Crystal Story: Dawn of Dusk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak11
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score70% positive
- Total reviews40
- Release dateJan 12, 2024
- DeveloperFred Brown
- PublisherFred Brown Games, LLC.
Genres: Action, Adventure, Indie, RPG, Strategy
Company pages: Developer: Fred BrownPublisher: Fred Brown Games, LLC.
Crystal Story: Dawn of Dusk Steam news
Crystal Story: Dawn of Dusk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Newsletter No. 1! - 19 February 2024
I just sent out the first newsletter! :D You can also read it here! If you haven't subscribed yet, but would like to, visit here! Dawn of Dusk is also on sale this week! :)
- v2.5.5 - 3 February 2024
This bugfix build fixes a bug where Mina is not able to use a Bomb Art ability in rare circumstances, even when reloading a saved game.
- v2.5.4 - 31 January 2024
Minor graphical tweaks.
- v2.5.3 - 22 January 2024
This patch fixes the following bugs and adds a reset feature: Prevents the player from being blown out of bounds on Mt. Kaboo. Players could sometimes get stuck in a Mimic chest. A typo in Pyri's dialog on Mt. Kaboo has been fixed. Pressing Backspace will reset the game. This will be added as a menu option instead, in a later update. Please note, if you reset the game, any unsaved progress will be lost.
- v2.5.2 Hotfix - 20 January 2024
This minor hotfix tweaks one of Whiskur's hints for solving one of the Mansion's puzzles in order to better serve new players.
- v2.5.2 Released! - 19 January 2024
I wanted to push one more update on before the weekend! :) Update v2.5.2 fixes a few very minor bugs, and adds a few minor things.
- v2.5.1 - 17 January 2024
After reviewing player feedback, I realized I was able to quickly correct a couple of issues multiple players had. Those issues being: - Unable to move while throwing bombs. - Invulnerability frames lasting too long. Both changes have been thoroughly tested, but if any issues are found, please report them to the bug thread. :)
- v2.5 Hotfix - 17 January 2024
This hotfix fixes a dialog typo in Whiskur's dialog.
- v2.5 - 16 January 2024
It's only been a few days, but I'm happy to see so many of you folks enjoying the game! :) Your kind words and support have been absolutely motivating, and I'm working hard to smoothen out your experience with the game post launch and moving forward. v2.5 brings several bugfixes to the table, as well as my initial push to rebalance boss fights. Here's what I've been up to: Boss Fight Initial Changes Starting things off with boss fights. Many of you wished to see that Arts would deal more damage in relation of the investment they take to Charge. Starting with Patch 2.5, Arts now deal much greater damage. Judging by the feedback I received, this was probably the biggest gripe folks had. Attack turns chances and random chances have also been revised, as well as a few bugs fixed related to all boss fights that I found through testing. I will be working on boss fights frequently, and have a…
- v2.5 is here! - 16 January 2024
It's only been a few days, but I'm happy to see so many of you folks enjoying the game! :) Your kind words and support have been absolutely motivating, and I'm working hard to smoothen out your experience with the game post launch and moving forward. v2.5 brings several bugfixes to the table, as well as my initial push to rebalance boss fights. Here's what I've been up to: Boss Fight Initial Changes Starting things off with boss fights. Many of you wished to see that Arts would deal more damage in relation of the investment they take to Charge. Starting with Patch 2.5, Arts now deal much greater damage. Judging by the feedback I received, this was probably the biggest gripe folks had. Attack turns chances and random chances have also been revised, as well as a few bugs fixed related to all boss fights that I found through testing. I will be working on boss fights frequently, and have a…
- Going by its demo, Crystal Story: Dawn Of Dusk is a slick retro-modern RPG with many eerie touches - 12 January 2024
Crystal Story: Dawn of Dusk is a combination of words that screams "predatory mobile fantasy RPG" but that's very much not my takeaway from the game's demo. Out tomorrow on Steam for £10.23, $11.99 or €11.83 including the 20% launch discount, this first instalment in the Crystal Story series blends the cuddly feel of a 16-bit Zelda with the dream logic of a Yume Nikki . There's a splash of Undertale 's crackpot experimentalism to the writing and certain battles, as well. Those are big comparisons to invoke, and I don't expect Crystal Story to measure up to them. But it's a lot better than I was expecting from a game whose title had me picturing microtransaction-sodden levelling systems and a pouty elf in a bikini. Read more
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 February 2024 | v2.5.5 | 5582843074948787334 |
| 2 | 31 January 2024 | v2.5.4 | 5582843074937367467 |
| 3 | 22 January 2024 | v2.5.3 | 5510784213113759952 |
| 4 | 20 January 2024 | v2.5.2 Hotfix | 5510784213106345592 |
| 5 | 19 January 2024 | v2.5.2 Released! | 5510784213102045174 |
| 6 | 17 January 2024 | v2.5.1 | 5510784213095262748 |
| 7 | 17 January 2024 | v2.5 Hotfix | 5510784213094633703 |
| 8 | 16 January 2024 | v2.5 | 6300039510138512496 |
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