- We’re excited to announce our new game: Forsaken Kingdom! - 19 February 2026
Dear friends, we’re excited to announce our new game, a dark fantasy RPG roguelite-strategy experience. We truly hope you’ll enjoy it!If you’d like to support our team or if our new game has caught your interest, please consider adding it to your wishlist. It really helps us a lot!
- Biggest discount on Esports History! - 14 January 2026
Dear friends, for the first time, Esports History is offering a huge 35% discount for two weeks. Now is the perfect time to take a nostalgic trip down memory lane :)We are also happy to inform you that we will be announcing our next game very soon. We plan to release it this year!
- Game Update - 27 November 2024
Dear friends, it's time for our game update! Have been added: Hardcore Mode New challenging game mode, with unique achievements New Quest in Act 5 A new quest is available in the VIP lounge of Act 5 Vending Machine Now in the vending machines you can buy consumables that make life easier for the protagonist New Achievements There are 7 new achievements in the game (not counting “Hardcore” mode achievements) Сheat Codes Book Bailey's store has a new item - a book of cheat codes, buying it resets your character's talents and stats Underground Tournament Act 2 The NPC with the Underground Tournament Act 2 is back
- Patch 1.2 - 8 October 2024
Dear friends, we have fixed some bugs: Fixed defeat when beating Cato in “realism” mode
- Patch 1.1 - 8 October 2024
Dear friends, we have fixed the most problematic bugs and added a new game mode: Story mode The game has a new mode - “ Story Mode” in this mode you will not lose progress when losing in the tournament Ai correction in Critical-Strike We fixed Ai in Critical-Strike, now CT bot will not skip moves during active bomb. Hidden quest underground tournament act2/act55 Due to bugs related to the underground tournament, we have hidden this quest. In the future, we will replace it with a new quest. Surrender Button for Battle and Craft 2 It is now possible for a player to end a match early during a tournament Now in the second act, the player does not lose progress on defeats Now in the second and first act between matches, the stress is relieved Alerts with negative stress statuses are now closed automatically Critical-Strike bug with Bailey's training has been fixed
- Bug Fixes 1.0 - 5 October 2024
Dear friends, we have fixed some bugs: Fixed the bomb defuse bug in manual CS mode Fixed the soft lock when taking a call from C.T in CS (final of act4) Fixed the Act 1 Game over, now you can lose in Act 1 and get the “Game over” achievement Changed the talents of the opponents We're already working on other bugs, AI improvements, and new content
- Upcoming updates - 3 October 2024
We've seen your feedback and will start working on updating the game tomorrow. We will fix the incorrect save point in Act 2. We will polish the AI and fix other bugs, we will also add auto-battle to skip the mini-game. Thank you for your feedback, we will do our best to make the best version of Esports History for you!
- Release day has come! - 3 October 2024
Dear friends, we are glad to inform you that the long-awaited day has arrived! Today at 3 p.m. CEST the game will be available! Our team will be releasing content updates and fully supporting the game in the future. If you encounter bugs or have suggestions, message us in discord: https://discord.gg/9MmPW3xAa9
- Prologue release, and the Portuguese language! - 26 September 2024
Dear friends, we are happy to inform you that the prologue release has happened. You can try the new Demo version on this page: https://store.steampowered.com/app/3217120/Esports_History_Prologue/ We'd love to see your feedback through reviews on the prologue page. Also, Esports History has been translated into Portuguese! Since we are 7 days away from the release of our game, we are launching an event on our Discord channel: https://discord.com/invite/9MmPW3xAa9 Each nickname written in the discord chat will be added to the game within 4 days (30.09.2024). You will find all the details of the event in our Discord. Thank you for waiting for our game!
- The prologue page is now available! - 10 September 2024
Dear friends, we are happy to inform you that the Prologue page is available, you will be able to play the new version of the demo on September 26! To get to the Prologue page follow this link: https://store.steampowered.com/app/3217120/Esports_History_Prologue/ We have made many changes, a new progress system, a new stress system, a completely updated interface, and much more. The Prologue will show you what the full game will be like when it is released on October 3rd. We would love to see your feedback about the new demo on the page, feedback is vital to us. Thank you very much for waiting for the release of our game!
- Devlog 5 + Release Date Announcement - 4 July 2024
Dear friends, it's time for a new Devlog, but before we start it we'd like to make a few announcements. The first news is the exact release date - the full Esports History version will be released on Steam on October 3, 2024. The second news is the announcement of Esports History: Prologue, a few weeks before the release we are going to release a free version of the beginning of the game which will contain all new mechanics from the full game. We hope you try the new version of the first acts and like it. Our team has been working at a record pace for the last few months, even though it's not easy we realize that the release is inevitably coming, and that inspires us. In the last 40 days we've done: New dynamic background for locations Now under the locations will be a dynamic background that changes depending on the time of day. UI Update Dialog window redesign Adding emotions for char…
- Devlog 4 - 16 May 2024
Dear friends, it's time to release a new devlog on our game development! During the last 2 months of development, we fully implemented the character talent system, added a new in-depth stress system, and implemented in-game stats in mini-games. The talent tree was the most complicated and complex mechanic that separated our game from release. We will now be doing devlogs every few months so you can see the progress of development step by step. We have the following major mechanics to develop before release: A new save system Game interface update Events (random events in the game) Portable game console Design of boss battles (bosses will communicate with the protagonist during the fight) Dynamic background for locations Parallel to these tasks the team will work on balance, music, polishing, and game localization. Thank you for waiting for the game, we appreciate it!
- Devlog 3 - 15 March 2024
Dear friends, it's time to release a new devlog about the development of our game! A lot of work has been done for the past time, and the work on the game did not stop. We have finished creating all game acts and added all bosses and side quests. At this stage, we can say that the playtime of the game will be more than 8 hours. There will also be more than 10 side quests in the game There will be 6 acts in the game, and each act will expand the gameplay The ability to build your PC from different components and play from home over the internet has already been realized. Character progression will consist of 30 levels and 43 talents (21 talents for the RTS genre and 23 for FPS). To get the game ready for release, we still need to finalize the mechanics: mini-game guides, talent tree, new save system, in-depth stress system and polish the game balance. For now, we are sticking to our prev…
- Esports History is now live on Kickstarter! - 2 November 2023
Dear friends, we have finally started our Kickstarter campaign! Our Kickstarter Page: https://www.kickstarter.com/projects/quantumgearstudios/esports-history We have been preparing for this for months, there is a lot of new information and materials about the game on our Kickstarter page. The first days of the Kickstarter campaign are significant, so we would be thrilled if you could visit our Kickstarter page. By backing us on the Kickstarter you get a 25% discount on the game purchase. Also on the page, you will see Strech Goals that we will make the game even better.
- Esports History coming soon on Kickstarter! - 26 October 2023
Our Kickstarter campaign will launch on Thursday, November 2! Sign up to follow the campaign: https://www.kickstarter.com/projects/quantumgearstudios/esports-history We've come a long way in creating our Kickstarter page, we'd really appreciate it if you'd sign up and follow our Kickstarter campaign. The page will have many details about the entire game, cool rewards, and Stretch Goals.
- Devlog 2 - 21 July 2023
Dear friends, we have a lot of news related to Esports History and we want to share them. To follow the development, join our Discord, where we publish news and content about the game. Mini-game development All last year we have been developing a deep RTS mini game, and the most difficult task in development was AI, soon we will be able to show you the results of our work on open playtests. RTS mini-game In the new RTS mini-game there will be several game modes, automatic mode which will be similar to what you saw in the demo, but with deeper gameplay, and manual mode in which you will have full control over the game. The new mini-game will contain multiple unit types, a hero that uses abilities, and more. FPS mini-game FPS mini-game will be turn-based, and will also have manual and auto mode. Gameplay will be divided into an active part and a part with the preparation of equipment befo…
- Open playtests - 24 November 2022
Dear friends, we are pleased to offer you access to the beta version of Critical-Strike - FPS minigame. Playtests will last 2 weeks from November 24 to December 8, your feedback will help improve the future product. Join the discord channel, and read the announcements channel! Discord: https://discord.com/invite/9MmPW3xAa9]
- Demo Update - 4 September 2022
Dear friends, we finally finished full redesign of UI in demo and are ready to show it to you.
- First devlog! - 29 May 2022
Dear friends, we are pleased to give you our first devlog, all this time we have been continuously working on Esports History, and we are planning our release at the end of this year ! Today we will tell you what we're working on and what you can expect in the full version of the game. In-depth mini-games Now we are almost finished working on a turn-based version of the famous FPS, now the outcome of tournament battles will affect not only the level of development of your character, but also the player's decisions. We also left the auto mode, so you can play our game more relaxed. Also the RTS will be designed in a similar way, there will be much deeper mechanics , which will greatly improve tournament gameplay. Big City In the full game you will have a new big city to unlock gradually, as well as a lot of new unique characters and bosses. New characters and bosses lot of new unique cha…
- Esports History on Steam Next Fest! - 22 February 2022
Streamer: https://www.twitch.tv/hi_engypooku Esports History joins the Steam Next Fest! Join the broadcast, ask questions to the developers and try our demo! Esports History is an esports adventure-tycoon with RPG elements, where the player chooses the path to success and the genre in which he will fight for the title of the best. Will you be first exploiting your incredible micro-control or tactical skills in strategies? Or will you always go for the head with superior AIM in shooters? Manage your resources and time Work to earn money for training. Should you go to school or make some extra money? Every decision you make will affect the end result. Create a unique character The flexible upgrade system allows you to create a unique character that will have all the strong points you want. Prove you are the best Defeat unique bosses in tournaments to build up your reputation and develop r…