Abettor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score83% positive
- Total reviews24
- Release dateSep 25, 2021
- DeveloperJustin Avila
- PublisherJustin Avila
Genres: Action, Casual, Free To Play, Indie, RPG
Company pages: Developer: Justin AvilaPublisher: Justin Avila
Abettor Steam news
Abettor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Community Discord & Future Direction - 30 May 2022
Hey gamers, so I recently graduated and made a community discord. So if you are interested in joining/starting the Abettor community the link is here: https://discord.gg/pMkthhqqmF and here Anyways, Now that the game has a good foundation there are many directions and components that I can improve on. The game will still retain its identity as a top down open-world shooter where the world spawns around the player, however there are many additions that I can add to improve the games quality of life. Although I do want to improve all of these feature, I plan to go to graduate school to get my masters degree so I am limited on time. Below is a list of possibilities of what I can work on: More biomes Adding more features to the desert biome (Any particular feature please leave a comment. One idea was to add a desert plant, such as an olive tree, that can be cultivated and used to improve th…
- World Building - 26 April 2022
Hey Gamers, So I haven't been able to work on the game much with the amount of homework and time I need to spend on school. Luckily this is my last semester before I graduate so I should have much more time this summer and potentially next semester to work on the game. I plan to make a discord or some chat for the game this summer. This update adds two big features to the game and fixes some minor bugs with the AI: 1) Biome: So instead of fighting in a white void I was able to add a desert background image that spawns in where ever the player moves. Although it looks like a single background, it is actually a single image that changes from a darker to a lighter shade but I have the background flip itself based on the players direction so that it then goes from lighter shade to darker shade which repeats the image. This may not seem like anything yet, but this technique allows me to impo…
- Foundational Update - 5 January 2022
Hey Gamers, Thank you for your patience and your feedback on the game. I am calling this update a foundational update as I have fixed bugs and improved the game mechanics, but I also added some changes that will set the foundation for what the game will become in the future. Bug Fixes & Small Improvements Enemies can now dodge bullets Originally enemies would teleport as a way of moving, but now they move with a rigidbody. In short, they move at the same speed as the player now Both the enemy and player move slightly slower due to the movement change You can now shoot by holding down the left mouse button instead of constantly clicking it Enemies now despawn after 25 units. Added a pause button which is escape (esc) Player Direction Difficulty One strategy to get a high score is to move in one direction and shoot at enemies. While this is effective for a high score, this strategy isnt f…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 April 2022 | World Building | 4348797798092129868 |
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