Base Wars news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews13
- Release dateOct 31, 2021
- DeveloperEverlasting Games
- PublisherEverlasting Games
Company pages: Developer: Everlasting GamesPublisher: Everlasting Games
Base Wars Steam news
Base Wars news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.2.2- Quick Fix Patch - 12 April 2022
Due to some bad numbering, the Barracks actually cost 50 Gold instead of 60. That's fixed now. Also, the rotational symmetry was broken, which made about half the maps unplayable! Also (x2), the Tutorials broke at some point along the way, so that's fixed too.
- 1.2.1 Patch - 30 March 2022
This is a quick one! Barracks Cost 80 -> 60 Should make it easier to actually play the game. No more long pre-barracks phases, or heavy punishes when Barracks gets destroyed! Also, bugfixes & Editor Symmetry improvements.
- Base Wars 1.2 - The Lobby & Replay Update - 22 January 2022
SALE To celebrate this huge update, Base Wars will be 50% OFF! This only lasts until the end of the month, so be sure to get it quick! UPDATE GAME REPLAYS After an epic battle, what could be better than saving it away for review? Saving a Replay lets you go step-by-step through the action. Pause, rewind, skip to the end, it's all there! PUBLIC LOBBIES Unranked is great for jumping in to the mainstream maps, but sometimes you just want to play a 2v1 map with friends. Now you can! From the main menu, go to Online Games and notice the new tabs set up for just that! Spectate your friends and watch the action unfold :) HISTORY VIEWER Similar to the Replay system, you can now pause and review previous actions ingame. This minor addition makes sure that you won't have to remember anything necessary for playing with precision! BALANCE The meta's in a great place right now! There were only a few…
- Map of the Month: Pinwheel - 21 January 2022
OVERVIEW This is the smallest, fastest map in the game! Want a quick and bloody fight? This is the place! It's got 2 lanes, no space, and plenty of resources to fight over. Serious combat starts as early as Turn 2. Some games end in minutes, while others display incredible tactical sequences! Can your Fort survive on a knife's edge while you counter-rush the opponent? STRATEGY Rich Resources are surprisingly hard to grab due to how easily they're punished. It's all about space denial and letting your opponent make the first mistake here. I recommend scouting both lanes and putting up Barracks ASAP- economy builds are much riskier to play here. Optimal play is to fight both lanes and ensure the opponent doesn't get the space advantage. However, as the games go on, Orange usually wins one lane while Cyan wins the other- resulting in a base rush! The winner is whoever can weather the other…
- Map Editor Fixes - 1 November 2021
Fixed some reported bugs with saving & reloading custom alliances in the map editor.
- Warlock Bugfixes - 31 October 2021
Fixed Warlock Lifesteal sometimes insta-killing units. Fixed Warlock Freeze not actually freezing units. Fixed bug with undoing on Map Editor clearing the map. Improved Unit Sprite load time (notably in Editor and Handbook).
- Bugfixes part 2 - 31 October 2021
Early playtesting is finding some more Multiplayer crashes! Hopefully smooth sailing after these patches.
- Multiplayer Bugfixes - 31 October 2021
Fixed some uncommon rendering bugs that crash the game in Online Multiplayer.
- Base Wars is OUT - 31 October 2021
1.0 RELEASE The game is finally out! Where should you begin? On first launch, the Base Wars opens up the Tutorials to play though! They're not comprehensive, so I'd recommend experimenting with the vs AI mode next. When you're finally ready, jump into Online Matchmaking and try out a real round! PLANNED FEATURES Although the game is complete, it's not even close to finished! We were this close to putting the game in Early Access, even. Here's what's coming up in the next few weeks... REPLAYS A community favorite! You'll be able to record and review any match you play. SPECTATOR MODE Watch all of the Matchmaking games happen live! ACHIEVEMENTS Earn those juicy Steam points by playing the game! You'll have this to look forward to next update, too :) RANKED MODE Along with an ELO ladder, a timer system, and more anti-cheat measures. Ranked Games will be available as replays afterwards, too…
- Map of the Month: Zircon - 31 October 2021
OVERVIEW The largest map in the game, Zircon has plenty of free real estate. The sheer size boosts the viability of lategame econ builds. But make no mistake- just because games are typically longer, doesn't make the map slow! Aggressive earlygames have taken several surprise victories on this map. As long as no serious mistakes are made by either player, this is the longest map in the game, with some games taking as long as 60-90 minutes to complete. STRATEGY The Rich Resources on this map promote the spirit of sharing :) Each player can grab their corner of both rich patches, making Gold-heavy builds commonplace. Centralized (or alternatively lane-focused) Barracks placement is paramount in pressuring and defending the Mines as well. Combat on this map is much less about microinteractions and more about large-scale guessing where the opponent's troops will be. Think they're getting gr…
- Map of the Month: Boombox - 23 October 2021
OVERVIEW The big focus of this map is the Rich Resources. There's a small amount available in the Top Lane, and a much larger source locked behind some walls at the bottom. If your opponent denies control of the rich areas, there's plenty of regular Resources on each side to fall back on :) The simplicity of the map allows for straightforward and open one-lane combat. This makes Boombox a great map for starting out on and getting some honest games in, with very little opportunity for cheese or trickery. Expect a typical 15-20 minute game for midgame territory victories, along with an occasional 30-40 minute game with intense lategame buildup. STRATEGY The goal of early game is to take control of the top resources. If you get the economy advantage there, it can quickly snowball into a large army and decisive victory! As such, I recommend sending at least 1 Builder towards the center area…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 April 2022 | 1.2.2- Quick Fix Patch | 4353300134241553313 |
| 2 | 30 March 2022 | 1.2.1 Patch | 4347669995457851743 |
| 3 | 1 November 2021 | Map Editor Fixes | 4186652357039653241 |
| 4 | 31 October 2021 | Warlock Bugfixes | 4186652357036468468 |
| 5 | 31 October 2021 | Bugfixes part 2 | 4186652357035987676 |
| 6 | 31 October 2021 | Multiplayer Bugfixes | 4186652357035935048 |
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