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Alchemistry

Alchemistry Steam news

Dysnomia | Mar 7, 2022 | game

Released

0players observed · 25 September 2026 - 16:24:26 UTC

CasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive

Alchemistry news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive
  • Total reviews26
  • Release dateMar 7, 2022
  • DeveloperDysnomia
  • PublisherDysnomia

Genres: Casual, Indie

Company pages: Developer: DysnomiaPublisher: Dysnomia

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Alchemistry Steam news

Alchemistry news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Regional Prices update following Steam Recommendation - 28 March 2026

    Good afternoon! Like 3.5 years ago with this news: I'm updating the regional price of both my games, following the new recommendation Valve published yesterday evening. That means a change of between -20% and +20% depending on the currency. There are only 2 currency I'm manually overriding: - Euro (it stays at 4.99€, a few dozen cents under Valve recommended price) - Polish Zloty (it stays at 17.99, a few units under Valve recommended price) Otherwise, any other currency follow new Steam recommended prices for a $4.99 game. You can see price variations on SteamDB by selecting your currency: https://steamdb.info/app/1730540/ Thank you and enjoy the game :) Elanis

  • 4th anniversary: new items, new achievements, Romanian version, stats and more! - 7 March 2026

    Hello!On March 7th 2022, I was releasing my second Steam game, this game, Alchemistry. That means it's now 4 years old! What an experience :) Like on Extortion 5th anniversary, I wanted to write an update and share some figures about the game. You've been more than 2.2k people to buy the game and 28k to claim the demo! Thank you for supporting that little hobby of mine, you're amazing ❤️Let's talk about this update. Here the changelog:Added 15 new itemsAdded new recipes for existing itemsAdded 2 new achievements:Cave Johnson's mad at youThe power of the sun, in the palm of my hand\ Added a missing iconAdded support for a new language: Romanian, thanks to Daniel-Ioan Dinu on GitHubCompressed the game image to make the game lighter to download/have on a hard drive (yes, again, and I know, it's only a few hundreds megs already... but I could do better 😂)Added a carousel to the main menu s…

  • Quality of Life and Arabic Translation - 22 November 2024

    Hi! I've been working on an update recently to change my mind from working on Manufactur'inc demo, my factory management game. Changes: Compressed images so they'll be lighter on your hard drive and to download for new users Setup the new official wiki at https://wiki.dysnomia.studio and I added a link to this wiki on the main menu Arabic translation thanks to the community member @FlenderrAX on Github #1813 - Merge Notifications are bugged on Steam Deck #1812 - Reduce "delete save" popup fade time #1721 - Save list: show progress #1825 - When restarting a sandbox game, the time isn't reset, the next win will display the old timer #1810 - New recipes to make the early game and the demo easier #1805 - When trying to grab two elements on top of each other, we should grab the most "upwards" one #1794 - When hovering bottom-left buttons, the tooltip is "true" instead of the right text Remov…

  • Alchemistry v1.5.0 is now out! - 21 April 2024

    Hello! This update was supposed to be released for Alchemistry second aniversary but planning went ... 2 month off 😅 But I finally found time to fix the bugs blocking me and write some other improvements at the same time. Changes: Improved performances, 60 fps should be even lighter (CPU-wise) to achieve now Updated bottom right links on the main menu (removed Reddit, added Mastodon/Patreon) Added a new difficulty: Hardcore mode, which hides every hint in the sandbox game Show already discovered recipes when hovering an element (except in hardcore mode) Hovering an element in the bottom bar now highlights the next spawn location with a point on the board Re-enabled mouse/touchpad scrolling for the bottom bar Improved positioning algorithm to fit more elements into the screen without the needs to move the board Added 5 new challenges Housekeeping: Improved Automated tests Updated a lot…

  • Announcing Manufactur'inc - 28 September 2023

    Hello everyone ! Almost 3 years after Extortion release and a year and a half after Alchemistry release, I'm happy to announce that I will release a new Steam Game ! Manufactur'inc is a company and industry abstract management game. That means that you will have to grow, blueprint, optimize, and control your company to reach your objectives and compete with other players. But achieving financial success won't be the sole purpose of the game since you will be able to make choices about ecological impact, worker happiness and a lot of other things as well ! You can check out Manufactur'inc on Steam here: https://store.steampowered.com/app/2146380/Manufactur_inc/ If you're interested by the game, please wishlist and follow the game page ! You can also join us on Discord at https://discord.gg/c8aARey ! And of course, I will continue to update existing games with new features every few month…

  • Fix regression from previous update - 13 July 2023

    Previous update introduced a regression. It was impossible to hover an item and see its name. This small update fixes this bug.

  • Small performance patch - 12 July 2023

    An issue was reported few days ago about performance issues in specific conditions. This patch fixes this

  • New items and achievements for Steam Puzzle Fest ! - 25 April 2023

    Hello ! Here we are with a new major update :) Additions: - 25 new items - 2 new achievements - 6 new recipes for 3 already existing items Housekeeping: - Updated a lot of dependencies You can check out the game roadmap at: https://bugs.dysnomia.studio/projects/alchemistry/roadmap You can report issues or ideas in comments or on Discord: https://discord.gg/c8aARey Have fun !

  • Steam Deck (and small screens) compatibility part. 2 - 28 October 2022

    Hello ! Here we are with the second part of the Steam Deck compatibility patch ! Feel free to report any bug/weird behavior/performance issue on the Steam Forum or on Discord ( https://discord.gg/c8aARey ). Changelog: Main menu gamepad compatiblity Sandbox save list gamepad compatibility Challenges menu gamepad compatibility Disable user-select on mobile/deck Make icons bigger on small screens Improve various page layouts on small screens Update Credits Exclude useless files from Steam build Add official steam controller settings (built on Steam Deck) with following controlls: Joystick to navigate into menus "A" to accept "B" / "X" to go back Right trackpad to use mouse R2 to do left mouse click behavior L2 to do right mouse click behavior You can check out the game roadmap at: https://bugs.dysnomia.studio/projects/alchemistry/roadmap Have fun !

  • Price update following Steam Recommandation - 25 October 2022

    Hello ! As you can see on Steam right now, recommanded prices have been updated by Valve for developers. Immediatly with theses recommanded prices, I adjusted price of both Dysnomia games to keep the same euro price. What does that mean ? Most prices will fluctuate between -15% and +20%: - US Dollar prices lowered by 17% to 4.99$ (-1$) - British pound prices lowered by 11% to 4.29£ (-0.5£) - Canadian dollar prices lowered by 3% to 6.49$ (-0.2$) - Russian ruble increased by 29% to 200₽ (+46₽) And so on You can see price variations on SteamDb by selecting your currency: https://steamdb.info/app/1730540/ Have fun ! Elanis

  • Fixes & Steam Deck compatibility part. 1 - 21 August 2022

    Hello ! Here's a new update introducing few bug fixes as well as a first batch of modifications to be compatible with Steam Deck ! Feel free to report any bug/weird behavior/performance issue on the Steam Forum or on Discord. Changelog: Added: - Touchscreen support - New recipe for mermaid - New recipe for beach castle - New recipe for dog Improvements: - Improve design on small screens and different ratio than 16:9 screens (including Steam Deck) Fixes: - Fix #1479 - Memory leak in Steam dll usage - Fix #1474 - Achievement list display is invalid You can check out the game roadmap at: https://bugs.dysnomia.studio/projects/alchemistry/roadmap Have fun !

  • 25 new elements & 2 more achievements - 23 June 2022

    Hi ! Here's a new update that add 25 new elements to the game as well as 2 more achievements ! Have fun ! Roadmap: https://bugs.dysnomia.studio/projects/alchemistry/roadmap

  • German translation - 11 June 2022

    Thanks to @ThisChatban and @MizzyDia on Github we now have alchemistry fully translated into German !

  • June 4th - Fixes & Improvements - 4 June 2022

    Hi ! Small update to publish some bugfixes and little improvements. Improve: - Reorganize challenge list to be listed from easier to harder - ESC Key doesn't quit sandbox/challenge modes anymore - ESC Key can be used to quit items list Fixes: - Fix achievement "I am the doctor" - Leaderboard way to get steam id (another fix on leaderboard yeah ...) Technical thingies: - A lot more automated tests on my side when publishing updates - Updated dependencies You can see next updates content at https://bugs.dysnomia.studio/projects/alchemistry/roadmap (spoiler: it will add more elements and challenges ! It's already WIP) Have fun !

  • April 18th - Interface improvements - 18 April 2022

    Hi ! Here's another update to improve some interface tricks. Added: - #1399 - Bottom bar should be scrolled with mouse wheel - #1286 - In game achievements panel - #1396 - Limit scroll "distance" in bottom bar - #1409 - Add a way to delete save (with confirmation box) - You can now scroll bottom bar with mouse wheel Improve: - #1423 - Optimize greenworks call to prevent lags when calling Steam API - Updated developer dependencies Fixes: - Fix invalid elements in cloud save that could cause achievements or leaderboard locks Regressions: - Disabled mouse left click scrolling for bottom bar because it's having weird behavior (will be fixed in the future). You can see next updates content at https://bugs.dysnomia.studio/projects/alchemistry/roadmap Have fun !

  • Patch - 31 March 2022

    Fix sandbox winning condition

  • 200 elements, and some improvements ! - 27 March 2022

    Hi ! I caught covid inbetween updates so it was a bit delayed, but here we are with a new update :) Additions: - Added 41 new elements - More recipes for some existing elements (sand for example) - #1267 - Steam rich presence - 4 new achievements Improvements: - Updated Oxygen icon - #1410 - Button on top-right to quit items list - Improved game code architecture to help myself working on the game - More automated tests to prevent bugs Fixes: - Fix leaderboard submission You can see next updates content at https://bugs.dysnomia.studio/projects/alchemistry/roadmap PS: I work on this game in my free time, so my answers might be a bit delayed, but I try to read and answer every post/comment :)

  • Various improvements - 13 March 2022

    Hi ! Third small update containing various ideas/reports from players :) Improvements: - #1398 - Challenges: fast restart button - #1392 - Re-send score once a while, because steam doesn't accept requests every time, or server might be down - #1405 - Spoiler free guide, containing only item list - Improve Dutch (NL) translation Fixes: - #1407 - Not able to finish sandbox without quit/resume sometimes, it stucks to 257/259 Check out roadmap for next updates: https://bugs.dysnomia.studio/projects/alchemistry/roadmap

  • Lags patch - 12 March 2022

    Hi ! I got report that people were experiencing lags, and I finally found what was causing them. There were a problem with Steam Cloud save happening multiple time per second, and I wasn't able to see it in my development environment. So, changes in this update: - Fix #1406 - Slow FPS on Steam Version - Fix #1404 - Cannot change Music volume more than once (side effect from previous patch) Check out roadmap for next updates: https://bugs.dysnomia.studio/projects/alchemistry/roadmap

  • Post-release patch - 10 March 2022

    - Fix #1295, Fix #1401 - Drag'n drop to merge by default, you still can go to old click + click mode in Settings - Fix #1395, Fix #1400 - Fix audio issues - Fix #1403 - Fix performance issues - #1368 - Added some animations on merge - Improved Dutch (NL) translations Please comment if you still experiment those bugs or if you get some others :) Check out roadmap for next updates: https://bugs.dysnomia.studio/projects/alchemistry/roadmap

Patch notes and updates

S.noRelease datePatch nameGID number
113 July 2023Fix regression from previous update5124582150182757046
212 July 2023Small performance patch5124582150179060954
331 March 2022Patch4347669995460218938
427 March 2022200 elements, and some improvements !4258723269519289872
513 March 2022Various improvements5631194088568860123
612 March 2022Lags patch5631194088565981630
710 March 2022Post-release patch5631194088559129898

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