SPSTEAMPULSELIVE ANALYTICS
Eternal Warfare

Eternal Warfare Steam metadata

Space.cpp | Sep 5, 2021 | game

Released

0players observed · 6 October 2026 - 05:46:05 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)780
  • Revenue (VGI)$6,132
  • Review score100% positive

Eternal Warfare metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)780
  • Revenue (VGI)$6,132
  • Review score100% positive
  • Total reviews26
  • Release dateSep 5, 2021
  • DeveloperSpace.cpp
  • PublisherSpace.cpp

Genres: Strategy

Company pages: Developer: Space.cppPublisher: Space.cpp

Top Steam chartsTop 100 gamesGame directorySteam Store page

Eternal Warfare Steam metadata

Eternal Warfare metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1729170/metadata
Steam Storehttps://store.steampowered.com/app/1729170/
Steam Communityhttps://steamcommunity.com/app/1729170
PCGamingWiki search
IGDB searchSearch IGDB for Eternal Warfare

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 26 positive, 0 negative

Price and discount

$11.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, LAN PvP, Shared/Split Screen PvP

Achievements

50

Platform releases
  • Steam 5 September 2021

Latest Steam announcements

  • Update 1.14.0 - 27 February 2025

    Hello everyone, Today's update added a new random map generator. Based on the simplex noise algorithm, it generates more natural-looking terrains, with direct control over the map scale and the sea level. The legacy generator is still available. As suggested on the forums, added an option to auto-load the last mod used on startup. Join our Discord Join our Discord server to get in touch with the development, discuss the game, and meet other players. Feedback and suggestions are also highly appreciated. Space.cpp

  • Small bugfix - 2 April 2024

    This is a small bugfix patch fixing a bug that occasionally happened when displaying a unit potential attack range. Also fixed game window not adapting when resized during the game initial load or during a screen transition.

  • Update 1.13.0 - 16 March 2024

    Hello everyone, Today's update brings some improvements based on community feedback. Changelog: General: New Russian translation, by Roman Dvorak (aka scremer/Broy). Moved units now appears in a slight darker color tone and stops doing the idle animation. The "Turn" text now disappear faster. In hotseat multiplayer mode with fog of war enabled: any cosmetic object that could give away a unit position is removed when ending the turn. When selecting an enemy unit it now shows the potential attack range considering all tiles that unit can move to. Holding alt now shows the selected unit HP as percent. Map editor: it is now possible to ban generals from being selected in campaign missions. Visual: Reworked the Bomber sprites to look more like a real B-52. Reduced the size of the water waves from ships. Fix: Friendly Fire achievement would not trigger if no enemy unit is destroyed through sp…

  • Patch 1.12.1 - 5 September 2023

    Hello everyone, Today it is a small patch fixing a few issues found recently: Fixed building getting incorrect sprite after upgrade. Modding: Fixed setting Prerequisite as 0 to clear the list of prerequisites. Added a few missing translations. You can now see the passenger orbs of your allies. Selecting your own units during other players turn also shows the movement/attack range.

  • Update 1.12.0 - Now translated! - 30 August 2023

    Greetings everyone, This update introduces translations to other languages, including brazilian portuguese, spanish, french, german, russian, simplified chinese, japanese and korean. Currently, the campaign mission text is still english-only. These translations will come in future. Besides translations, there are also several improvements as well: General: The mission completed window now reveals the optimal number of turns to win the mission. This makes easier to know how close you are from getting a S-rank. Added option to change the interface scale. Good for large monitors. Added buttons to change the window size to the default resolution or adapt to the monitor. The last used window resolution is now saved. Visual: The campaign world interface was completely redone in a more strategical style rather than cartoonish. Conquered territories appear on the player color. Updated many inga…

  • Economic general fix - 27 May 2023

    Hello, Today it is a small patch fixing a few stuff that slipped away on the previous update. Fixed economic general bonus being applied twice. The AI now knows how to use the "repair other" function. Added a small visual effect when a unit repairs another.

  • Update 1.11.0 - 21 May 2023

    Hello everyone, Today's update brings in a large pack of new features for modders, allowing stuff like sprite-based animation, new unit flags, custom player colors, custom music, and more. This should allow modders have more freedom to change the game and potentially create total conversion mods! And of course, there are more overall improvements as well. Changelog: General: Updated the shortcuts screen (F2) with a few missing shortcuts. Improved the animation when units are under effect of a general ability. Quality of life: You can now check how much damage a unit would take in counter-attack when you hover the cursor over the target unit. Hovering the cursor over targets out of range now shows the expected damage too. You can check how much damage an enemy unit would cause to your own unit if the enemy gets the first strike. Simply select the enemy unit and them hover the cursor over…

  • Big screenshot fix - 1 April 2023

    Today's patch fixes the internal big screenshot generation. If you recently uploaded a workshop map using the big screenshot option please upload it again to fix the thumbnail.

  • Update 1.10.0 - 13 March 2023

    Hello everyone, Here is a big update, including improvements to the graphics, gameplay, and some bug fixing. Changelog: Graphics: Improved terrain graphics, adding better transitions between different terrain types and giving a more natural look on overall. Improved weather visual effects, with a unique effect per climate. The depth buffer is now used to correctly sort units, buildings and terrain. Added animations to the mission completed screen. Minor graphical improvements to the ingame UI. Balance: The attack/defense bonus provided by Com Towers was previously capped at 10 towers. Now every new tower after the 10th gives an extra 1% bonus, capped at 100%. Tesla Soldier AP reduced from 4 to 3, HP reduced from 160 to 140, cost increased from 600 to 700. Counterstrike counter-attack bonus increased from 1.5x to 2x. Invasion mode spawn units more aggressively after activating the endles…

  • Custom mission load fix - 31 December 2022

    This tiny update fixes loading custom missions from the Steam Workshop.

  • Update 1.9.1 - 23 December 2022

    Greetings everyone, Here is the update of the month: Changelog: General: You can now zoom out enough to see the entire map. AI: Fixed a bug introduced on the previous update where the AI fails to find unloading spots for land units. The AI now tries to avoid placing units over allied production buildings. Map editor: Added Ctrl + S / Ctrl + L shortcut for save/load. Campaign maps can now have more than one human-controlled army. Added options to control the campaign AI behavior. Join our Discord Join our Discord server to get in touch with the development, discuss the game, and meet other players. Feedback and suggestions are also highly appreciated. Space.cpp

  • Update 1.9.0 - 10 November 2022

    Hello everyone, After a few months of work, optimizing the project, cleaning old code and stuff, the new update is now ready bringing improvements to the game. Changelog: Quality of life: the N key can now be used to cycle through the production buildings after all units have moved. When setting up an offline skirmish game the player configuration now persist if you click back, or start then leave game. When WSAD camera controls is turned on, the shortcuts (A)ttack, (S)upply and (D)eploy can be accessed by holding left shift. New terrain types: Teleport tile - Any unit can traverse it with 0 movement cost. Concrete - Cosmetic terrain for base and urban foundation. Same defense value as roads. Modding: New weapon: Chemical thrower Added poison. it can be regular or corrosive(also affects vehicles). Poisoned units take damage on turn start and can't heal by thenselves until repaired at a…

  • Campaign map update - 4 August 2022

    The mission 4 from the Winter Conquest campaign has been rebalanced. Reason: the difficulty was way above the intended level. It is now possible to achieve a S-rank on it again.

  • Update 1.8.2 - 20 July 2022

    Hello everyone, Here is today's update: Fixed a bug where a unit would prevent the building on the same tile to receive the repair command. Changed the AI building upgrade behavior to prevent it from creating several upgraded construction yards unnecessarily (as seen in the TrulyUniqueGenerals mod). Done an attempt to fix the bug where Steam launches 2 instances of the game simultaneously. If you still get the bug after this update please report on the forum or discord. Updated Allegro to the latest version (5.2.8.0). Several minor bugfixes, mostly regarding the AI and the splash damage calculation.

  • Update 1.8.1 - 3 July 2022

    Here is a small update. AI players now make use of upgrades (mod feature). Fixed a bug where the Naval Bombardment ability would give +1 range to all units when it is supposed to benefit sea units only. Fixed a camera bug that sometimes happen when maximizing the window. Minor GUI improvements.

  • Update 1.8.0 - 21 June 2022

    Hello everyone, Here comes another update adding new features and fixing a few bugs. Map editor: Fixed a bug where mirroring a map with odd dimensions may cause 2 pieces to become stacked. Added a discrete sound for when a piece is added or removed. New commands for units: Wait: this prevents the unit from being selected by the "Next unit" command until the next turn. Sleep: Same as above, but the unit remains in this state indefinitely until either it gets attacked, fully repaired, or selected again. Modding: Units / buildings may now have more than one prerequisite. Use "AddPrerequisite" or "AddPrerequisiteName" to add new items to the list. Setting "Prerequisite" to 0 clears the list. Controller: Pressing the end turn button twice confirms it. The camera now follows the cursor when moving using the directional pad (make sure the analog button is ON). The right stick now moves just th…

  • Update 1.7.1 - 10 May 2022

    Hello again, This is a quick update to fix issues found today: Fix: When using a gamepad the confirm button would not be able to press any UI buttons unless the mouse pointer was also inside the window. Changed the workshop map thumbnail file format from png to jpg. This is to decrease the file size and avoid hitting the Steam upload limit.

  • Update 1.7.0 - 8 May 2022

    Hello everyone, This update ended being way bigger than the expected. So many player feedback was received in a short amount of time and I done my best to attend the new requests. Here is the changelog: General: Added some missing information to the encyclopedia, like the required tech level. AI player moves now run slight faster when the unit animation is skipped due the fog of war. Removed the map name from workshop maps thumbnail. When uploading a map to the workshop you can choose the thumbnail to be either the minimap, or a big ingame screenshot covering the whole map. Added an option to automatically follow AI units during its turn. New shortcut: I - Intel window. The player list UI now explicity denotes which players are AI controlled. The map editor now has a symmetry tool. It's now possible to start a skirmish battle with 0 money (make sure the map to have ways to generate inco…

  • Update 1.6.1 - 9 April 2022

    Hello again, This is a small patch fixing some minor issues found recently: When running mods with very large amounts of units or buildings the interface would run out of space. Added buttons to navigate through the pages. Bugfix: Joining a server with the Random Map selected would cause the game to just show an empty map preview and be unable to start the game. Random Map properties are now visible to clients.

  • Update 1.6.0 - 3 April 2022

    Hello everyone, I'm happy to announce a new update for this game. This version offers lots of new tools for modders, some new options for the gameplay, and some fixes. News on this version: New terrain type: Hills - It can be traversed by infantry but not by vehicles, for an increased AP cost. An infantry unit standing on a hill gains +1 sight range and a defense bonus. Hills also partially obstructs the line of fire, preventing a direct fire unit from hiting an enemy behind it. New option: Tech level - By default all units and buildings are available to use on skirmish / multiplayer games. By lowering the tech level the most advanced units are locked, making the game simpler. New option: Transfer - On team games you may now give units or buildings to an ally. Modding: Upgrades - A unit or building can be transformed into another. New weapon animations, like sniper rifle, flamethrower,…

Patch notes and updates

S.noRelease datePatch nameGID number
12 April 2024Small bugfix5756237364302424796
25 September 2023Patch 1.12.15141476355677308102
327 May 2023Economic general fix5151600576595983327
41 April 2023Big screenshot fix6839319551990341334
531 December 2022Custom mission load fix5000716037475707740
623 December 2022Update 1.9.15000716037446927920
74 August 2022Campaign map update4598757090451136514
820 July 2022Update 1.8.24598755821862789150
93 July 2022Update 1.8.14474904295767188912
1010 May 2022Update 1.7.14348799082206534099
119 April 2022Update 1.6.14353300134233054172
126 September 2021First bugfix4020014099104402065

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1729170
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$11.99
Free to playNo
Discount0%
Original price USD$11.99
Current price USD$11.99
Release dateSep 5, 2021
DeveloperSpace.cpp
PublisherSpace.cpp
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews26
Negative reviews0
Total reviews26
Steam recommendationsNot available
Achievements50
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1729170/

Short description

Eternal Warfare is a turn-based strategy and war game where you harvest resources, build an army, and then destroy your opponents! Construct production facilities, advance your tech level, and then fight through land, sea and air, until you emerge victorious!

About this game

Eternal Warfare is a turn-based strategy and war game where you harvest resources, build an army, and then destroy your opponents! Starting with a single building, construct production facilities, advance your tech level, and then fight through land, sea and air, until you emerge victorious! Besides being turn based, playing online allows everyone to move at the same time creating a more dynamic experience where not just strategy matters but also your speed and initiative. Features: Immerse into a warfare world where outsmarting your opponent is the key to the victory. Harvest resources and expand your base. Unlock new weapons as you advance in the tech tree. Conquer land, sea and air. Single player campaigns, with special challenge and secret missions. Invasion game mode, where you have to protect your base from enemy attack waves. Custom skirmish battles. Multiple playable generals, each with different strengths and weaknesses. Up to 8 players per battle, local or online. Online play supports simultaneous turns and asynchronous multiplayer. Lots of battlefields to play. Built-in map editor to create your own battlefields and custom missions. Modding support, to customize the game as much you want.

Supported languages

English * , French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
47LAN PvP
37Shared/Split Screen PvP
9Co-op
38Online Co-op
48LAN Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
30Steam Workshop
18Partial Controller Support
17Includes level editor
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany12Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $11.99
  • Highest observed: $11.99

Eternal Warfare's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.99, the highest is $11.99, and the first visible tracked price is $11.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Eternal Warfare's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $11.99. The latest run records $11.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.99
  • Current list price: $11.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Eternal Warfare at $11.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.99$11.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.99$11.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$11.99$11.99No discountSteam Store

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