- Teaser... - 27 September 2024
More content coming soon.
- Patch 4.1.2 - 23 May 2024
*Added timer for Rage *Added timer for Juggernaut *Fixed a bug with Juggernaut *Added timer for Shadow Walk *Added timer for Blessing *Added extra highlighting to objects in inventories *Made invading enemies faster (2.5 to 3.5) *Fixed a bug with weapons appearing over hands *Fixed a bug where you could only be a Wizard *Updated the appearance of all gems
- Patch 4.1.1 - 20 May 2024
* Enhanced the main menu * Added timers to potions and skills * Made freeze-time from ice enemies scale with enemy level * Made the skill Fire last longer * Lowered the health gained from health potions * Fixed bugs with hiring mercenaries * Prevented quest items from being sold * Fixed bugs with repairing items
- Patch 4.1 - Aethyrien Update - 15 May 2024
The soundtrack has been completely replaced by Aethyrien's tracks, and it sounds awesome. Other things: Lots of bug fixes and some skill balancing.
- Update 4.0 - 2 May 2024
Update 4.0 - 5/1/2024 Added Features Update main menu Repairing items one at a time shows individual cost Four new songs added to soundtrack Updated sound effects Added new items with corresponding unique items - Large Wooden Shield, Glass Shield, Escape Shield, Slippers, Mage Robes Remastered Graphics Dungeons / Library Weapons, Armor UI Cutscenes Potions Skills Environments More scenery objects Bug Fixes Bugs with trees overlapping The skill Throw not working Holy shield was behaving incorrectly Fixed tutorial ...and many more that I didn't document. Balancing Increased difficulty of bosses Level up faster Lowered mana cost for many skills
- Patch 3.2 - 3 March 2024
*Increased the rate of leveling up. *Buffed the skill Waterball *Buffed the skill Water *Buffed the skill Fireball *Various bug fixes *Fixed a bug with Samander giving instructions *Fixed a bug with the stash displaying incorrectly
- Patch 3.1 - 28 November 2023
Graphic Updates • Added outlines for enemies • Improved cursor • Main Menu background • Character creation screen • Character customization screen • Full menu background • Added more skins and fixed skin bugs • Made minor visual adjustments to the skill tree • Adjusted the cutscenes • Added beards and hair • Updated some environment graphics • Buffed the skill “Sound” Balancing • Agility now has less effect on movement and attack speed and also adds a chance to dodge. • Increased overall enemy damage • Reduced enemy levels • Reduced enemy spawn rate • Modified deadlands to be Ice instead of Fire • Storms now crush in Act 3. • Lowered durability damage • Buffed the first rock boss • Decreased chance of bosses dropping gems and runes from 6% to 2.5% • Made dungeon enemies tougher • Made dungeon enemies guarding the chests more abundant and powerful. • Made repairing items more expensive;…
- Update 3.0 - 11 October 2023
The biggest Storms 2 update ever is here. What's new: The size of the world is now more than 50 times bigger. Vastly superior map Improved animations for all characters All items have received an updated look Explore new randomized dungeons Remade cut scenes Re-balanced skills Improved performance ...and a ton of bug fixes that are too numerous to list.
- Patch 2.8.6 - 30 July 2023
Updates: • Added detail to the map • Added a cosmetic option for headgear • Fixed a bug with mercenary strength • Potions Master now sells arrows • Quivers now hold up to 240 arrows • Nerfed the Strength stat • Two handed swords and axes now pierce armor • The strength modifier can now be seen on the stats screen • The agility modifier can now be seen on the stats screen • The energy modifier can now be seen on the stats screen • Fixed a bug with weapons not disappearing upon shapeshifting • Upgraded the skin sprites of the characters to look more realistic • Upgraded visuals for chest armors on the player • Enhanced character creation • Better and more serious hair and beard options • Fixed a bug with bosses only dropping rubies • Severely buffed two-handed melee weapons • Increased damage • Added stun chance • Fixed the skill “Open Wounds” • Added an indicator when bleeding occurs • A…
- Patch 2.8.4 - 19 July 2023
• Mercenaries no longer spawn with bows. • Created a tiered system for mercenaries, making them weaker overall. ( Level 1, level 5, and level 10 ) • Fixed stun chances on maces • Fixed bugs with the appearance of class runes on the skill tree • Staves and wands no longer have strength requirements. • Bow strength requirements have been reduced by 50%. • Added an enhanced tutorial for newcomers.
- Patch 2.8.3 - 16 July 2023
Fixed a bug where some non-fire spells set trees on fire. Fixed bugs with mercenary equipment saving incorrectly.
- Patch 2.8.2 - 6 July 2023
Patch 2.8.2 Portals now save position when quitting. Fixed the skill Stone Shield. Added immunity indicators for enemies. Fixed bugs with mercenaries equipping gear. Mercenaries can now wear gear without strength or level restrictions. Fixed bugs with the skill Cleave.
- Update 2.8.1 - 3 July 2023
Graphical Changes Completely redid the lightning system. Now, fire and lightning skills glow, the player glows, NPCs glow, light skills glow, summons glow, waypoints and portals glow, and mercenaries glow. Updated the color / appearance of magic and rare items. Updated the color / appearance of gemmed items. All gems now have a completely unique image. Changed the look of a portal stone. Updated the appearance of storms. Updated the appearance of all items. Updated the appearance of the UI, giving a simpler look and feel. Also added artwork to UI design. Passive skill slots now only appear if you have that slot available. Reskinned the skill Lightning’s bolts. Re-re-skinned some gear. Re-skinned the skill tree. Changed the font from Poor Richard to Spectral throughout the entire game – including counters and gold indicators. Gameplay Changes Wands and staves can now roll the stats Fireb…
- Update 2.6 - 29 May 2023
Updated graphics, new weapons and armor, and new soundtracks are all features of this latest update.
- Patch 2.5.2 - 12 May 2023
* Improved appearance for bows, axes, swords, and more. * Fixed bugs * Ice boss attacks have been fixed * Elemental melee enemies now deal appropriate elemental damage * Various other bugs * Various other balancing tweaks
- Patch 2.5 - Achievements - 28 March 2023
Achievements have been added to the game! Consumer - purchase a mercenary. Condottiere - have four or more mercenaries at one time. Pathfinder - Craft a waypoint. Thievery - ? Defender - ? Journeyman - ? Champion - Beat the game as a Warrior. Anointed One - Beat the game as a Shaman. Enlightened One - Beat the game as a Wizard. Mastery - Reach level 30.
- Patch 2.4.1 - 9 March 2023
*Fixed bugs with certain items appearing too large. *Fixed a bug which would prevents the player from completing the game. *Fixed an issue with extremely high experience values from enemies. *Added various axe and mace reskins *Nerfed the Scarab Lord *Fixed a bug where Multishot would not cost mana
- Storms 2: Under the Sun - 3 March 2023
Storms 2 has had numerous changes. Here are the big ones: * Performance has had a drastic improvement * Many items have had a major reskin * Soundtrack improvements * Audio improvements * The UI Has been updated * Weapons are now grabbed and animated correctly * Mercenaries can now drink potions, level up, and take orders * A new quest and boss was added * New dialogue and voice acting has been implemented * Bugs have been eradicated * The game has been through a lot of balancing * All Maces have been given a 25% stun chance * Bows have been nerfed * Two handed weapons have been buffed * And so much more... (If you're curious about more thing): * The skill tree now has precise boundaries * Some skills on the skill tree did not lead to others as intended - fixed * Blight has an epic visual effect on the environment * Grass also has an epic visual effect * Cursing from an item now works f…
- Big Things: Part 1 - 17 February 2023
As a disclaimer, there has been many, many changes to the game and it's possible you may find bugs in this latest version. That being said, another update will follow, focused mainly on graphics, character customization, and more quests. This is what you're getting with Part 1: Saving and Quitting Saving and quitting has not only been fixed, it's been completely reworked to be faster and reliable. Upgraded Visuals * All characters receiving better animations, including the player, mercenaries, enemies, bosses, summons, and city-folk. * The user interface has been gutted and cleaned up - and it looks great. * Many items have been reskinned to look better. Part 2 will finish the work for all of the remaining items. * Skills look much better * The skill tree and the tree interface have both had upgrades as well. Reworked Bosses Enjoy facing some brand new and re-worked bosses. Other Added…
- Big Things - 26 January 2023
This is the biggest Storms 2 update so far. I've been working hard to get this game where it needs to be. So what exactly is being updated? Firstly, problems with saving and loading have been fixed. Your character can now save and come back seamlessly. Did I mention saving and loading is way faster now? Secondly, the graphics are being updated. No more weird-looking characters. Yes, it was pretty ugly before, I must admit, but now we've got a ton of cool animations. The players, characters, and enemies have never looked better. Items got cooler. Every item in the game is getting a reskin, and it looks awesome. The user interfaces are now super fancy - AND they all blend thematically. Simple yet beautiful. Almost all possible skills have had visual upgrades. The environments loo much better as well. Thirdly, The soundtrack has been updated. I've been doing some hard work and the music is…