SPSTEAMPULSELIVE ANALYTICS
Ardarium

Ardarium Steam metadata

Daniel Cox | Sep 10, 2021 | game

Released

0players observed · 22 September 2026 - 07:22:36 UTC

CasualIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)570
  • Revenue (VGI)$789
  • Review score95% positive

Ardarium metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)570
  • Revenue (VGI)$789
  • Review score95% positive
  • Total reviews19
  • Release dateSep 10, 2021
  • DeveloperDaniel Cox
  • PublisherDaniel Cox

Genres: Casual, Indie, Simulation, Strategy

Company pages: Developer: Daniel CoxPublisher: Daniel Cox

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ardarium Steam metadata

Ardarium metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1737200/metadata
Steam Storehttps://store.steampowered.com/app/1737200/
Steam Communityhttps://steamcommunity.com/app/1737200
PCGamingWiki search
IGDB searchSearch IGDB for Ardarium

Reviews, pricing, and metadata

Review summary

Positive

95% positive, 18 positive, 1 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 10 September 2021

Latest Steam announcements

  • 1.40 - 25 May 2022

    1.4 is out now. This update adds animals. There are four species including the Crownfish (grazing fish), Barratuna (predatory fish), Buffalope (grazing land mammal), and Liger (predatory land mammal). The first three species are fictional but Ligers are actually real. Ecology Plants provide food for the herbivores. Carnivores eat the herbivores. An abundance of food can cause a population boom. Overpopulation can result in starvation and mass dieoffs. DNA and evolution Every animal has a “genome” (a list of 7 properties including size, speed, and color). All automatically-spawned animals (the ones that appear around the edges of the map) have a default genome. Animals born from sexual reproduction inherit the genes of their parents along with random changes (mutations). Certain genome values (like size and mate frequency) affect the ability of the animal to survive and to pass on its ge…

  • 1.32 - 27 April 2022

    Main menu Added a new tab called “world controls”. This lets you tweak various aspects of the simulation including solar heat, day/night speed, plant growth rate, and more. Several people have suggested this and I wanted to get it done before 1.4 (animals) since that update will greatly benefit from more control. Removed 6 buttons since their functionality has been integrated into the new tab Removed the “zombie invasion” and “more clouds” buttons since I never used them and don’t think they were very interesting. Zombies still happen randomly. Added a new button called “Snap”. If pressed it randomly eliminates half of all living people. Doesn’t affect zombies since they aren’t alive. Added a new button that toggles displaying the sun and moon. Changes to immortals Increased the chance for a person who just died to resurrect as an immortal from 0.06% to 0.5%. This can trigger after any…

  • 1.310 - 3 April 2022

    Hello! 1.310 is out now. It's been 8 weeks since the last update. Progress has been slow but steady. This patch brings the save system I promised. This took so much longer than I thought it would. The short explanation is I didn’t plan for expansion when creating this game and it made implementing a save system 100x harder than I thought it would be. But first, check this out: Thanks to manvirarts for this beautiful design. Check out his work if you need a logo for your own project. I found him on Fiverr (https://www.fiverr.com/manvirarts/design-a-fantasy-rpg-cartoony-game-logo). You can also contact him at https://twitter.com/manvirarts or https://www.manvirarts.com/. The save system is simple and functional. It lets you browse through Ardarium saves in the APPDATA folder and select files to delete or load. There is no limit to the number of save slots. Every time you save it creates a…

  • 1.306 - 5 February 2022

    1.306 is out now. This is a small update that mainly includes the addition of nameplates for civilizations. The next update after this one will be 1.310 and will include a saving/loading feature, but that's not in this one. Changes: Added nameplates for nations. The names change size, color, and location depending on the state of their team. They avoid overlapping each other by having smaller nameplates hide if they contact a larger one. Changed the default nation borders to use a dotted line instead of a solid line. There are already a lot of solid lines in the game so I think this helps with clarity. Balanced border calculations to encourage big civilizations while still giving small ones a chance to carve out their own territory. Added some more detail to the way disease immunity works. Now whenever someone is born there is a 1% chance for them to have natural immunity for life (as o…

  • 1.300 - 8 January 2022

    New features: Music! Ardarium now features 12 tracks from UK ambient musical artist Dennis Huddleston, also known as "36". In my opinion this is the most important addition so far. The main idea of the game is that you are observing a world from an outside perspective. I imagine it would be a wondrous and lonely experience to look down on a planet and witness its natural drama through the ages. This music sets the mood exactly how I want it. I'm very happy to be able to improve the emotional impact of the game in a way that I couldn't achieve on my own. You can now specify a world seed on the new game screen. A world seed is a 10-digit number that the game uses as the basis for all randomness. It affects terrain generation, natural disasters, ai decisions, and anything else where chance is involved. If you set the number yourself it's like choosing not only one map but one timeline out…

  • 1.203 - 11 December 2021

    1.203 is out. Changes: Fewer weevils Fewer plagues Fire burns through fuel faster Larger plague infection range People get more fatigue from sex People are more likely to sleep when fatigued Zombies decay faster People get pushed away from the edge of the map more strongly Castles cant build on sand or recently flooded land

  • 1.202 - 10 December 2021

    1.202 is out now New stuff: Castles under construction now have scaffolding. Changed the "Ageless" tag to "Highlander". This property means someone doesn't physically age. The info window for people now includes "number of grandchildren" and "number of other Highlanders slain". Minor changes: Explosions cause larger tsunamis Fire is more slowed by humidity Fewer clouds in dry areas but more in wet area More balancing of the water cycle in general Less zombie chance to infect humans Slower border expansion Faster castle construction Castles can build closer together Now about 20% of nations will never try to farm or build castles and armies, instead only focusing on gathering and camps.

  • 1.201 - 5 December 2021

    Castle construction is faster Castles can build new castles 2 cells farther out Less effect of wind/water forces on people Less zombie health degen, especially in cold weather Minor sprite adjustments for new npc Franquito

  • 1.200 - 5 December 2021

    Update 1.200 is out now. Patch notes below. This update includes balance changes to the simulation and some new features. Also, I made a Discord server. The link is on the Steam store page or here: https://discord.com/invite/Mfc2sHJ8N2. Balance changes to: Plant growth rate Plant die rate due to exposure Chance for new trees Plant harvest rate due to human gathering How much humidity gets transported by wind Cloud speed Chance for new clouds Impact of heat, humidity, and wind on electric charge (used for lightning) Human movement speed, acceleration, and turn rate on land and in water Impact of wind and water forces on human movement Impact of elevation changes on human movement Pathing and movement speed for camps migrating Construction speed for castles Disrepair speed for camps and castles New features: Removed the "Start zombie invasion" option from the main menu (it can still happe…

  • Steam Award Nomination Request - 24 November 2021

    If you want you can nominate my game for one of the steam awards this year.

  • 1.103 - 24 November 2021

    Reset version numbers so the last one was 1.102 and this is 1.103. Added visual indicators showing which settlements are at war and who their targets are. Fixed a glitch where if you started a map with the same aspect ratio as your display then the moon turned purple. Many small improvements to pathing and ai. More balancing of temperature, pressure, humidity, plant growth rate, and other things to make the world more dynamic and less homogenous.

  • 1.102 - 11 November 2021

    Reduced humidity in from evaporation by 33% Made it so fire spreading is more limited by changes in elevation Wind moves people a little more on land and a little less when sailing Soldiers who live at a castle that is under construction will help build instead of patrolling like normal Other minor fixes and updates related to the last update 1.11

  • 1.101 - 10 November 2021

    Changed the way map size affects draw size and movement speed for many things including clouds, people, and asteroids. Previously everything was normalized to look the same no matter the map size. Now size and speed align with map size more intuitively, with things appearing larger/faster on small maps and smaller/slower on big maps. Added new behaviour where farmers sometimes check if nearby allied settlements are low on food and if so take a harvest to them instead of their own home. This helps big, stable civs form by distributing food more evenly. Lots of small tweaks to pathing, fighting, gathering food, and farming. Slightly reduced humidity in general since I felt like there was too much rain and not enough desert. The map info window now shows stats for the top 3 civilizations. Changed "rough terrain" phrasing to "hills". Hills now block farms and castles from being built. Camps…

  • Update 1.10 - 1 November 2021

    New features: The biggest new feature is a terrain editor. You can use it to deform land by increasing, lowering, or leveling. You can choose different brush shapes, enable or disable gradient, and change brush size. Windowed mode An option to stop the sun so that the simulation keeps running but the time of day is static. Monsoons now happen. They can occur randomly or be activated manually. The effect is a huge addition of humidity at the edges of the map which creates rain storms all over. An option to disable random disasters entirely. A new option on the launcher called "Chaotic start". It makes it so the starting conditions are way more random than normal. The terrain is basically random noise and temperature ranges from absolute zero to > 1000 C. Things settle down to normal within the first couple in-game days. A start option called "Dry start". It makes it so the game starts wi…

Patch notes and updates

S.noRelease datePatch nameGID number
15 February 20221.3064235074931853145095
211 December 20211.2034224936849659108301
310 December 20211.2024224936849653364231
45 December 20211.2014224936215396072719
524 November 20211.1034224935490630605287
611 November 20211.1024971405952699958468

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1737200
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateSep 10, 2021
DeveloperDaniel Cox
PublisherDaniel Cox
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent95%
Positive reviews18
Negative reviews1
Total reviews19
Steam recommendationsNot available
AchievementsNot available
Average playtime forever55 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1737200/

Short description

Watch a simulated 2D world including weather, plants, animals, and humans in this casual sandbox game about nature and life. Start meteor showers, spawn new animals, or just let things play out naturally. It's like a screensaver you can play.

About this game

Ardarium is a 2D simulation that automatically generates a random map and populates it with plants, animals, and humans. The point is to be something pretty and colorful that you can watch like a screensaver or play like a simple sandbox game. Animals look for food, avoid danger, and reproduce. Humans do those things and also build nations, go to war with each other, and cultivate the land. The world constantly changes. Land deforms because of erosion, tectonic uplift, volcanos and meteors. Elevation changes cause coastlines to shift and alter weather patterns. A forest might turn into a desert because it no longer gets rain. A submerged hill can become an island if the land rises above the water. A human settlement might thrive due to an abundance of food and then decline because of disease. Animals evolve to be bigger or smaller, faster or slower, based on which ones survive to reproduce. ​​ ​ Anything the player can do, like spawning animals or starting meteor showers, is something the simulation also does automatically. You can leave it running as long as you want and the world will continue as normal.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Ardarium's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Ardarium's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Ardarium at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.99$0.99No discountSteam Store

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