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Space Docker VR

Space Docker VR Steam news

Cat Commandos | Dec 15, 2021 | game

Released

0players observed · 6 October 2026 - 07:41:15 UTC

IndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

Space Docker VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews155
  • Release dateDec 15, 2021
  • DeveloperCat Commandos
  • PublisherCat Commandos

Genres: Indie, Simulation

Company pages: Developer: Cat CommandosPublisher: Cat Commandos

Top Steam chartsTop 100 gamesGame directorySteam Store page

Space Docker VR Steam news

Space Docker VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Total Time Leaderboard - 27 February 2026

    - Added combined time leaderboard for all main crate levels and all racing levelsNotes:1) Doesn't count Unpaid Overtime levels2) Only appears once you have completed a level that contributes3) Unfinished jobs will contribute 1hr to your total time- Updated secret in Nightshift- Fixed KM/S being truncated in speedometer. Now will show KMS\- Reduced size of steam build- Added "-SkipCalibration" launch option. Game can now be fully played with HOTAS\- Fixed friends on Quest not working

  • Unity security patch - 3 October 2025

    Unity security patch - See more info here: https://discussions.unity.com/t/unity-platform-protection-take-immediate-action-to-protect-your-games-and-apps/

  • 1.30.6 Drift Hotfix - 5 April 2024

    - Fixed drift detection for "Drift King" and "What Do you Mean Drift?" achievements PC ONLY - Added secret/experimental option to allow for overriding the skybox the game uses. For example, if you want a more realistic "stars only" one, you can use skybox 19! To do so, head to AppData\LocalLow\CatCommandosLtd\Space Docker VR\Config\ShipConfig.json and add/edit the line: "overrideSkyboxIndex": -1, (Replace -1 with the number skybox you want to always use. List can be seen here - the numbers they use are on the left and range from 0 to 28) It's a bit experimental, so be wary that Steam Cloud may try to overwrite it automatically - and make sure to make a back-up of these files before manually editing them, just in case.

  • Update 1.30.5 (Minor Patch) - 29 February 2024

    - Added direction labels for radar - Adjusted how job id's are generated for procedural jobs (now includes settings) - Fixed bug where crates sometimes spawned inside proc gen prefabs

  • Employees Report Update (1.30.4) - 28 February 2024

    - Added "Employees of the Month" and "Hall of Fame" leaderboards to the main menu (counts monthly and all time crate deliveries) - Added crate multiplier buttons to random level panel (1x->4x) - Added functionality to allow dockers with >2,000 crate deliveries to receive a personalized docker rank - Adjusted limit to which you can adjust the joysticks laterally - Adjusted torpedo lifespan to 60 seconds - Fixed memory leak caused by air fresheners - Fixed bug where proc-gen could get stuck when spawning nuke carriers - Fixed bug where a crate would spawn inside the "radar base" proc-gen prefab QUEST ONLY - Added 120hz support to all compatible devices PSVR2 ONLY - Added support for Thrustmaster T.Flight 4 HOTAS - Added support for eye tracking UI selection when using HOTAS

  • Update 1.30.3 (Hotfix) - 24 February 2024

    **Update 1.30.3 (HOTAS UI Hotfix)** - Fix for HOTAS binding screen not showing news binds *(Note: Due to recent HOTAS updates, any pre-1.30.0 binds will require redoing)

  • Update 1.30.2 - 22 February 2024

    (Currently PC and Quest Only - PSVR to come later) - Added optional Primary Button functions in controls menu (press to undock, hold to reset level when using time-attack-helper) - Added slider to general menu to adjust button snapping distance (lower percentage means you have to get the tip of your finger closer to the button) - Adjusted "arm geometry" for menu panel (is no longer just random cylinders) - Adjusted crate collision behaviour when docking at high speeds (reduces chances of backflipping) - Fixed issue where missile wouldn't detonate when resetting level via race restart - Fixed issue where missile particles would persist between level restarts - Fixed issue where Vive controller image wouldn't show correctly on the "race restart" hint panel

  • Update 1.30.1 - 15 February 2024

    - Added seat forwards/backwards adjustment setting (controls menu) - Added option to turn off automatic Hi-Lo switching (general menu) - Added pulsating arrow pointing at "Quit Level" button for relevant tutorial missions - Adjusted docking crate position tolerance from 30cm to 35cm - Adjusted proc-gen levels to use random music - Adjusted time-attack-tools unlock to show in weekly level - Adjusted "gravity zone" of cargo holds to be a bit more powerful - Adjusted Scrapyard II contents slightly - Fixed typo in "The Pit" description - Fixed warship drop-off behaviour so high-speed nukes are less likely to fly out the other side PSVR2 Only - Added "touch" grip option - is on by default PC ONLY - Added vive/WMR specific binding image to controls menu - Adjusted default vive/WMR controls (right menu button does actions, left menu button does recenter, right trackpad does HiLo switching) - F…

  • 1.30 Update - 11 February 2024

    - Added 'Week 2' missions - Added new racing tracks - Added an ultra-hard unpaid-overtime mission - Added new air-freshener unlockables - Added docker license unlockable - Added mining torpedo unlockable - Added racing cockpit unlockable - Added 'Remove Thrust Assist' unlock - Added 'Time Attack Helper' unlockable - Added new music tracks - Added optional in-cockpit frame-rate readout - Added red/green docking port light to help judge distance and alignment - Added mothership camera to track inbound crates - Added optional comfort vignette - Added many more proc-gen prefabs Adjustments and Fixes: - Various visual improvements - Unlock detector now gives a 'less-than-X' readout - Spacebrake can now bring ship to complete stop - Unlock feedback now plays in cockpit when conditional unlockables unlock - Forward and velocity indicators also show on radar - Fixed asymmetrical thrust bug caus…

  • Bug-Fixes (1.20.9) - 6 May 2023

    - Added more sensitivity levels to joysticks/thumbsticks (2.5, 3.0, 5.0) - Adjusted network error panel visual - Fixed issue where network error could show twice if seen in during start-up - Fixed typo in legacy odd job description - Fixed issue where handbrake and thumstick sens settings affected each other - Fixed cases where proc gen crate spawns could be undockable

  • Specator Camera Presets (1.20.8) - 18 April 2023

    - Added 4 new spectator camera presets - Added "Cycle" spectator camera mode which will automatically cycle between all 6 spectator cameras - Fixed issue where VR tracking would not work unless application had focus

  • Bug-Fixes (1.20.7) - 12 April 2023

    - Fixed issue where leaderboard icons might not be correct - Fixed issue with Nuke Crates breaking when loading certain levels via the unlocks menu - Fixed menu panel for showing up for a single-frame in front of the player - Fixed holographic joysticks not showing up in Controls101 - Fixed frame-hitch which could happen after loading into a level - Updated Unity Engine version *(should bring perf improvements, but let us know if you experience any new issues)* - Updated Meta Quest plugin and incremented Target Android API level for Meta Quest compliance - Updated PlayFab plugin - Updated Sirenix plugin

  • New Race-Track! (1.20.6) - 27 January 2023

    - Added: New Race Map "SAKUZA" - Fixed: Progress blocking issue in Rock Lobster - Fixed: Holographic shader (Air Fresheners) not rendering correctly on Quest devices

  • Unlockables Update! - 17 January 2023

    - Added "Unlockables" - These are a handful of collectible-cockpit-accessories, such as air fresheners: - Added "Unlock Detector" instrument. This should be available to equip for anyone who has completed "induction week" - Added "pointing zones" to panels to improve push button interactivity - Added setting to toggle the "CRT effect" on the various cockpit displays (found in "General Settings") - Added spectator camera preview screen to "General Settings" - Adjusted weekly levels crate maximum from 7 to 4 - Adjusted default radar "zoom" to be more zoomed in - Adjusted some level geo in Leyline - Adjusted level ordering in "Advanced Tasking" to have Rock Lobster come first - Fixed nuke countdown UI flashing after the nuke has been jettisoned - Fixed various minor bugs and visual issues

  • Minor QoL & Fixes (1.20.4) - 19 August 2022

    - Added: Control Hint for how to rotate the virtual axes (shows up once upon loading game, and in first two tutorial levels) - Adjusted: Race restart grace period changed from 0.25s to 0.6s to allow for additional orienting before being given initial velocity - Adjusted: Clipboard is now slightly lower in racing maps - Fixed: Player height bug - Fixed: Joystick visual drift issue (Thanks to @Edvis for catching this one) - Fixed: Handbrake tip visual - Fixed: Collision bug with asteroid

  • Random Job Settings & QoL Updates - 5 August 2022

    1.20.3 Patch Notes: - Added: "Random Job" Settings - You can now force off/on certain elements, such as nukes, or hard black-holes (doesn't apply to weekly). - Added: Race Restart Launch Speed - Restarting in a race map now more similar to a flying lap - Added: Race Restart on Target Lock/Unlock Button - Added: 2 HOTAS/HOSAS/Hardware binds for increment/decrement race restart launch speed - Added: "Seat Height Adjustment" in controls menu - Added: Dedicated close buttons for menus - Adjusted: Moved leaderboard/race stuff to replace limpet screen in race maps - Adjusted: Switched "Time Trial" and "Explosive Loads" level order - Adjusted: Switched hard black-holes to use "halo" visual, like in the "Gargantua" level - Adjusted: Slight improvement to nuke carrier texture - Adjusted: Improved race restart sequence - Adjusted: Polished clipboard for Docking Basics tutorial level - Fixed: Fog…

  • New Joystick Options - 25 July 2022

    - Added: Physical-based sensitivity settings for virtual axes* - Added: Multiplier-based sensitivity setting for thumbsticks** - Added: Adjustable joystick positions - Added: Height adjustment for handbrake - Added: "Reset to Defaults" buttons to each menu - Adjusted: Tweaked wording of difficulty buttons to be more clearer - Fixed: Issue where, in some cases, some limpets would slow to a stop (thanks to 0xFACADE in our discord for helping us track this one down) * "Physical-based" refers to the fact we change the physical deflection range of the joystick, meaning -1 to 1 is still possible at lower sensitivities. ** "Multiplier-based" means we are simply multiplying out the result that the thumbsticks give us - high values can be useful for those using vive wands. Note that a setting of less than 1, will mean max accelerations won't be attainable - as an alternative, consider using a st…

  • Huge Summer Update! - 18 July 2022

    This one's a big one! We've been working on this patch for the past few months, and some of the headliners include new difficulty settings for the novice pilot, as well as a host of graphical and Quality-of-Life fixes. Read more below: New Graphics Better thruster VFX “Glow Zones” to illuminate crates and the cockpit CRT style displays Revamped instrument textures Added Cockpit Glass Misc. graphics improvements New Features Docking Camera V2 Leaderboards Leaderboards will now show extra info, such as platform, assist levels, and if HOTAS/Controller hardware was used. (Note: V1 scores will be converted upon loading game) Expanded Difficulty Options Do you need Auto-braking to keep you from drifting into deep space? or perhaps a lite-auto-pilot to help you follow moving cargo, we’ve added these as optional “position assists”. Subtitles Featuring settings like adjustable scale, speaker col…

  • Minor QoL Patch (Space Dust Colours) - 10 March 2022

    - Added per-skybox particle colours and sizing to improve their visibility

  • Velocity/Input Indicator Patch (1.1.19) - 18 February 2022

    - Added Velocity/Input Indicator instrument to show translational and rotational velocities, along with their corresponding pilot inputs. https://media.discordapp.net/attachments/913039072929406990/944352073879810150/VII_steam.png - Added deadzone slider to the Virtual Axis settings - Added deadzone indicator light onto joysticks - Added a "Reset to Defaults" (+confirm) to Virtual Axis settings - Added "this way up" hint to first crate in Docking 101 - Fixed bug where "dinged" crates would bounce back out

Patch notes and updates

S.noRelease datePatch nameGID number
13 October 2025Unity security patch1811772772509249
25 April 20241.30.6 Drift Hotfix5756237364310216256
329 February 2024Update 1.30.5 (Minor Patch)5688680204371226103
424 February 2024Update 1.30.3 (Hotfix)5728086065190356339
522 February 2024Update 1.30.25728086065183013701
615 February 2024Update 1.30.18033928544491922878
76 May 2023Bug-Fixes (1.20.9)5138087875087616564
812 April 2023Bug-Fixes (1.20.7)5132456474584289353
927 January 2023New Race-Track! (1.20.6)5035622109514187388
1019 August 2022Minor QoL & Fixes (1.20.4)4584121659785258087
1110 March 2022Minor QoL Patch (Space Dust Colours)5631194088558644255
1218 February 2022Velocity/Input Indicator Patch (1.1.19)4246335198897396829
1316 January 2022Minor QoL Patch (1.1.7)4224939931839802046
1421 December 2021Patch #75320438099055005937
1521 December 2021Patch #6 (WMR Support)5320438099053975054
1620 December 2021Patch #55320438099050781828
1719 December 2021Patch #45320438099047629412
1817 December 2021Minor Patch #35320438099040815117
1917 December 2021Patch #35320438099038418369
2016 December 2021Minor Patch #25320438099034521955

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