Spirits of the Hellements - TD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players3 · 22 September 2026 - 01:00:30 UTC
- SteamPulse tracked peak252
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews340
- Release dateApr 28, 2022
- DeveloperHippo Rider Games
- PublisherHippo Rider Games
Genres: Strategy
Company pages: Developer: Hippo Rider GamesPublisher: Hippo Rider Games
Spirits of the Hellements - TD Steam news
Spirits of the Hellements - TD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New Lowest Discount and Next Game Updates! - 27 June 2024
Hello hello everyone! Steam summer sale has begun and Spirits of the Hellements is entering a new all time low discount at 50% off. This discount will run until the end of the summer sale on July 11th. In other news, my next project, Godslayer Arena, is now taking sign ups for playtesting. If you haven't heard about it yet it's a fusion of autobattlers and action rpgs. While it is a different genre from Spirits of the Hellements I do think it should still be of interest to a lot of you due to the nature of the autobattler genre. Playtesting will start by the end of next month and I would greatly appreciate it if you signed up and wishlisted the game! Thank you all for your continued support and I'm excited to hear from all of you soon. -Paolo *Sign up for playtests through the page below. https://store.steampowered.com/app/2870430/Godslayer_Arena
- 1.4.1 - Bug FIxes - 16 June 2023
Fixed bonus map audio issues (Sorry for the jumpscare!). Fixed bonus map 11 disarray loading issues.
- 1.4 - 22 FREE Bonus Maps! - 16 June 2023
Hello hello everyone! In celebration of the announcement of my next game, The Soulwalkers, I decided to take some time to give Spirits of the Hellements one last content update. 1.4 introduces 22 new bonus maps, themed after the Soul Realm that you'll be traversing in The Soulwalkers. These maps are going to be a bit different from the ones that you've played in the main game, and they all share the same general map terrain. Some of them feature limited or no mazing, some of them I'm not even sure can be completed at all. Think of these maps as custom/"just for fun" vibe maps that you'll only be playing if you've already completed everything else already and want to play some more. Thanks to everyone who's supported the game so far I'm finally able to work on my dream game, The Soulwalkers, which is a single player roguelike autobattler. If you haven't already please give the game a wis…
- Next Game - The Soulwalkers! - 10 June 2023
Hello hello everyone! I’m very happy to be announcing my next game, The Soulwalkers! It’s a singleplayer roguelike autobattler/autochess style game where you draft a team of heroes to fight your battles. If you’re interested and would like to support development I’d be very grateful if you could take the time to wishlist the game. Wishlisting the game at this stage is the most important factor of determining how successful the launch will be, so please wishlist! It’s always been a dream of mine to make an autobattler and with the support of you guys here I’m finally able to do it! Let me know what you think of the trailer and I can’t wait to show you guys more. Wishlist now: https://store.steampowered.com/app/2414330/The_Soulwalkers/
- Next Game Announcement at the OTK Games Expo! - 5 June 2023
Hello hello everyone! I wanted to let you all know that I will be announcing my next game this Saturday at the OTK Games Expo hosted by Asmongold. Can’t wait to show you all what The Soulwalkers is about! Twitch.tv/Asmongold June 10th 11:00 AM PT - 1:00 PM CT - 2:00 PM ET
- Check out the Maze Builder bundle! - 19 December 2022
Hello hello everyone! Excited to announce that Spirits of the Hellements is partnering with Tiny Tactics to bring you the Maze Builder Bundle! If you're looking for more tower defense mazing action I highly recommend checking out Tiny Tactics. The thing that sets it apart from other games is it's use of autobattler mechanics. If you've ever played games like Auto Chess, Teamfight Tactics, or Dota Underlords you'll feel right at home here. If not then it'll be a great introduction to the genre! If you already own Spirits of the Hellements then purchasing this bundle gives you a 10% discount on Tiny Tactics. Check out the bundle here: https://store.steampowered.com/bundle/29284/_Maze_Builder/
- 1.3.2 - Bug Fixes - 29 November 2022
Fixed an issue where the Forest map would not load properly. Fixed an issue where certain terrain tiles for the canyon map would not load with the disarray modifier enabled. General localization adjustments.
- 1.3.1 - Bug Fixes - 24 November 2022
General localization improvements Fixed an issue where the Dragon spawned by the Shrine of Pride would count as a Forest Spirit for the Equilibrium modifier Fixed an issue where Laser Spirit's button wouldn't decrease in size after hovering over it Fixed an issue where tier 4 upgrades were not being refunded properly
- 1.3 - Content Update 3 - 22 November 2022
Hello hello everyone! Got a smaller content update for you guys today. Hope you have fun and I wish you all a happy holiday season! *I also have an update for the future of SotH that you can read down below. New Maps 2 new maps for you guys! Hope you're not afraid of spiders. Nest Canyon Localization Translations have been added for the following languages: French Portuguese - Brazil German Spanish Simplified Chinese If you have any feedback on the translations feel free to start a thread on the forums or on the discord! Save System Fixes Steam cloud saves are now active Backups of your save are now created automatically on startup. Corrupted save files should now be a thing of the past. General Adjustments You are now much more likely to get a hellement tier up option in endless mode. Chaos breaches in endless mode now only offer souls and blessings if you've reached a point where ther…
- 1.2.5 - Dojo Map Fix - 28 October 2022
Fixed an issue where restarting the dojo map would always reload your last checkpoint. Please note that this fix will reset your current run on Dojo. Sorry about the inconvenience!
- 1.2.4 - Bug Fixes - 11 October 2022
Fixed a bug that would lock certain parts of the game if a Mushroom Spirit was placed on a tile with only 1 valid trap tile. Fixed an issue with enemies being able to walk on the shrine's tile when restarting the game. Fixed a bug where the Laser Spirit would reset to tier 1 after purchasing the cloning upgrade. This issue happens when you purchase the upgrade and the wave ends without you placing the clone. This causes the game to save without a valid location for the clone. If this scenario happens then the game will prompt you to place the clone when reloading that checkpoint Fixed an issue where Laser Spirit's clones would stay blue after reloading checkpoints Fixed an issue where the upgrade tree in the hallowed grounds would not initialize upgrades for the first spirit selected Fixed a typo with the gluttony shrine. The shrine gives 2.5% increased damage per 100 souls rather than…
- 1.2.3 - Bug Fixes - 7 October 2022
Bug Fixes Damage trackers no longer go negative after hitting 2 billion damage dealt Fixed an issue with the "beat all maps on anarchy" achievement Fixed an issue where Explosive geysers would not load in upon loading a save Fixed an bug where Explosive geysers would gain bonus damage when loading a checkpoint Fixed an bug where Divine Judgement would deal damage and stun a lot more times than intended Fixed an issue where Laser Spirit's clones would gain an additional set of lightning beams after tiering up to T3 lightning Fixed an issue where baby dragons from the shrine of pride would not deal any damage Other Changes Added a visual hit effect to Laser Spirit's lightning beams
- 1.2.2 - Small Fixes - 27 September 2022
Fixed an issue where certain panels would go off screen at lower resolutions. Added a scrollbar to the spirit stat panel Note that there may still be an issue with enemies being unkillable. If this happens to you please post a screenshot of your map setup.
- 1.2 Hotfix 1 - 22 September 2022
Fixed an issue with the Blight map where the terrain would not load in properly. Reloading a checkpoint with an Explosive Spirit with Meteor Shower no longer leaves target marks on the floor Fixed an issue where Steam achievements weren't being checked properly Please note that if you encounter any more issues with the Blight map that there may be an issue with your save file. If this happens to you contact me at [email protected] and I'll get it fixed for you.
- The Shrines of Sin Update Is Here! - 22 September 2022
1.2 is finally here! This update is Hellements’ biggest update yet, with a brand new challenge mode featuring 7 different shrines, a brand new map, numerous upgrade changes (15 major reworks and 22 minor tweaks), a new Diablo modifer, a scoring system and more! Hellements is also going on sale for 20% off as part of this weekend's TactiCon festival. Check it out to find some great strategy games! https://store.steampowered.com/sale/TactiCon Thank you all for your continued support and I hope that these changes give you some added enjoyment out of the game. This update is far from the last and I can’t wait for you guys to see what I have planned for the future! The Shrines of Sin A brand new mode has been added to the game! The Shrines of Sin are unlocked at level 50 and can be accessed through the play menu right next to the “Hallowed Grounds” button. Each day, players will be presented…
- 1.2 Beta Now Available! - 2 September 2022
All of 1.2’s major gameplay changes are now ready for testing on the beta build! Read the notes below for an overview of the balance changes, new Diablo modifier, and the Shrines of Sin challenge mode. Note that since this is still a beta version many bugs are to be expected. Any bug reports posted either on the forums or on the discord are greatly appreciated. 1.2 will contain more changes such as new map(s), UI improvements, and bug fixes. Stay tuned for further updates! Spirit Changes Chain Changes Increased maximum chain range by 33% Now chains if the target dies before the projectile reaches the target Fixed a bug where projectiles would not do anything if the target they were chaining to was too close to their original target Forest Spirit Right Path Leyline Manipulation (T4R-R) Rework - 8000 souls *New - Gain 40 damage for each Forest Spirit connected to this Spirit by blessings…
- V1.1.1 - Optimization and Graphics Settings - 20 June 2022
Graphics Optimization Today's update brings some graphics optimizations that aim to lower GPU usage. High/Medium/Low graphics settings were also added to further optimize performance depending on your system. In addition, you can now set a frame rate cap. Do note that this setting only applies when vsync is turned off, as having vsync on sets the cap to whatever frame rate your monitor runs at. Let me know if you guys see any improvements after this update. There will still be drops in fps for some situations such as Gatlings placed on wind with the chain path, but I'm going to be targeting those fixes during the next optimization patch. Other Changes The end game screens now show what diablo modifiers were enabled during that run. You can now click out of the saved game prompt in the main menu when loading a saved game. Join the discord: https://discord.gg/ggTgSsbr3G
- Endless Mode, Jungle Map, and Balance Changes! - 6 June 2022
Endless Mode Endless mode has finally arrived! After completing a map, simply click the "Continue to Endless" button to start endless mode. In endless mode, your goal is to survive for as long as possible. While in endless mode, soul generation is reduced, blessings are no longer given at the start of each wave, and many enemy breach modifiers become permanent. Checkpoints are disabled while in endless mode. I'll be making changes and tweaks to endless mode as feedback comes in so make sure to stop by the discord or the steam forums and let me know what you think! New Map - Jungle A brand new map will be replacing Desert as the first map of chapter 4, and Desert will be moved to be the final map of chapter 5. Balance Changes Attack speed upgrades now give a % bonus rather than a flat bonus. Most upgrades have their bonuses relatively the same as before, though there are a few adjustment…
- May 25th Hotfix - 25 May 2022
Fixed an issue where tutorial levels were not loading properly
- May 24 Hotfix - 24 May 2022
Fixed an issue where checkpoints would break on certain maps Fixed an issue where Forest Spirit's wild growth would prevent the usage of checkpoints Fixed an issue where the Dojo map would soft lock the game after using a checkpoint Fixed an issue where flier paths could change upon loading a checkpoint
Patch notes and updates
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