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PI.NNY | Mar 31, 2026 | game

Released

0players observed · 24 September 2026 - 13:04:19 UTC

ActionRPGFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

Alphabetical Order news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews16
  • Release dateMar 31, 2026
  • DeveloperPI.NNY
  • PublisherPI.NNY

Genres: Action, RPG, Free To Play

Company pages: Developer: PI.NNYPublisher: PI.NNY

Top Steam chartsTop 100 gamesGame directorySteam Store page

Alphabetical Order Steam news

Alphabetical Order news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Bugfix Release 1.6.1 - 14 December 2022

    Another day, another bugfix. First one, then two... Fix not started death animation in combat Make dialogue choice buttons more visible Fix another edge case for a not stopped boss theme after kill Happy bugfix release day, woop!

  • Patchnotes Release 1.6.0 - 1 December 2022

    Small but great update incoming! There was a certain need for splitting up the manual and auto save game. Guess what happened? Features Add separate load submenu New submenu shows 2 savegames with the corresponding nick and timestamp While this is fully implemented for the pause menu already, the manual savegame is still loaded from the main menu initially. Feel free to use the pause menu load option right away then. In most of the cases the manual save should be the right one anyway, shouldn't it? Happy saving! Not only for christmas!

  • Patchnotes Release 1.5.0 - 28 November 2022

    Asked by you for a long time, finally delivered Features Start the game in resizeable windowed mode Add toggle to switch between window and fullscreen in main menu options You can now play in a small window beside your opened browser or discord, yeah! Works great! Bugfixes Fix wrong rain emitting in transition from graveyard bridge to castle Fix potential wrong binary path of linux client for some linux distributions All linux users can now enjoy their ride, finally. Charging! Laser go brrrr!

  • Bugfix Release 1.4.1 - 21 November 2022

    I've fixed some minor bugs, which are: Fix game crash on Diamond Sword drop Fix boss theme cancellation on boss kill, which didn't stop occasionally Thanks again for the reports! Cheers!

  • Patchnotes Release 1.4.0 - 17 November 2022

    What lasts long always becomes good! Finally, there's something like a quest tracker. Features Add quest tracker on the upper right, so that you're always aware, what the next steps are Still, it might make sense to listen to the NPCs during the dialogues, though. Changes/Improvements: Change window management to exclusive fullscreen instead of borderless to improve performance Credit more sound creators in main menu Update versions in end credits Don't get lost, buddy!

  • Bugfix Release 1.3.1 - 12 November 2022

    Some smaller bugfixes included: Items Change wrong armor value of Steel Shoes (4->16) Blacksmith Make outcome slot of blacksmith always accessible, when not empty Leaderboard Keep hardmode ticked on leaderboard retry section in hardmode Quests Elder Cheeks Nilson is now accepting his dropped weapon, even when you equipped the second already Increased vendor chest money loot in hardmode (275->400) Misc Add unstuck button to pause menu (can be executed as often as needed) Thanks for reporting these! Have fun!

  • Patchnotes Release 1.3.0 - 5 November 2022

    Some bigger changes come with this update. Features Add hardmode option with increased stats, damage and reduced cooldowns for bosses Add permadeath option for a new game Add hardmode and permadeath to leaderboard overview You can reach the hardmode either via the leaderboard for boss retries or in the main menu for a new game. Permadeath is only available for a new game, though. Changes/Improvements Increase cooldown (15->30) + mana cost (10->25) for Magic LaserBeam Auto equip tree branch in graveyard melee tutorial on pickup Make blacksmith outcome slot unavailable unless a recipe was crafted Make inventory menu closeable with inventory shortcut (I button) # only outside the tutorial Reduce stun duration of Ducks SqueakAttack (3->1s) Improve MagicLandMine handling Bugfixes Avoid moving vendor potions to hotbar directly Avoid losing vendor potions during drag and drop Fix damage calcul…

  • Patchnotes Release 1.2.0 - 29 October 2022

    Today's small update includes the following changes: Add item pickup tooltip list, to increase loot visibility Adjust more sound volumes Fix some minor graphical glitches Enjoy, my little nobody!

  • Patchnotes Release 1.1.0 - 2 October 2022

    I've added some small improvements to the vendor: Decrease auto restock timer from 10 to 5min Auto restock after each boss fight in arena Increase vendor inventory slots from 42 to 51 to improve selling possibility

  • Bugfix Release 1.0.2 - 28 September 2022

    This is a small bugfix release, which should improve the following: Fixed wrong behavior of loadout armor slots, where you were able to put wrong armor parts and even weapons in the wrong slot under specific conditions Add missing audio loop for castle- and graveyard theme Fixed some typos in dialogues Enjoy!

  • 1.0.0 Release - 24 September 2022

    I put some work into it for the release version, especially when it comes to bugfixing: Fixed possibility to cheat potions at the vendor Fixed item stacking vendor->inventory Fixed item stacking hotbar->inventory Fixed item stacking blacksmith->inventory Fixed broken invincibility for player and enemy Adjusted sound volume at various places I've tried to make the savegame migration from 0.1.4 to 1.0.0 as seamlessly as possible, so you should just get a new boss with a new ending added, assuming you've reached the Early Access End already. If not, Elder Cheeks should inform you about the allmighty final opponent. Additions: New boss (The allmighty Wombat) with unique abilities Separate animations to introduce each ability New boss introduction New final boss theme New credits/outro I'm pretty proud, what I could achieve with this codebase, as the Wombat fight is the most structured one,…

  • Hotfix 0.1.4 - 15 September 2021

    - Set initial money to be always 0 - Restrict vendor drag and drop to hotbar - Avoid Crab spawn when new A in arena - Fix bug, when Crab fight wouldn't start

Patch notes and updates

S.noRelease datePatch nameGID number
114 December 2022Bugfix Release 1.6.14991708208074497578
21 December 2022Patchnotes Release 1.6.04979322040017468230
328 November 2022Patchnotes Release 1.5.04836332027671007784
421 November 2022Bugfix Release 1.4.14789043687489073011
517 November 2022Patchnotes Release 1.4.04789043687474803818
612 November 2022Bugfix Release 1.3.16368680725429466093
75 November 2022Patchnotes Release 1.3.04732747437209089863
829 October 2022Patchnotes Release 1.2.04706851091180242265
92 October 2022Patchnotes Release 1.1.04588629064120917693
1028 September 2022Bugfix Release 1.0.24588629064107541780
1124 September 20221.0.0 Release4589754330739038457
1215 September 2021Hotfix 0.1.43936698772941956197

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