- 2.1.7.r24099 Patch Notes - 19 April 2023
Fix for blocking issue with Oihrig Kolos in III. Adapt.
- scntfc's original score for JETT: Given Time -- out now! - 23 February 2023
As of today, the brilliant original soundtrack to JETT: Given Time is now available! A great day! Here's scntfc's linktree. To directly support composer scntfc, connect yourself to the scntfc Bandcamp. On PC storefronts and here on Steam, the new songs have been bundled together with the revamped JETT: The Far Shore + Given Time OST. You can find just the Given Time songs as a standalone release on Apple, Spotify and elsewhere. scntfc aka C. Andrew Rohrmann has worked as a composer and sound designer on over a decade’s worth of critically acclaimed and award winning games: Night School Studio’s Oxenfree and the upcoming Oxenfree ll: Lost Signals, Broken Rules’ Old Man’s Journey and Gibbon: Beyond The Trees, VVR and VVR 2 for Tender Claws, and even the legendary Moon Grotto 7" that was somehow connected to Superbrothers original Sword & Sworcery EP. This new Given Time soundtrack joins t…
- Devs Play JETT: Given Time -- Feb 23 - 22 February 2023
Join us Thursday, February 23rd, from 8:30pm to 10:30pm ET, for the final instalment in our Given Time Debut Playthrough. Witness Mei's trajectory as the last wisps are gathered and her interstellar trip conclusively resolves. Our jett scouts on this ultimate mission will be two of Given Time's core dev team: Richard Flanagan, who you may know from the hit game FRACT OSC, and design/dev/QA powerhouse Zack Wheeler at the jett's helm. It's likely that Patrick, Dan and Craig will make an appearance, coming along for the ride from the Flor Kolos and up Tor. to go From Crypt To Cradle. Join us as we close out the JETT: Given Time campaign, traversing the final narrative beats! Stop by and give us a hearty 'ahoy' in the chat, if you dare. Note: If the stream chat sputters, you can message us on Twitter at @jettxyz. In this Feb 23 instalment of our Given Time Jubilee of livestreams, we'll be s…
- Devs Play JETT: Given Time -- Feb 16 - 15 February 2023
Join us Thursday, February 16th, from 8:30pm to 10:30pm ET, for the next instalment in our Given Time Debut Playthrough. Our jett pilots this outing will be two of Given Time's core dev team: Richard Flanagan, who you may know from the hit game FRACT OSC, and design/dev/QA powerhouse Zack Wheeler. If conditions are right, there'll be another cameo from JETT co-creator Patrick McAllister, who worked closely with Zack and Richard on the intricacies of design in JETT: Given Time. Come along and spark some wisps, shoot the breeze, and see what JETT: Given Time has on offer as the playthrough moves into the deeper waters of the broad mid-section of the campaign. Surface any good words or Qs in the stream chat, or on Twitter at @jettxyz. In this Feb 16 instalment of our Given Time Jubilee of livestreams, Richard and Zack will be resuming their campaign in the latter half of the free-roaming m…
- JETT is officially Great On Deck™ - 15 February 2023
Howdy, folks! Richard here, with great news regarding JETT on deck: We're now officially verified as Great On Deck. Patrick's hard work in optimizing JETT for the Deck hardware has really paid off. Not only does the game play really well on the Deck, but it's a great platform to experience The Far Shore and especially, the chill, player-directed nature of the Given Time expansion campaign. So: grab a pair of headphones and curl up somewhere cozy with your Steam Deck and JETT. Hope you dig JETT on Deck and if you do, and if you're so moved, don't hesitate to spread the word. Oh, and if you haven't left a review yet, please do so, as it really helps JETT find its way to new folks. Thanks in advance!
- 2.1.6.r24097 Patch Notes - 13 February 2023
* Fix for potentially getting locked into cockpit early in Given Time. * Slightly better mouse interaction in pause menu. * Fix for UI sometimes not showing when resuming activities. * Various smaller fixes.
- Devs Play JETT: Given Time -- Feb 9 - 9 February 2023
On Thursday February 9th from 830pm to 1030pm ET, join Given Time design contributor and stream co-pilot Richard Flanagan aka @phosfiend, with Given Time design/dev/QA powerhouse Zack Wheeler aka @tankooni at the jett's helm for the next instalment in our Given Time Debut Playthrough. JETT co-creator Patrick McAllister from Pine Scented Software will stop by tonight's livestream, too. Patrick handled the bulk of the technical and engineering aspects of JETT, and worked closely with Zack and Richard on the intricacies of design in JETT: Given Time. Come along and spark some wisps, shoot the breeze, and see what JETT: Given Time has on offer. Surface any good words or Qs in the stream chat, or on (what's left of) Twitter as a reply to @jettxyz. Oh, and you've arisen and are playing Given Time, take note: on this February 9th livestream, Richard and Zack will be starting in broad free-roam…
- JETT's Feb 2023 jubilee -- week one - 7 February 2023
JETT's out! Ahhh.... that feels *so* great to say. With last week's debut of JETT on Steam and with the release of Given Time, we're feeling well satisfied. Our 1000 year interstellar dev trip has run its course, and now a distinct and newly-complete videogame vision is widely available, forevermore. To those of you who have embarked, deployed, adapted, persevered and/or arisen with us - thanks so much. This is an odd, ambitious, multi-faceted project. It has been a labor of love for all involved, and so it's very heartening to hear from those of you for whom this thing resonates. It's a thrill to think that people will be discovering JETT for years to come, now that it's out in the wyld. It's our fond hope that it might someday earn cult classic status. On that topic, hey: if you're enjoying your time in the world of JETT, and if you are so moved, please do lend us hand with a positive…
- 2.1.6.r24089 Patch Notes - 7 February 2023
* Resolved issue with occasional missing ghokebloom. * Resolved issue with environmental objects occasionally being missing. * Tweaked scene LODs a bit to avoid some extreme pop-in.
- Temporary Version Rollback - 5 February 2023
Temporary rollback to before serious LOD issues were introduced.
- 2.1.4.r24082 - 4 February 2023
Quick fix for Jett not being visible when first loading into a level.
- 2.1.3_r24079 Hotfix - 3 February 2023
* Fix for Hector grapple causing the vehicle to be difficult to control. * Mitigation for issue where environmental objects are sometimes not showing.
- JETT's Steam debut + 'Given Time' campaign -- now available! - 31 January 2023
https://www.youtube.com/watch?v=_3lfq60RO90 Today's the day! Arise with us? As of 10am ET today, January 31 2023, this is true: JETT's Steam debut + New 'Given Time' campaign is now available! Oh and as of now, JETT's on sale: 40% off on Steam. Did I mention JETT is pretty great on Steam Deck? Well, yep - it is! I'd love it if you checked things out and took the plunge. “...this generous and welcoming expansion is deserving of any time given over to it." - Edge If you do take the plunge now, I should mention that February 2023 is a great time to play JETT, as we'll be playing and streaming too. More on that below. Patrick at Pine Scented and I have been carving out the unusual genre-space and distinctive universe of JETT: The Far Shore + Given Time for a thousand years err.. I mean… a decade now. It’s a cool project and we’re plenty proud of it, and we’re so glad to have delivered on th…
- JETT: Given Time Launch Day Livestream - 30 January 2023
With launch day finally upon us, join the development team in celebrating the debut of JETT: The Far Shore on Steam, and its brand new expansion, Given Time. Check out live gameplay as the game's creators are joined by a rotating group of JETT Squad members, who contributed art, code, music and voices to the game throughout its development. We'll be running for a few hours, so feel free to dip in and see the game, say hello, ask questions, and commemorate the epic thousand year voyage ten year journey culminating in JETT: The Far Shore + Given Time.
- JETT on Deck - status - 27 January 2023
Hey folks! Richard from phosfiend systems here (you may have read about my small contribution to Given Time here). I'm going to interrupt Craig's regularly scheduled dissertations on all things JETT to bring you a good bit of Steam Deck news ahead of the launch on January 31st. When we put out the demo some intrepid scouts among you attempted to fire up JETT: The Far Shore on your Steam Decks. We heard your concerns about rough performance and we secured a Deck so that we could dig in and figure out what's up. Patrick of Pinescented has been hard at work on getting JETT: The Far Shore + Given Time running nicely on the deck and progress is going well! A weird GPU bottleneck was the main culprit and there are still a few screws left to tighten but huge strides are being made. I've played it, and not only does it now run really well, but the Deck is a super chill platform to experience th…
- JETT Squad Profile // Priscilla Snow + Firas Momani - 26 January 2023
Hello! Official JETT tsagas scrivener Dustin Harbin here, with a fresh squad profile focusing on two of the all-star contributors essential--in different ways--to defining the distinctive voice and soul of JETT: The Far Shore + Given Time. A process which, as you’ll see below, was as complex, multi-layered, and nuanced as the game itself. Over the 10 or so years of JETT’s genesis, I’ve been involved in a few different ways: sometimes just as a friendly ear, or someone to whip up some Jules Verne-y scifi drawings, or draw stylized portraits of all the squad members. Often I’d come back to the project after long absences to discover enormous changes had been made while I was off doing… whatever a freelance cartoonist does with their time. Without exception, I was always floored by the changes, usually occurring after Craig and Patrick added some new wunderkind to the squad. But, when I wa…
- JETT: The Far Shore + Given Time to launch January 31 2023 - 18 January 2023
Hello hi there. How're things? Craig D Adams here, from the ol' Superbrothers A/V mothership, creative director on JETT: The Far Shore + Given Time, a videogame co-created by Pine Scented with music composed by scntfc. I've got some significant top-level JETT news for you today! JETT: The Far Shore + Given Time launches on Steam on January 31 2023 To get a sense of what's in store in the new Given Time campaign expansion, please check out this ~two minute showcase clip! ^ So, what'd you think? Interested? Hope so! We've been crafting JETT: The Far Shore + Given Time for over a decade now. Bringing JETT to Steam in its fully realized form, with the brand new Given Time campaign, is incredibly exciting. Got questions? The answers to many JETT questions lurk below! JETT: GIVEN TIME MINI-FAQ I haven't started/completed The Far Shore. Can I play Given Time? How do the two campaigns work, pro…
- How No Man's Sky and Firewatch relate to JETT: The Far Shore + Given Time - 13 January 2023
Imagine: it's 2013, you're a small team, you've previously made a small but well-regarded game, and now you're swinging for the bleachers with an ambitious new design. You and a pal have been cooking up a science fiction videogame where you explore a planet and survive from two perspectives: you can walk around and talk to people, then you get in a jett and you can zip around the planet's surface, gathering things and figuring things out in an interesting wilderness built with procedurally-placed ecosystem tools. Now, imagine you tune into a 'The Game Awards' type broadcast (the last of the VGAs?) in late 2013, and you see this: https://www.youtube.com/watch?v=aCgWabJssVI Whatever you may think about No Man's Sky, there's no getting around the fact that from that first trailer, it has drawn a high level of attention. So, back to imagining you and your small team and your 'walk around a…
- How JETT's design relates to Metroid Prime, Monster Hunter and Fumito Ueda - 6 January 2023
Ahoy there, scouts! Perhaps you've played some JETT, and you're curious about its design inspirations and aspirations. Or perhaps you have yet to really dip in, and you're curious about what JETT's like to play once you're set loose in your jett on the mythic ocean planet of the far shore, with all of its wonders and hazards. Or, perhaps you're reading this in February 2023, you're experiencing the wonder of Metroid Prime Remastered (!!!), then you clicked through to figure out where JETT and Metroid overlap. Wherever you're at, if you're interested in how JETT's design came to be, what we were going for, and how Metroid Prime, Monster Hunter and the videogames of Fumito Ueda factored into design conversations between Superbrothers (that's me, Craig, hi) and Pine Scented (that's Patrick!) over the years, then hey, why not dive deep and read on below? JETT'S DESIGN INSPIRATIONS A LOOK AT…
- Devs Talk Over JETT: The Far Shore - Deploy - pt.1 - 6 January 2023
]Recently, Superbrothers A/V creative director Craig D. Adams and JETT Squad co-pilot Dan Berry got together to record some dev commentary atop scenarios from early on in JETT's "The Far Shore" campaign. If you tune in you'll be introduced to some of JETT's unique snowboarding-inspired control mechanics, as well as some key characters and a look at the first landmasses encountered by our intrepid aviator-scientist scouts as they take their first steps on the mythic ocean planet of the far shore. Note: If the stream has ended, look to the Superbrothers HQ YouTube channel for the archive and other videos in this Devs Talk Over series. This clip shows how a jett traverses a space -- ideally with scramjets toggled on, while surging and scooping vapor -- and then we get a look at what a jett scout gets up to, discovering and inspecting things while zipping around and taking sweet jumps.