SPSTEAMPULSELIVE ANALYTICS
Requiem

Requiem Steam news

Forge Father Games, Inc. | Feb 9, 2022 | game

Released

0players observed · 25 September 2026 - 12:33:10 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Requiem news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews23
  • Release dateFeb 9, 2022
  • DeveloperForge Father Games, Inc.
  • PublisherForge Father Games, Inc.

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Forge Father Games, Inc.Publisher: Forge Father Games, Inc.

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Requiem Steam news

Requiem news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • UE5 Migration - Requiem : Invace - 16 May 2022

    UE5 We are nearly finished migrating to UE5. To test features we are building a standalone game that will act as a 1.5 DLC. Requiem: Invace adds an entirely new world to explore complete with new dungeons, crafting items and all of UE5’s best features, from Nanite to Chaos destruction and the incredible Lumen lighting system. We have added a swimming mechanic and other new mechanics will be added soon. This new world, called Shred, continues the adventure from Requiem. We can’t wait to share it with you later this year. SHRED The magic leaking into Shred from the nearest sleeping god reflects Her dreams: scintillating colors in ever-shifting displays, resonate harmonies, and light in endless waves. This manifests in the spirit world and material world as crystals in incredible varieties of size, color, and shape that are blocking the Requiem; the ancient music used to tame wayward spiri…

  • Updates 5 and 6 - 8 April 2022

    New Interstitial/cinematic for intro sequence. New Interstitial/cinematic sequence when retrieving the Howling Stone from the Sages. New Esher Stone Art. New Gameplay area - Loguer's Sil -This area is now loaded with enemies and significantly harder. Added inventory numerical stats/damage values for: -Killing Power (main hand weapon, off hand weapon, dash) -Spell - Ranged -Spell - Area of Effect Hover your mouse over the stats for updated damage values. These will be tuned throughout EA. Dash and melee damage values increased for most classes. Some small updates to Mon Don Tor which will be receiving the majority of Art, Performance and gameplay updates in the coming weeks.

  • Update 4 - 1 April 2022

    In this update we added interstitial (cinematic) events when transitioning to new areas. This will help explain some of the robust story that was previously missing. Also added a visual counter of the Angel Statues aka Lore Angels - interacting with an Angel Statue will trigger VO and story events. Also in this update are fixes to some projectiles, improved Art and enemy spawns in the Corrupted Moor and several bug fixes.

  • Update 3 - 21 March 2022

    -2 new playable classes: Berserker and Engraver! The Berserker is a heavy duty melee fighter with the heart of the primal god within him. The Engraver is a Warlock-like caster with a variety of powerful spells at their disposal. Also in this update: -Descriptions added to inventory items. -Fixed a couple of critical issues. More to come: -3 additional classes; Ruiner, Saint and Sprite. -Performance -Improved Art and revised layout designs to the Overgrothe and many dungeons.

  • Update 2 - 6 March 2022

    Set 'esc' key as default to open menu Added HUD popup when in range of an interact - key defaults to E/interact. Fixed a potential critical issue where player character would be unable to enter the Scarlet Vault after retrieving the Howling Stone from the Stone Sage Sanctifier. More updates to come - Thanks!

  • Quick Bug Fix Patch - 14 February 2022

    Fixed a handful of issues. Larger update to come next week.

  • Release the hounds! - 9 February 2022

    REQUIEM has been released in Early Access. We will have a more formal release next Tuesday (2/15). Please, if you encounter any issues let me know. I will be updating every week.

  • Release Delayed - 9 February 2022

    QA found an edge case issue with the save system so we are testing this more thoroughly before release. I'd hate for you fine people to lose any progress so I am taking extra precaution with this. Thanks! Will update again soon.

  • Requiem Early Access Release - Tomorrow 2/8 - 7 February 2022

    Hi, Requiem will be releasing tomorrow, 2/8 after a final few bug fixes and testing. Please bare in mind I'm a one-man show and will update regularly throughout early access. If you come across an issue, please reach out. Thanks, and I hope you enjoy!

Patch notes and updates

S.noRelease datePatch nameGID number
16 March 2022Update 24247462367442900653
214 February 2022Quick Bug Fix Patch6154735015629251608

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