, you must explore the abandoned factory and uncover the truth. The Toys The toys of Playtime Co. are a lively bunch! From Bot to Huggy, Catbee to Poppy, Playtime does it all! As long as you're at Playtime Co., why not pay the toys a little visit? You might just make a few friends... The GrabPack This amazing GrabPack is a wearable backpack, accompanied by 2 artificial hands attached via steel wire. With this handy, state-of-the-art tool, there's no limit to what Playtime Co. employees can accomplish! The following list of features should help to show you what the GrabPack has to offer. The hands' powerful grip allows for movement of heavy objects with ease! A lengthy and flexible wire gives any employee the ability to reach whatever they may need, no matter the distance! The steel wire makes conducting electricity a breeze! The only limit is the length of your GrabPack's wire. Won't you stick around? There's lots of fun in store for you. It's almost Playtime...

Supported languages

English * , French, Italian, German, Portuguese - Brazil * , Russian, Spanish - Latin America * , Japanese, Korean * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo
steam germany16Horror
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: Free
  • Highest observed: Free

Poppy Playtime's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Poppy Playtime's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Poppy Playtime at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-05FreeFreeNo discountSteam Store

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