Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1724670 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $4.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $4.99 |
| Current price USD | $4.99 |
| Release date | Sep 12, 2021 |
| Developer | 3Y Studio |
| Publisher | 3Y Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 2 user reviews |
| Positive review percent | 100% |
| Positive reviews | 2 |
| Negative reviews | 0 |
| Total reviews | 2 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1724670/ |
Short description
Mysterious Land Of Finding Yourself is a turn-based rogue-like independent game imitating real-time It tells the story of people in some other worlds being sent by an indescribable existence to a secret realm composed of multiple worlds for trial.
About this game
Mysterious Land Of Finding Yourself is a turn-based rogue-like independent game imitating real-time It tells the story of people in some other worlds being sent by an indescribable existence to a secret realm composed of multiple worlds for trial. This is a real-time turn-based game. Although the game looks like a real-time battle, it is actually a turn-based game. The protagonist’s skills are the same as those of monsters and summons. The cooldown is calculated on the same schedule. When the cooldown time is up, the player can get a corresponding number of uses of the skill. Compared with the traditional turn-based game, our game is more flexible. As long as the skill has the number of uses, you can use it, and the rhythm is faster. If you don't know how to use the space bar to pause the game If you do, you may even feel that you need hand speed The protagonist will have a fixed role skill and a random skill at the beginning. As the monsters gain experience, the protagonist will upgrade to obtain new random skills. The combination of skills with high affinity will double the protagonist’s combat effectiveness. Players can get money from battle. Money can buy equipment in the store, and use the purchased equipment to synthesize advanced equipment with better attributes. You can also change skills in the skill store. No matter how good the skill set does not have the attribute support of the equipment, it will not work. Yes! Some advanced equipment will even provide passive skills. Of course, the equipment will only take effect if you wear it on the protagonist, don't forget! In addition to buying equipment, money can also buy mercenaries in the mercenary market, and you can also spend money to upgrade mercenaries purchased before, up to the same level as the protagonist. Players cannot control the actions of mercenaries, but mercenaries will be selected by monsters As the goal, it can disperse the pressure of the protagonist's blood volume, but once the mercenary is still dead at the end of the battle, it will be removed from the team. In the recent version of the game mechanics, we have added a new mechanism: treasures, unlike equipment, treasures are often fr…
Supported languages
Simplified Chinese, English
