SPSTEAMPULSELIVE ANALYTICS
Naval Hurricane

Naval Hurricane Steam metadata

Efril | Nov 16, 2022 | game

Released

0players observed · 21 September 2026 - 22:58:52 UTC

IndieSimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)3,000
  • Revenue (VGI)$23,372
  • Review score91% positive

Naval Hurricane metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)3,000
  • Revenue (VGI)$23,372
  • Review score91% positive
  • Total reviews95
  • Release dateNov 16, 2022
  • DeveloperEfril
  • PublisherEfril

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: EfrilPublisher: Efril

Top Steam chartsTop 100 gamesGame directorySteam Store page

Naval Hurricane Steam metadata

Naval Hurricane metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1738890/metadata
Steam Storehttps://store.steampowered.com/app/1738890/
Steam Communityhttps://steamcommunity.com/app/1738890
PCGamingWiki search
IGDB searchSearch IGDB for Naval Hurricane

Reviews, pricing, and metadata

Review summary

Very Positive

91% positive, 86 positive, 9 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 16 November 2022

Latest Steam announcements

  • Update 0.19a. Smoke screens. - 17 February 2026

    Changelog:Now all ships, except civilian ones, can lay smoke from their funnels to obscure visibility. In addition, high-tier destroyers can also lay chemical smokes.Significant changes has been made to the projectile dispersion mechanics:Now, when firing artillery, in addition to the dispersion in the direction of the projectile's flight, a variation in the muzzle velocity also applied. Guns accuracy formula has been updated to take this feature into account.The negative impact of sea roughness on projectile dispersion has been greatly reduced.Significantly reduced penalties for artillery projectile dispersion caused by poorly trained crews (the difference between the most experienced and least experienced crews).The sigma value for the Gaussian dispersion of artillery projectiles has been reduced from 3 to 2, making fall positions inside the dispersion ellipse less dense (more uniform…

  • Dev blog - Smoke screens. - 29 December 2025

    Historical context.It is obvious that smoke screens were widely used in naval battles during World War I, but information about their technology and tactics in the internet is fragmented and incomplete. It appears that in addition to traditional funnel smokes produced by reducing the amount of air supplied to the boiler furnaces, chemical smokes, sometimes called artificial fog, also began to use in the late period of the war. They were more dense and wind-resistant. And unlike traditional funnel smokes, they also did not affect the propulsion system of the ship, allowing it to maintain speed during the smoke-laying maneuver.Smoke screen game mechanics.In the game, smoke screens are used to obscure visibility. They have two distinct phases of lifetime cycle: creation and dissipation.During the creation phase, when the ship is moving, the smoke behaves similarly to the normal funnel smok…

  • Update 0.174a. Manage damage control teams dialog at any phase of the turn. - 26 June 2025

    Changelog:A new dialog box for managing damage control teams has been added for all turn phases. It can be opened by clicking the button in the “Crew” section of ship status panel in the upper right corner of the screen. It allows to disband, reassemble and replenish damage control teams.The decrease in the efficiency of impaired damage control teams has been reduced.A couple of bugs have been fixed.

  • Update 0.17a. Damage control rework. - 12 June 2025

    Changelog:The damage control system has been reworked. I wrote a detailed article about this on Indie DB.Added Damage control teams that can be assigned to repair modules, firefighting and holes patching. Damage control teams replaced the old priorities assignment system.The maximum priority of module maintenance tasks has been reduced to 3.Damage log button has been added to UI screens of all ship parts that can be selected during the damage control phase.Added the UI window allowing to select a specific Compartments group or deck area if there were multiple compartment groups/deck areas under the mouse pointer when the player clicked.On every ship, except civilian ships, additional compartments in the bow and stern were designated as counterfloodable.Now, during the damage control phase, only those compartments that can be used in counterflooding are marked with color, and not the ent…

  • Update 0.165a. New sounds of ship sinking. - 12 January 2025

    Added a set of screech sounds of the hull of sinking ships. Barbette and casemate artillery turrets are now susceptible to soot as a result of fire, just like open deck mounts. Fire extinguishing in a compartment can now be performed even if the fire is so strong that the crew can’t be in the burning compartment, but can be in one of the adjacent compartments. Several bugs have been fixed.

  • Update 0.16a. Von der Tann battlecruiser and a more natural list and trim. - 24 December 2024

    A big update that is the result of long period of work to give a more natural list and trim behaviour to a partially submerged ship. The first German battlecruiser, Von der Tann, is also here. Changelog: Von der Tann class battlecruiser has been added for German Empire. https://i.imgur.com/ujSQPnl.png https://i.imgur.com/Fz70Zet.png https://i.imgur.com/DsMCEEu.png More physically based centers of mass of all ships have been set. This allows ships to sink after losing stability and makes their roll more natural. Battle AI changes: During artillery combat the AI can now gradually close the distance to enemies. It depends on the bravery of the AI commander and the power balance between the AI and its enemy. The AI can now switch firing side in artillery combat if the opposing side has significantly more working artillery or the artillery on the current side doesn’t have sufficient range du…

  • Update 0.153a. New weather and time of day options. - 11 April 2024

    New weather and time of day options have been added. A "Fog" slider has been added to Custom Battle screen. Thunderstorm and cloudy weather have been added to the Weather selector of the Custom Battle screen. The Morning and Evening Time of Day options of the Custom Battle screen have been divided into early and late morning/evening. An artillery fire gong has been added for main guns of all ships except armed merchants. "Artillery fire gong" checkbox has been added to the Audio tab of the Settings screen to disable this effect. The amount and duration of smoke of detonation particle effect has been slightly increased. Slightly reduced structural damage from surface explosions. A couple of minor UI changes have been made. A couple of bugs have been fixed.

  • Update 0.151a. Bug fixes. - 18 March 2024

    A hotkey to focus the camera on the selected ship (“F” by default) has been added. A couple of bugs have been fixed.

  • Update 0.15a. Battle report UI. - 14 March 2024

    "View report" button displaying "Battle Report" UI screen has been added to the UI showing the battle result. https://i.imgur.com/0hjZAiv.png Free camera is now automatically activated along with the UI displaying the battle result. All ships can now surrender if their position is bad. The chance of warships surrendering is very low, while the chance of civilian ships surrendering is much higher. A lightly armed version (with a single aft turret) of the existing 8000 tons cargo ship has been added for both playable nations. https://i.imgur.com/URQYIZf.png “Use binocular view as projectiles tracking camera” checkbox has been added to Difficulty settings tab. AI logic to move slowly and get closer was added to finish off immobilized and nearly unarmed enemies in artillery combat. A couple of minor UI changes have been made. A couple of bugs have been fixed.

  • Update 0.144a. Bugfixes for 0.143a and artillery accuracy adjustments. - 9 January 2024

    The positive effect of the best fire control systems on projectile spread has been slightly reduced. The algorithm for generating random commanders has been changed to make their professional characteristics more equal. The calculation of the effect of ship pitching on artillery accuracy has been changed from per turn estimating of the ship model pitching in the 3D world to a constant value based on wind strength (Beaufort scale) and the type of the ship. Starting distance selection slider has been added to Custom Battle screen. Several bugs have been fixed.

  • Update 0.143a. Artillery accuracy reduction. - 30 December 2023

    Artillery accuracy has been significantly reduced. The effect on rough seas on artillery accuracy has been increased. The minimum and maximum values of “Projectile spread” slider of the Settings screen has been changed. Added the ability to choose between the tight shell pattern (default) and the loose shell pattern with double spread value. Special logic has been implemented for projectiles after they hit the water. Now they have a chance to shatter (greater velocity significantly increases this chance). All projectiles are also considered to tumble upon hitting water, causing their AP multiplier to gradually decrease to a value equal to the AP multiplier of the projectile fragments. Again, higher velocity means faster AP reduction. A couple of bugs have been fixed.

  • Update 0.141a. Hotseat mode and damage model tweaks. - 16 December 2023

    Hotseat mode (the ability to select both sides as human players) has been added. The difficulty, time of day and weather UI selectors of Custom Battle screen have been changed to save space in the UI. Several minor performance optimizations have been made. Several errors in the armor model of turrets of Bellerophon class dreadnought have been fixed. The following changes have been made to the calculation of structural damage: Structural damage caused by explosions has been reduced by 20%. Vulnerability to structural damage of all armor plates has been reduced. The effect of armor thickness on vulnerability to structural damage has been reduced. Torpedo bulkheads vulnerability to structural damage has been further reduced by 25%. A more stringent rule for selecting adjacent bulkheads for cascading structural damage to exclude more bulkheads faced approximately the same direction as the b…

  • Update 0.14a. Bellerophon-class British dreadnought. - 2 December 2023

    Bellerophon-class dreadnought battleship has been added for British Empire. https://i.imgur.com/2JhNlCo.png https://i.imgur.com/tFKfoyK.png https://i.imgur.com/ZenDtds.png A new mission “Battle of the early dreadnought squadrons” has been added. Control posts (conning towers) can now be of two types: fire control and movement control, or fire control only. Now, if an active control post with movement control capability is damaged or its crew is killed or wounded, the player loses control the ship's rudder angle and the engine room telegraph for one turn. Armored caps for barbettes have been added to the armor model of all ships with barbettes, except the Majestic-class. The amount of electricity consumed by searchlights has been reduced. A couple of bugs have been fixed.

  • Update 0.135a. Changes in the logic of servicing modules by the crew. - 7 August 2023

    Added an interval of one turn for the crew to occupy serviced modules after increasing modules priority or after the death or injury of the crew. Tooltips has been added to some elements of the ship status panel in the upper corners (only for friendly ships). Extended the functionality of tooltips for the engines power indicator, engine room telegraph, rudder angle, target distance and speed indicator and searchlights button. ‘Wind effect on projectiles’ slider has been added to the ‘Difficulty’ tab of the Settings screen to allow you to control how much wind affects projectiles in battle. A couple of minor UI changes have been made. A couple of bugs have been fixed.

  • Update 0.13a. Submerged torpedo tubes for large surface ships - 18 July 2023

    Added submerged torpedo tubes for large surface ships (except Majestic, which will be replaced by another model). The map UI can now also display the history of torpedo launches. A 'Difficulty' tab has been added to the Settings screen with two settings: Checkbox ‘Show map scale bar and real distance grid in battle’. It is checked by default. A slider that allows you to adjust the spread of projectiles. An artillery turret can now be damaged (considered jammed) even if its armor has not been pierced. Changes of ship models: The length of torpedo bulkheads of SMS Blücher (Patreon reward ship) has been significantly reduced to cover only compartments near and between the main battery forward and rear centerline gun turrets. The compartments structure of SMS Blücher (Patreon reward ship) has been slightly modified to have a larger torpedo compartment near the main battery bow turret. Most…

  • 0.122a. Bugfix for a critical bug with the new artillery firing history map mode - 30 April 2023

    A couple of bugs have been fixed.

  • Update 0.121a. Bugfixes and a new display option for artillery firing history UI - 29 April 2023

    A checkbox ‘Show all ships on the artillery firing history map’ has been added to the settings screen, which allows you to enable or disable the display of all alive ships on the artillery firing history map. A couple of graphics optimizations of the main menu 3d scene were made. Slightly increased the volume of vertical waves spray sound effect for most ships. A couple of minor UI changes have been made. A couple of bugs have been fixed.

  • 0.12a. Reworking of armor model and torpedoes turn logic - 24 April 2023

    The armor model of all ships except Majestic has been reworked in order to increase the performance of large explosions. Openings in armored decks above magazines were modeled. The number of projectiles that explode when an artillery turret is damaged is now randomized, and the maximum possible number of projectiles has been increased. For barbette artillery mountings, when the turret is damaged, an explosion can now occur not only inside the turret, but also inside the barbette, which significantly increases the chance of establishing fire in corresponding magazines compartments. The formula for calculating the initial velocity of projectile fragments has been slightly changed to increase the velocity. The inertia of ships has been significantly increased. A ballistic table button and an UI window have been added to the weapon control phase UI. Torpedoes movement turn now doesn't switc…

  • Update 0.112a. Bugfixes and damage model changes - 9 March 2023

    Changed the blast hole area formula to make holes from smaller explosions much larger. Ship collisions now cause significant amount of structural damage to nearby bulkheads. A couple of bugs have been fixed.

  • Update 0.111a. Bugfixes and minor changes. - 4 March 2023

    Slightly increased ocean rendering performance. Slightly increased the range of blast waves in the air. A selector has been added to the settings screen to control the visibility of ship labels UI in battle. A couple of bugs have been fixed.

Patch notes and updates

S.noRelease datePatch nameGID number
126 June 2025Update 0.174a. Manage damage control teams dialog at any phase of the turn.1803527891493251
212 January 2025Update 0.165a. New sounds of ship sinking.1788311419095558
311 April 2024Update 0.153a. New weather and time of day options.5762993398273739527
418 March 2024Update 0.151a. Bug fixes.7309977427450863517
514 March 2024Update 0.15a. Battle report UI.7309977427433021600
69 January 2024Update 0.144a. Bugfixes for 0.143a and artillery accuracy adjustments.5510783579244815058
730 December 2023Update 0.143a. Artillery accuracy reduction.5410576585160805257
816 December 2023Update 0.141a. Hotseat mode and damage model tweaks.5409450219981353309
92 December 2023Update 0.14a. Bellerophon-class British dreadnought.5395937983667635288
107 August 2023Update 0.135a. Changes in the logic of servicing modules by the crew.5124585319863073291
1118 July 2023Update 0.13a. Submerged torpedo tubes for large surface ships6079346804888590742
1230 April 20230.122a. Bugfix for a critical bug with the new artillery firing history map mode5133583642663005450
1329 April 2023Update 0.121a. Bugfixes and a new display option for artillery firing history UI5133583642659054539
1424 April 20230.12a. Reworking of armor model and torpedoes turn logic5133583099808918837
159 March 2023Update 0.112a. Bugfixes and damage model changes5070528810290602857
164 March 2023Update 0.111a. Bugfixes and minor changes.5070528176567944991
1728 February 2023Update 0.11a. First cargo steamer ship and a convoy mission.5059268543374214143
1827 December 2022Version 0.103a. Preemptive holes patching5000716037459145252
1910 December 2022Update 0.102a. Bugfixes and changes in difficulty levels4980448574116428556
207 December 20220.101a. Tiny update fixing a couple of bugs in the movement phase map.4980448574106300075

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1738890
Live current players0
SteamPulse tracked peak11
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateNov 16, 2022
DeveloperEfril
PublisherEfril
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent91%
Positive reviews86
Negative reviews9
Total reviews95
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1738890/

Short description

Turn based tactical game about war at sea between British Royal Navy and Imperial German Navy during World War I. Command powerful dreadnoughts, fast destroyers and stealthy submarines, conduct artillery battles, torpedo attacks and fight for the survivability of damaged ships.

About this game

Key Features: Advanced damage model of ships. All ships are close to their historical prototypes. High influence of visibility and weather conditions. Damage control system. Player can manually manage crew to repair modules, patch holes, fight fire, and so on to prevent ship from exiting battle and sinking. Fleet commander career single player global map campaign.

Supported languages

English, Russian

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Naval Hurricane's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Naval Hurricane's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Naval Hurricane at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$9.99$9.99No discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS245,43121 September 2026 - 23:04:39 UTC399,748Not availableBULKHEAD
Valheim144,90321 September 2026 - 23:57:02 UTC498,478533,888Iron Gate AB
Palworld49,54521 September 2026 - 23:58:20 UTC2,101,535451,088Pocketpair
Project Zomboid46,03021 September 2026 - 23:58:29 UTC122,811467,999The Indie Stone
Slay the Spire 243,94722 September 2026 - 00:03:41 UTC574,638199,438Mega Crit
VRChat40,83921 September 2026 - 23:53:27 UTC74,217261,953VRChat Inc.
Path of Exile 236,71021 September 2026 - 22:28:23 UTC578,562209,717Grinding Gear Games
R.E.P.O.18,76621 September 2026 - 20:55:29 UTC266,908420,693semiwork
ARK: Survival Ascended17,29521 September 2026 - 22:46:58 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive15,16021 September 2026 - 23:57:49 UTC44,232392,944BeamNG
The Isle14,79221 September 2026 - 22:18:15 UTC27,916111,695Afterthought LLC
Schedule I12,20722 September 2026 - 00:04:30 UTC455,652297,022TVGS

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