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MageRun

MageRun Steam news

AroGames | Nov 26, 2021 | game

Released

0players observed · 6 October 2026 - 14:45:18 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

MageRun news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews18
  • Release dateNov 26, 2021
  • DeveloperAroGames
  • PublisherAroGames

Genres: Action, Casual, Indie

Company pages: Developer: AroGamesPublisher: AroGames

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MageRun Steam news

MageRun news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 2.66 - 28 February 2022

    Map There is now a map for each world. On the map you can also see how many potions and spells you have already found. Mysterious Gates Mysterious gates have appeared in world 1 to 3. One day these gates will open under certain conditions. Damage Meter The damage scaling is no longer displayed by text, but by a progress bar on the left edge of the screen. Optimizations All dynamic lights in World 2 have been converted to static lights and calculated. This should boost World 2's performance. Preparations for world 5 Patch 2.66 was used to prepare for World 5. You can't see any of that in the game itself, but due to the preparations, World 5 should appear in March.

  • Patch 2.33 A - Shield Spell - 14 February 2022

    Upon request, the shield spell has been brought back.

  • Patch 2.33 - New Support system - 9 February 2022

    Support spells are now activated automatically and consume no mana anymore. Each support spell has a certain chance to activate. The support spells now last for the entire fight and do not have a timer. Also, some spells have been changed. Shield Spell: Has been completely removed from the game and replaced with Rotating Energy. This spell creates four rotating balls of energy around the mage that deal damage on enemy contact. Holy Peace: Has been completely removed from the game and replaced with Bouncing Projectile. When this spell is active, when your auto-spells hit, they bounce and fly to the next enemy, dealing damage as well. Stronger: This spell now makes you 25% stronger, up from 100% Gold Spell: This spell now gives 50% more gold instead of 100%

  • Small Update - 26 January 2022

    The Skeleton Mage was sometimes counted as a double kill. So some fights from world 3 were over before all opponents died, that shouldn't be the case anymore. The staff menu can now only be called up with the magic stone after world 2 has been completed. The rocks that the golems throw now have a particle effect for better visibility. The bottles were displayed incorrectly after entering world 4, this is now fixed

  • Content Update 1 + Give Away - 19 January 2022

    World 4 World 4 is entirely devoted to the new mode. Players will face different challenges to overcome in 5 levels. At the end there is a new wand as a reward. In future worlds, this mode will appear again and again, but never alone like in world 4, but as a bonus path that will be marked with two stars. Changes and Updates Wands can now only be selected after completing world 2. The wand menu can now be controlled with the controller What's next? Before moving on to World 5, some elements will be changed. Support system is changed to have more use. Gems are added, which give bonuses to the magician. Performance will be improved, especially in World. 2. no hit run ːsteamhappyː ETF52-45V03-34V59 TRQRG-LF4GM-RQ90K MT3W3-38332-I24YZ

  • Wands and BUG fixes - 8 December 2021

    Wands You can now choose magic wands, each with 6 different values. Later wands that come with the Land of Madness mode will also have special extras. Land of Madness Release? I still think before 2022, but as a solo developer I can't make any promises. Innovations - There is now an FPS lock between infinity and 144 FPS. - Vertical synchronization has been added. - Audio and language are now saved in a separate memory file so that when the game is reset, these things don't always have to be setup. - When starting for the first time, the audio settings are now much quieter. - You can now close the menus with Escape. - The camera at the magic stone can now be rotated freely. Troubleshooting - In many places you can no longer fall through the ground. - In world 1 there are 13 bottles instead of 12 to collect. - The boss in world 1 should no longer be stuck. - Audio settings do not reset af…

  • Tutorial - 29 November 2021

    Tutorial In World 1, a message will now appear stating that you have to hold down the spell key to cast a spell. Also in world 1, a message is now displayed when the mana is full and the auto attack no longer causes damage. General The game can now be minimized properly (Alt + TAB)

  • Endless game over music loop - 20 November 2021

    A bug where the music in the Game Over screen was played endlessly has now been fixed.

Patch notes and updates

S.noRelease datePatch nameGID number
114 February 2022Patch 2.33 A - Shield Spell6154735015628559781
226 January 2022Small Update4237326104315182306
38 December 2021Wands and BUG fixes4224936215404970829
429 November 2021Tutorial4224935490649763097
520 November 2021Endless game over music loop4227186657149611197

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